Name: Beldrum
Age: 152
Clan: HammerFist
Languages: Drarven, Common, Deep/Old Dwarven
Occupation: Weapon & Armor Smith, Military Officer
Abilities:
Darkvision- Beldrum Can see as an average Human would even when there is absolutely no light source, with the exception of magically created darkness.
Last Stand- Having fought on the front lines of many a Dwarven campaign Beldrum is a very capable fighter who knows how to hold his own in a way only a Drawf knows how. So long as he is not moving (forwards, backwards, etc.) his ability to shrug off attacks, block attacks, and protect his nearby friends from attack is drastically increased.
Dwarven Rage- After watching one to many of his friends fall in battle Beldrum learned to harness his rage in a way taught by his people called Nazush Ron. When it is necessary Beldrum can unleash his fury through Nazush Ron gaining faster attack speeds, heavier hits, and the ability to ignore most damage, including many mortal wounds. When Nazush Ron is ended Beldrum is extremely fatigued and feels all of the damage taken during Nazush Ron in an almost overwhelming rush. If he recieved a mortal wound during Nazush Ron then he collapses, dieing as he would have been without Nazush Ron. This ability is only useable when Beldrum truly believes that either his life or the lives of his friends are in jeopardy.
--Once in a lifetime--Every generation in his family for as far back as the history of his clan is written have been smiths, and every smith has created his one masterpiece. This masterpiece is a magical weapon or armor set of legends traditionally given the the Clans King. It is Beldrums most sincere dream, and destiny to create such a thing.
Weapoon and Armor Proficiencies:
Beldrum is proficient with all forms of Heavy Armor as it is the traditional armor for all of Clan HammerFists' Military. He is proficient with most any single handed Melee weapon, and the throwing axe. He hates bows and most any other form of ranged attacks, to include arcane magic and sees them as cowardice. His preferred weapon is the hammer, a 10-15lb hammer similar to the one he uses for smithing. He is also proficient withthe use of all shields.
Equipment on Hand: Full Plate, to include greaves, boots, helmet, and bracers. A large steel shield, a 10lb Hammer, and a backpack full of food, water, and other essentials.
Background: Beldrum HammerFist is a member of the old and proud HammerFist Clan. His Clan has proudly defended the deepest realms of Iselyr from hordes of Demons and various other evil creatures of the Deep Roads in an effort to continuously further their clans riches and territory. They are proud to be the best fighters, drinkers, and drunken singers you will ever meet. Beldrum himself comes form a long line of Smiths, and has lived a hard life of training to be a master smith, and a fighter in His Majesties Army. As a youth he spent countless hours at the forge practicing his art in an effort to uphold his family name until he was called into compulsory service. After serving in various campaigns as a low level officer in the Kings Army he was released from service to continue his lives work and eventually replace his father as the Clans Master Smith. The only magic he had ever seen was that at the forge, that of the Clerics, and the arcane magic of a few of their more devious enemies. Recently the magic of the Clans Clerics' had begun to fail as they lost contact with their respective Gods. Due to the current political schemes of his Clan, and the scheming of jealous rival smithing families, he was selected to travel to the surface and find out why the Clerics, and everyone, had lost contact with the Gods, and if possible restore the contact to his Clan. His family outfitted him with the gear necessary for such an adventure, and suited to a man of his privileged rank, and sent him on his way. After over a month of traveling the deep roads, always going up, he had arrived at the surface of the world, a Gods cursed place a ceiling to high to see and a torch that was just to bright hung up somewhere on that hidden ceiling.



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