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Showing content with the highest reputation since 12/10/2018 in all areas

  1. 19 points
    Csl

    A Csl & Vielle Christmas Card

    I and @vielle go to universities on opposite ends of our country, so when I went home for the holidays we decided to take an IRL pic of ourselves and make a Christmas card for the fine people of Valucre because it seemed like a cool idea. So yes. From these two Asian college students who've been using this lovely site to keep in touch and help get through the torture suffering challenges of our first semester in higher education: Merry Christmas! ❤️ ?
  2. 17 points
    Csl

    Csl's Art Box

    In the rare moments between the drudgery of college requirements and frantic post/lore writing, I, Csl, do art. Here is a thread for me to stack them all up and display to the Valucre community. Might do commissions in the future if people are interested ^_^ House C'zirqonia Family Portraits Finished the base drawings in the blessed school-less days of Christmas break, cleaned up and added backgrounds this week. Krita + Photoshop. 2-3 hours each for the base drawings. Base drawings Final output Carina and Rozharon WIPS Titus Rozharon Carina Cassandra / Gestalt Erin
  3. 16 points
    Die Shize

    The Cyberpunk City

    "Cyberpunk is a Speculative Fiction genre centered around the transformative effects of advanced science, information technology, computers and networks ("cyber") coupled with a breakdown or radical change in the social order ("punk")" —TV Tropes ____________________________________________________________________________________________________________________________________________________________________ A Martial Town Terrenus roleplay project Where the neon lights are as bright as the hope for the future is dim. "The key pillars of the cyberpunk genre are advanced technology, dystopian society, and trenchcoats." —Jane Douglas, Outside Xbox Profoundly Discriminating Reading Theme "I never asked for this. They say they saved me, but I'm not sure 'saved' is the right word." —Adam Jensen, Deus Ex: Human Revolution "I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhäuser Gate. All those moments will be lost in time, like tears in the rain." —Roy Betty, Blade Runner "Welcome to the desert of the real." —Morpheus, The Matrix Shall we plug our minds into the machine and wander this world together? ____________________________________________________________________________________________________________________________________________________________________________________________________________ Martial Town. A city that never sleeps, and a city that never sleeps never really wakes. During the day, Martial Town looks as dry as it feels, with a sprawling mess of mismatched buildings alongside street lamps locked in a lattice, like the twisted limbs of barbed wire. Against a bustling backdrop that suffers no silence lingers a blur of smoking vehicles and pedestrians lost in a fog of drudgery as they grind themselves into the grave. Laundry is thrown over the power lines, hungry dogs bark in the alleys at the cats that stalk the rats, workers toil for the corporate crown and crawl the streets like ants without a colony. Cyber cafes pulse with energy, shopping malls thrum with activity beneath the drums of greed that beat consumer desire into their hearts, while the harlots join the denizens in the drug dens to prepare themselves for the night's lust. Shining over it all, as though laughing from a throne so impossibly far removed from the tiny clutter beneath it, the warm sun bathes the boiler as a golden liar that hoards the gold from the poor. At night, however, when the sun goes down and the moon rises to replace it, the city of Martial Town takes on a brighter light—but perhaps a far less hopeful one. The dry and drab buildings are overshadowed by the glow of a myriad of brilliant colors. Neon lights transform the city into a whole new world, illuminating the streets amid lamps suddenly alive with vigor and the need to shine. Corporate advertisements are painted with smiling faces, their voices echoing into the alleys, as though the gods of the galaxy had been erected to remind the citizens that they were not alone. It is all a lie. A marketing deception to keep those citizens under the thumb of the true rulers of the night: Dystopia and Moral Myopia. The arcades and the bars and the clubs pulsate with a million drums of music. The drug barons and the body-sellers and the body-snatchers stalk the darkness for their next victims. The criminal organizations seek to assert their organized crime on the populace, and the black market opens after the shopping malls close, selling a cybernetic limb to the worker who lost his first one in the factory, and a pair of eyes to a thief who just wanted to replace his good ones with ones that could see in the dark. The skyline of Martial Town is lined with stone structures between metallic towers that scrape the sky. These are the constructs cast off from a dying Palgard that refused to stay down, and that serve all hours as a creeping reminder of the city's dichotomy. In the day or the night, the center of Martial Town, called the Core, is its own town within the city; a military district where the music of marching boots join the chorus of piercing whistles in a symphony of security. This protection, however, comes with a price. As far as the arms of the armed can extend, the eyes of the all-seeing can see, and the biggest threat comes from the defenders themselves. Like a mini-police state, living in the Core of Martial Town means spending many moments wondering if there might be a knock on your door, and if the people who knock on your door might just inform you that they are there for your safety and the security of the city and they will now show you this personally if you will please come with them and ask no questions. The outskirts of the city, meanwhile, are like lava surrounding a volcano. Where the thumb of the military can press down and press hard, so hard that it may as well be a boot stamping on a face forever, the gangs and clans and tribes in the peripheral parts, in the slums and the neighborhoods and the forgotten gutters, are their own power and authority. In the corporate towers that loom over the city from its core, conversely, the outer rim of the crooked circle is claimed by crime like a cancer. However, the disease is slowly spreading all over the city, seeping forward like a black ooze each time the armed forces clash with the outlaw elements. In Martial Town, nowhere is really safe, and no network is really secure. The question is, then, is there a cure? Will you find out? Will you adventure through the day? Will you journey into the night? Will you pull yourself from your familiar lands and your known realities and enter the virtual space of the Cyberpunk City? Will you plug your mind into the machine and wander within this world? The choice is yours. All you have to do is make it. Like a decision between a red pill and a blue pill. All you have to do is swallow it. But you can only swallow one. As you contemplate this choice, then, heed the words of Morpheus: "You take the blue pill, the story ends, you wake up in your bed and believe whatever you want to believe. You take the red pill, you stay in Wonderland, and I show you how deep the rabbit hole goes." The choice is yours. Choose. "The future is already here—it's just not very evenly distributed." —William Gibson The Cyberpunk City is a roleplay project currently underway for Martial Town, located aside from Palgard, Southern Terrenus. This is a "roleplay project" in the sense that it is in its early development stage, with potential updates to the lore page of Martial Town itself alongside IC canon/non-canon growth and progress. To begin this cyberpunk adventure, one and all are welcome to join me in what will serve as a 'hub' setting of sorts. Shown below, but not limited to this scope, are a small handful of locales that you can, effective immediately, participate in. Set up stories and write those stories out to your heart's content. Maybe your character is a cyber ninja. Go jack their brain into a plug in the CyberFunk Cafe! Just be home in time for dinner or mama will spank you for turning your brain into jelly. Or is your character a private detective, and you're seeking some hardboiled film noir? If you heard that the MTPD was only employing its own officers, then somebody doesn't want freelancers like you investigating them! Perhaps outside of the law is a better fit for your criminal ways. Pal's Guard is something of a private retreat for scum of all kinds, and you're sure to pick up a beer and a lucrative job there, assuming that you make it out alive... Feeling jazzy-funky-dancy-wunky? Better skip the CyberFunk Cafe. You'll find all manner of wild partying in The Purple Penguin, but don't take the wrong pill or else you might see a purple that you didn't know existed, before you pass out and never wake up again. Sometimes, however, things do go wrong and a little too crazy. You might wake up from a drunken stupor to find that your hand was chopped off by a Bessho-kai corporate samurai. Have no fear! Visit a GRAFT clinic, open 24/7, and just get a new one! Then again, your character might prefer to don suit jackets over trenchcoats. A business type, eh? A corrupt corporate executive, maybe? Well, you won't find any company headquarters listed right now, but that's awesome, because you can make one and add it to the hub! YAY! You can view the hub here. IC thread(s) listed below! 1. [MTPD] Tears in the Rain Stay tuned, folks. Turn on your telescreens, flip out your AR phones, switch on your VR housewife, put your earphones on and listen to that deep AI manly voice, because sooner or later Martial Town, The Cyberpunk City, will be hosting its very first public event! The black market, every criminal's favorite trade show, every crime fighter's biggest headache. When it comes to the government and certain corporations, they might fall somewhere in between. No place in the world seems totally free from a black market's plague but, when it comes to Martial Town, illegal commodities are booming. For the right price, a customer can get the right weapon. More than that, they can get a whole new right arm without having to go through GRAFT paperwork. They can even get a new brain. Some, however, go through a whole transformation that calls into question whether they still exist as an entity of flesh and bones and, if so, one with the same soul. Cyborgs are a growing force within Martial Town, and "force" is a correct term here. Mechanical augmentations usually make you stronger, faster and tougher in a number of ways. And not everyone likes that. More to come.
  4. 15 points
    OBELUS

    Where are the Obeli?

    The world as you know it is a lie. Ever since that star fell three centuries ago, the course of human history has been driven by the few who know the truth. Four wishes for four children, it made their deepest desires into reality. It told them their destiny was to have their fingers wrapped around the throat of the world. We roam the face of your planet, as numerous as grains of sand. We united Genesaris when the five lands were locked in war. We've built airships to conquer the skies. We've sent a metropolis to swim among the stars. We've held the line against the mind-rending beings that claw at the rips in reality. We were the ones to lay down the foundations of all that you know. You're welcome. We’ve watched the turns of the centuries pass us by. We've watched you grow, and learn, and build your towers of wealth and opulence. We've watched you construct cities around your ignorance, cathedrals to power and ambition and influence. We watch you gloat at your achievements, and laugh. Don't you know? We are the strings that make you dance. You have all been blinded to the truth of this world. Your petty squabbles and worthless wars pale in comparison to what sleeps within your empires. It's time to wake up, all you who slumber. Our influence is inevitable. Where is Obelus? We have been searching for millennia. Where are the Obeli? Everywhere. We are here. We have always been here. The Obelus Canon is a site-wide metaplot built on the premise that nearly every single individual instrumental in shaping human history are descendants of four siblings: Malark, Ingsol, Nomalis, and Davant. The aim of the Obelus Canon is threefold: first, to explore genres that subvert the largely fantasy/adventure themes of Valucre such as sci-fi, superhero, speculative fiction, mystery, and psychological thriller. second, to facilitate a long-term, interconnected, character-driven international plot involving as much of the original lore of Valucre as possible, giving these more depth through character actions and player contributions. third, to create a hybrid roleplay-ARG experience through OOC and IC puzzles, riddles, codes and ciphers. The Obelus Canon aims to be player-driven, with OBELUS in a facilitator role. Integration of existing plots and lore into the Obelus Canon is encouraged. Collaboration is key. Primers for each of the four bloodlines will be published soon. OBELUS is now open to collaborations with other ARG accounts. OBELUS admires all your work. Non-Terrenus board leaders not already in communication with OBELUS are also welcome to message OBELUS to discuss possibly shared storylines in their territories. The New Sanctorium rises in Genesaris.
  5. 15 points
    Twitterpated

