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Valucre

notmuch_23

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    624
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About notmuch_23

  • Rank
    Aficionado

Profile Information

  • Gender
    male
  • Location
    Milky Way galaxy
  • Interests
    electronics, arcade ticket games, forum roleplaying Corvus Belli Infinity, building wargame terrain
  • Occupation
    retail store bitch

Recent Profile Visitors

881 profile views
  1. notmuch_23

    I invoke the Right of Parlay! [OOC]

    In case anybody thinks that the bullet Aveline shot wouldn't do that much damage, here's a video of one hitting a block of ballistics gel. I didn't roll a die to see if any bad shit happened because the shot needed to go off. For all other shots though, I will be rolling on the firearm propellant instability table.
  2. notmuch_23

    I Invoke the Right of Parlay! [Quest]

    Before the meeting, Copperbeard took one look at Aveline's Barrett, and ordered her to take position on the highest point in Pirate Cove's maze of walkways and slapped-together "boxes", and of course, she did. When he climbs out of his much larger box that clearly has better-quality construction, Aveline follows him with her scope, paying attention to the surrounding area and people for any threats. Among those following and cheering for Copperbeard, one figure stands out. This person's body language and posture do not match those surrounding. It just doesn't look right. So Aveline puts her focus squarely on that figure, and finds that its focus is definitely on Copperbeard, and to her, its intentions seem hostile. Unfortunately, this person hugs the crowds of followers, and Aveline knows that a .50 BMG from this angle will kill at least three other people before breaking apart and loding energy in the third body. So all she can do for now is start combat breathing, take her scope to the next magnification level, make last-minute adjustments, and wait. As both Copperbeard and the figure pull away from the crowd, Aveline pulls the priming handle slightly to open the chamber and stick her right index finger in. The temperature-sensitive nerves fire neurons that send the "cold" message to ehr brain, confirming that there is indeed a round in the chamber. With a flick, the safety comes off, the figure retrieves some sort of concealed object, which Aveline assumes is a weapon, so she puts her point of aim, where her experience and calculations tell her it should be, squarely between the target's shoulders, and starts slowly squeezing the trigger. When the figure starts its attack, Aveline hits the point where the sear disengages. The firing pin strikes the lead azide primer, detonating it and igniting the rest of the nitrocellulose propellant in the brass casing. The expanding gasses shove the half-inch diameter lead bullet out of the barrel faster than the sound wave the shot generates, rolling through the humid, dense air, causing the water vapor behind the boat-tail bullet to condensate, making a slightly curved trail down to the assailant's spine. The bullet rips right through the fifth and sixth vertebrae, the neural tissue of the spine, grazes the left side of its heart, obliterates its left lung, punches a clean, half-inch hole through the dock plank right in front, and splashes down in the water, disintegrating as the bullet suddenly slams right into a fluid far more dense than air. The temporary wound cavity shreds its heart, left lung, descending aorta, and rib cage into chunky soup. *BOOOOOOOOOM* As it does so, the large rifle slams into Aveline's right shoulder very violently, a sensation she's gotten accustomed to, as the horrendous report reverberates through the cave. The earmuffs with the microphones that transmit anything but blasts, aren't enough to keep her ears from ringing, and the sound waves shakes all the mucous out of her sinuses and nose. Every single person in Pirate's Cove, and perhaps some people out, now know that the Pirate Lord Copperbeard has command of a very skilled sniper.
  3. notmuch_23

    I invoke the Right of Parlay! [OOC]

    Well, she'll need to be careful with that shot, since .50 BMG FMJ rounds have a propensity to overpenetrate flesh, and shanty walls, and walkways...
  4. notmuch_23

    I invoke the Right of Parlay! [OOC]

    Hey @evil, this is a diplomatic escort, not an assault from what I understand, If everything goes right, there shouldn't be any combat. Only if negotiations break down or some idiot prematurely initiates it will there be combat. Will Black Fist be that idiot?
  5. notmuch_23

    I Invoke the Right of Parlay! [Quest]

