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Thread: (Obsolete) -- Information

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    (Obsolete) -- Information


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    Re: Information

    School Location and Information

    The central station of the Gaian Academy is better known as Marlboro Keep, though it should be noted that those attending the academy will have their courses spanning the length and width of Terrenus. The teachers and administration of the academy cannot dedicate their time solely to teaching, though they do recognize the necessity to proliferate knowledge and wisdom to any seeking to learn, and so they make time.

    The teachers station themselves all across Terrenus, usually in situations conducive to their specific plan, and have the students come to them. Although walking to the teacher’s locale on foot is optional, there is also a Free Gate located at the center of the academy that is capable of transporting students to wherever they need to go.

    This year, field trips have been implemented, now that alliances between diverse enough nations have been initiated and maintained; this allows for vast cultural diffusion and extirpation of knowledge. Students have the option of taking a field trip to the Sirenhome, Yascera, and Rosinder.

    Enrollment

    The enrollment process first begins at any temple of Gaia to be found throughout the whole of Terrenus, where a person is indoctrinated into the faith, made to hand write their own bible from the main, large copy to be found at the temple’s back, and then sent along their way to the Academy. It should be noted now that, though apprentices are commonly young, it is not unorthodox to have an adult enroll into the academy. Faith does not discriminate against age.

    The enrollees then spend an hour talking with a senior priest who provides questions and scenarios to the apprentice to test the integrity of the apprentice’s faith. The room is layered in truth spells, and the senior priests themselves seem capable of discerning lies, to ensure honesty in responses. The academy does not require that faith be strong, but that it be present.

    Faith in the mother is not a requirement for the professors, merely the students.

    The school has eight sections for development, with the newest students being First year and the senior student being Eighth years.

    Housing

    There are eight houses to accommodate each year of students, with the first housing being the largest, having to house the largest number of new enrollees, and the eighth house being the smallest, as more and more people are weeded out due to the stringent requirements of each class.

    Discipline

    Those who have infringed repeatedly, or to an undue degree, on the basic moral code of life are immediately expelled from the academy and excommunicated from the church. Discipline for minor offenses, such as picking fights, racial slurs, espionage, or social terrorism are dealt with at the hand of varying degrees of punishment.

    There is no list of orthodox punishment, as they come few and far between, but it seems that the professors are capable of acting with impunity when dealing with students, as most professors are hand-picked by Odin himself and thought to be fair and righteous. If a punishment is, consequently, too severe the punisher in question will have to deal with Odin face to face.

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  3. #3
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    (Obsolete) -- ranks[scrapped]

    How am I learning?


    All apprentices to the Gaian Academy will start off with a Rank F in all but one of their abilities. Students are allowed to choose one Rank to move up to a Rank D, as to be explained by that character’s unique history or inherent ability, but all other Ranks are to be advanced through attending this school.


    It takes a varied amount of GP (Gaian Points) to advance one Rank by one letter ( F to D, or C to B, for example), and the points will be awarded by the various administrators that are overseeing the academy. Just like real school, the more you want to learn, the more you will. If your character shows initiative and determination, compared to another character who just sits around in the back of class all the time, you will natural advance faster through the class than your lazy counterpart.


    Since your entire life will not revolve around the school, a character will be allowed to roleplay outside of the academy anywhere on the boards. Usage of classroom abilities outside of the classroom will warrant the reward of GP’s, but the distribution of these points will be solely left up to the administration. Although we do require that, if exercising your ability outside of the class, that you point us to the exact post.


    Roughly put, your character will actually be attending classes, and, much like in real school, some days of attendance will be more important than others. At the end of each class, based upon your character’s participation, the ‘professor’ will delegate Gaian Points and your character will advance accordingly.


    You will note that there are many classes that focus upon the theory of doing something, such as Elemental Theory or Introduction to the Schools of Magic. Gaian Points that are earned in theory will provide multipliers or bonuses to points earned in the practical application of that theory. For instance – Elemental Theory will assist you when you you are learning or practicing elemental magic. In addition, some classes, such as Geomancy, will have class periods devoted wholly to theory, while there are not classes dedicated wholly to the theory of that particular skill.


    F Rank | 0 to 10 GP

    D Rank | 11 – 35 GP

    C Rank | 36 – 85 GP

    B Rank | 86 – 185 GP

    A Rank | 186 - ??? GP

    S Rank* | ???


