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Eridianus

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Stretching along the continent's southern coast, Eridianus is a place in between places, an un-land un-anchored to the Real where the walls holding back the Otherworld wax thin; false stars fall in showers, compass needles lie, and the auroras flood the night skies. Within Eridianus’ quiet madness lies several Enclaves, each with varying levels of magic and technology as well as distinct geographies, peoples and cultures.

Subforums

  1. Taen

    A land of interdimensional phenomena and untamed wilderness nestled in the Blue Hills, Taen is a haven for adventurers and explorers wishing to carve their mark on a new territory hidden away from the rest of Lagrimosa. This is the crossroads of the wild and wondrous, a convergence for all things strange and surreal.

    2,791
    posts
  2. Ursa Madeum

    An island chain off the southwest coast of Lagrimosa, Ursa Madeum continues its slow return to its former glory, both the old kingdom and Svanhild sharing an uneasy peace. The cities are ripe with daring exploits, the wildlands are fraught with dangerous quests; yet in the midst of it all, there are rumors of Deep Magic's reawakening.

    5,537
    posts

17 topics in this forum

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  1. Eridianus Artifacts

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  2. Prime Targets

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  3. Fade Out

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  4. Reforging Everrun 1 2

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  5. Treaty of 597 [A.N.T]

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  6. For the Madame's desires 1 2

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