    The Official Aleksei Fan Club

    So I had a brief conversation with a friend (@DarkHorse) in kind about a certain roleplayer on the site, in which I had no idea she had written with her before, and it dawned on me just how many folks have experienced and love the hell out of @Aleksei! So I says to her, "wanna start a fan club?", and she responded that she thought it was a great idea, and that Aleksei might enjoy it. And so here it is folks! The Official Aleksei Fan Club! This thread is open to any and all players that had had the pleasure of meeting, talking to, and/or playing with Aleksei and have an undying love for her like we do. Join us in the act of recounting the wonderful times we've had with her, as well as swelling her hubris with compliments!
  6. 15 points
    Note: the portal can deposit you anywhere in the planet and not just nearby itself Late last year I announced Elendaron's spiritual death, or "Spirit Wars" (coined by @Mickey Flash) which is much more fun to say, and how this physically manifests: https://www.valucre.com/topic/40860-elendaron-changes-a-spiritual-death/ Elendaron has been open for play since this announcement with those canon changes in mind, but I also intended to run a series of GM'd threads in parallel. I GM'd the first one, which concluded just this week: https://www.valucre.com/topic/40970-what-do-you-know-closed/ There are more in the pipe, but with the first one completed comes with what I think is the most interesting and exciting development - a permanent gateway into the "spirit world" If you visit the world article you will now see Elendaron replaced with a portal graphic (thanks to @jaistlyn!) and Elendaron removed from the body of the article as well: https://www.valucre.com/lore.html/world/valucre-overview/ So what does this mean? My intention is to have the portal as an in-character, lore-backed plot device through which people can enter and exit the Valucre setting, so as to have whacky and zany adventures of all sorts in Alternative: https://www.valucre.com/forum/75-alternative/ I'm playing hardball with the Many Worlds Theory here and basically saying that this is a gateway into infinity, into any number of settings a user may want which Valucre doesn't support. This already exists with Alternative but now characters can travel back and forth between the worlds and have a rationale for it To enhance the play setting and give people options, I even made a thread encouraging members to create settings people can take and run with, which is a still open initiative: https://www.valucre.com/topic/41469-persistent-alternative-settings/ If leveraging one of these persistent settings it's important to note your character(s) should still conform to its limits. If you bring your divine character to Valucre they adhere to mild powers - if you bring them to a reality-based setting, then same thing But the best thing about this whole infinity concept is that you don't have to use someone else's setting and can make your own, and do whatever you want with it (adhering to the code of conduct naturally). You can even take a persistent setting and go "okay that + supernatural" and have a situation where your divine character can do divine things in Detroit, or whatever I'll be adding tags for specific settings as they develop but for now have added a "spirit world" tag to Alternative basically mean that you're taking advantage of this plot device Okay have fun discussion thread
  7. 14 points
    Mickey Flash

    DEAD THREAD ZONE

    I'm sure that most of you, if not all have been involved in a thread that had no ending. Either your writing partners were unable to continue for one reason or another, or you were unable to continue. Where do these threads go when they die? Do they just sit there, unloved and unattended? Now there is a place for these threads, a place where they can get the love and care that they deserve. THE DEAD THREAD ZONE There are many ways that these threads can find a satisfactory ending for all parties involved. All of these ways will be with the assistance of the Thread Zone Squad (TZS). The reason DEAD is not involved in their name is because they give new life to the thread long since gone. The TZS can give your writing group, or you and your writing partner, new ideas which can continue the thread to the ending. The TZS can create the ending for you, finishing the thread with your approval of their ideas, of course. The TZS can create a surprise ending, one you would have no clue would happen. This gives the squad the rights to make an uncharacteristically funny post for the ending that has nothing to do with prolonging your story. Of course this ending can be optional for keeping as an ending post, with the ideas given all in fun for crazy posts that are designed to make heads shake or spontaneous chuckling. (Only the creator of the thread is required for permission of #3, due to the option of it not being the actual ending. If it is decided by everyone in the group to make it the actual ending, then it will be added to the thread.) These endings will have their own section with links to the thread they belong to. There are a few rules to THE DEAD THREAD ZONE. Only one thread can be nominated by a roleplayer at a time. I know some of us have fifty threads or more that need to see endings, but you will have to take your turn as we go through with as much total concentration on each thread as we can. If you give the option for the third type of ending, with a squad member making the ending of their choice, there is no call for hurt feelings over the thread going a different way than you wanted it. If inappropriate arguing or angry words are given because of a post, then you are choosing not to have another thread completed by the Thread Zone Squad. Remember, the third option is all in good fun. Please, no angry criticisms of the squad's ideas or posts. They are doing this for free in their own spare time, so they deserve a little respect while trying to help you end your threads. (We reserve the right to make changes to the rules, as needed.) With this new endeavor, the idea is in need of members for the Thread Zone Squad. If you have quite a bit of writing experience, have posted many threads with endings, and have been on Val for more than six months, you are more than welcome to apply for the position. Also if anyone has more ideas on how this project can be improved, we'd be more than happy to make adjustments or changes for improvement. *** This project is a work in progress, so that means we'll be doing a check to see how many are interested in the idea, how many want to participate, and how many we can get to be a part of the Thread Zone Squad. There are a limited number of members in the TZS right now. More will help determine how fast we can get to threads. 1. Mickey Flash 2. @vielle 3. @EpicRome23 4. @jaistlyn 5. @THE_BULL 6. @Grubbistch 7. @Rin
  8. 14 points
    OBELUS

    September 20, WTA 597

    ACCEPT REJECT PARTICIPANTS LAURENT DUBOIS GRIGORI GAGARIN SETSUKO ERI ALETHEA GILYA
  9. 14 points
    one thousand posts! ? truly a personal benchmark! perhaps this means that I am here to stay for good. ❤️
  10. 13 points
    A short tutorial on how to make simple HTML tables in the Valucre editor. I came from an html-enabled jcink forum before I came to val and I am here to spread a tiny bit of coding knowledge. Disclaimer: Am not professional coder. In any way. Note: I normally use Chrome for this, but I believe this also works in Firefox 1. Start a new post/thread OR edit an existing post. Leave one line of text in the editor. 2. Right click, then click "Inspect" OR hit Ctrl+shift+I 3. This window will pop up on the right side of the screen. Click the icon that looks like a box with a cursor on it (highlighted) 4. Click the line of text in the Valucre editor. You'll see the devtools jump to the <p>text</p> element. 5. Right-click the <p>text</p> element and click "Edit as HTML" 6. Edit the HTML. Or, paste one of the simple premade codes I've posted below! After you're done, press Ctrl+Enter and the Val editor will display the code you've inputted! After this simply click Save or Post and the post will retain the formatting you've given it via devtools. Yay! I'll add more tables later but here are a few super-simple ones. <div style="width:75%; margin:auto; border-top: 1px solid; border-bottom:1px solid;"> <p>This is a table with 75% width for skinny posts. It also has borders at the top and bottom.</p> </div> <div style="letter-spacing:2px; font-family:Georgia;"> <p>This table has a e s t h e t i c letter spacing</p> </div> <div style="background: pink; color:white; margin:auto; width:75%;"> <p>This table has a pink background and white text because reasons, I guess.</p> </div> Feel free to ask questions below and/or test tables!
  11. 13 points
    Akako Akari

    Hanami - Flower Festival [OPEN]

    Flower Festival - OPEN It was that time of year again and the city was alive with activity even as the sun had barely peeked over the horizon, painting the port in a pretty display of warm colors. There was no need for decorations as the port seemed to be cascaded in pink and white flower petals from various blooms. The Regent's presence could easily be felt anywhere within the city; her yoki thrumming gently, coaxing flowers to blossom in the morning light with celestial magic. Lanterns were hung throughout Caelum in anticipation of nightfall because the festival would not end until warmed sake was sipped and the sun fell behind the horizon again. The streets were filled with vendors sporting various goods to sell that ranged from fruit to weaponry. Outside Lady Akari’s estate, there were yokai vendors with specialized items. Kitsune had toys for children that could either play music, perform some magical trick, or be manipulated with their yoki (yokai spirit energy) or chi (spirit energy). In addition, moth yokai had demonic silk and thread for sale, and next to them was a spider yokai with kimonos woven from that same thread. It was sturdier than the human stuff and self-repairing. There was also a vendor with demonic armor; however, the person manning that cart was human. Within the estate, servants moved about setting tables outside while the kitchen was in overdrive. Desserts made to look like art were being prepared for the day and left the estate smelling sweet with an obvious floral aroma. There seemed to be a parade of demons and humans alike that came into the large estate to set up for various things ranging from tea ceremonies to traditional arts. Dancers, singers, and storytellers were all making their way into the demoness’s home ready to perform for thousands of curious citizens. This was only the second year that the daiyokai hosted this event. The entire purpose was to force her kind to interact with other species and vise-versa. With recent happenings, Akako had was even more determined to show various other creatures that yokai weren't necessarily frightening, and coexisting was feasible. In addition, the Regent wanted to build relationships with various other nations to increase trade that would boost the economy. This festival wasn't intended for business though. It was intended to build something grand. The festival was a time to learn and build foundations of friendship. Beverages: - Hibiscus tea - Jasmine tea - Green tea - Oolong tea - Rose tea - Peach wine - Plum wine - Blackberry wine - Moscato - Chardonnay - Sake (warm or cold) - Yokai sake (warm or cold) Desserts: - Variety plate (Strawberry pudding, hibiscus-infused mousse, vanilla cupcake) - Blossom mochi - Éclair - Cherry blossom mousse - Raindrop cake - Matcha mushipan Activities: - Sword Dancing - Drum Dancing - The Art of Storytelling - Floating lanterns: This is a city-wide event that will start an hour after sun-down where everyone writes down what they wish for on their lantern then lite the wick and let it float into the sky.
  12. 13 points
    Necessity and a healthy dose of ambition are driving Akako, the current Regent of Port Caelum, to expand her territory. With the immediate threat that the Datsuzoku Empire presents, Akako is amassing power and allies to take down the potential threat. Beyond that, she seeks to spread her influence far beyond the Port City she currently governs. Since arriving in Valucre, the daiyokai had been satisfied to take a supporting role; however, everything has changed with long-standing allies failing her by either neglecting their duties to lead appropriately or by betraying her trust on a more personal level. It is finally time for the rumored Yokai Queen to solidify her status and rise to power befitting someone of her station. Upon joining Akako’s ranks, you will be exposed to a roleplay experience that is unlike any other offered in Valucre. What we offer is a unique prestige rank and influence tier system that will reflect upon in-character accomplishments, which will allow you to earn character and player privileges respectively. I am currently looking for a group of dedicated long-term players that are ready and eager to be involved in both PVP and PVE conflicts in the forms of espionage, diplomacy, war, and much more. Q&A Section: 1. What do you mean be "earn character and player privileges?" There are roles that I have already set, however, they are NPCs which can be controlled by people within the organization depending on what influential tier and prestige ranking you've acquired. Basically, it isn't the position that is of interest to you or any other RPer, but the authority to use a certain level of power within the empire as it expands. For instance, say a higher ranked RPer was writing with a lower ranked RPer, the higher ranked RPer would be able to exercise the most influence over the NPC's regardless of who owns the thread. So, when you first start you would be tier 0, so you have no control over any of the NPC's, but as you rise in ranks you basically have access to more. That being said, there is a cap on how many "cooks" there will be in the kitchen. And to get to the highest tier, there needs to be a substantial amount of work put in.The reason for that is the influence tier system is basically a symbol of trust in you (or another player). Basically, if I am going to let you drive my car, I need to trust that you're dedicated to my cause. 2. Can you explain a little more about the influential tier, and prestige ranking? Like how do you earn them, which one does what, and what exactly I would need to do to increase either? The influential tiers are the overall control you will have in a setting over NPC's, so this is for the player. The prestige ranking basically is how much sway you will have with Akako ICly with your OC. An OC with higher prestige will have an easier time asking her for something or making suggestions than someone that doesn't have that prestige. Prestige rankings can pretty much give an OC minor celebrity status which can be used in other ways aside from how they interact with Akako. So, someone with a high enough prestige ranking could theoretically get a guard to overlook them committing a minor crime or they might be able to eat at places for free. I know a lot of tabletop games and even video games include a Charisma stat. I would think of prestige as something akin to that. So influence tiers are for the player, while each OC has its own prestige rank. (Ex. A tier 5 player may have one OC with 30 prestige points and another OC with only 10.) So here is how the Tier system looks and the requirements per tier. Influential Tiers: Tier 0 - No special privileges Requirement: N/A Tier 1 - Minor control over basic NPCs and some guards. (Ex. If you're following Hanami, I am doing just that when we see some of those staffed by Akako coming and going from the estate and when they watch the interaction between Koji and Akako. You will notice that they do not directly interact with anyone at this point.) Requirement: 350 points, 10 prestige points Tier 2 - Control over basic NPCs and some guards. At this point, you can control them to interact with others aside from your character. That means, you can have them interact with other OC's at this point. Requirement: 700 points, 15 prestige points Tier 3 - Can control mid-level diplomats. Requirement: 1050 points, 30 prestige points Tier 4 - Basically control anyone within the town/city that is under Akako's influence. Requirement: 1400 points, 50 prestige points Tier 5 - Able to declare war and broker peace treaties. Requirement: 1750 points, 100 prestige points The point system comes in two parts, points earned by completing quests and earning “extra credit based on the amount of work and thought put into the quest. The second part is prestige points awarded by the class of quests completed. Obviously, the harder the quest, the more prestige points you can earn. Again, the point requirement to move up in tier includes the prestige points earned. (ex. 345 accumulated quest completion points + 15 prestige points = 360 points)
  13. 13 points
    Everybody has a plan, everybody has a dream! What is yours? Both IC and OOC! I'll start, I have a few. OOC: 1. I want to run a place, mostly because I'm completely obsessed with writing lore and it gives me the best opportunity to do so. However! I'm new, inexperienced on the site and completely unproven on my reliability. So that will have to wait. 2. I've always wanted to organize and successfully pull off an armed revolution. Build it slow, make terrorist strikes, assassinate Government officials, spread propaganda and then eventually rise up! SEIZE THE- Ehm. Moving on. IC: 1. I'd like Leo to find a 'job' after he graduates. Wandering adventure is fun, but having him work for someone or something just feels more right.
  14. 13 points
    supernal