    * While S rank is theoretically attainable, the general idea is that it is not attainable through normal means. For example, Odin Haze and Dijura Denitsai both maintain an S rank in earthbending (Geomancy), but the means by which they have attained such power are either innate characteristics or extenuating circumstances. This is not to say that you cannot attain S ranks in certain skills, only that you must search far and wide, and risk your very life to be able to gain such skill, and that such a skill isn’t attainable at the academy.

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    (Obsolete) -- Class Schedule

    Mendas

    8 AM

    Basic Herbalism:
    Miguel Duarte
    Talos Algiem
    Mayako Takamine
    Kaira Moonscale
    Aira Silvistra
    Kitsui Ihan
    Orphyr Lanphear

    **Mayborn Greyson (taken privately due to schedule conflicts)

    Squad Level Tactics:
    Oldstone
    Chloe Cogland
    Lan'Thear Grimscar
    Mayborn Greyson
    Louis Aedin

    12 PM

    Basic Geomancy [Section 001]:
    Talos Algiem
    Miguel Duarte
    Oldstone
    Chloe Cogland
    Kaira Moonscale
    Aira Silvistra
    Kitsui Ihan

    Basic Geomancy [Section 002]:
    Mayborn Greyson
    Mayako Takamine
    Louis Aedin
    Megildur Abellason
    Lan'Thear Grimscar
    Orphyr Lanphear

    Orendas

    8 AM

    Elemental Theory:
    Talos Algiem
    Oldstone
    Lan'thear Grimscar
    Chloe Cogland
    Megildur Abellason

    Alchemical Symbology:
    Miguel Duarte
    Louis Aedin
    Mayako Takamine
    Mayborn Greyson
    Kaira Moonscale
    Aira Silvistra
    Kitsui Ihan
    Orphyr Lanphear

    **Megildur Abellason (taken privately due to schedule conflicts)

    12 PM

    Terrenian History [Section 001]:
    Kaira Moonscale
    Mayako Takamine
    Chloe Cogland
    Oldstone
    Talos Algiem
    Kitsui Ihan
    Orphyr Lanphear

    Terrenian History [Section 002]:
    Miguel Duarte
    Lan'thear Grimscar
    Megildur Arbellason
    Louis Aedin
    Mayborn Greyson
    Aira Silvistra


    Evendas

    8 AM

    Basic Humanoid Races:
    Talos Algiem
    Miguel Duarte
    Oldstone
    Lan'thear Grimscar
    Chloe Cogland

    Introduction to the Schools of Magic:
    Megildur Abellason
    Mayako Takamine
    Kaira Moonscale
    Aira Silvistra
    Kitsui Ihan
    Orphyr Lanphear

    12 PM

    Religious Studies I [Section 001]:
    Miguel Duarte
    Chloe Cogland
    Louis Aedin
    Kaira Moonscale
    Mayborn Greyson
    Aira Silvistra

    Religious Studies I [Section 002]:
    Lan'thear Grimscar
    Oldstone
    Megildur Abellason
    Mayako Takamine
    Talos Algiem
    Kitsui Ihan
    Orphyr Lanphear


    Elendas

    8 AM

    Spell Structure Analysis [Section 001]:
    Kaira Moonscale
    Louis Aedin
    Talos Algiem
    Oldstone
    Miguel Duarte
    Kitsui Ihan

    Spell Structure Analysis [Section 002]:
    Mayako Takamine
    Lan'thear Grimscar
    Chloe Cogland
    Megildur Arbellason
    Mayborn Greyson
    Aira Silvistra
    Orphyr Lanphear

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    Re: Class Schedule

    Schedule has been updated.

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    (Obsolete) -- Policy Change & Recount

    This is the second semester at the academy.

    The "boon" used in the academy's incipience will be removed. Instead, students will be asked to pick three classes to advance one rank. That is from F to D or from D to C. Students that are returning for a second semester will be asked to pick 2 to advance from last semester (to catch them up), and then an additional three for this semester.

    It will be left up to new registrants (that is someone joining us for the first time) whether they would like to have had been attending for two semesters, or if this will be their first time in the academy halls.

