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  1. General

    1. Introductions

      Post here to introduce yourself to the Valucre roleplay community. Returns can post here too.

    2. Water Cooler

      Advertise your roleplay here or browse the advertisements other members have posted. Off-site advertisements are not allowed.

    3. 261,144
  2. Tellus Mater

    1. T.M. Roleplay Information

      Information about the roleplay setting Tellus Mater, including the lands of Renovatio, Alterion, and Elendaron

    2. Renovatio

      Renovatio is a collection of floating landmasses created in the First Cycle of Creation by their abstract cosmic God-King, AV. Combining many unique cultures, Renovatio offers a diverse and exciting experience for all players.

    3. Alterion

      The birthplace of combat Alchemy, Alterion occupies southern Tellus Mater and hosts three city states constantly in political turmoil. In this blend of dark science fantasy and horror, nothing is out of the cards and no one is safe.

  3. Terrenus

    1. Terrenus Roleplay Information

      The birthplace of magitech and home to savage wilds and cities of monsters, Terrenus marries elements of fantasy and science fiction. It is ruled by Odin Haze, king to the people and Saint of Gaianism. Use this board to find information on artifacts, quests, bounties, and more.

    2. Cities of Terrenus

      Use this board to roleplay in any one of the major cities of Terrenus, from the trade center of Casper to the technological wonder of Hell's Gate. Big cities are tags you can apply to threads, and smaller properties are pinned threads that you can add as a text tag in your thread title.

    3. Wilds of Terrenus

      Explore the savage wilds of Terrenus, including magical forests, frozen tundras, high mountains, plains and islands. Use this board to roleplay in any of the landmark areas of the nation.

  4. Genesaris

    1. Genesaris Roleplay Information

      The origin of airships supports anything from science fantasy to steampunk to medieval roleplay, the land of Genesaris is diverse in race and religion, awaiting your exploration. Indulge in the lore – from the national flag to nationwide events – of the largest continent of Valucre.

    2. Landmarks of Genesaris

      Welcome to the land of arcane sorcery and fascinating magitech. From the wilds of the snowy mountains to the burning fire of the desert storms, behold the beauty and danger of a world unlike any other. Fight the monsters of nightmares or be the first to discover ruins of an ancient past.

    3. Kingdoms of Genesaris

      Take an airship or use any means at your disposal to travel to the sprawling cityscapes of Genesaris, from the perpetual darkness of Saint Desolatus to the great Carmine Empire. Visit the capitals of each land, or create and discover mysterious new villages and towns unlisted on the map.

    4. Orisia Isle

      A beautiful, tropical island nation, Orisia is commonly referred to as the Island of Summer. An embodiment of peace, equality, and balance, this small country off the eastern coast of Genesaris prides itself on diversity and cherishes its many inhabitants.

  5. Other

    1. Alternative

      Any type or genre of RP that does not fit within the Valucre canon can go here. Must still abide by Code of Conduct. 

  • Support Valucre!

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  • Roleplay Checks

  • Recent Status Updates

    • King  »  Dolor Aeternum

      I need to speak with you about Ceyana, good sir. Get in touch with me on Discord when you have a moment.
      · 0 replies
    • Ataraxy  »  jaistlyn

      Gimme some Yh'mi artifacts pls *Holds out hands*
      · 10 replies
    • Ataraxy  »  Tyrant King

      Hey there! Cool name Tyrant King! Did you know that there's actually a lore figure in Ursa Madeum that shares the same moniker?
      · 5 replies
    • -Lilium-

      Annnd just like that, I am back in business thanks to our awesome power company for placing us back on the grid this morning. They were out there earlier this morning replacing the torn down lines on our street.
      I ask again for patience,  because with power and internet coming back on I have quite a bit of classwork and essays I need to finish, a ton of laundry to wash, and a luxurious shower to take once the water heater is able to heat up.
      I will be with you Wednesday morning. Thank you guys for your kindness and support! I appreciate ya!
      · 3 replies
    • Ataraxy

      I wonder which will reach 5,000 first: my personal post count or my board's? 
      · 0 replies
  • Recent Roleplay