    Summarized results from RP Survey

    Let me start off by thanking everyone who took the time to fill out the survey. Thank you Internally we're still discussing some of the finer points of the data, and I've separated the long form text responses into a separate discussion which involves more standardization so as to make the data anonymous (or near enough) as well as easily digestible (more signal, less noise) You'll see more updates on that, and the graphs for the below will be released separately to increase engagement, but here are the summarized results to share a great deal of the data in a fashion (I think) conducive to conversation (without the burden of expectation to engage in conversation) Based off 42 responses Most people (41%) take 30 minutes to post; the second largest group (26%) takes 1 hour Most people (29%) come here for the IC (a 1); the second largest group (21%) come more for the IC but also lean OOC (a 4) Most people (50%) access the site on PC; the second largest group (45%) on mobile Most people (98%) think Valucre loads quickly (according to their subjective experience) Most people (62%) find Valucre's lore has the answers but requires effort to get to those answers; the second largest group (38%) finds the answers easily Most people (52%) think Valucre's lore is unique; the second largest group (38%) think Valucre's lore is familiar but uncommon Most people (60%) like to read fantasy; the second largest (14%) like to read sci-fi Most people (62%) like to write fantasy; the second largest (12%) like to write sci-fi Most people (67%) prefer groups 3-5 in size; the second largest (26%) prefer one-on-one Most people (75%) have roleplayed on forums/bulletin boards for more than 2 years; the second largest (10%) for 1-2 years Most people (52%) have roleplayed on Valucre for more than 2 years; the second largest (16.7%) for 1-2 years Most people (69%) prefer collaborative combat; the second largest group (24%) prefer turn-based combat Most people (83%) enjoy character interaction the most; the second largest (14%) prefer exploration Most people (36%) heard about valucre through word of mouth; the second largest groups tie at 26% and are Search Engine and Topsite list
  15. 13 points
    Wade

    Ogre Assault Mechs

    Overview Ogre Assault Mechs, traditionally known as Ogres, are heavy armour robots primarily deployed by the Terrenus Military. On average, they stand at about 20 feet tall, and possess roughly humanoid proportions to a varying degree. All units, with some exceptions, are powered by a single Exalta core, typically secreted away in the spine or somewhere along the back. They are piloted from a cockpit housed in a fortified torso, with an ejection mechanism installed to save pilots from an emergency. Pilots are outfitted with a specialized suit that establishes a direct neural interface with the mech. This link enhances their spatial awareness to match the Ogre’s bulk, in addition to lending an intuitive sense of how to operate its systems. A supporting AI permits Ogres to behave autonomously, though its true purpose is to facilitate information transfer between the pilot’s brain and the machine. Should excessive data feedback occur, pilots can suffer permanent brain damage. Profuse nosebleeds and muscle paralysis are reported as common symptoms. All Ogres, as a rule, trace their roots back to the original OAM-N (Neutral) Frame. This is to ensure equipment compatibility throughout generational development. As a result, most Ogre technology can be equipped interchangeably, with exceptions based on frame-specific requirements. Base Frames Ogres usually come equipped with a primary and secondary weapon, followed by an optional melee weapon. Sensor arrays are located on the chest, shoulders, and in head-like devices, which offer a variety of vision options, including thermal and infrared. Further equipment customization is solely dependent on personal preference. AI personalities can be modified to suit the pilot's needs. They range from vocal to silent, and anything in between. Limited Victory ASI modules provide supplementary functions. These include logistics management, communication assistance, biometric monitoring, and remote telemetry. OAM-W (Warrior): The Warrior is by far the most prolific design to have ever been produced. It is flexible in its armaments, a jack-of-all-trades, and is both sturdy and agile without excelling in either department. The frame stands at 24 feet, boasts a pair of twin auxiliary thrusters, and is a respectable choice for any aspiring pilot who aims for versatility above all else. OAM-S (Scout): As its names implies, the Scout specializes in speed and stealth. It is one of the smallest frames available, in both height and mass, peaking at 18 feet with thin, lightweight limbs. It sacrifices protection and firepower in pursuit of unparalleled mobility, frequently compensating for its frailty with auxiliary thrusters. In battle, the Scout is best suited to hit-and-run tactics, with a strong preference for medium to long-range weaponry. On the same token, more daring pilots will take advantage of its mobility to engage in close quarters. This is somewhat of a rarity, since many consider the tactic an unnecessary risk. OAM-T (Titan): Heavy, large, slow, cumbersome, the Titan was built to take a beating and give an even bigger one in return. Standing at a menacing height of 28 feet, its thickly armoured frame towers over every other model, with excessively destructive munitions being the bread and butter of its design. The Titan actually requires two Exalta Cores to operate, and can even be manned by two pilots simultaneously: one as its gunner, the other as its primary operator. Its function as an artillery unit makes it an invaluable asset on the field, but it can fill a variety of roles depending on its overall kit. OAM-C (Caster): The Caster is one of the rarer frames currently in service due to the steep production costs of its advanced magitech systems. It is best defined as a 21-foot-tall arcane artillery unit, relying on destructive spells in lieu of ballistic weaponry. It comes equipped with light armour to keep it mobile and to minimize overall energy consumption. Older models tended to deplete Exalta Cores very quickly, so engineers were forced to repurpose the majority of its energy systems. Now, the Caster is rarely a front-line unit, preferring distance where it can safely dish out damage. OAM-J (Javelin): The Javelin is similar to the Scout, in the sense that it’s small and lightweight. It reaches 18 feet on average, but a select few frames have undergone alterations to their base build. Every inch of its body has been streamlined for aerial combat, featuring stability thrusters in its hands and feet, the main engine being located on its back. The biggest draw of the Javelin is its ability to transform into a high-speed aircraft. Most frames take the form of a fighter jet, leaving bombers and helicopters in a very niche minority. External weapons, such as rifles, are not compatible with the Javelin’s transformable nature. As a consequence, its offensive capabilities are limited to built-in machine guns, rockets, and retractable blades. With flying being a vastly different experience from ordinary Ogre functions, military pilots must first graduate from flight school before enlisting in the Javelin’s unique training program. OAM-E (Experimental): Experimental frames are exactly that: experimental. There is no baseline for their design. Each frame’s properties are unique to themselves, almost always in the goal of testing new capabilities. Hybrids are not uncommon. As are non-humanoid prototypes. In terms of experiencing live-fire combat, however, Experimentals rarely see the light of day. For one, they are expensive to fabricate. Two, they are rarely suitable for practical application. There is also the investment of their singular design, which may be difficult to replicate should the frame be destroyed. Many Experimentals seen on the field are, in fact, previously retired units. They’re usually deployed during emergencies, or the common case of a pilot begging to be special. Pilots Thanks to the Ogres' neural interface, extensive knowledge is not required to effectively operate a frame. In spite of this, a year-long training program is mandatory in the Terran Military. This program will see participants spend 1000 hours in a simulated cockpit, then an additional 500 hours in a variety of basic training mechs. Once a pilot has graduated with their full certifications, they will be awarded an official callsign, as well as the opportunity to pair with an Ogre of their choosing. They retain any rank held prior to graduation, and may continue to work in their assigned department. Outside of the military, very few private companies manufacture their own Ogre frames.
  16. 13 points
    2/28 - Since we now have what seems to be three ARGs, supernal has kindly given us a club to puzzle things out. Check the ARG Club for future updates! *dons deerstalker hat* VALUCRE HAS AN ARG Y'ALL First off: what's an ARG? Well for those who don't know, and ARG is an alternate reality game. According to Wikipedia: I kept close track of the Overwatch Sombra ARG (despite never playing the game). Since then I've loved them and am thrilled to see one pop up on my favorite site. So far I haven't seen much public discussion about this aside from status updates. I figured I'd post a thread detailing everything we know so far, also to catch up whatever newbies might be interested. I might not include all the info because I arrived pretty late to the game and I'm writing this late at night when I'm supposed to be sleeping, but feel free to point out any things I missed to fill in the blanks! WHEN DID IT ALL START? This thread: An account named @Grand Mainframe joined Valucre earlier this week and posted that cryptic interest check in the Watercooler. It seems to be acting as an AI/robot/computer program. In the watercooler post, it linked two things: a website called desecrator.me/ and another account named @OBELUS DESECRATOR.ME OBELUS I'm not a cipher person but following all this has been super interesting. Personal observations: GM seems to be mostly involved with Terrenus, referencing bits of Terran lore like the Saint-King Odin, Zengi the Witch-King, the Desecrators, and the magitech pioneer Eustace Monroe. Its theme seems to be more along the lines of AI, computers, technology/magitech, and such. More of the story's probably going to show up once the countdown on desecrator.me ends in... around six days, as I write this. OBELUS seems to be running a different ARG altogether, and Mainframe's confirmed they're not working together. It's reference Elendaron, and it's zeitgeist in the west hidden message seems to reference Genesaris, so it may take place in a different place than Mainframe's story/plot/whatever. It also has something like a deadline on it's About Me page: May 2019. I guess there's not much to do but wait and watch artificer and the rest of the Mainframe Access Gang try to solve its puzzles (you're doing great, dude) Anyway, that's all for now! I hope this caught up those people out of the loop and I hope we as a community can band together and... solve whatever puzzles these two mysterious individuals throw at us ❤️ Or we can sit by and relax and eat popcorn, as I myself have mostly been doing. Again, feel free to point out stuff I may not have included in this list. The game is on! UPDATES @Ampersand has decoded the file name of the OBELUS image to be "thekeyisdeath" @elixir used the word "death" as the key in a Playfair cipher to decode the text in the source code of the gif in the original status. It reads: "ti me to wa ke up" Grand Mainframe has replied to @Fierach's status with "WHEN WAS THE LAST TIME YOU ASKED YOUR MAGITECH DEVICE FOR CONSENT?" This phrase also shows up in the alt text of the image in its reply to my status here OBELUS Diary Entries Pictures so far:
  17. 12 points
    Csl

    Valucre humor (and memes) thread

    Here's a place to dump funny stuff you see around the site, and memes. I'll bring up two of my favorites quotes The entirety of this thread: Memes. I'm sorry, most of my initial stock are in the context of Ursa Madeum. can't deny this. No longer very relevant but I loved the fashion war yes
  18. 12 points
    Fierach

