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Thread: Terrenus: Quests Index

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    Terrenus: Quests Index

    Table of Contents



    Rules of Terran Questing

    1. Given the potential to impact canon and the VB award that comes hand-in-hand with each quest, all players should expect that their characters run the risk of receiving serious damage or even becoming maimed. Level 3 quests run the risk of character death. Players should keep in mind that even death isn't permanent in a place like Valucre.

    2. In order to take a quest off the market, you must send me a PM expressing your interest.

    3. At the end of every quest, it is important that you follow the Canonization Process. Submitting it for canonization and having it approved is how you as players reap the VB reward, as well as get your quest activity documented in the town's lore article.


    Kernels correspond to one of the twelve main cities in Terrenus. The location and the rumor itself are all the characters should know IC until they engage in the quest and get further details. OOC, almost all details of the quest are open to modification and interpretation by the players or appointed GM

    Kernels are separated into 3 levels, difficulty and VB reward rising accordingly. Level 1 and Level 2 quests can be GM'd by anyone, and if you wish to GM a quest for a group of other individuals under our incentive program, message me to work out the details.

    With Level 3 quests will be handled exclusively by me or a personally appointed/approved proxy.

    If you pick up a quest and are by yourself at the start, my recommendation is making a Water Cooler post to gather both players for your team and cast a net out for anyone that might want to GM. An alternative to finding a GM is simply filling out the Storyteller Request form.

    Level 1: 200-400 VB per. 1-2 players. 1+ page.
    Level 2: 500-700. 2-5 players. 2+ pages.
    Level 3: 800-1k. 1+ players. 3+ pages.

    Click here to read more about the Valucre Incentive Program
    Last edited by supernal; 04-20-2012 at 10:23 AM.

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  2. #2
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    Quest Index



    Continuation PointsContinuation Points are partially completed quests. Quests that another group of people took up but failed to complete or follow-through for whatever reason. You have the option of either starting the quest anew, and since this isn't a video game you can change all the variables as you'd like, or you can pick up where the last group left off.

    1. Bugbears are demanding toll on a well traveled bridges: Wait, I thought it was trolls

    2. The door into an abandoned house in the middle of town is in fact a magic portal.: The Doorway to Despair

    3. A major city faces a siege by a force of humans, duergar, and gnolls.: The seizure of Ashville


    *Ignatz
    3. At the eye of the storm that tears across the land lies a floating citadel.
    1. Evil nobles have created an adventurers' guild to monitor and control adventurers.
    Current: DTH
    1. There is said to be a Cyclops whose eye is a protective gem; he sleeps at the heart of the land
    Current: An Eye for an Eye


    *Casper
    1. Bugbears are demanding a toll on a well-traveled bridge
    2. Gargoyles are killing giant eagles in the mountains (Further investigation into this rumor reveals that the mayor has a vested interest in saving the eagles).
    Current: Whispers of a Moth
    2. The door into an abandoned house in the middle of town is in fact a magic portal.

    *Palgard
    2. A lonely mountain pass is guarded by a powerful sphinx denying all passage.
    2. Two orc tribes wage a bloody war.
    Completed: Witches Be Crazy [SoW]
    2. A recently recovered artifact causes arcane spellcasters powers to go awry.
    Current: Life can be a Witch

    *Ashville
    3. A major city faces a siege by a force of humans, duergar, and gnolls.
    2. The funeral for a good fighter was disrupted by enemies he made while alive.
    1. Various monsters have long preyed upon people from within the sewers.
    Current: Waste Deep
    2. A wronged half-elf needs a champion to fight for her in a gladiatorial trial
    Current: Perchance to Dream

    *Last Chance
    2. An innocent man, about to be hanged, pleads for help.
    Current: Hanging an innocent man
    1. A huge gemstone allegedly lies within an ancient, ruined monastery.
    Current: Seeking: Big-Ass Gemstone for Short-Term Lucrative Fling.
    2. Gravediggers have discovered a huge, ghoul-filled catacomb under the cemetery.
    Current: Ghoul Hunting Anyone?

    *Patia
    1. A wild coyote has been seen wandering Patia at night. Some say it is the Devil in disguise on account of the smell of brimstone it brings with it, and its uncanny intelligence.
    Current: Coyote Devil
    2. Large, gaunt-like demons are seen at random, occurrences few and far in between. It is thought that these monsters are the Dread Margrave's police, keeping tabs on the city. Fear has become the foundations of compliance for many of the citizens.
    2. A clutch of wyverns are preying upon sheep, as well as shepherds.

