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  1. General

    1. Introductions

      Post here to introduce yourself to the Valucre roleplay community. Returns can post here too.

    2. Water Cooler

      Advertise your roleplay here or browse the advertisements other members have posted. Off-site advertisements are not allowed.

    3. 168,535
  2. Terrenus

    1. Terrenus Roleplay Information

      The birthplace of magitech and home to savage wilds and cities of monsters, Terrenus marries elements of fantasy and science fiction to present a unique science fantasy setting. It is ruled by Odin Haze, king to the people and Saint of Gaianism, and managed by the military. Use this board to find information on artifacts, quests, bounties, and more.

    2. Cities of Terrenus

      Use this board to roleplay in any one of the major cities of Terrenus, from the trade center of Casper to the technological wonder of Hell's Gate. Big cities are tags you can apply to threads, and smaller properties are pinned threads that you can add as a text tag in your thread title.

    3. Wilds of Terrenus

      Explore the savage wilds of Terrenus, including magical forests, frozen tundras, high mountains, plains and islands. Use this board to roleplay in any of the landmark areas of the nation.

  3. Genesaris

    1. Genesaris Roleplay Information

      The birthplace of airships and land of bounty hunters supports anything from science fantasy to steampunk to medieval roleplay, the land of Genesaris is diverse in race and religion, awaiting your exploration. Indulge in the lore – from the national flag to nationwide events – of the largest continent of Valucre.

    2. Kingdoms of Genesaris

      Take an airship or use any means at your disposal to travel to the sprawling cityscapes of Genesaris, from the perpetual darkness of Saint Desolatus to the great Carmine Empire. Visit the capitals of each land, or create and discover mysterious new villages and towns unlisted on the map.

    3. Orisia Isle

      A beautiful, tropical island nation, Orisia is commonly referred to as the Island of Summer. An embodiment of peace, equality, and balance, this small country off the eastern coast of Genesaris prides itself on diversity and cherishes its many inhabitants.

  4. Renovatio

    1. Renovatio Roleplay Information

      Information about the roleplay setting Renovatio, including Alterion

    2. Kingdoms of Renovatio

      Renovatio is a collection of floating landmasses created in the First Cycle of Creation by their abstract cosmic God-King, AV. Combining many unique cultures, Renovatio offers a diverse and exciting experience for all players.

    3. Alterion

      The birthplace of combat Alchemy, Alterion occupies southern Tellus Mater and hosts three city states constantly in political turmoil. In this blend of dark science fantasy and horror, nothing is out of the cards and no one is safe.

  5. Other

    1. Alternative

      Any type or genre of RP that does not fit within the Valucre canon can go here. Must still abide by Code of Conduct. 

  • Roleplay Checks

  • Roleplay Discussion

  • Recent Status Updates

    • supernal  »  [AW] Grubs

      Some of the stuff in your last post of “let it all fall” is factually inaccurate and just want to make sure you realize that so it’s an issue of character perspective and not lack of player knowledge 
      · 3 replies
    • supernal  »  mistersalami

      Welcome aboard!
      · 0 replies
    • Thotification

      Semi-AFV till the end of the month..I'm around but I might not have enough free time to post due to auditors coming to my office 😅 
      Must wash my hands before the auditing team reaches me....😉
      Be back on May...
      · 0 replies
    • Hurttoto

      graduation is coming in 2 weeks 🙂
      Also prom but this no date this year 😕
      · 1 reply
    • Deus Ex Aizen

      Graduation's in seventeen days! Finals week is coming up--good luck fellow exam takers! Two more days til Jordancon! Interview next week. So much good stuff going on!
      · 2 replies
  • Recent Roleplay