    Feast of Blades

    Welcome to the Feast of Blades. Date to be Announced: (Current estimate: Valve Time)) A biennial competition of athleticism, martial prowess, hosted this year by the Order of Force Majeure to further cooperation, and a healthy competitive spirit among-st the nations and warriors of the Terrenus nations, and beyond. Invitations are made for all the Terrenus nations, and are also open to outside nations or entities on a by-request basis. The Feast of Blades is divided into three aspects, only one of which can be entered by each participant. The Individual Event: Trueblade: Combat in its purest form, a contest of skill and strength between two combatants. Entrants: Knight Commander Marshal Gamesly, of House Uldwar, the Dogs of War (Player: @Infernal) Volentia, the Healer, of the Order of the White Hand (Player: @jaistlyn) --- To compete in the event of the Trueblade, one’s character must be an acknowledged warrior of no small skill or renown, having completed or taken part in at least one notable canon event (having 4 or more participants) on Valucre. Standard issue armor and weapons. No magic. No killing. System of combat has not been determined yet. === The Team Event: Swornblades: Trust in your allies, work together, overcome your trials and best your enemy, a contest of strategy and skill. Honor is won or lost as a whole. Entrants: Oathsworn Shirin Izora, of House Hildebrand (Player: @vielle) Kinaro (Player: @SteamWarden) --- Teams of three compete in the event of the Swornblades. Surmount a number of stage obstacles, and in the end, participate against an opposing team in a team battle. Minor magic allowed. No killing. Think Ninja Warrior combined with a bit of strategy and then ending in a team fight. === The Hunting Event: Wildblades: Seek your enemy, hunt your enemy, destroy your enemy, may the greatest hunters win. The greater the trophy, the greater the glory. Entrants: Lady Yanaihara Koharu, of Datsuzoku (Player: @vielle) Grugga, of the Misral Bugbears (Player: @Infernal) Raion Saikaku (Player: @The Rabbit Emperor) Nikolai, the Shield Warden (Player: @SteamWarden) --- Teams of three compete in the event of the Wildblade. Hunt your foe, a powerful and dangerous wild beast. Minor magic allowed. Your partners cannot be anybody from the same affiliation as you. I will need people to play the beasts that will be hunted in this event as well. === Going to work on some suitable rewards for all three events.
  19. 12 points
    Original interest check Mechanics 1) Health Points (HP) When a character suffers physical damage, their HP is lowered. At tip top condition, they are able to perform 3 actions in a turn. As they get injured, their movements slow and they get less and less actions. Your number of actions for the turn is based on your HP at the start of your turn. You don't immediately gain an extra action after healing, only on the next turn. Every character starts with 5 HP. 2) Sanity Sanity affects your character's state of mind. The less sane you are, the more likely you are to miss or damage yourself, or even attack your team mates. I leave it to each of you as to what low sanity means for your character. Sanity rolls are applied per action, so if you use your first action to increase your sanity, you can use the improved sanity for the next action. Characters who participated in the first arc starts from sanity of 4 due to mental exhaustion from the previous failure and prolonged stay in Yh'mi. Fresh characters start with sanity of 5. 3) Skills Unlike the previous round, your character has a set of skills that they draw from, which differs from character to character. Each character will choose a set of skills from the skills list below. This will form the list of actions that your character gets to choose from every turn. Everyone will get 3 normal skills. On top of that, characters from the first thread will get 3 special skills, and new characters only get 2 special skill. The extra 1 special skill represents the characters gaining experience from the last battle and being able to form a better strategy for this fight. Movement does not require an action, but the distance you can move per turn should make narrative sense. Choose the actions that fit your character's fighting style the most! Support characters (heal, buff etc) could be as useful as offensive characters. Normal skills (choose 3 for your character) - Has no usage limit. Can be stacked in that turn (e.g. attack 3 times). You can delay 1 action over to the next turn (e.g. if you have 3 actions, you can delay 1 action so you have 4 the next turn). Special skills (existing characters choose 3, new characters choose 2) - Each one of these actions can only be used 3 times throughout this whole Furthest Point Part 2 arc. These actions are still affected by sanity, but if they miss or backfire, then they are not considered to be used. Use them wisely! Q: Can I choose an action not on the list when building my character's skills? A: Yes, but run your idea by me for approval please! Q: Can I change my skills halfway through the thread? A: I have no plans to allow for that right now, but if we find any of the skills problematic later on, I may allow a change. Put your characters here!: IC thread:
  20. 12 points
    Thank you everyone for the warm welcome! I really am glad to be here and meet all you wonderful people! If anyone is interested in a rp, shoot me a message. Have a good rest of your day/night!
  21. 12 points
    elixir

    The Uaos Compendium.

    Table of Contents First Volume, Creation Second Volume, Formation Third Volume, Ruin Fourth Volume, Cosmic Peace The Beginning Boljimir, the All-Creator Lailah's Demise Rumination Foreword Habitation O████ Incineration Expansion Glossary Iao, the First Ojurian Speech Eclipsed Nurture Sacraments Karael League Sofiel’s Awakening Elysium Welcome, reader. Call me Evalise. I am knowledge and history in its comprehensible form, and I am the creator of this compendium. Here you will find all there is to know about us, the [REDACTED]. Please be advised that whilst we coexist with other divinities in this vast universe, they will not be mentioned in this collection. We respect their creation, theologies and followers. They have their own domains, and this is ours. Reader, this compendium is to help you understand us. My precursors are not easily fathomable, and therefore, I will make them as such with the best of my ability. My fellow kin is complex but soon you will learn that we not enigmatical as some claim us to be. You shall see that our tales parallel your own. Clarity: this is my gift to you.
  22. 12 points
    Csl

    Valucre humor (and memes) thread

    Writing solo threads be like
  23. 12 points
    Csl

    Csl's Art Box

    The first, last, and only original art there will be of dead angel boi Titus Demetrius This was something I owed @Ataraxy and a good way to practice two things I haven't really tried drawing yet: armor/weapons, and a full-body portrait. This is also probably my first Val work that wasn't copied straight from a single reference, but takes from multiple pictures. I used a different workflow this time: drafted the outline on paper, took a picture, filled in the flat colors on Krita, didn't touch it for a week, then added the details. Adjusted colors and final details on Photoshop. Whole process was around 6-8 hours total. I'm not entirely satisfied with some parts of this but at least I have something to hang up on the funeral interest check. :D
  24. 12 points
    You don't treat us like real people. You never let us win. You don't care how many die. Big Mother is watching You. We've been watching You. We've been following You. Who hangs the hangman? desecrator.me
  25. 11 points
    Aleksei

    God Slayers [OOC]

    "I will show you how the mighty fall." ☾ The Grand Kommadant of Nehalen has begun the process of removing the mighty Gods of her land. The balance between these Gods of the people of Nehalen is being disrupted by the Kommadant's blasphemous actions. By erecting a nullifier in the form of an invisible veil, Primera begins the process of pushing these powerful beings back into their own world, sundering them from the land they have called home for eons. This has sent the Gods into a frenzy, their powers are being siphoned from them the more they fight against the push, weakening them immensely, and their minds have begun to dwindle into psychosis. Once revered and fondly feared, the Gods are now looked upon as a disease in the eyes of the Grand Kommadant's followers who believe the time of Man has finally come. ☽ Welcome! I'm glad you all could drop on by to my little event I've got here. Things are pretty straight forward around these parts: Nehalen (formerly Renovatio) is going through some changes and this event will be the spark to said changes. I'm asking you all to affect my lore by joining the threads offered to kill a God and properly canonize them. The Gods are scattered across Nehalen and I will provide you those locations. Kill a God, become a hero (or villian)! Q&A: How many pages do the threads need to be? I am looking for at least two pages. Can always be more but can't be less! How many Gods can I kill? As many as you want but you can only go after one at a time. Can I do this alone? Absolutely! If you want to solo kill a God, I see no issue with that. Do I need to use a specific character? No. You can use whatever character you want but I do expect some sort of fairness from you all. Please keep to mild powers associated with the forum. Do I need to use a specific combat system? No. I am allowing everyone to go kill crazy with this but, again, I do expect some sort of fairness from you all. Please realize this isn't supposed to be easy; I expect damage not only to the area(s) you are fighting the Gods in but also damage to your character. Can I contain a God? Go right ahead! Contain it however you want, doing whatever you want, just keep in mind that it is a lesser, weaker version and it will be that way forever due to my character cutting said God's will off. Can I absorb the spirit/essence of the God? Of course! Do I need to use a storyteller? If you feel it is necessary, go right ahead! I don't know how to start? No worries! I will be creating prompts for all the Gods that need to be killed and you can follow that prompt however you wish. Just post in the thread and have fun. How long do I have once I start? I would appreciate 1 post per 3 days. This will keep the thread going with hopes it'll be finished at an appropriate time. If I see a thread has stalled for more than two weeks, I will assume that God is up for grabs again. If you need more time, reach out to me! I understand how life can be a bit hectic. I'm done, now what? Tag me in your summary for the thread with opportunities (example: killed the God, ended up destroying a city/village/town, how will this affect the area? Was something unleashed during this? etc.) for future role-players. I need some extra help! Never hesitate to reach out to me. I am constantly available on Discord, making it the quickest way to get answers. No Discord? That's okay, just send me a pm or tag me in the OOC for this event. How long is this event? Until all the Gods are killed off or just enough of them are killed. Gods & Their Threads: Titans Cialo ∾ Montis Maximus — Seraphim/Archon/Enigmas Enoch ∾ Liarae ∾ Sarandriel ∾ Ezekiel ┌────┬────┴┬───┴┐ Ynliss Nahum ∾ Vita ∾ Aestus ∾ Ventus ∾ Ophiuchus ┊iiiiiiiiiiiiiii┊iiiiiiiiiiiiiii┊iiiiiiiiiiiiiii┊ Baal ∾ E`na the Glorifier Libra, Sagittarius ↲ ┊ ┊iiiiiiiiiiiiiii┊ Aries, Gemini, Taurus ↲iiiiiiii iiiii ┊iiiiiiiiiiiiiii┊ Cancer, Leo, Virgo ↲ ┊ Aquarius, Pisces ↲ Rifornire - Cialo: THREAD » Claimed @Thotification » Completed - Montis Maximus: THREAD » Claimed @danzilla3 » Completed - Vita: THREAD » Claimed @vielle » Completed - Saggitarus: THREAD » Claimed @Thotification » Completed - Aries: THREAD » Claimed (@) » Completed - Gemini: THREAD » Claimed (@) » Completed - Aquarius: THREAD » Claimed @SteamWarden » Completed - Ynliss: THREAD » Claimed @Infernal » Completed - Nahum: THREAD » Claimed @Etched In Stone » Completed - Aestus: THREAD » Claimed @Alexei » Completed - Taurus: THREAD » Claimed @ticklefarte » Completed - Cancer: THREAD » Claimed (@) » Completed - Leo: THREAD » Claimed @Rabbit » Completed - Virgo: THREAD » Claimed @-Lilium- » Completed - Ventus: THREAD » Claimed @Twitterpated » Completed - Ophiuchus: THREAD » Claimed @Csl » Completed - Baal: THREAD » Claimed @Fierach » Completed - E'na: THREAD » Claimed @Ataraxy » Completed - Libra: THREAD » Claimed @vielle » Completed - Pisces: THREAD » Claimed (@) » Completed - Rifornire: THREAD » Claimed @Metty » Completed Please let me know which God you would like to go after so I can put your name next to it to keep everything orderly. 
  26. 11 points
    Ardon Dallas In the nights since The Commander had declared war against Nu Martyr a blanket of still silence had enveloped the province. Each night fathers locked the doors and shuttered the windows, mothers hurried their children home in hushed voices. Fearful voices. Children, to young to truly understand the depth of their situation, remained ignorant to everything butt the occasional quiver in the voice of the parents. Nor were they oblivious to the ways the eyes of strangers darted around anxiously, yet never made eye contact. Those few that did quickly looked away, not wanting to chance the potential of doom. In all manners of the phrase, Nu Martyr had sunk into a state of waiting. Waited to see what would come. Dreaded the approaching calamity. But even the least of them could sense the near tangible aura of death permeating around them. It was there. And they could fear it. Hate it. Run screaming in terror into the night. But it was coming. She was coming. And there was nothing anyone could do to stop it. The sense of foreboding was prevalent not just in the outskirts or the smaller cities scattered through Nu Martyr, but also in the Capitol City itself. The Commander's threat had not failed to spread into the province's heart, poisoning and corrupting its way to even the PRIME Ardon Dallas. The man found himself constantly stopping to take in deep breaths, failed attempts in lower his heartbeat and arresting the small trembles that shook his arms. Even pouring himself a simple bourbon was a struggle. He was a politician for Tellus Mater's' sake. Not a soldier or a general. He was ambition, sure, but a politician nonetheless. Oh gods, what if She breaks through the city defenses? Ardon sighed, pouring himself another glass after downing the first. The thought was a useless one. He'd prepared the best that any PRIME could. Military at the ready, generals called back to help plan, and war schematics sorted out until they'd all been worked to the bone. He was ready. There was no way She would make it to him. Nu Martyr the city was itself huge. A powerful city-state within the continent of Renovatio. But when combined with the help sent from the Allied Nations of Terrenus, Kadia, and every city in the Province? The PRIME shook his head in disbelief. If the cult's Commander could fight against that much fire power, surely the entire world would have been after her already. He put down his cup and beckoned a man through, tilting his head in acknowledgement. "How are the defenses looking?" Lilith Reiter The evening sun had barely begun to fall when the citizens of Keto were shrouded in literal darkness. In moments that sun had been blotted out by a black cloud or, rather, a cloud of dense black fog that moved at inhuman speeds. As if born from the cloud, the fog formed a dark skull. A golden colored crescent moon shining from within each of the sockets as streams of that black smoke shot out from the cloud and skull down toward the city. At first people were surprised, though not overly so. After all rain clouds were quite usual considering they all but lived int he clouds. Then panic slowly started to set in as it became obviously apparent that the cloud was not of a natural making. And the skull appeared. People panicked, taking off in all directions for shelter or just in simply helpless retreat in the face of something overwhelming. It was the crescent moons that set in place who it was. What was happening. The Commander had arrived. Hundreds, if not a thousands, of those streams of black smoke slammed into buildings and city roads. Infrastructure collapsed at nothing but their entrance, not withstanding even long enough to be directly dealt with. Paragon after Paragon landed in Keto, clearing the way for Her. In moments the Paragons had wiped out every other living life within a mile of their landing zone. Buildings fell to their combined might, being swiftly decimated into dust until the land was completely flat. The hadn't needed to or been ordered to do so, but it was a show of loyalty. Of respect. For some, even of worship. A final surge of black burst from the skull of smoke, causing it to grow formless. This one, however, was levels darker than the others. A palpable corrupted around it that could strike fear into the most righteous or the most villainous without a care for their alignment. It was a primal authority raised even further by the corrupted powers She wielded with the ease that a blacksmith might a hammer. Lilith Reiter landed in Keto, rings of dust exploding outward from the force of her arrival. The necromancer motioned toward the nearest Paragon without bothering to so much as look their way. "Grab a few others and begin preparations for the Summoning. The magic circle will not have any mistakes, is that understood?" The Paragon nodded. "Yes Commander." Ignoring the Paragon her red eyes stared into the distance, though not into the nothingness of an unknowable beyond. No. She stared toward the Capitol City of Nu Martyr. The force of her gaze perhaps even sparking a primal alert of danger in anyone within its path. Deathbringer sheathed at her side beat a steady purple glow, as if excited for all the souls it would soon consume. Despite its number of souls already being enormously high, this meal would dwarf it all. Its apparent excitement leaking into even her, adding an equivalent purple glow to her eyes as well. The purple energy surged through Zengi's Gauntlet and the Genesaris Soul Stone, white and black lights joining with the purple. And then an aura of necromancy soared for hundreds of miles in every direction, claiming Keto as hers. For war was not coming to Nu Martyr anymore. It was already there; and all around Keto the screams of opposition rang out like dying chirps of squashed insects.
  27. 11 points
    Do you have a criminal character you want taken seriously? — No, like, you want them to be taken REALLLYY SERIOUSLY? Then I have a proposal for you. A mysterious criminal syndicate digs its claws into the entirety of Valucre. As it grows, it swallows entire territories one by one. The means by which we achieve our dastardly ends are not always brute force. While power is a staple of our existence, we like to use finesse to solidify our legacy wherever we go. Join a decade+ legacy by trying out in this thread to join the mysterious criminal syndicate. The Tryout Mission: You will be assigned to attempt an assassination on Sebastian Heiliger, governor of Lunaris, Taen. As part of an initiative to rid the world of select rulers, the mysterious syndicate reaches out to your character for this deed to be done by them. Damage will be decided by using a version of the Narrative Damage System. It's very simple. Every time there is a conflict, you roll a d6 in the Dice Rolling Thread linked here. 1: No damage 2-3: Minor damage (cuts, bruises) 4-5: Major damage (breaks, major lacerations) 6: Mortal damage (lose a limb/eye, noticeable scarring for life) Looking For: 1-2 players who want to try out for the Dead by attempting to assassinate Sebastian 1 chaperone from the Dead @danzilla3 to play a couple Sebastian Heiliger posts Your Reward: Membership in the top evil organization on Valucre! Access to cool weapons on your character's request. Access to the the Dead artifact vault, carrying all the best gear gathered by Dead operatives! Great opportunities to advance your criminal character on Valucre — I will work with you to make your character better in whatever direction you like! @Djinn&Juice @bfc @Rin @Ataraxy @Tyler @Die Shize @Aleksei @-Lilium- @vielle @Thotification IC:
  28. 11 points
    vielle