    The only classes that will be played are the ones that have teachers. To date we have four teaches, so expect as many or even less classes. I still have to talk to the teachers. So though there will be 7 assumed classes for the semester, only four of them will get any exposure. The others will be assumed knowledge and interaction.

    The religious affiliations necessary to join the academy are no longer necessary. Though you once had to be Gaian, and remain steadfast to the faith, to join the academy, that is no longer the case. All students, however, will be expected to pass a simple alignment test to make sure that they aren't evil, but belief in the faith is no longer necessary.

    Students will be assigned to specific threads randomly. This will get each class a decent and evenly spread measure of exposure.

    I'll keep this thread up for a little while and see if we can hook in any new fish. If, at the end of this, we have more teachers than we have students, we'll have to make necessary cutbacks. Those teachers that are cut out are more than welcome to re-join as students.

    Keeping this order here so I can keep track:
    -Malapert (S)
    -Amenities (S)
    -Me (S)
    -Tirok (S)
    -Nayt (S)
    -Auralanth (S)
    -Arterial (S)
    -Chis (S)
    -Samal (as headmaster)
    -Ziren (T)

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    (Obsolete) -- Student Character Sheets

    Post up

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    Re: Character Sheets 2.0


    Art by Kamimaki

    -- i. Data

    Birth Name: Mayako Takamine.
    Alias(es): None.
    Age: 11.
    Visible Age: 11, give or take a year, depending on what she's wearing.
    Date of Birth: January 12th.
    Race: Human.
    Alignment: Lawful good.
    Marital Status: Single.
    Birthplace: ?.?.?. This information is unclear. Ethnically, she appears to be from a distant country, but due to her previous state as an orphan, it has never been clear exactly where she was born.

    -- ii. Personal

    Height: 4'8.
    Weight: 93 lbs.
    Hair: Purple-is-black.
    Eyes: Purple/blue.
    Laterality: Left.
    Skin: Pale.
    Condition: Frail. Mayako is short for her age, and very, very skinny; she could potentially break very easily. As such, she is very physically weak, and completely lacks the ability to get any stronger.
    Voice: Cheery and soft-spoke, as well as somewhat high pitched--blatantly squeaky if she is scared. Though she enunciates well, whenever she is nervous, anxious, or talking about something she is interested and well learned in, she will often slur her words together to the point of an entire sentence sounding like that one a single word.

    -- iii. Inventory

    Mayako has an extensive supply of reading material. This is, in fact, all she came to the school with, excepting a few pairs of clothes. More clothes can be obtained on the spot. More books, too, can be obtained on the spot, and added to her growing collection (potentially over four dozen). These books are all of numerous type and style, some of which are even written in regards to subjects taught at the Gaian academy. A majority of the works of literature she possesses are actually fictional novels, most of which deal with romance as either a primary genre or sub-genre. Another strong number of books within her collection are religious texts from various different religions of the world. She has read every one of the books in her collection, some more than once.

    -- iv. Rank

    ¬Alchemical Symbology II: Required for Graduation.
    Rank: F

    ¬ Religious Studies II: Required First Year.
    Rank: C

    ¬ Terrenian History II: Required First Year.
    Rank: D

    ¬ Introduction to the Schools of Magic II: Required for Graduation.
    Rank: F

    ¬ Basic Herbalism II: Required for Graduation.
    Rank: D

    ¬ Spell Structure Analysis II: Required First Year.
    Rank: F

    ¬ Basic Geomancy: Required First Year.
    Rank: F

    -- v. Statistics

    Strength: F
    Intelligence: C
    Awareness F

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    Re: Character Sheets 2.0



    -- i. Data

    Birth Name: Ethan Matthews
    Alias(es): Ethan
    Age: Eleven years
    Visible Age: Ten years
    Date of Birth: May 30th
    Race: Human.
    Alignment: Chaotic Neutral
    Marital Status: Single, not looking
    Birthplace: Isaball

    -- ii. Personal

    Height: Four feet, four inches
    Weight: Sixty-two pounds
    Hair: Polar white, unkempt
    Eyes: Faded black to grey
    Laterality: Ambidextrous; right preferred
    Skin: Pale, coarse
    Condition: Healthy, but puny for his age.
    Voice: Tenor

