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Thread: [FTD: 2 / Round 1] Hissori Tenkuu vs Jack Siegel

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    [FTD: 2 / Round 1] Hissori Tenkuu vs Jack Siegel



    Hissori Tenkuu
    Spoiler:
    Quote Originally Posted by Hissori Tenkuu View Post
    Name: Hissori Tenkuu



    Age: 25

    Occupation: Sorcerer by trade for the guild/ Harbinger Slayer

    Height: 6'1"

    Physique: Athletic


    Abilities: v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-v-

    --- Awaken Harbinger: Due to the early encounter the Tenkuus had with a Harbinger (noted in History) the caster is enabled to generate a massive amount of mana within or around his/her own being allowing spells cast to become multiplied in strength (Tier 4) but due to the limits of the human body the caster cannot unleash its full extent under any circumstances nor maintain this state of being for more than forty minutes. When Awaken Harbinger runs through the full forty minute course the caster will be left without mana to use for this period of consciousness. (In other words, the caster requires rest.). If the caster however, deactivates this ability without draining the ample well of mana with more than 20 minutes left to remain in the state, the caster can retain mana use but will only be able to use The Tier beneath their normal maximum.

    --- Pyrokinesis: Can only cast Tier 1 spells; including your basic fireball and wading through an area of fire. (Walking through fire can only be done for a limited time.)

    --- Hydrokinesis: Can range from Tier 1 to Tier 3 spells ranging from your familiar water sphere to bringing a torrent upon a designated area. (Tier 3 spells require a body of water nearby.)

    --- Electrokinesis: Can range from Tier 1 through Tier 2 spells ranging from your classic plasma bolt to imbuing objects with an electric current. (Cannot influence a thunder storm. )

    --- Mana Impact: A tier 1 spell that allows the user to project a concentrated force of his mana to move a target away from the caster. (This skill can be charged for better effect)

    --- [Awaken Harbinger State Only] Geomancy: The Earth will bend to the will and influence of the caster's mana. Reduces time for State by three minutes.

    --- Conjure Weaponry: The caster can generate a weapon forged of his own mana can generate up to 2 weapons simultaneously

    --- [Awaken Harbinger State Only] Arsenal Unleashed: The Caster can generate 2 additional weapons. All weapons conjured by the caster can be relocated for use. (Cannot relocate weapon inside a target) Reduces time for State by 1 minute per weapon and 15 seconds per weapon relocation.

    --- Reveal: Caster can see the flow of mana. Can be used as a detection skill when in search of another caster by focusing on mana concentrations.

    --- PASSIVE \ Heightened Scribe: Can cast spells without an incantation

    --- PASSIVE \ Mana Creation: When in the absence of external mana the body will generate its own mana but restrict the Tiers of use by 1 stage. (Can be stacked with Awaken Harbinger's Tier degrade)

    --- Mirror Image: The caster creates an illusion that there are two of the caster. Due to the Doppelganger's composition being made of mana, the image can cast real spells up to one time before dissipating. Clones that can cast spells are seen as a solid object but are intangible physically and must be stationed close by. The lesser version of these clones are faded with a further range to be cast and are typically used to elude pursuers in a crowd. (More effective in shaded areas.)

    --- Quick Move: The caster will feel lighter and more enticed to go forward, increasing their movement speed for a short time.

    --- Further Strength: The caster gains a burst of strength for a limited time but leaves the caster fatigued physically. (This spell is ill-advised during combat.)

    --- Parlor Tricks: Self-explanatory


    ^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-^-

    Explanation of Tiers for those who didn't get the gist.

