Spoiler:
Name: Ari
Race: Human
Age: 18
Birthplace: Genesaris
Alignment: Evil
Class: Weaponsmith
Sub-Class: Weapons Expert
Occupation: Wandering Weaponsmith
Elements: N/A
Character Biography:
Born in Generasis and the youngest, her family was not rich but could afford their daily needs. Her father was a weaponsmith a well known weaponsmith. Upon reaching the age of 3, her interest to the art of weaponsmithing grew. Her father decided to pass on his knowledge since she was the only one of in the family who had taken a liking to weaponsmithing, he decided to take her to the land of Terrenus . She practiced and practiced everything that was taught her, she didn't go out to play with the other kids and just decided to continue weaponsmithing with his father. Upon reaching the age of 6, she had already surpassed her father in weaponsmithing. Her father was amazed but knew of the incoming danger. He told no one about how her daughter was able to surpass him at the age of 6 for the fear of people taking her from him and returned to their homeland to hide her, how wrong he was.
Upon returning to their house, what they saw in the house was only the dead bodies of the family. Terrified, her father turned around but only to get hit by an arrow in the throat. Seeing the horror, she ran as fast as she could to get away but it was futile, she got hit in both of her legs. The last thing she saw was the Assassins getting close to her. She woke up in the middle of getting the bolts in her legs removed soon after she was healed. She then spoke up "Who... who are you?" but none answered her question but instead led her to a room, there she met the man who saved him. Seeing that he was able to save her from assassins, she pleaded for him to teach her. The man kept quiet and not a minute later, he accepted her and agreed to train her in the ways of a marksman. She was taught how to fire a gun, this too, was of interest to her and in 2 years she was able to hit any target from any distance with ease and in 4 years perfect her weaponsmithing. Reaching the age of 16, she thanked him and set off on a journey to find whoever massacred her family. In the middle of her travels she decided to modify some parts of her body.
"It was a stormy night, only blood filled the house."
Weapon:
Hammer of the Weaponsmith - A hammer she crafted herself in memory of her father to create the best weapons and ammunition.
Modified M82A1 SASR (Sniper Rifle) - A modified sniper rifle that can has an enhanced zoom and is able to take out any target from a distance. Can be loaded with any type of modified ammunition.
Modified Dual FN Five Seven (Pistol) - A modified pistol designed for close-mid range encounters and shoots out electric bullets. Can be loaded with Electric Bullets or Sonic Ammunition (G.I. Joe reference)
Modified M4 Carbine (Semi-Auto Rifle) - A modified rifle with a scope attachment made for it's accuracy, power and weight. Can be loaded with any type of modified ammunition
Armor:
Her Armor is under the disguise of a school uniform
Visor of Zeteo - Taken from a bandit leader who plundered any village no matter the situation. Grants the wearer the ability to see clearly in any situation (Rain, Fog, Fire, Smoke, Water and the like)
Armor of Dinami - Found in one the dungeons from her expeditions to rid a cave of the beasts dwelling inside. Allows the wearer to not feel the weight of weapons and armor.
Gauntlets of Grigora - A gift from beating an S-Class marksman in a competition. Allows the wearer to load any ammunition/round into the desired weapon, hence Auto-Reload.
Boots of Siopi - Taken from the body of a thief whom she encountered in one of her travels. The noise she makes when moving are muffled.
Personal
Hair: Long Bright Pink/Red Hair
Eyes: Dark/Deep Blue
Skin: Pale
Body: Female
Height: 170 cm
Weight: 65 kg
Abilities:
Mask Presence - She is able to hide her presence from anyone to prevent detection.
Sense Presence - Modifying her body, she is able to detect anyone near her in a 50m radius.
Hide - She is able to temporarily hide herself for a minute.
Dash - Moves at a fast speed to cover more distance, doable when jumping.
Enhanced Regeneration - Due to the effects of modifying her body, she has enhanced regeneration.
Modify Ammunition - Her weaponsmithing allows her to modify any ammunition.
Requip - Allows her to summon any weapon from her 'storage' at a fast speed. (Fairy Tail : Erza Requip reference)
Immunities
N/A
Resistances
Her modified body gives her an immunity to heat and cold
Equipment
Ammo Box



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