    -- iii. Inventory

    Hunter's knife

    -- iv. Rank

    ¬Alchemical Symbology:
    Rank: F

    ¬ Elemental Theories:
    Rank: F

    ¬ Terrenian History:
    Rank: F

    ¬ Introduction to the Schools of Magic:
    Rank: D

    ¬ Basic Humanoid Races:
    Rank: F

    ¬ Spell Structure Analysis:
    Rank: D

    ¬ Basic Geomancy:
    Rank: D

    ¬ Squad-Level Tactics:
    Rank: F

    -- v. Statistics

    Strength: F
    Intelligence: F
    Awareness: F

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    Re: Character Sheets 2.0

    -- i. Data

    Birth Name: Verboten Verve
    Age: 18
    Visible Age: 18
    Date of Birth: December 8th
    Race: Automata
    Alignment: True Neutral
    Marital Status: Single
    Birthplace: City of Drang, Door 108, Artifacture.
    Guiding Spirit: Nefas

    -- ii. Personal

    Height: 5' 6”
    Weight: 136lbs
    Hair: Black
    Eyes: Violet
    Laterality: Left
    Skin: Pale
    Condition: Fit
    Voice: Like heavy wooden chimes being rung on an overcast morning
    Distinguishing Marks:
    + Missing Right Pinky

    -- iii. Inventory

    An ornate, hand-crafted compass
    + A sun dial
    + Packs of cigarettes
    + A ledger
    + A necklace with pendant of an encircled pentagon with the glyph [NEFAS] inside.
    + A set of sand-glasses, each on timed to a different measure of time:
    __half a minute
    __a minute
    __ten minutes
    __a half an hour
    __an hour
    __a day

    -- iv. Rank

    ¬Alchemical Symbology:
    Rank: D

    ¬ Basic Humanoid Races:
    Rank: F

    ¬ Basic Herbalism:
    Rank: D

    ¬ Introduction to the Schools of Magic:
    Rank: D

    ¬ Spell Structure Analysis:
    Rank: F

    ¬ Terrenian History:
    Rank: F

    ¬ Religious Studies I:
    Rank: F


  11. #11
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    Homer's Iliad several times.
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    Re: Character Sheets 2.0

    http://img.photobucket.com/albums/v364/ ... kKalid.jpg

    -- i. Data

    Birth Name: Marzuk Kalid
    Alias(es): Gutter Child
    Age: Seventeen
    Visible Age: Seventeen
    Date of Birth: Birth? There was a date he was ‘claimed’ as the son of Nefas Kalid: Or’Njun 9th, Phelogoth Calendar (Second month of the year)
    Race: Presumably Human, being partially engineered by a psychotic necromancer leaves room for variations that will inevitably show themselves…
    Alignment: Chaotic
    Marital Status: Single
    Birthplace: Claimed as the son of Nefas Kalid in the capital of Dozkeye.

    -- ii. Personal

    Height: 5’6”
    Weight: 115 lbs.
    Hair: White
    Eyes: Soft Red
    Laterality: Right
    Skin: Pale White
    Condition: Fit, not through action, simple bio engineering.
    Voice: Changing from calm to psychoticly high and cracky to low and ominous.

    -- iii. Inventory
    Might mess with later…

    -- iv. Rank

    ¬Basic Herbalism
    Rank: F

    ¬Basic Geomancy
    Rank: F

    ¬Alchemic Symbology
    Rank: D

    ¬Terrian History
    Rank: F

    ¬Introduction to the School of Magic
    Rank: D

    ¬Religious Studies
    Rank: F

    ¬Spell Structure Analysis
    Rank: D

  12. #12
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    Re: Character Sheets 2.0

    -- i. Data

    Birth Name: Donovan Cutler.
    Alias(es): Piercing Light.
    Age: 12.
    Visible Age: 12.
    Race: Human.
    Alignment: Neutral Good.
    Marital Status: Single.

    -- ii. Personal

    Height: 5'5".
    Weight: 140 lbs.
    Hair: Black.
    Eyes: Gold.
    Laterality: Left.
    Skin: Pale; smooth.
    Condition: Healthy; athletic.
    Voice: Soft; tenor

    -- iii. Inventory

    • Atropos: A durable and exquisitely sharp blade. The pommel of this blade is outfitted to be able to receive what Donovan refers to as “spell shells”; units loaded into the pommel that granted the blade a specific enchantment.

