- - General Information.
Full Birth Name: Monarche Tempus.
Alias[es]: None.
Gender: Male.
Occupation: None.
Marital Status: Single.
Main Plane of Residence: Material.
Hometown: Palgard.
Visual Classification: Child.
- - Physical Information.
Appearing Age: Approximately 18 years.
Factual Age: Fourteen years.
Race: Human.
Height: Four foot, five inches.
Weight: One hundred pounds.
Hair Color: Grey.
- - Unkempt.
Eye Color: Charcoal.
Skin Texture: Fair.
- - Physical Ascension.
Strength: [ Ascended | Ordinary ]
Physical Resistance: [ Ascended | Ordinary ]
Specific Physical Resistance:
- - Resistance to Slashing
- - Resistance to Bludgeoning
Preternatural Perceptions:
- - Life Energy
- - Death Energy
- - Arcane Sight
- - Enhanced Perception
Innate Capability:
- - Decay Matrix (controlled)
- - Enhanced Reaction Time
- - Enhanced Agility
- - Enhanced Fine Motor Control
- - Photo-Reflexes
- - Vibration Detection
- - Echolocation
- - Light Amplification
- - Optical Control [ Microscopic, Telescopic ]
- - Enhanced Aural Capabilities
- - Battle Stats.
Main Class: Squire Patronus.
Sub Class[es]: Unnatural.
Weapon of Choice: Eden Raid [false] / Scorpia.
Armor of Choice: Jacket, lavender [skin].
Main Discipline: Dark Thaumaturgy.
- - Equipment.
Item: Scorpia [controlled]
History: A relic found already placed upon the boy’s hand as an infant, it has grown with him since then.
Details: The bracelet, embracing his wrist and pricking him with its vile stinger, is a method through which he can funnel his Decay Matrix outwards. Its downfall, however, is that blood must be drawn to funnel its machinations, which means that personal harm must occur before it can be activated.
Enchantment Properties: preternatural resilience, synergistic with arcana/will.
Item: Eden Raid [false], Claymore.
History: Taken from Euphaire in the Somnium Tournament.
Details: Sword of Darkness. Has an invisibility sheath of wind which decompresses violently when dispelled. Conduit for dark attacks. Contrary to the weapons arms race, Eden Raid has no spellslicer. Instead, it can deflect magic without detonating it.
- - Arcane Sub-categories.
Abjuration: F.
Conjuration: F.
Divination: F.
Enchantment: F.
Evocation: F.
Illusion: F.
Necromancy [multifarious]: A.
Transmutation: F.
- - Weapon Proficiencies.
Polearms: F.
Archery: F.
Daggers: F.
Maces: F.
Projectiles: A.
Whips: F.
Shields: B.
Unarmed: S.
Hammers: F.
Swords: A.
Axes: F.
- - Specialties.
Air[ Psionic – Magical – Other ]: B.
Fire ( Heat ): [ Psionic – Magical – Other ]: D.
Water: [ Psionic – Magical – Other ]: C.
Earth: [ Psionic – Magical – Other ]: A.
Electricity: [ Psionic – Magical – Other ]: F.
Shadow: [ Psionic – Magical – Other ]: F.
Natural Light: [ Psionic – Magical – Other ]: A.
Holy Light: [ Psionic – Magical – Other ]: F.
Mana ( Chi, ki, chakra, etc ): [ Psionic – Magical – Other ]: B.
Time[space]: [ Psionic – Magical – Other ]: F.
Cosmic: [ Psionic – Magical – Other ]: F.
Planar:[ Psionic – Magical – Other ]: F.
- - Competence Ratings.
Not Introduced: F.
Picked up: D.
Practiced: C.
Competent: B.
Mastered: A.
Surreal: S.


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