    Tier 1 - Lesser

    Tier 2 - Moderate

    Tier 3 - Greater

    Tier 4 - Greatest

    +++Find the History in the link on my profile+++
    vs

    Jack Siegel
    Spoiler:
    Jack Siegel T1 Build

    Name: Jack Siegel
    Race: Human
    Gender: Male
    Age: 32
    Birthplace: Ignatz
    Alignment: Chaotic Good
    Class: Magitech scholar
    Sub-Class: Good Samaritan
    Occupation: Adventuring Scholar
    Elements: N/A Incapable of direct manipulation of mana.
    Weapon: Heavily modified magitech rifle. Capable of multiple functions with a single rune (short range burst, long range bolt, etc.), or multiple runes for a larger, charged effect.
    Smaller magitech pistol with similar modifications as the rifle, but proportionally smaller effect.
    -(The following metal weapons are made of d-grade steel)
    2 double-edged sturdy metal throwing knives with rings at the bottom for attached wire and leather wrapped handles.
    1 hunting knife with a sharp hook attached by metal wire to the handle and similarly leather wrapped handle.
    6 strands of metal wire.
    -
    4 mana-drawing containers.
    5 fire based rune stones which can be attached directly to mana clips, or attached to the magitech rifle and pistol.
    5 electric based rune stones as above.
    1 light based rune stone as above.
    10 mana clips used for powering magitech devices and channeling mana into runes.

    Chest connected to jacket pouch contains:
    5 more runes of both fire and electric affinities.
    4 more mana drawing devices.
    10 more mana clips

    Attire
    -- Headwear: Dirty light head wrap
    -- Upperbody: Light silk shirt.
    Sturdy, long, thick jacket. Contains many pockets and pouches for storing supplies. One pocket has a runic symbol which connects it to a chest. Items may be drawn out of the pocket from the chest, but are subject to size restrictions (must fit in the pocket). Personal gift from his parents and one of his only prized possessions.
    --Arms: Slightly worn leather bracers and gloves.
    -- Lowerbody: Light cotton pants.
    -- Feet: Extremely sturdy leather boots.

    Armor.
    -- Headwear: Small circlet. A gift from his parents and very precious.
    -- Upperbody: Padded leather pauldrons.
    -- Lowerbody: Tough, worn leather pants.
    -- Feet: None.

    Personal
    Hair: Shoulder length black hair, personally cut. Trimmed beard, extending from the upper lip to chin length, also personally cut.
    Eyes: Hazel eyes with small specks of yellow which may shift or disappear over time.
    Skin: Fair skinned, but darkly tanned from spending large stretches of time outdoors.
    Body: Medium build. Yearss of adventuring have led to better strength and agility than in youth. A well defined pointed chin, small slender nose, and mid-set eyes.
    Voice: Lighter baritone with a strong singing voice.
    Height: 5'8"
    Weight: 180 lbs.
    Relationship Status: Fiance

    Abilities: Very knowledgeable in magitech design and construction. Personally created a small piece of magitech which can be attached to other living creatures and provide telepathic communication between them and himself. Can use runes and alchemy through the application of mana from magitech mana containers. He also created a magitech device which can draw mana from the surroundings and use it to recharge mana clips. Well read concerning history and politics of Terrenus and to a lesser degree the other lands of Valucre. Can play the violin and guitar.

    Immunities: Innate immunity to Illusion/Phantasm, Enchantment/Charm, & Mentally Intrusive Psionics.

    Resistances: Can exhibit varying resistances to feeling physical pain, but still takes full damage. Shows mild resistance to viral and bacterial infections.

    Equipment: Advanced magitech goggles which can detect and analyze mana levels, allow for extended field of vision, zoom function for better detail perception, and material analysis. Detailed map of Terrenus with personal notes scrawled on it. Enchanted compass which can point towards a specific destination. Backpack for carrying supplies (food, water, mana clips, runes, soap, etc). 3 books and several essay on a variety of subjects. Pens and paper for taking notes. Several blueprints for magitech inventions. Cloth for a blanket or construction of a makeshift tent. Basic medical equipment (gauze, rubbing alcohol, bandages, small splint, aloe, needle and string for stitches).


    If a judge is needed, please PM either --Rob or myself. We will then post the issue in our private group.
    Last edited by Ran Iji; 01-10-2012 at 03:58 PM.

    Force me to role play with you. - Official Story Teller.