    • Dragoon Armor (Wind): Constructed from elegant plates of shimmering green, this full suit of armor was gained by Piercing Light while spelunking through caverns once inhabited by an ancient dragon that had left behind its hoard. It is as resilient as a dragon's scales and as light as the element it represents with surprising mobility. The armor protects against damage from its own element and prevents the draining of the wearer's magic as well as offering its own repertoire of spells.

    • Metallic Sphere: A small sphere made of metal that, when activated, covers the user in armor. It is very durable. The armor also retains a moderate anti-magic effect and disperses kinetic force throughout the whole of the armor, making it that much harder to destroy.

    • Ring: A black ring with a diamond band.

    • Satchel: Spell shells. Healing herbs.

    -- iv. Rank

    ¬Alchemical Symbology:
    Rank: F

    ¬ Elemental Theory:
    Rank: F

    ¬ Basic Herbalism:
    Rank: D

    ¬ Introduction to the Schools of Magic:
    Rank: F

    ¬ Basic Humanoid Races:
    Rank: D

    ¬ Spell Structure Analysis:
    Rank: F

    ¬ Basic Geomancy:
    Rank: F

    ¬ Squad-Level Tactics:
    Rank: D

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    Re: Character Sheets 2.0

    -- i. Data

    Birth Name: Monarche Tempus.
    Alias(es): the Ennui.
    Age: 14.
    Visible Age: 18.
    Race: Unnatural.
    Alignment: Lawful Neutral.
    Marital Status: Single.
    Birthplace: Palgard.

    -- ii. Personal

    Height: 4’5”.
    Weight: 100 lbs.
    Hair: Grey.
    - - Unkempt.
    Eyes: Charcoal.
    Laterality: Ambidextrous.
    Skin: Moon-shined; velvet.
    Condition: Toned.
    Voice: Velvet.

    -- iii. Inventory

    • Scorpia: A durable bracer taking the form of a scorpion, legs curled about the wrist with stringer poised to strike where palm meets forearm. When the device draws blood, it can be used to enhance latent abilities, invoke particular skill sets, or assemble the decay matrix. It also seems to carry a preternatural resilience against physical attacks.

    -- iv. Rank

    ¬ Spell Structure Analysis:
    Rank: D

    ¬ Introduction to the Schools of Magic:
    Rank: F

    ¬ Elemental Theory:
    Rank: F

    ¬ Basic Humanoid Races:
    Rank: F

    ¬ Elemental Theory:
    Rank: D

    ¬ Squad-Level Tactics:
    Rank: F

    ¬ Terrenian History:
    Rank: F

    -- v. Statistics

    Strength: F
    Intelligence: D
    Awareness F

    no, not anymore

  14. #14
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    Re: Policy Change & Recount

    it is time that people started rping

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    Re: Character Sheets 2.0



    -- i. Data

    Birth Name: Unknown
    Alias(es): Cage 37
    Age: 10
    Visible Age: 10
    Race: Presumed Hume
    Alignment: Lawful Neutral
    Marital Status: Single
    Birthplace: Wilds of Genesaris

    -- ii. Personal

    Height: 4'1"
    Weight: 69 lbs
    Hair: Unkempt, black; white highlights
    Eyes: Defiant; black
    Laterality: Right
    Skin: Scarred; unhealthy
    Condition: Malnourished; scrawny
    Voice: Rude; child's alto

    -- iii. Inventory

    • leather collar inscribed "Cage 37" adorned with metal studs

    • metal ankle & wrist cuffs traced with worn runes; each with a single chain link dangling from it

    -- iv. Rank

    ¬ Elemental Theory:
    Rank: F

    ¬ Basic Herbalism:
    Rank: D

    ¬ Introduction to the Schools of Magic:
    Rank: F

    ¬ Basic Humanoid Races:
    Rank: D

    ¬ Spell Structure Analysis:
    Rank: F

    ¬ Basic Geomancy:
    Rank: F

    ¬ Squad-Level Tactics:
    Rank: D
    Itoryn [۞] Name: Ty'rian Dyre | Class: Politician | Gold: 48 gp
    Level: 2 (8/20) | STR: 1 | INT: 9 | SPT: 0

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