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Thread: crìthe—

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    crìthe—



    __________________________________________________
    ab aeterno—the son of astaai crìthe

    N A M E S A K E

    Beginning: Crìthe, Auberon Sepharr
    Assumed: Eleazar, Auberon
    Sobriquet: Maché, Auberon

    Appellation: the Son of the Eternal, the Eternalist.

    Eleazar was the name of his first teacher, a man who was both wise and brave; it was under his care did Auberon learn to remove the shake in his hands when he held the blade. It is after him does the son of the Eternal derive his first moniker. The second, Maché, is the last name of his mother, the charmer who tamed the heart of his father, in tribute to her final years he took up her name as his own.


    E P O C H

    Birth Date: Spring, May 11th
    By Zodiac: Taurus
    Appearing Age: XIX
    Factual Age: XIX

    C O M P O S I T I O N

    Height: Five Foot Seven
    Weight: One Hundred and Thirty
    Hair Color: Flaxen / Sandy
    Eye Color: Terra Cotta
    Complexion: Pale
    Construct: Slender, tone.

    Genetics: Human, Muhirian Lineage
    Ascension: Andragonix, metahuman
    Blood Type: AB-

    C A S T E

    Vocation: High Councilor
    Classes: Templar, Psion
    Alignment: Chaotic Neutral

    K I T H & K I N

    Father: Crìthe, Astaai
    Mother: Maché, Damaris
    Acquaintances: Adonis, Christian | Magnus, Charmaine

    __________________________________________________
    aeternus eternus—the eternal heir

    A B I L I TY

    Inherent: Mana Manipulation/Cast, Root Skills, Psion Design
    Learnt: Alchemic Crafts, Cross Skills, Zodiac Arts, Swordplay.

    Root Skills are a set of skills that pertain directly to the elements, or the ‘roots’ of life, these allow the Crìthe to manipulate to a degree the elements around him at a giving time. It is nearly impossible for him to rapidly shift between elements that rest opposite of each other (from air to earth).

    Cross Skills are a set of skills developed by the High Councilor, Astaai Crìthe, which put a large focus on sword skills that drew both from the wielder and the environment around him. In their entire prowess they suffer from a drawback, in order for them to be employed, the wielder is required to have a sword in hand. A sword either custom to the wielder or in general, it matters not, simply must be a bladed weapon akin.

    Zodiac Arts crafted to represent the cosmos; they take both name and design after the constellations that rest high in the sky. Of varying degrees they can act as shields, offensive or even if needed function as summons in a physical representation of the star sign.


    W E A P O N R Y

    Name: Reign of Dragons II, Ladon
    Style: Katzbalger
    Smith: Forge, the Arcanehammer
    Paragon: Multiplanar
    Blade Length: 79.2 cm
    Blade Thickness: 4.5 mm
    Overall Length: 94.2 cm
    Faculty: Sealed, presently.
    Historical Notation:
    It was in the same vein as his father did Auberon come upon the master smith, Forge, and request his services. The Arcanehammer in all his glory would spend the next four months hammering away at an ebon stone that was said to have fallen from the stars, the embodiment of the galaxy itself.


    Name: Arista, presumed false
    Style: Katana
    Smith: Unknown.
    Paragon: Multiplanar
    Blade Length: 79.2 cm
    Blade Thickness: 4.5 mm
    Overall Length: 94.2 cm
    Faculty: Dispel, Quanta Edge, Triplanar
    Historical Notation: A coming of age gift from his teacher, Eleazar, the blade has been passed from warrior to warrior and serves as the as primary weapon and keepsake of the Eternalist.

    M E M E N T O

    Sigil:
    It was left to him by his father, along with a note, a sigil that represents the High Council and was said to guide him towards those willing to lend him a hand. It to him holds more sentimental value that the mysteries surrounding both the marking and the brotherhood it is said to symbolize.

    Eye Patch:
    Another keepsake that is usually found within a pocket of sorts, worn once by his father so that his father would always be able to calculate and lure foes to a ‘weak’ side based on sight.
    Last edited by soulbrand; 01-19-2011 at 11:52 AM.

  2. #2
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    <span style='color: #708090'>soulbrand</span>'s Avatar
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