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Spagelo last won the day on January 31 2017

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About Spagelo

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  • Birthday January 18

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    San Francisco East Bay
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    Roleplaying, Food, Clay, Drawing, Film, Literature, Music, Poetry...
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  1. I'm not big on the idea of making many entire threads for individual characters, so I've decided to condense them, assuming I make more than one. *** Name: Melanie du Pont Race: Human Birthplace: Talks none about this, presents different false papers to officials in different regions and kindly asks others not to inquire. Age: 27 Gender: Female Appearance: 112 lbs, 5'5", somewhat tanned white skin, thick and wavy dark brown hair kept medium-short, dark green eyes; has quaint, but desirable bodily and facial features. (A picture would naturally come if I got into this, but I'd have to sketch her.) Occupations: Traveller, troubadour, visual artist, doctor, scholar, and secretly-practicing mage. Theme Song Items: A leather duffle bag, survival equipment, professional equipment, a few books and papers, varying quantities of money, personal trinkets. Clothing: Wide-legged black wool pants that fit snugly at the hips and waist, an off-white loose collarless shirt tucked into her pants, a form-hugging grey tweed waistcoat with an 8x4 double-breasted button closing, a large black leather belt worn outside of her waistcoat (pants are held up by button suspenders), a long and finely-made black wool cape with a black silk velvet plush collar, and occasionally-shined black leather lace-up boots. Personality: Melanie is a friendly and mostly quiet, but cunning and tricky customer, with a lot of little quirks here and there. Many meet her, and many almost feel as though they know her, but very few really do. She is gifted with an ability to think critically, existentially, and analytically, and so makes a good conversationalist when she gets past her anxiety. She stays seemingly out of the way, but has fun surreptitiously interfering in affairs. She is most comfortable alone, but desires company from time to time, and shows a great deal of humanity to others though she avoids them for the most part. People sometimes wonder why she is so secretive, and the truth that she'll respond with is that she has few secrets of interest to others, but many for herself. Despite her reservation and guile, she never comes off as anything but warm; she is filled with emotion and depth, and what she does with her role in the world frequently leaves marks. Skills: Socially, she has a great skill in manipulation, can craft a deeply convincing web of lies, and can be very charming when she needs to be, but strictly never uses her abilities for ill-will. These paired with her notable agility and capability in stealth have led to some saying that she'd "put a bouquet of flowers in a dagger's sheath". As a physician - which is the primary thing she went to school for - she is skilled as a field medic, and makes money treating civilians and military alike as she travels. Artistically, she is a skilled singer, pianist, lyricist, painter, and sculptor. She finds great enjoyment as well as extra income from each of these things. Magically... her inclination is not so clear, and known to her alone. What can be noted is that she seems to dabble in illusionist, mystic, and spiritual magic primarily. Karmic Alignment: Neutral Good Backstory: Most everything about her past is shrouded in mystery, but she spins yarns from time to time, often with varying twists in each telling so as to, as she says: "keep them alive." It does to note that she has a northwest Terran accent and a university degree, which tell the only two real and solid things about her background.
  2. And so, it ends for now. We had a great time on this site, but myself and some of the others here have founded a forum of our own. We've moved there.
  3. Doug nodded, and the two simply watched the game. Eventually, Doug walked off to retire to his indoor tent at the commune building; they could speak on what their next move was from there.
  4. "It seems that you and I walk an analogous path," Douglas replied slowly, "If such is the case, it may be frugal to collaborate; share the journey. I will aid you to find what you seek, and thereby we will find what I seek."
  5. "By all means, I am assured in my capacity to fathom confidential information," Doug said reassuringly. He waited for Ahote to take down some scores, then inquired further, "What are your duties here? What assignment behests you to plod about the ignoble rows of this city? Are you looking for something?"
  6. "Indeed," he responded warmly, "At any rate, your... embryonic purpose here does petition my curiosity. After all, a journey is oft held as frivolous without a destination. If you recall where it is you are going, you will concomitantly conspire methods to direct your arrival."
  7. "Speaking of causes you set out with, do give attention to the game," Doug said with a smile.
  8. "Ditto, to you, this inquiry can be applied," he stated.
  9. "I've studied, yes, in many places," he replied plainly, "The University of Shady Sands granted my first degree in 2292, when I was sixteen. Since then, I've used my credentials from there to enroll in other... lyceums. I've studied under Brotherhood scribes, learned Caesar's analects firsthand, underwent Frumentarii training under Vulpes Inculta, taught at Calvit University in Gladel, and even made the grade at the Institute... However, I'm mostly self-taught. I can only handle so many of other's thoughts and innovations before I begin to cultivate aspirations to confer assessments of my own."
  10. "Not a bad player, either," he said as he rubbed his hands together, "He studies philosophy, you know. He indulges my company, which I enjoy, for I am also interested in his subjects; political science, psyche... Although I outmatch his knowledge on the majority of topics, even on subjects I'm deficiently versed in, because I can read German and French and he cannot."
  11. "He's very repetitive," he responded simply, "Not a particularly innovative thinker, though principally astute in handling elemental affairs."
  12. "Did he say that tree was mad?", he asked, pointing to the crooked cottonwood tree.
  13. Douglas waited for Ahote to arrive, smiling, then tossed him the scoring papers on a clipboard. "I rather like Quest," he began with a momentary point to the man in question, "Without a doubt, the most intelligent man in the commune. Well-educated, well-read, traveled, et cetera...", he turned to Ahote in a deliberate, inquisitive character, "Isn't that what he said?"
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