    Vanora, City of Silver Waves

    Symbiotic Fantasy City by Christian Dimitrov The City of Vanora on silver waves; Vanora had once been a humble fishing village built on the ruins of an ancient city that had thrived on the shores of Thraece since before the Queendom came into being. With the growing demand for expansion in the aquaculture industry, House Hildebrand has seen fit to aid the village to build its way up into a thriving hub for commerce and enterprise. Vanora has a population of roughly 40,000 which continues to grow as the city gains more citizens from Corinth: artisans attracted by the potential this coastal paradise offers not only in the economic sphere but in agricultural, adventuring, and scholarly pursuits as well. Geography Topography Vanora is situated along the eastern coast of the island of Thraece, at the tip of a small cape locals call the Ivory Heights. Flanked by towering rock formations and weathered stone cliffs, the city’s natural defenses make it a safe haven in the midst of pirate threats. Various roads connect Vanora to its neighboring coastal villages, with busy highways leading further north to Port Thea and Ylia City. If one were to explore the wildlands surrounding Vanora, one would find places ripe for further exploration, which may be of great interest to adventurers and treasure hunters looking for new exotic locales to conquer. As the city is built on the remains of a long-gone society, one need not look any further than the soaring towers of Cimmerian Keep high above Vanora’s cityscape as it casts tall shadows upon the land whenever the sun passes behind the crest. Safe Haven by Andreas Rocha Cityscape Vanora is a city built over three periods: before the rise of the Queendom, the aftermath of the Tyrant King’s death, and the arrival of House Hildebrand. Therefore, its current urban landscape is composed of mismatched structures and crumbling pieces of architecture built one on top of the other, such as a ruined bridge now used as the structure for an open-air marketplace, or ancient stone pillars and foundations being used to construct an entirely new establishment. The old and the new mesh together in a symphony of sights that would normally appear discordant, but are ultimately harmonious thanks to the efforts of House Hildebrand and a leading team of urban planners. Scenery ► Ports — Sailors and dockers hustling about and singing raunchy sea shanties. Workmen preparing ships to sail out into open waters or to unload them of their cargo. Carts rolling over wooden platforms to reach the fish hawkers intending to buy stocks and sell them to stall owners in the marketplace. Dock bells ringing and answered by horns from the boats dotting the seas further out. ► City Proper — Orchid knights and city guards patrolling the streets in groups of three, gleaming lances held high. Horse-drawn coaches rumbling over stone brick streets. Children playing Fisherman's Luck and Liar's Dice in narrow alleyways. Groups of people cooking and eating together over communal cooking pits. ► Outskirts — Travelers entering and leaving the city like a flowing river that never ceases. Farmlands stretching out across the plains in fields of wheat, corn, tomatoes. Seemingly endless woods with ancient ruins and moss-covered statues off the beaten path. Climate Due to its coastal location, Vanora enjoys a more equable climate with moderate temperatures all year round. This allows the city to boast a serene atmosphere for any travellers looking for holiday destinations. The spring brings with it a heavy amount of rain; nonetheless, children tie colorful banners along the streets to bring splashes of color to an otherwise somber landscape. Summer is hot and humid, causing locals to seek out the cool waters of the ocean in large droves. Flora and Fauna The city enjoys a most varied array of aquatic flora and fauna for both consumption and admiration. Aside from the plentiful marine life one would normally find in the oceans of Ursa Madeum, the waters near Vanora boast the following extraordinary creatures: Ocean Creatures- coral reef, open ocean, deep sea by Seb Avila 1 ► Teal Shelled Chelonian — Popularly known as Tealshells, these large legless turtles swim off the coast of Thraece in small groups of five or six. They are peaceful grazers of seaweed along the ocean floor. Due to their vast numbers, the people of Vanora hunt them for their meat: a primary ingredient found in local delicacies such as spiced rainbow stew and artichoke dipping sauces. 2 ► Giant Sea Gourd — These creatures appear to be a strange mix of flora and fauna in one entity, causing frustrated debates amongst marine researchers. The coral reefs are the Giant Sea Gourd’s natural habitat. The tubes sticking out of its carapace periodically spew out spores that enhance plant growth; fishermen collect these spores to make cheap fertilizer for use on land flora. 3 ► Angler Shrimp — Found in colder and deeper waters, the massive Angler Shrimp is known to be carnivorous, using its luminous esca to lure in schools of fish into its gaping maw hidden behind its whiskers (antennae). Only the most daring of fishermen would attempt to hunt down these creatures, as they've been known to pull nets and anchor lines down into the depths, consequently drowning smaller vessels and damaging large ships. However, with great risk comes great reward: angler shrimp meat is a rare commodity the wealthy would pay a great number of shillings for, and the creature's esca can be used to form unique light fixtures that come to life all on their own when it gets dark. monster design 01 by drazebot ► Brumak by @Wade (1) (2) — Aggressive and fiercely territorial, the Brumak are a varied species of crustaceans who live in a symbiotic relationship with each other. Their shape and size slightly differs from individual to individual, though they tend to be large and bulky with an almost golden carapace. Rocky shorelines are their preferred habitat, in addition to small islets and damp caverns, and they often bide their time beneath the sands, waiting for prey to ambush as they pass by. Culture With House Hildebrand ushering in its branch houses as well as many of its vassals to Vanora's shores, the city has ultimately become a melting pot of races, cultures, and religions. Humans mix with the smaller racial subgroups of elves, harefolk, sheepfolk, gnomes, and firbolgs. Ul'dah Citizens Art - Final Fantasy XIV Vanora has grown from sleepy fishing village to bustling city with unprecedented speed. Despite their rising numbers and wealth, the people of Vanora continue to uphold the values of a tight-knit society, working together to boost each other up to greater heights. An entrepreneurial mindset is common amongst locals, which ultimately leads to innovation and creativity in the economic and cultural spheres. The City of Silver Waves can also be called the City of Possibilities—provided one knows where to position himself in a quick-growing community of idealists. Economy Aquaculture remains as the primary source of economic growth and exports for Vanora, with agronomy and textile production tying for second. With the excess of raw food materials in the city, many budding entrepreneurs have taken it upon themselves to create innovative products and services, such as making the logistics of food deliveries more efficient or constructing aquariums for the wealthy. As these businesses flourish, so does the city itself; the cycle of growth continues on, boosting overall wealth and therefore the standards of living within Vanora. Education The Candlesea Academy has been recently established as an esteemed institution for academia in the city, with specialized courses for those seeking to study aquaculture, cartography, coastal engineering, naval architecture, and sail training. Government The city is under the governance of House Hildebrand, with a trusted council of five elders (see below: the Vanorian Council) installed by the noble house to help directly oversee local matters and provide justice in court if necessary. Military 2,000 knights of the Order of the Orchid — headed by Ser Eliott Belanger 500 wardens from House Kinclaith — composed of members from the sheepfolk, harefolk, firbolg, and gnome clans 100 warriors from the Taira Clan 300 Naho Raiders — headed by Captain Elliot Kessler (@Wade) 500 local militia 15 caravels with fully functioning crew 5 galleys with fully functioning crew 50 Eagleships — Through an agreement with Ylia City and House Mythal, Vanora is protected with a sizable fleet of Eagleships patrolling its waters night and day. Notable Residents ► Vanorian Council — Composed of five trusted elders, the Vanorian Council are considered as the city regents; however, they ultimately bow to the will of House Hildebrand as the higher authority when it comes to authoritative decision making. They draft and approve legislation, ordinances, and public works for the betterment of the community. The distribution of the city treasury and taxation orders are also handled by the council with oversight from Lord Jasper Hildebrand. Baroness Lorraine Maignes (aristocratic landowner) Shak’al Wehu (tribal chieftain) Dr. Ebeneezer Alichade (head of marine research) Captain Deimos Darringer (esteemed sailor) Lady Esmeralda Gloryday (House Kinclaith representative) ► Branon “Skinner” Montalart — Acting Harbormaster of Candleport. He once lost an arm to a leviathan attack a few years past; with his remaining arm, however, he wields a blade like no other. He is fond of visiting organized fighting pits near the docks and dueling hapless challengers looking to win a bet, often mocking his foes for their inability to defeat a cripple whenever he wins. ► One-Eyed Tris — An infamous former pirate now turned tattoo artist who only inks those that have looked upon the great leviathans of Ursa Madeum's waters and lived to tell the tale. A tattoo from Tris not only serves as a mark of competency and prominence, but can be imbued with luck charms and other magicks that would aid sailors, should one be persuaded to pay her the extra shilling. ► Émile Dyker — A frivolous purveyor of personal luxuries such as soaps, hair oils, perfume, and fine silks who also dabbles in a little fortune telling. Some say that his drowned lover Mauricius is now a ghost that whispers secrets in his ear. Notable Locations Within Vanora ► Isidore Park — Once a crumbling castle from the days of the Tyrant King, House Hildebrand has since repurposed the structure into an expansive estate reminiscent of Acadia's style of architecture. Aside from its recreational gardens that are open for public use, Isidore Park also serves as Vanora's seat of power, where the Vanorian Council come together to discuss local matters. Jasper Hildebrand had given the estate its moniker in honor of his wife Kalika's maiden name. ► Candleport — Vanora’s harbor usually appears to almost glow in the sunlight due to the pale limestone and whitewood used in its construction. With enough space to accommodate ships of all sizes, it also has a bell tower that doubles as a lighthouse, warehouses for shipped goods in and out of the harbor, and a dry dock for ship repairs. Candleport is named as such due to the local tradition of families setting up candles by the shores to guide their sailing loved ones home to land. ► The Hungry Cod — A newly established tavern commissioned by House Kinclaith, the Hungry Cod offers one interesting attraction: the whole floor is lowered and covered in a pool of water about a foot deep, with tiny colourful fish swimming around and nibbling the dead skin off your feet. An engraved sign on the door says, "No shoes!" The proprietor—an elderly gnome named Rosie Lorridan—takes great pains to remind newcomers that there's nothing like a free foot massage whilst they enjoy a good drink. ► Temple of Windsong — A monastery built within the ruined remains of a large ship long since grounded near Vanora’s ports. It is guarded by a Thracian tribe that worships the sea and the wind. In order to even step foot inside, one must have at least spent 15 years of their life at sea. A large whalebone altar has been set up in the center of the temple, where the tribe prays to their sea god for good weather and safe sea travel on behalf of the more superstitious of Vanora’s sailors. ► Angler's Rest by @Wade — An impressive limestone fort built into the cliffside of Vanora’s outskirts, separated by a drawbridge presiding over a fairly steep drop. It is currently occupied by the Naho Raiders, a local company of elite soldiers-for-hire, known for their hot-blooded tenacity and golden Brumak-shell armour. Their leader, Elliot Kessler, is a level-headed man of affable character, and can be found sleeping in his office when he’s not buried under a mountain of paperwork. expedition by Anton Chernoskutov Outside Vanora ► The Mermaid's Tear by @SweetCyanide — A unique travelling shop run by the Glendower siblings. Jewelries crafted with rare seashells and dangerous sea animals are sold here. A turtle leviathan popular among the locals accompanies the merchants everywhere. They only appear in Vanora twice a week, so get them while they're hot! ► Cimmerian Keep — With its darkened walls and hollow halls, the ruins of this ancient stronghold have yet to be fully mapped. A ragtag group of adventurers calling themselves the Brave Heralds have set up camp by the gates to serve as their base of operations for exploration runs within the keep. They have a propensity for lighting giant bonfires that can be seen from miles away, inadvertently becoming a makeshift lighthouse at night. ► Nereid's Gates (pictured above) — A rock formation that rises to the heavens a few miles north of Vanora, between the city and its distant neighbor Ylia City. Magical occurrences abound within the vicinity of this natural structure; it is said that the sea nymphs have blessed it as their chosen altar, and that whoever makes their way to the top of the sheer rock face would be granted an unspeakable wish. Many seek to determine whether this legend is true or not, undeterred by the location's turbulent waters and sharp sea stacks. Many have tried, and many have lost their lives to the danger that surrounds Nereid's Gates. The few that do manage to make their way up disappear altogether—whereto, exactly, no one knows for sure. ► The Inkwell — Five miles off the southeastern shore of Vanora and amidst what seems like an endless reef of bright coral lies a dark hole in the ocean floor. It measures 500 feet across, is near-perfectly round and lies just 30 feet below the waves. While what investigation into The Inkwell has all but revealed it to be nothing more than an ominous pit, it has done nothing to quell the rumors of it being a hiding place for countless treasures of the pirates of old, or perhaps the lair of an ancient leviathan. ► Niyogyugan — A small atoll inhabited by a village of sentient coconut people called the Niyog. They worship a giant baobab tree growing in the middle of their island’s lagoon that gives life to their people. They have basic tools such as spears and dugout canoes, and would much prefer to be left alone due to prior experience with people hunting them for consumption. Kakamora sketch from Moana (2016) by Josh H. History Canon - -
  29. 11 points
    Csl