    • "Hmm, that would be a far more practical strategy." Diric noted, "I did not consider such a factor, perhaps because my knowledge on the arcane, admittedly, remains limited." "For good reason, though." Tynes spoke-up, "In Norkotia, we have never needed the use of magitech, nor any other supernatural power, to accomplish what we set out to do. While I certainly wouldn't dissuade you from proceeding as you laid out, I'm afraid that it offers little benefit for us. I would prefer to free Terrenus from the whims of magic, whether it be in wielded or technological form." He turned his head slightly to the side, though kept his eyes locked on Mia. "I'm certain your father was aware of our disposition on this matter, though perhaps he did not relay it to you. Norkotia has never needed to rely on the arcane, and I, for one, do not intend to allow that to change. Hence, there is little we can contribute to your project as proposed." "I suspect Lady Uldwar does not intend to make use of our assistance in the technology itself, rather, I presume she wishes to use it as an example of why House Uldwar is still a worthy ally in Ursa Madeum." Diric countered Tynes, then looked at Mia, "Am I correct?"
    • Silas was glad for the tea in front of him if only because it meant that he could do something other than speak when he drank it. The fact that the brew itself was quite pleasant, and reminded him of his childhood. As a boy, his mother would hold tea every day at three O'clock, and he and his father would always attend, no matter what else they were doing. His father had been an extremely busy man, but he placed a high value on family. Even if he couldn't be there for dinner, or to read Silas stories at night, he would always make time for tea. The doctor often wondered how his parents were doing these days. After he had escaped from the Beast King's dungeons he had longed to see them again, but he had kept his distance to keep them safe. Raz-Nogore sympathizers still lurked in the dark corners of Alethea, and more than one of them held a grudge against him. He had no doubt that they would use his parents to get to him if they knew he was alive. So for now he kept his distance, even though it broke his heart. "I've only served House Senaria for a few months now, mostly as Lord Knight's personal physician. His... unique physiology requires a specialized degree of knowledge, given the cloning and modification processes involved in the PROMETHEUS program. Fortunately, much of their work was based off of my own, so I am uniquely qualified to aid him." "As far as aristocracy goes... my family are minor nobility in Tellus Matter, so I do have some experience with it."
    • A novel request, and one I would gladly grant. But I would need your help, Benjamin, to do so. Ben was reluctant to accept the beings offer; as something about all this still seemed wrong to him. Still, this was the closest he had ever come to learning anything of substance about his lineage. He had sought this all his life. Would he really back down now? He looked at the figure and growled, "Do it." The red glow emanating from the figure grew more intense, and soon spread in pulsating tendrils to surround Ben himself. A moment later he screamed in agony and fell to all fours, fingers scratching gouges in the floor beneath him. His shirt was torn off, and it looked like there was something squirming under the flesh on his back. A single square of flesh tore itself from his body, and blood flowed from his back to form writing. The process repeated itself over and over again until a thick tome tore itself free from his back, and floated to hover before Bodice. Ben lay panting face down on the floor; his body already beginning to heal, but the ritual had taken its toll. Your book, bound in flesh, and written in blood. When you leave this place, it shall go with you, into your realm. Now, I ask again, will you lend your aid?
    • The dust clears, and the rumbling of debris tapers off into silence. The air shimmers, a dozen distortions cutting through your field of vision. They move too fast for the eye to follow, streaking through the air. Observing them is akin to watching trails of raindrops fall over a foggy glass pane, a window into worlds beyond your perception. The distortions cluster around you. As they slow, their shapes become distinct: each distortion is shaped like a serpent. From the dust emerges a girl. Her face is concealed by several, neon-bright serpents, trailing light as she walks forward. In one hand she holds a juice box, the plastic straw stuck in her mouth. By her side floats an opened bag of chips, held in a coil-like distortion of space. Upon seeing you, she stops. "Oh. I thought you were monsters." She sounds disappointed. She slurps from the straw, eyes flitting to the satchel slung over Alethea's shoulder. "Who're you?"       To the SOUTH, the strange shimmering nothingness blankets the horizon. It has drawn closer. To the NORTH, at the end of the road, is the edge of the kaleidoscopic forest. Some distance to the WEST, hidden from sight, the glassy river murmurs.  
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