"Count yourself lucky no one's put a bounty on your head."
NAME: Nirsim Camry
AGE: 31 years
DATE OF BIRTH: October 11th
CLASS: Ranger, Bounty Hunter
CURRENT OCCUPATION: Freelance Hunter, Mercenary, Sword-For-Hire, Adventurer etc.
HEIGHT: 5'7" / 170cm
WEIGHT: 132lbs / 60 kg
EYE COLOR: Hazel
HAIR COLOR/STYLE: Brown, tied into a high ponytail
SKIN COLOR: Tanned
BODY TYPE: Fit and toned
SCARS/MARKINGS: Two scars along the left side of her face, and over her left eye.
ADDITIONAL DETAILS: A birthmark on the back of her neck, in the shape of a "V".
CLOTHING, ARMOR & EQUIPMENT
CLOTHES & ARMOR:
A standard leather tunic over a red long-sleeved shirt. Leather bracers that extend over the back of her hands, cuffed leather boots over padded trousers, and a tawny colored cape with a hood. The cape has a metal clasp over the left side of her chest. There is also a utility belt hanging from her hip.
Weighs 18lbs, made of oak wood with metal embellishments.
When not in use, it is hung over Nirsim's back.
The crossbow bolts are in a quiver hung securely from the utility belt.
Weighs around 1lb, made of stainless steel.
When not in use, sheathed on the utility belt.
Sabertooth Necklace of The Hunt - A rope necklace lined with canine teeth that when worn gives the wearer a boosted intuition when searching for something/someone.
ABILITIES, TRAITS & PERSONALITY
None. Nirsim is a human with no racial or innate magical abilities.
Serious, Brooding, Skilled.
MORAL ALIGNMENT: Neutral Good
BACKGROUND & HISTORY
Nirsim Camry had spent her adult years almost entirely as a bounty hunter. When she was in her teenagehood, she began to show a lack of faith in both wrongdoers and the justice system in her hometown. Her father was a Lieutenant of the Guard there, but no matter how much Nirsim voiced her opinion of how poorly the Guard dealt with hunting down criminals, there was nothing her father could do about it without angering the Captain.
On the eve of her 15th birthday, Nirsim’s father offered to train her in combat. He hoped that she would join the Guard and someday make it better at catching criminals. She readily accepted, but with a different plan in mind.
As she trained, she found a liking in the Heavy Crossbow. She practiced shooting with it more than any other form of training, letting her develop a very sharp eye.
After she turned 20, Nirsim refused to join the Guard, disappointing her father a great deal. They argued ferociously before he left the house to cool off. He did not return that night.
Worried for her father, Nirsim went out the next morning to find him floating in the river just outside of town, murdered. Furious, vengeful, and deeply sorrowed, Nirsim demanded that the Captain immediately get on the case. The Captain told her he will get to it when he can, but that would not be soon enough for her. She made a scene of it before leaving.
Three nights later, Nirsim was attacked. She took down the attacker to discover him to be a member of the Guard, disguised as an assassin. This was the moment it dawned on her that she had to do things herself.
Immediately she raided the Guard, but despite there being enough evidence of the Captain being corrupt, the Captain himself had fled when he learned Nirsim was coming for him.
After 3 months, she finally captured him and dragged him to his higher ups, and she was very satisfied with his sentencing. Nirsim was about to go home when she remembered the thrill of hunting him down. She didn’t want to let go of it just yet. So she became a bounty hunter.
After several years, Nirsim found that new bounties weren’t being posted often enough. She considered a career change, to something similar in protecting the good and fending off the bad. So she became a mercenary. But a very picky one.
Most of her contractors were simple, good folk, who needed protection on their journeys or a strong hand in physical labor. This type of work she easily agreed to complete.
But for those who hired her to help participate in illegal affairs, she would “turn traitor” and hand them to the authorities, with no remorse for the evil swine whatsoever.
To this day she remains a mercenary, but a good-hearted one.