    Csl's Art Box

    In the midst of a writing block I decided to finish this. Yas queen.
  30. 11 points
  31. 11 points
    KittyvonCupcake

    Art on the Hill

    @Witches Brew, @Ink Fox, and I are all a part of a fun little section in Terrenus called Coth. Witchy, Inky, and I also like to draw. With Inky’s prompting, here’s a little showcase of our Coth related artwork. 💕 Finished Pieces Sketches & WIPs
  32. 11 points
  33. 11 points
    Have I got the roleplay for you! So, as an over-arching plot, I've had these body snatching aliens cooking in Terrenus for a while. I'm happy to go into the details of what they've gotten up to in the last few years, and how much of a threat a recent symposium has classified them as, but that's peripheral to what's going on here And what's going on here is that they're branching out. I'm too busy to individually follow these things through but that's the whole point of collaboration right?! It doesn't have to be just me!? So there's two things: 1. Grow an already established presence in Norkotia. This is a slow burn. The thread that comes out of this should be another step, another brick, and not a sudden eruption of ALIENS. Since snatched citizens are already seeded its about establishing and growing a political presence. You can think of this as playing a character with a dark secret, as opposed to a scifi alien plot. This shouldn't be a solo thread although only one of the players needs to be a snatched citizen 2. Establish a presence in another location - specifically Veluriyam empire (wherever their seat is which I believe is Taen), Hyperion, or Predator's Keep. This should be as close to a citizen or vassal or lord as the structure allows; we want to belong to their charter or institution whatever the case may be. There's oodles more locations to pick from but those are the three I want to focus on now. This can be a solo thread (such as the one I did for Norkotia) or a collective effort. Anyone interested? Note for emphasis - I won't be able to join personally but will organize and guide efforts
  34. 11 points
    Asphodel

    Hello!

    Hi! I'm Asphodel, I just signed up and I'm still kinda getting used to how things are set up here. I've been roleplaying on forums for the better part of 8-9 years now, and while I love the other sites I inhabit I was really itching for a new community and a new setting. To say a few things about myself; I'm a self taught artist, I'm a hardcore introvert, I go by they/them and generally I'm a very private person when first meeting people, if that explains a bit of my hesitance here. Still! I don't bite, at worst I'll get anxious and not reply for a day lol. Anyways, I'm excited to dive into this world! If anybody wants to help show me the ropes, I'd be really appreciative.
  35. 11 points
    Die Shize

    Sounds of Stories

    Hello, Valucre! I had this wacky idea just now that came to me after gallivanting on what I've since brought forth as a fellow writing resource for fellow Valucreans. The idea is about getting an idea of what to write about. As some of you may know, I tend to write with music and/or ambience in my ears. More often than not, I find myself quite unable to write without something coming out of my speakers. Well, my idea surely does involve music and ambience when it comes to writing and roleplaying, so here we go: https://tabletopaudio.com/ That link will take you to a site which offers quite an extensive list of music and ambience tracks focusing on atmospheric settings, like dungeons, forests and cities, to immerse oneself in a given activity. In our case, that's roleplay. I propose this as a general writing resource for those among us who like to and are able to write with noise, because not everyone is that person and what works for me may not work for you. That being said, the Water Cooler idea here is that you pick a track from the site and make a roleplay out of it. You can either have a setting in mind and select the appropriate track or the other way around. Once selected, pop a notice in this thread of what the track is and a link to the IC thread, if for no other reason than reference purposes. Then, get to roleplaying! Tell us how you got on and share your experience! If you are like me and you listen to stuff when you write, then you're all set. If you've never tried it before, give it a go! We're all different so we write in different real life atmospheres so it may not be your thing. However, even if you can't write with noise in your ears, you can still find a track's setting, read its synopsis and, if it appeals to you, well there's an idea for a new roleplay! Or go crazy and pick a track/setting at random. An example of all this nonsense is the first track on the top row from the left called "Waterkeep". The track's image shows a beautiful castle described as "the fabled jeweled city of the north, a hub for trade, commerce and culture". So, there's your setting, all you have to do is make a roleplay out of it—listen to the track as you write or don't! If this idea gets enough attention, then later I could even make a game/challenge out of it, assigning a track/setting randomly to individuals/pairs/groups for them to only then make a roleplay out of it. So what do you all think? (Rest assured that I will edit this OP as my awfully verbose self just can't seem to properly translate my ideas half of the time. By all means, you won't insult or embarrass me by replying to the thread with advice on how to better articulate this idea and clean up the OP. In fact, I might just buy you a drink for it, pardner.) (Also, did I post on the right board..?) THANKS MISTER
  36. 11 points
    May I offer a meme in these trying times?
  37. 11 points
    Is your character’s name from another language? Is it a pun? Is it an obscure reference to something? Does it have a special meaning? Share it here! ? I’ll go first - Lunara’s name comes from the Luna moth, and also from lunar, the moon. That’s because she’s a Winter/Unseelie/Dark fey, usually associated with the night. I also imagine that her wings are exactly like a luna moth’s, just purple. Darah is a Malay word for blood. It’s fitting because she’s a ruthless killer, (and the word itself sounds like a legit English name). Matahari Chaya is from Malay as well. Matahari means Sun, the literal translation being mata = eye and hari = day (eye of the day.) Chaya is adapted from cahaya, pronounced as ‘chahaya’, which means light or shine. Matahari is one of the four manly men bodyguards (read: harem) of a Kalopsia princess. I thought the name was poetic for the setting!
  38. 11 points
    Greetings folks! If you happened to click on this introduction, thank you for taking the time out of your day! I'm a horror movie fanatic and I have a passion for writing that has waxed and waned over the years. I've known about this place for what seems like forever, but never had the ambition to jump in and stick around. I'm looking for hobbies to get back into because my life has become filled with monotonous work since moving out of my parents place five years ago. Video games, books, webcomics, netflix and food are my whole life. Now let's get down to brass tacks- I want to make an effort to get into many different genres. I usually tend to gravitate towards high fantasy and romance but to become a better writer I need to get outside of my comfort zone. I believe that it's important for me to let you guys know I post kind of slowly (though I'm not sure if you all will consider it 'slow' since we're not a chat site, but a forum). I want to make quality work and my life can get hectic, so it just takes time. I'm really excited to create interesting stories with you all! Happy Writing! -Annabelle
  39. 11 points
    Aaaand we have them! Like - Oranges! They come in a pair, even numbers are supposed to be more "wholesome"/lucky. @supernal Thanks - Firecrackers. Bangbangbang! Confused - It's the legendary monkey king lol. They always broadcast the monkey king movies during new year XD What - Lion dance head! Legend goes that a monster goes to a village once every year during new year to eat people, so the lion dance was invented to scare the monster away. Superlike - Piggy! It's the year of the pig. Haha - God of fortune. He's almost the equivalent of Santa Claus, but instead of giving gifts, he gives money lol. Think - Lilith with adorable twin buns! @Ataraxy Sad - Angsty Samael in traditional garb. Let's hope he cheers up in the new year! @vielle
  40. 11 points
    Aleksei