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  2. #2
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    Hissori Tenkuu's Avatar
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    Hissori Tenkuu, one of the sorcerer's for The Guild whom he serves with the mask of doubtless courage and bravery. A bulletin had been placed up in The Guild's lobby that a tournament was being held at a date to be later disclosed to those who wish to attend. Hissori signed up to learn his limits and to learn about the capabilities of others.

    This was several week's ago.

    The announcement for the date and location the tournament was to be held finally reached him by letter and without hesitation he took to leave for the battle grounds. The time it took him to arrive at the location is irrelevant but the abilities to teleport or bear some level of chronokinesis was not his to wield. The first step he took into the field had him in question. Had he taken a wrong turn somewhere? That could not be the case. Withdrawing the letter from his pocket to read the description over mentally. Comparing the features explained in the letter to what lay before him, it all matched up perfectly. A field of roses with a set of large structures off in the distance. "Hm.."

    Folding his arms there was nothing better to do with himself other than wait. Eyes closed as his mind wandered to what sort of opponent he would be up against. The letter did not specify but only mentioned it was a fellow magi. His mind cycled with faces, body physiques and the like to try and settle upon one set image he had of the person and then there was the question of whether it was a male or female. Whatever the case, whomever steps within his vicinity was sure enough to be his opponent. That much he was sure of.

  3. #3
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    “Where exactly am I supposed to be?”

    Jack wasn't sure who he was asking. There was no one around to answer, but sometimes saying things made them a bit more tangible, as though holding a question might help one understand it. This was not a case where that would help however. The tournament letter he received was particularly vague, though not very vogue. Rather plain paper.

    And so Jack sat in this building, waiting for someone to show up. He got himself acquainted with the layout of what was perhaps a small power plant of some kind, if the rising smoke was any indication. One large entrance, two small exits on the walls left and right of the entrance, two sets of stairs to a second floor, and a fire escape off the second floor opposite the entrance. Most of the building was either wood, glass, or metal. Functional, but also quite un-vogue. Jack preferred intricate carvings, glowing things, humming things, things you could trip over to remind yourself that this thing too was alive. Well, not this building. This one felt quite dreary.

    The second floor had quite a nice view; lots of windows. It was getting to be darker with the cloud cover and the sun slowly dying, so he put on his goggles. It was only then that he noticed someone farther out in the field. A few quick flicks and the darkness was illuminated as though he were staring out on a cloudless summer day. He also could see the mana surrounding this stranger, and concluded that this was in fact his opponent.

    'Well, no need to be rude.' Jack thought. 'We can greet as gentlemen before I shoot him.'

    He walked down the stairs and got to the door before realizing that it was a good 100 meters to the stranger. Jack was not a fan of unnecessary walking. “I'll just put up a sign.” He took a length of wire, a piece of paper, a mana clip, and his light rune (superfluous since he could see easily in the dark). Jack scrawled, in admittedly clumsy penmanship, “Hello, my name is Jack, and I believe I am your opponent today. I look forward to a good, clean fight. I'll be waiting upstairs.” He attached the rune to the mana clip like a magnet to hold the paper in place, and then strung it up in front of the main door. He had to make it rather tight, and attach it to the door hinges, but he wanted to make sure it would not be missed and his courtesy go unnoticed.

    As he walked back to the stairs, he thought it would be wise to be at least somewhat prepared, so he laid one mana drawing device each at the bottom of the stairs in case he needed some extra later. Perched back on the second floor, he placed a fire rune in his pistol and opened the window above the entrance to address his opponent.

    “Hello down there! I assume that we are going to be fighting! I just wanted to let you know that I'm here before I start shooting at you! I'd come over there, but I'm quite lazy!”

    He pulled out a knife and started absentmindedly scratching at the floor while he waited for his opponent's reply.

    Off topic:
    Runic Charge (1)

  4. #4
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    Jack Siegel defeats Hissori Tenkuu due to the failure to post in a timely fashion [48 hours] by Hissori.

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