Name: Hissori Tenkuu



Age: 25

Occupation: Sorcerer by trade for the guild/ Harbinger Slayer

Height: 6'1"

Physique: Athletic


Abilities: v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-

--- Awaken Harbinger: Due to the early encounter the Tenkuus had with a Harbinger (noted in History) the caster is enabled to generate a massive amount of mana within or around his/her own being allowing spells cast to become multiplied in strength (Tier 4) but due to the limits of the human body the caster cannot unleash its full extent under any circumstances nor maintain this state of being for more than forty minutes. When Awaken Harbinger runs through the full forty minute course the caster will be left without mana to use for this period of consciousness. (In other words, the caster requires rest.). If the caster however, deactivates this ability without draining the ample well of mana with more than 20 minutes left to remain in the state, the caster can retain mana use but will only be able to use The Tier beneath their normal maximum.

--- Pyrokinesis: Can only cast Tier 1 spells; including your basic fireball and wading through an area of fire. (Walking through fire can only be done for a limited time.)

--- Hydrokinesis: Can range from Tier 1 to Tier 3 spells ranging from your familiar water sphere to bringing a torrent upon a designated area. (Tier 3 spells require a body of water nearby.)

--- Electrokinesis: Can range from Tier 1 through Tier 2 spells ranging from your classic plasma bolt to imbuing objects with an electric current. (Cannot influence a thunder storm. )

--- Mana Impact: A tier 1 spell that allows the user to project a concentrated force of his mana to move a target away from the caster. (This skill can be charged for better effect)

--- [Awaken Harbinger State Only] Geomancy: The Earth will bend to the will and influence of the caster's mana. Reduces time for State by three minutes.

--- Conjure Weaponry: The caster can generate a weapon forged of his own mana can generate up to 2 weapons simultaneously

--- [Awaken Harbinger State Only] Arsenal Unleashed: The Caster can generate 2 additional weapons. All weapons conjured by the caster can be relocated for use. (Cannot relocate weapon inside a target) Reduces time for State by 1 minute per weapon and 15 seconds per weapon relocation.

--- Reveal: Caster can see the flow of mana. Can be used as a detection skill when in search of another caster by focusing on mana concentrations.

--- PASSIVE \ Heightened Scribe: Can cast spells without an incantation

--- PASSIVE \ Mana Creation: When in the absence of external mana the body will generate its own mana but restrict the Tiers of use by 1 stage. (Can be stacked with Awaken Harbinger's Tier degrade)

--- Mirror Image: The caster creates an illusion that there are two of the caster. Due to the Doppelganger's composition being made of mana, the image can cast real spells up to one time before dissipating. Clones that can cast spells are seen as a solid object but are intangible physically and must be stationed close by. The lesser version of these clones are faded with a further range to be cast and are typically used to elude pursuers in a crowd. (More effective in shaded areas.)

--- Quick Move: The caster will feel lighter and more enticed to go forward, increasing their movement speed for a short time.

--- Further Strength: The caster gains a burst of strength for a limited time but leaves the caster fatigued physically. (This spell is ill-advised during combat.)

--- Parlor Tricks: Self-explanatory


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Explanation of Tiers for those who didn't get the gist.

Tier 1 - Lesser

Tier 2 - Moderate

Tier 3 - Greater

Tier 4 - Greatest

+++Find the History in the link on my profile+++