    The Official Aleksei Fan Club

    YOU. GUYS. STAAAAAHP! Seriously though, you dont even understand how much I genuinely love this! AND how I absolutely enjoy you all for letting me be part of your role-play fun, because seriously, without you guys I wouldn't be here. It really comforts me to know how understanding and patient you all are with my crazy life. I don't ever feel stressed about getting in touch with anyone or you all getting impatient with me. I try to keep everyone in the loop because I always want to make sure you guys understand how appreciated you are. AND I MISS YOU GUYS SO MUCH ; ^ ; My first year of college has granted me my Accounting Certificate, and this time next year I will have my Associates Degree (God, Allah, Cthulhu, Flying Spaghetti Monster willing) in accounting. I'm going for my Masters because I like crying over T Graphs and business expense reports =D! I know I said it in my status update but I'll say it again here too - SEE U SUCKAS ON WEDNESDAY! I've been keeping an eye on everything to make sure I'm staying up to date with things ❤️
  41. 11 points
    I just want to reach out and thank everyone I am writing with to let you know a few things. Firstly, how much I appreciate you. Your continued patience with my slow-moving writing whilst I chase my career dream, leaves me eternally grateful to you all. School is getting tougher by the week, which means more hours of homework and studying. Truly, I thank you and hope you know how much I appreciate you and your support. Secondly, due to an unfortunate act of nature in the real world of life, I will be gone from Dec 26th until Jan 2nd. That, of course, doesn't include Christmas Eve and Day. I will not be reachable by phone, email, discord, or Valucre PM during that period of time. We will be taking a very necessary trip to visit family and will be spending every available moment with them. Thank you guys for your understanding. ♥️Lili P.S. I hope you all have a wonderful Christmas and Holiday Season!!! XOXOXO
  42. 10 points
    Interest check for a little run-and-gun adventure in Silver Harbor, thread to start in a few days to maybe a week. Background: The sleepy little harbor has been a major dock for smugglers for years, at the town's detriment. Avarice Lynch has recently arrived in town, and is marshaling allies to seize the biggest smuggling ship of the lot: the Iron Queen, when it comes to offload its cargo. To that end, he's recruiting outside help from Silver Harbor and beyond. Looking for: Adventurous action fun. The thread will start with some planning with Avarice and the volunteers, followed by a giant run-and-gun as the Queen comes into port. Any and all are welcome, there will be plenty of chaos (and hidden objectives) to go around. Combat: I like to run a narrative combat, rather than anything crunch-heavy. So really, you're pretty free to do as you like and show off some cool stuff as you like, in keeping with the Rule of Cool. If you'd like to face down a major NPC or something suitably dangerous, I am all about that business, so shoot me a PM beforehand and I'll set you up with some gnarly smuggling sorts. Some minor dice rolls may be in order to determine degree of success/embarrassment. Hit me up with any questions, and start the countdown to the demise of the Iron Queen! @Saerwen Talmiel @Dizzy00
  43. 10 points
  44. 10 points
    dvsn

    Hanami - Flower Festival [OPEN]

    ow many times would he die to be reborn again? How many would fall beneath his infernal blade? For how long would he wander the earth until he found the man who had robbed him of everything? When would he face his twin brother in their battle of destiny? Most importantly, when would he reunite with the woman who had given him a reason to live in a time that seemed long gone. However many times it took. Once before in another life did he wander the port with hair that was solar and a heart that was as sharp as his intricate swordsmanship, so to revisit the same lands once more paralyzed him with crippling deja vu. The tension was palpable, but the apathetic visage of the swordsman revealed not what his mind dared to wonder. In the mantel of his temporary living quarters he had placed the amulet of his beloved, not daring to take with him a charm that could become soaked in blood. Evaristus Sicamedes knew that the day would come. From the moment he was inducted into the ranks of the emperor's military parliament, he was sure that he would see use. However it wasn't him alone that was brought into the fold, but Jackson as well, who seemed reluctant, but willing to follow the grand master to the ends of the earth once more. Questioning his reasoning, Evaristus would only grin weakly. To gain information, and power, meant to convene in powerful allies that could give him the influence necessary to grow once more. It was the same in his past life living as a envoy of Kadia, and it was no different. In exchange for the knowledge of their taijutsu, their world, and of the surrounding lands and world beyond, he would act as a protectorate of the emperor and serve all of his desires. The ghost-haired swordsman was all too familiar with the sentiment. “Please allow me to stay close by your side during our tenure here...” Evaristus spoke just after the Emperor made his declaration. “The only sword I believe in is my own.” This wasn't an insult to his nation or those who served beneath him, but a testament to the emphasis of will that he placed within his newly found blade, the Einlanzer. A far different ancient weapon than most he had observed through both text and his time wandering the continents of Valucre, the veritable, puissant blade was monotonous where it rest along his back. The jade hilt itself seemed to beckon for those to grab the great sword if they dared, but the two who tried since his revival had met a death as swift as his own at the hands of Gabriel. Adjusting his ivory garments and crimson, cotton belt tied along his waist, the six foot seven sage knelt next to Ozu whom he had managed to get acquainted with along the way. He was young, and it was clear he wasn't used to being away from home— but his vitality and willingness to accept what was beyond him was indicative of his maturity far beyond his years. Adjusting the leather cords along his cobalt bracers, he awaited the word of the emperor and all others who would speak. @Twitterpated @Aleksei @Chappu @Dreamer @Etched in Stone
  45. 10 points
    Ataraxy

    Nu Martyr Goes to War

    Shall we go to war once more? Long ago in times of strife and conflict long forgotten, a crown was lost. It wasn't a crown of royalty or a tool to demonstrate a particular bloodline. Rather it was one forged of blood and fire, thousands of lives falling or rising at its will. Though the crown itself could not be destroyed despite hundreds of powerful sorcerers and intellects working laboriously to decimate the relic, they weren't able to inflict so much as a scratch upon it. So they hid it away, deep in the underground where not a single person would ever be able to hear of it, much less find it. Or so it was believed. For centuries the crown was guarded by a secret group in Renovatio that spread throughout Nu Martyr and beyond. The faction, originally sailing to Renovatio from Terrenus, was the Church of Three; a near cult like religion which believes in worship of all three gods: Gaia, Time, and Space. It was always their solemn belief that, unlike in Gaianism or the preachings of Odin Haze, these three were merciless gods. An ideology said to be deeply influenced by the religious conflicts of Tellus Mater. Those who are part of the Church of Three but of Renovation ancestry view the God of Time much the same as they would the All-Creator. One in the same, in fact. Thus when those in charge could no longer bare the risk of having Asteria's crown fall into the wrong hands, they turned it toward the Church of Three. With the Church's extreme secrecy and unwillingness to bend before those they considered Heretics, such a godly relic was considered safe in their silent possession. It was a common belief that the Church of Three was an indomitable group throughout history, a stance recently challenged in modern Terrenus by a necromancer named Lilith Reiter and her cult of power hungry warmongers. The necromancer's desire to obtain lost pieces of armor previously belonging to the Witch King Zengi proved to be the Church's downfall in Terrenus. Upon retrieving the chest plate of Zengi's armor from an underground labyrinth hidden under the city of Tia in Terrenus, Lilith Reiter also took a single living prisoner with her; one who ultimately was unable to resist her power and told of their most valuable treasure. The crown of Asteria However, Lilith was not the only one who has heard of the crown. In fact, news of the Asteria's crown being found has spread throughout Valucre like wildfire. It's corrupt power infamous for the destruction it brings in its wake and the monsters it makes out of those who wear it. Upon hearing the news and its rumored location being within his land, the PRIME of Nu Martyr, Ardon Dallas (character sheet TBD), led a small army to the Church of Three's location. After a few small skirmishes, he came out with the crown. Ardon Dallas, PRIME of Nu Martyr, now has enough power to act on his ambitions. He may have even turned his eyes upon the Grand Kommadant, his ambitions were so grand. But then another word spread. This one striking fear in even Ardon, bearer of Asteria's crown and PRIME of Nu Martyr. "The Commander is one her way to Nu Martyr for the crown. All who stand in her way will perish." Will you stand in her way and risk death for glory, or join her for power and glory? OOC Do you stand with Ardon Dallas to protect Nu Martyr (both the province and the city), or do you join the attacking party for riches, wealth, and power? Let me know so I can mark you down and keep track of all the sides! I don't have a specific player limit in mind and I don't know how many people this will attract (don't wannt be cocky :p) but I'll definitely cap it if I start feeling its getting out of hand. You CAN do miniature T1 fights, but I don't have time to settle random cat fights. So make sure you have character sheets, an agreed ruleset, and a judge before you start doing it. Narrative fights are preferred. What happens to the crown is already more or less established (PM me and Aleksei if you want to challenge my claim I guess), but the fate of Nu Martyr relies a lot of on character interactions and decisions. While the actual city of Nu Martyr is limited to a few buildings of damage (don't want to ruin a major city my first real time RPing in Tellus Mater lol) the province itself and outskirts of the capital city are essentially war grounds. As are little towns surrounding it and whatnot. So what YOU do and what YOU decide will have a major effect on how this thread plays out. I will be GM, so keep me in the loops of character interactions such that I can best orchestrate stuff within the thread. @Aleksei being the BL of Renovatio, however, will have the last say on anything she decides need her attention. I'm new to TM so if I'm doing something you guys know goes against some part of the lore or rules I missed, let me know ASAP. THIS WILL BE A BIG BATTLE. It's not a little skirmish. The crown of Asteria is a hella powerful Renovatio Relic that used to belong to the daughter of a Titan who was powerful enough to defeat a past Grand Kommadant. It's very important and PRIME Dallas isn't going to give it up easily. Nor should he. To give an idea, I'm thinking there will be about a million "soldiers" one each side. More or less. No idea how many threads this will be. Most likely one because this is sort of Lilith's/ my introduction into Renovatio so I don't want it to be too long. But a few threads will hopefully result from this. If @Aleksei is up for it, I'd like for her to take up the PRIME role for this fight. If she's too busy (cause busy busy bee she is), I can double unless someone else wants to step in. You are also allowed to "join" the attacking forces without necessarily being on Lilith's side. An example of this would be if the Dead or the Legion of Doom wanted to take advantage of this opportunity to bolster their infamy. *There shouldn't just be ONE large clash. Nu Martyr is a huge province. Make this story fun. Communicate with the other side and set up fun scenarios. Don't be afraid to lose a battle because there's more than one in a war. Clashes between player forces should be talked about before hand and planned accordingly. ? Let's affect some lore you guys! TO WAR! Defenders of Nu Martyr @Alexei @Djinn&Juice @Fierach @Hurttoto ? @notmuch_23 @Tenkai Matsumoto @Twitterpated ? @-Lilium- ? Attackers of Nu Martyr @Ataraxy @Thotification @Die Shize @Metty @Archeos @danzilla3
  46. 10 points
    Sharpen your pencils and put on your thinking caps (caps with bunny ears preferred)! It's time to start planning your entry into Valucre's first annual Spring Writing Contest! This year's topic, as determined by popular vote, is: REDEMPTION! Someone please tell me how to make that bigger. Anyway. What does that mean? Here you go! Redemption doesn't have to be big or totally transformative, but it does imply a moral shift in behavior or perspective. Your main character doesn't have to go from being a devil to an angel in 2000 words, but someone should probably become at least a little less awful for at least a small, significant moment. The rules for submissions are as follows! 1) Submissions will not be accepted until April 1st, and the deadline is April 29th at midnight (EDT)! You have plenty of time to plan and perfect your story! 2) Maximum length is 2000 words. There is no minimum requirement; if you have a killer redemption haiku send it on in! 3) I really hoped that "Humor" would win the vote, but it didn't. So the stories don't have to be funny. However, if you want to make your story funny, please do! 4) Entries must be original, unused work. Do not plagiarize, and definitely don't plagiarize yourself! Why? Because you've probably become a better writer than you were when you wrote that other redemption story you posted on your MySpace or BlogSpot back in 2006! Don't handicap yourself! (Plus, there's no good way for me to prove you're the real author when I stumble onto the same story on a GeoCities website from the Dark Ages.) 5) YOU ARE SWORN TO SECRECY! Don't tell anyone else what you're entering! Your submission needs to be a secret shared only between you, me, and the fence post. I mean, honestly, do you really want your "friends" to vote for a story just because you wrote it, rather than because they actually liked it? They wouldn't do that, you say? Are you sure? Can you ever be sure? Really, really sure? Do you really want to lay awake at night for the rest of your life wondering if you're really a good writer, or if people just like your personality? Of course not. Don't risk it. 6) You get ONE submission. You can revise it right up to the due date, or even switch it out for a different story if you really want to change horses in mid-race, but you only get one story. 7) Please double-check your formatting. I'm not going to edit your work for you, I'm only going to try to fix those weird copy/paste errors that sometimes crop up. 8 ) NO SOONER THAN APRIL FIRST, submit your work via PM to me. Put "Tales of Redemption" in the subject line so it doesn't get lost in my in-box. I will respond when I have seen it (probably within 24 hours, but life being what it is, please don't pester me until it's been at least 72). PRIZES: The prizes are still yet to be determined, but they're going to be based on the number of entries. The more people who submit, the more prizes there will be! Details on prizes will be available on the day the contest opens (April 1st! and no, I'm not going to April Fools you about the prizes, cuz that's super mean). If anyone has anything they'd like to donate for a prize (a character sketch, editing services for a story, or some suchlike thing), please PM me. If it's just up to me, I'll probably be putting a couple Amazon gift cards in the pot and calling it a day (because I have no cool skills). But again, details will be announced on April 1st in the official contest opening post. WORKSHOP THREAD: I'll be opening up a workshop thread here in the next couple days, where hopeful participants can share writing knowledge and tips and work on polishing the edges of their skill in the days leading up to the contest. Don't ask for opinions on specific passages (that'd violate rule 5), but I (and hopefully others) will help with questions or confusions about general things like dialogue, describing action sequences, sentence structure, and suchlike. Look for that thread round about Monday or Tuesday, in this subforum, wherein I will have a more detailed list of DO's and DON'T's in the opening post.
  47. 10 points
    vielle