    • Lycoris discovers something new about herself, on this journey, and quite frankly, she isn’t very keen on reporting this to the Crow: she is prone to contracting seasickness. “You okay there, miss?” A few steps away, the blonde man stops reassembling his gun to peer at her worriedly. “You look a little green. You need something?” Lycoris shakes her head at him, bares her teeth in a wolfish smile, and tries her best not to throw up off the side of the boat. Really, that’ll be a blow to her reputation. Miss Blonde’s voice breaks through her harried state, and Lycoris coughs violently, straightens herself up, gazes out into the wide open blue for anything resembling the creature they are hunting today. This isn’t the first time she’s seen an ocean, but this is the first time she’s ever set out amidst the waves. It’s peaceful out here. She’d like it more if it weren’t for the whole seasickness thing. “Let’s get ready, then,” the blonde man sighs, finished with his rifle, and salutes her. Lycoris nods and awaits further instructions.
    • After, when the deed is done and these events become nothing more than pretty stories for her to tell someday, Hesperid will never admit to cowering behind Elias or anything that untoward, but if she is to be honest,, what she is doing is very much just that: cowering behind Elias. As soon as the shooting starts, she turns and darts towards the Doctor, crouching low as her feet carry her forward in a panicked frenzy, her wings closer to the ground than they have ever been recently. When she makes it behind him, she stays low to the ground, her small frame shaking like the world is ending, when really, there have been worse things before this. Coward, the voice croons, mockery framed with love. Do something hurtful to save yourself, will you? You’re good at that. Hesperid grits her teeth, shuts her eyes against the sudden spark behind their lids. She cannot. She will not. These hands will not be used for anything other than to heal and to love and to cherish ever again. The ghost inside of her laughs, shivers rolling down her spine. I never took you for a liar. A sharp gleam in the corner of her eye catches her attention, and she whirls to see a man bearing down his sword towards her with a wicked grin. She screams, raises her hands up to cover her head, the world narrowing down to the name that tears itself out from her throat in a shrill cry: “Elias!”
    • Khakis seemed to understand Dan's frustration. She calmed him a little with a hand on his shoulder. He still wasnt going to take orders, but he was less upset.
      Finally, their opponents revealed themselves. They appeared to be... Dan was having trouble drawing comparisons to them in his head. All in all, seriously buff looking, heads all over the place, and around as tall as an early teenage cyclops.
      One seemed to be engaging the vampire, and did not seem to be faring well. One of them escaped Dan's view, but before he could look for it, the third uggo came at the front. Subtlety was clearly not important to them. Dan was about to express his boredom when the one that he had lost track of flung itself at the group. Dan rolled his eyes and effortlessly got out of range.
      Still bored, huh?
      Christ's sake. Pa Gasket was more entertaining.
      It really wasn't THAT bad of a move. From a tactical standpoint it was actually pretty decent. Tight group, break them up. Kill some if possible.
      Yeah, it was a decently smart one.
      Oh well. As it got up, Dan rushed forward at it, and started slashing it with such speed one would find it difficult to see individual strikes. The beast swiped at him, and Dan seemed to vanish, appearing immediately behind the monster in a pose that conveyed calmness, but still managed to look cool. Because what was the point of doing something if you did it in a lame way?

      "Omae wa mou shindeiru."
      The monster turned around.

      It took a single step toward Dan, and fell apart. One, two, three.... a total of eight pieces hit the ground. The monster was slain, and Dan didn't even need to catch his breath.
      He turned and looked to see how the others were doing, and noticed something. Or rather, someONE. He was going for a weapon, but he was just.... standing there. Watching.
      This told Dan a few things. One, this guy was a weirdo. Two, his RPG experience told him that this was the real fight, and the head monsters were a trash mob. Three, his boredom was most likely not going to last much longer, to his delight. Could it be? An actual challenge?! Are we gonna be challenged again, Finally?! Dan hoped so. It had been SO long since that scuffle with the werewolves in that winter shithole. That was the last time he had faced a real challenge. Since then... nothing.
    • Making his way inside, an all too familiar stench slightly overwhelmed him for briefly as it reached him. He covered his mouth and nostrils with the sleeve of his sweater as he continued. Looking around, it seemed that at least for the moment he was the only living soul that remained at the scene. Although he could really use some company to help ease his plagued mind as he watched the putrid waste of flesh before him, he did find some relief in the silence. He needed to find out what had happened here and the nature of his own involvement. Surely he was not the culprit of such a heinous display of death and violence, but why couldn’t he remember the last 24 hours and what was this mark that had been placed upon his arm? Even from a quick glance you could determine that it did in fact match the symbol in which the bodies had been placed. Although his senses protested strongly, he decided to kneel at the side of one of the bodies outlining the outer ring of the peculiar symbol in order to examine it closer. All of the bodies seemed to have drenched in some thick and black substance of unknown origin. With his back towards the main entrance from which he had arrived, Arnau hesitated for a moment but gathered courage with a few deep breaths to carefully place his fingers on the foul-smelling liquid, gathering himself a small sample on top of his fingers. He moved it closer for inspection while brushing his fingers slightly against each other in order to take measure of its thickness. It had deep wooden fragrance mixed with a strong undertone of alcohol. From the looks of it would seemed that they had been fully submerged in tar, however the reason behind it remained shrouded in darkness. He concluded his examination by brushing the remaining fluids from his fingers on his trousers and stood up. He knew that it was just a question of time until others would arrive at the scene, perhaps it would be a good idea to contemplate satisfactory answers to their inevitable questions, lest he himself would end up as a prime suspect for this terrible deed. Attempt: Examine the substance placed on the deceased. Investigation check: Success  Outcome: Motive +1
    • The woman has learned to be swift and silent, as the saying goes: a ghost in the wilderness, a speck in the wind. Her feet ghost over soil and stone with nary a sound, not that it matters with the wind and the rain and the thunder booming in the distance, those streaks of light racing across the sky. Her Mother has taught her well. She approaches the wreckage from high above a rock cliff. Perched and half-hidden on the ledge, the woman turns her attention to the ruined vessel below. Her eyes are not permitted to work behind the cover of white cloth, and so she makes use of her ears, hears voices carried up in the wind from near the vessel, the whiny of a horse, the sluggish beat of her war-drum heart in her ears. "HULLO THERE. PERMISSION TO COME ABOARD?" She slowly tilts her head, stops her fingers on their journey to the weapon strapped on her back, sharply-curved and dangerous, and instead turn them towards the gun strapped to her thigh. Her shoulders straighten as she crouches down, raises the firearm with unerring focus at the man and his stallion, then to the voices emanating from the midst of broken metal. But: she is curious, and thus, her finger does not pull, opts to rest against the trigger in wait.