    There had been little in the way of description for this job, other than "guard a diplomatic meeting", but being bored and sick of tanning hides, she took it. Now though, she's a strange sight: she seems experienced, competent, knowledgeable, green, unqualified, and awkward at the exact same time. Is it because that she looks like a half-drow? Is it because she seems so distant from the rest of the crew? Or is it the fact that she's very well equipped for land-based combat, including very heavy body armor, yet is standing in a sea cave made into a pirate town? Yeah, it's that last one. At least her weapon choices are appropriate: a Barrett M82 for any long-range shooting, a Mossberg 590 for general use, M67 hand grenades which are devastating on the confines of watercraft, and her trusty Glock 17. As the two parties approach closer, Aveline raises her Barrett, only to use the scope to get a better view of the impending situation. The sails of the approaching vessel are down, the hull is barely making a wake, and at least one of the occupants on board seems to be more aristocratic, even though he's trying to hide it. This will be interesting...
  6. notmuch_23

    I invoke the Right of Parlay! [OOC]

    Don't know if I can advance things that much, but here goes...
  7. notmuch_23

    I invoke the Right of Parlay! [OOC]

    I'm pretty sure Aveline would take a merc job from either side, especially since she's sick and tired of prepping and tanning hides by now! if nothing else, she can provide sniper support for any security efforts.
  8. notmuch_23

    Relationship Between Valucre and Earth

    As far as I'm concerned, Valucre is in a separate dimension from Earth, and Gaia Prime. My two main characters were born on Earth, lived there some years, then the whole family took an interdimensional portal/anomaly/whatever to Gaia Prime, and lived there until a random portal brought Aveline to Taen. It would be reeeeally hard to fight an interdimensional war.
  9. notmuch_23

    Rise of Angels (Factions)

    When the bandits rush forward, Challara does not start spraying bullets. Instead she tucks behind the nearest cover, pulls the pin on a grenade and chucks it into the group. After it explodes, she pops up with her M60, but still does not spray lead: she fires in short bursts at each bandit, down or not. Of course, the bandits did not anticipate that this unknown, strange drow would be wielding this much firepower, especially not this well. Unlike in Totenborough where Challara was forced to hold the trigger down and chew through rounds to mow down the surge of Xer-Orians, she can use proper trigger dicipline here, quickly lining her iron sights on a target, then briefly squeezing the trigger for less than a second, mitigating muzzle climb and preserving ammunition. *pop-pop-pop*, *pop-pop-pop*, *pop-pop-pop-pop*, *pop-pop-pop*, *pop-pop-pop-pop-pop*... The .308 inch diameter bullets fly out of the muzzle towards the bandits with enough power to pierce many types of hard cover and defeat any soft armor as brass casings and steel belt links hit the ground.
  10. notmuch_23

    Rise of Angels

    Who still needs to post? it's been 13 days since the last one.
  11. notmuch_23

    What do you hate to see in a post?

    I honestly hate posts that are walls of text to describe something that could have been well written in at most, five sentences. Yes, a picture is worth a thousand words, but a word is also worth a thousand pictures.
  12. notmuch_23

    Rise of Angels

    I appreciate that.
  13. notmuch_23

    Rise of Angels

    I won't have any more reason to post until one of the teams needs help, so I'ma just ready an action for Challara to sprint to the outpost that gives a signal.
  14. notmuch_23

    Rise of Angels (Factions)

    "Yes suh," Challara responds, wondering what the hell this signal will be. In the meantime thoigh, she checks all her magazines, links all her M60 belts together, loads that really long belt into her M60, makes sure her Mossberg 590 is loaded and more shells are easy to access, and settles down for a very tense wait. But behind her, the refugees are talking. "A drow? Really?" "No, it's a drow with a machine gun!" "Well, they'd better fuck up those bandits, they killed half my family!"
  15. notmuch_23

    Rise of Angels (Factions)

    Challara looks at the map wordlessly, studying the three outposts' locations, but doesn't make a decision; every time she has in matters of combat, it's been a bad one. That, and her experiences have taught her to just follow orders and leave the thinking to her superiors. While Challara waits for the rest to decide what they're going to do, she drops her backpack, takes a knee, opens it, and starts gearing up for combat. First out is an Advanced Combat Helmet, followed by a Modular Tactical Vest, a full set of XSAPI plates (with a special "female-molded" front plate), more pouches (including a long one for M60 belts), M67 frag grenades, and some more ammo. Delibrately and proficiently, she pieces everything together, puts it all on, and now she looks far more like a modern soldier. If John, Jenn, and/or Anouk know as much about combat and tactics as they should, they'd probably either point Challara towards an outpost her firepower would be particularly destructive to, or even better, keep her back until one of the other assault teems needs assistance, then send Challara in to inflict heavy casualties as either a distraction or facilitation to the others.
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