A master songweaver in service to the royal family, hailing from Kingdom Discordia, a realm where Wind Dragons are held sacred and allegory is spoken, a language of allusions incomprehensible to those unfamiliar with the land's legends.
Physical stats:
38 years old
6’1” in height
Light brown hair, curly and frizzy like it was thunderstruck.
Dirty eyes - a dark brown, with flecks of dark-grey.
A moustache of manly proportions.
A soothing voice...or a booming one, when committing dirty deeds.
Immune to flames...he's already a man on fire.
Psychological makeup:
A touch too much of personality...split-personality disorder, to be precise.
When angry, the world is dog eat dog to him.
Akin to a lonely wind - not many people understand his condition.
Accessories:
Dressed in the garb of a traveling minstrel...elegant, and full of earthy tones(reds and browns when possessed).
Wields the Soul-Stripper...a cursed lute which possesses the owner and produces the music of the underworld. At such a change, the lute itself lights aflame, and demonic symbols appear on the user, as well as demonic horns and a tail.
Also wields the Paradox, a small golden pick which has a flame depicted on one side and a cloud on the other. It represents his dual-personality, and depending on which side he uses, his techniques.
Techniques:
T.N.T. - An explosive fireball.
Highway To Hell - Demonic hands rise out to drag the victim to the underworld.
Hell's Bells - Produces the sound of a million demonic screeches(sonic attack).
Back in Black - A second wind, in a sense: he can only do this once.
Snowballed - Creates icy projectiles that launch themselves at the opponent.
Brain Shake - Mental attack, designed to break concentration or even render the victim helpless.
I Can Fly - Self-explanatory...the player can fly.
Heatseeker - A prep which, combined with another technique, causes the projectiles to follow the victim wherever they go.
Ballbreaker - Again, somewhat self-explanatory. If effective, it causes massive pain in the male genital region.
War Machine - Summons a machine of death next to the player, which fires itself and only remains for as long as the song is played. (Currently attuned - a ballista.)
Skies On Fire - Causes gouts of flame to rain down from the sky. Requires a prep.
Fight Fire With Fire - A counterspell, or just a counterattack, which mimics the last move(with applicable force) made by the opponent.
Carry On Wayward Son - A song of healing and inspiration.
The Wall - A barrier.
Hard As A Rock - A sort of stoneform for the player, which increases the hardness of their skin against attacks.
Rainmaker - Creates a downpour of water.
Cover You In Oil - Creates a downpour of oil. May be used as the prep for Skies On Fire.
The Sky Is Falling - Makes projectiles come down from above.
High Voltage - Charges up energy from the air. Basically, a prep.
Lightning's Hand - Creates arcs of lightning that fly towards the victim. Requires High Voltage as a prep.
Sparks Of The Tempest - Creates an entire field of arcing energy. Requires two High Voltage preps.
Power - A prep that empowers other techniques. May be used as the prep for Landslide.
Landslide - a cascade of dirt and stone runs across the field towards the victim.
Inject The Venom - A poisonous attack. May be used in conjunction with any physical projectile.
Spellbound - Creates illusions to enchant the victim, rendering them helpless if successful.
Dust In The Wind - Creates a dust storm. Requires a prep.





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