    H&V Episode 1: A City Abandoned

    diana "deedee" d'angelo The morning light breaks through the clouds in strange ways; almost refracted, almost torchlike, almost light bending through water, murky and faint. Everyday, Diana climbs up to the top of her apartment with a cup of coffee in tow, just to watch the sunrise blaze brightly over the sprawling cityscape of Palgard. In this illuminated scenery, the urban view looks miles away from what it really is, the dark elements lurking around abandoned street corners and smoky alleyways running off to hide from the sunrays, before they can be seen. It almost makes one forget what truly lies beneath the surface, that nebulous shadow beneath the fray. She stretches her limbs, the long sleeves of her faded hoodie carefully pulled over any telltale bruises, any incriminating injuries on her person. It is also definitely hiding the evidence of one brutal kick to the chest from a particularly violent thief armed with rocket-fucking-boots, hard enough to knock her into a drywall stunned and gasping. Her bones had felt like dust the very next morning, but without fail, she had jumped back into her suit, had strapped into her boots, had flung herself face first into the abyss once more, night after night after night. Suit up and save the world, stopping one crime at a time, rinse and repeat. This is what heroes do. Diana finishes the last dredges of dark caffeine, throws the paper cup into an alleyway dumpster on her way through the concrete jungle. The bitter taste on her tongue does not go away. the beast of palgard The Beast is relentless. “Please, please—!” The plea gurgles blood-red from the man’s throat, bubbling up through his gritted teeth, and goes unheard as she pushes her boot down further into that fleshy throat, bared and gleaming in the moonlight. There can be no mercy where thousands of lives are at stake. “Answer me,” the Beast monotones once more, almost as if casually picking up the phone expecting a friend, or reciting the fucking alphabet. The command is punctuated with a grinding noise emanating from the gangster’s lungs, air punched out of his throat like a jab. “Palgard General,” he chokes out, wildly writhing in pain as the pressure on his neck begins to build, threatening to snap his head off. “Doctor—Doctor Maria Trevalyn.” Gunshots ring out from the alley on the other side of the building, and the Beast unfolds herself from her crouched position, stands tall and imposing for a moment in consideration before neatly severing the man’s spinal nerves with one well-placed stomp of her boot. She raises her gloves to her line of vision, opens her fingers to reveal the strange black insect she had removed from the gangster’s compatriots, their corpses littering the small space between this building and that building. One thorough scan with her goggles reveals the information that it is some form of parasite, one that burrows below the skin and creates an unquestioning, mindless puppet out of the host, further confirmed by the peculiar movements of the King Spiders she had just eliminated. “Maria Trevalyn,” she tests, and a quick search through the public database reveals that the woman is in fact a doctor at Palgard, and may even have some ties to the Silver Serpents by way of heritage. Interesting. There is not much left for her here, and the sound of bullets is closing in. The Beast pivots on her heel, uses the grappling hook to pull herself up into the rooftops and out of sight, heading towards Palgard General.
  48. 10 points
    vielle

    H&V Episode 1: A City Abandoned

    diana "deedee" d'angelo If there is anything of permanence for Diana in this ever-shifting, fickle hellscape of a city, it’s the Palgard Panthers: best fucking hockey team this side of town, no matter what the big leagues say. “What, cat gotcha tongue?” Roscoe’s face fills her vision, all dishevelled dark locks and cocky crow’s feet eyes, fully obscuring the ice rink from where she sits on the bleachers, lost in thought. “Ain’t heard a single word from ya for two seconds; you’re getting me worried over here.” Diana snaps out of her reverie, gaze narrowing as she swats the intruding limbs away from her personal bubble. The boy is lucky he’s such a skilled center forward, or she wouldn’t be putting up with his shenanigans for too long; two years too long, in fact. No matter how shitty Palgard gets on the worst of its days, she has her team to come back to. Who cares that her parents had jumped ship to Martial Town, that they left her with a hollowed corpse of a house and only her dog Duke for company? She has family here, where she had stayed. “Was feeling grateful, is all—where can I find some damned respect,” Diana mumbles, bending down to untangle the shoelaces of her ice skates, slender fingers making quick work of the task before Roscoe can even find the right words to reply. Further out on the ice, Jax and Trent make tight, precise circles around fire-red cones, and the sight brings a warm balm to her chest. She doesn’t get to see them everyday, not since the riots had begun. Mama Gatsby rules their household with an iron fist; of course she’d want to keep her precious younglings safe. Which is too bad—they’re fantastic defensemen, if only to help keep the pressure off her as the goalie. Mama Gatsby cares not for little leagues, and it’s a damned travesty which Diana pays the price for every other week, when she's stressing over lineups for the scheduled games. When she turns back to Roscoe, he’s tilted her head as he looks at her, having finally dredged up a reply. “Piper’s havin’ a free-for-all at Sharpmate’s later on, if you’re up for noodles?” “Piper’s fucking poor; how the hell can she afford that?” The boy counters with a grin, jagged and sharp. His sparkling personality makes it easy to forget Roscoe is a bumbling baby vigilante, if only when it comes to stealing money from hellish shopkeepers and giving them away to beggars on the sidewalk. The Beast can overlook that, really, no big deal. “How the hell do you think,” he questions her, and when Diana responds with a blank stare that demands further explanation, Roscoe acquiesces. “Did some work six blocks from your place last night.” Diana’s lips tighten into a thin line at that. The elvish ghettos are not the right place to be in, late in the evening darkness. “So are you up for noodles or not? I’m a hungry bastard who needs to be fed immediately.” The thing is, she’d love to join up for these kinds of gatherings, but the Call rings out loud and clear every night: the Beast needs to secure its city. Diana stands, shoves her skates into a locker as Roscoe trails behind like a persistant puppy. “Tell Piper thanks, but I ain’t looking to get blubber in me before the big game next week, alright? The Raviners need to be taught their fucking place, and I won’t jeopardize it with inconveniently timed noodles.” She smirks at the disappointed frown this declaration inspires, then ducks out of the skating arena into the urban jungle beyond. Her cousin had pleaded, begged, even threatened her to come join them in Martial Town, but Diana has made her peace with her life long ago. Palgard may be a cruel, dark mistress where people make their beds with monsters every night, where the light rarely pierces through the gloom, but this; this is her city. Palgard is her fucking city, and she looks after her own. Her nose itches, the way it always does when trouble comes knocking on people’s doors in the slums, and Diana scrubs a hand across it, grimacing with mild distaste. Damned bloodhound of a sensory organ. One thing is for sure: the Beast is going on a hunt tonight.
  49. 10 points
    Ataraxy

    The Reverie Ball (Open Hub)

    Emperor Titus Demetrius Men and women of all status' parted ways as two Imperial Guards made their way forward, their path an obvious line to the frantic Uldwars and helping Dalis. One of the guards was a man, tall and heavy set, his foot steps causing a soft thump against even the warded floors. At his side was a woman of equal height but slimmer in stature, though the set of her eyes gave no doubt as to which of the two was in charge. Their armor clanked as they walked toward the group, excusing their way through the crowd as politely as possible without having to ask twice. Though not required too, both Imperial Guards granted the group with clipped bows of respect. It was the woman guard who spoke first, her voice neither commanding nor curt, but stern nonetheless, "Luis Uldwar. Follow us to the Emperor. His Majesty await you in the Courtyard." The man clarified, if only slightly. "He simply wishes to speak to you. Away from eyes that might pry into business not theirs." It was the only comfort he could provide the boy, especially as the Emperor's desires were beyond the guard's station. Whether it would just be a talk was up to the Emperor. If Luis came with them of his own will, the woman would turn on her heel and head toward the gnarled tree without hesitation. The man would wait for Luis to start, then follow behind the boy so as to protect him. Or trap him. The difference, in that case, was negligible. A stronger hand would be necessary if he were to resist, wards flaring up to restrict his movements as the male guard proceeded to heave the boy onto his shoulder. The former being the preferred. But an order from the Emperor was absolute, regardless of whether it pleased the guards or not. *** Access to the Courtyard had quickly been cordoned off, Imperial Guards stationed at the entrances as others combed the surrounding areas for Oscar Uldwar. Even a handful of Imperial Knights were lounging near the gnarled tree, their green armor flashing in the sun's setting light. Standing directly in front of the tree was a large, broad shouldered man. His tall stature dwarfing those of lesser heights while his strong frame shamed the strongest of knights. Graying blond hair sloped down those solid features in a complimentary fashion. The man would have been handsome had there not been a jagged scar tracing the side of his face, from ear to chin. A rough beard and the stern set of his mouth giving way to a commanding presence, mitigated by the warmth which swam in his cool golden eyes. With his hands clasped behind his back in traditional curiosity, Emperor Titus Demetrius tilted his head upward to get a better view of the tree's over all might. As a gust of wind shivered the branches, his eyes narrowed. Thinking. Connecting. Wonderment obvious on his face at the rather sudden appearance of a tree on his land. Further off it may have gone unnoticed, but one so close to the mansion had quickly garnered the attention of an Imperial Guard who'd then went off to alert his Emperor. Titus turned toward the approaching Uldwar child, his expression one of both concern and interest. Though the Emperor had a habit of inducing neither fear nor absolute authority in his subjects, such was the nature inherent to his being. Even without his position Titus was a man whose simple presence and demeanor demanded the respect of others. "Tell me what happened, child of Uldwar," the Emperor said, the timbre of his voice gentle. Much the same tone he might use to question his own daughter. "Why is there suddenly this tree of bad omens on my land?" @Grubbistch @KittyvonCupcake @vielle @LikelyMissFortune
  50. 10 points
    Ekko

    I am lathered in mustard

    Hello and what's popping to whoever is reading this. I have been role playing for a few years now and am really excited to join this community! I love to write and create anything fictional and this seems like the perfect place for it! Some quick facts about me: - I performed a rap about cornbread at my university and now that's all anybody calls me - I wear knee high socks pretty consistently and there are rumors of people seeing me wear the same pair twice, but it has not been confirmed yet. - The title has nothing to do with this post I plan to take sometime and read the lore of Valucre but once I feel that I have a decent understanding of its current position, I will be fully ready to dive in with you all!
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