    *Biazo
    2. Something is killing the coral reef near Biazo.
    2. A warforged exiled from Tia has gathered disgruntled golems to his cause and has been raiding squatter camps.
    Completed: The Sentient Stone.
    3. The Witch King Zengi once visited the forests of Biazo. Why?
    3. Vrischikam is offering services for those who can identify anyone involved in Biazo's catstrophic destruction.

    *Weland
    2. A dragon has flown into a town and demanded tribute.
    Completed: End our sacrifice
    2. A nearby kingdom has launched an invasion.
    2. Clerics who have resurrected a long-dead hero discover she's not what they thought.
    1. Vampires preying on a small village nearby.

    *Dougton
    2. The keys to disarming all the magic traps in a wizard's tower have gone missing.
    3. Evil clerics gather in secret to summon a monstrous god to the world.
    Current: The Summons
    2. An enchanter is compelling others to steal for him

    *Hell's Gate
    3. An ancient curse is turning innocent people into evil murderers.
    1. A plague brought by wererats threatens a community.
    Current: Death by Wererat, How Lovely
    2. Racial tensions between humans and elves are rising.
    Last edited by supernal; 05-22-2012 at 07:59 PM.

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  3. #3
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    Open Quests



    Note: The following quests are not merely what quests have been taken, but what quests have been taken and are open for new members to randomly introduce themselves.

    Name: Coyote Devil
    Location: Patia
    Thread: Coyote Devil
    Quest Kernel: A wild coyote has been seen wandering Patia at night. Some say it is the Devil in disguise on account of the smell of brimstone it brings with it, and its uncanny intelligence.
    Players: Fallen Joy, Mme. Guillotine
    Summary: N/A

    Name: Perchance to dream
    Location: Ashville
    Thread: Perchance to dream
    Quest Kernel: A wronged half-elf needs a champion to fight for her in a gladiatorial trial
    Players: Disco Lemonade, Acies ab Vesania, Faustus
    Summary: N/A
    Last edited by supernal; 03-11-2012 at 01:42 PM.

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  4. #4
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    Completed Quests



    Location: Palgard
    Thread: Witches Be Crazy [SoW]
    Summary: Luna, leader of the Syndicate of Witches, travels to Palgard along with her sister. There they hear of the plight caused by two orc tribes at war. The mountains that the orcs wage war on has attracted Luna's attention, and so she chooses to kill both of the tribes and take the land for herself. She and her sister cast a spell on themselves that makes them look like natives, and there proceed to lay volatile magic at the floor of the fortresses's dungeons. The fortress, and inhabiting armies, are destroyed. The orc war is over.

    Location: Weland
    Thread: End Our Sacrifice
    Summary: Some time ago, a shadow dragon flew into Weland and began to demand tribute by way of human sacrifice. The Syndicate of Mercenaries visited Weland and, as was their wont as hired hands, entered into an arrangement with a client to kill the dragon. All this while entering into a side-deal with the devil Roen to bring the dragon back alive. Without getting into the meat of the thread, the character Enigma was able to pacify the mother dragon with her empath abilities and takes her eggs, knowing it was the dragon's maternal reflex that drove it to terrorize the village. In one fell swoop Enigma frees Weland of the grip of the dragon and delivered one of the eggs to Roen.

    Location: Biazo
    Thread: The Sentient Stone
    Quest Kernel: A warforged exiled from Tia has gathered disgruntled golems to his cause and has been raiding squatter camps.
    Summary: "Driax learned of the Warforged party and set out to ambush them by hiding out near a human encampment. Waiting for days they came and he sprung the trap, resulting in the death of the Warforged and his group, who still managed to kill a large number of the humans and deprive him of his dominant hand. After he killed them he returned to Biazo with a heavy heart."

    Location: Weland
    Thread: Lady of Day River
    Summary: The Lady of Day River is a ghost that was identified as having been the young woman Bristarra. Thanks to the efforts of a few brave adventurers, it was found that Bristarra's father conspired her death and was in league with the captain of the guard in Weland, a man named Dargo.
    Last edited by supernal; 03-11-2012 at 01:42 PM.

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    Updates4/4/12 - Added two quests to Weland and one quest to Palgard

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