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Off Topic

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Off Topic last won the day on September 12 2017

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About Off Topic

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    Subliminal Sayn't
  • Birthday 07/06/2014

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    I'm invents-able

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  1. a45eb4d1680b0a2f.gif  You're getting good  a45eb4d1680b0a2f.gif 

    1. Show previous comments  1 more
    2. Off Topic

      Off Topic

      Keep it up and you could easily be creative for a living 😏

      Around-ish, I've been getting hired for really cool projects and keeping myself pretty occupied trying to make it happen for myself, but I'd always be around for you in particular if any help is needed -- your media is coming along very nicely without any help though! Incorporating it with RPing is tricking your brain into practicing, the hardest part about practicing tends to be a lack of content to practice with but fiction is a never-ending wellspring for that. You'd be unstoppable if your coding were just as sharp, there are plenty of artists and programmers but hardly any who have both.

      I haven't forgotten we're supposed to do stuff together either 😏 Just thought I'd drop a compliment to how much you're improving (and do so out of character)

    3. Csl

      Csl

      I wish. Still have a few years of school to push through but I've already gotten a few commissions from Val :D

      Your work is amazing as always.

      Quote

      Incorporating it with RPing is tricking your brain into practicing, the hardest part about practicing tends to be a lack of content to practice with but fiction is a never-ending wellspring for that

      Absolutely this! For now I'm sticking to digital art and figuring out what I can do with Val-enabled HTML. That ARG phase a while back gave me lots of ideas on what the editor could support.

      I have two sub-boards in Terrenus now so my focus is making those places sustainable activity-wise before school starts next month but absolutely hit me up when you're free(er)

    4. jaistlyn

      jaistlyn

      @Csl if you’re ever wanting to get into doing art in the tech field or the tech field in general, let me know if you have any questions! I’m in the industry and think I know a bit. 

      I’m thinking of building the Yh’mi bestiary on a website with better search filters etc (it doesn’t really work well on the forum), but I didn’t manage to find the time yet. Perhaps July would bring more time (I hope)!

      I’m also learning digital painting! Decided that I’ve done enough envying of people who can draw and I wanna be decent at it one day💪 So we’re all along similar paths hahaha 

  2. Part 1


    The Bear surged forth a forceful bore,

    and lo' the island was yours no more.

    Yet The King did point to homeward shore,

    And The Holy avenged your plight afore.

    Now you toil on this, the thriving moor,

    As The Bear, The King, and The Holy war.


    Where am I ?

  3. @susitsu I've already been called out as being @Grand Mainframe on about 5 occasions lol. I wouldn't have the time to be this one too, promise. I also hear Gods, will do cleaner audio later.
  4. Not very well on my lunchbreak, but sure, I do a lot of audio work:
  5. In my opinion the orbs of the second page look identical to gradient banding -- happens when you attempt a large color profile with high contrast in rasterized images and is a common byproduct, and that might not look like many colors but if you take a microscope to it you can find hundreds of hues and shades. It looks like the result of a raster filter on a stroke for outline/glow, when you stack multiple effect filters together or use online tools that do so you'll get a lot of artifacts like this as the stroke paths overlap (clearly visible here). If it weren't for the obvious effect deformities in the smaller characters too I'd say that there's a chance it might be intentional, but given the entire graphic as a whole, I sincerely doubt the orbs were intentional. In my early days of doing graphics I used a lot of online and mobile apps to help me and would produce artifacts like this all the time, but that doesn't mean they weren't aware of the banding and didn't include it retroactively. I second this! I'd imagine the line towards the end is "for in Gaianism the truth does not lie" but it honestly looks like "in Gaianism the troll dorsle" to me. I can reverse engineer the audio if it would help.
  6. Off Topic

    Outreach Team AMA

    Am I being tagged for thoughts on the technical aspect or on the interior logic? On the technical side, it'd be trivial to launch an exterior site freely hosted through netlify with a custom domain, which can be as cheap as $20 total. I think that any system on a digital medium should be as close to fully automated as possible though and this shouldn't require manual labor to any degree because people tire but machines never will -- if the ledger exists as a surface level JSON on this site, you can use async fetch() API to constantly update the external site, and you could create the Bank of Valucre as a PHP bot here that can be tagged to initiate a trade, which would reply and tag the participants while also acting as a timestamp and receipt of transaction. Human oversight should only be conceptual, actual busywork should be tireless and mechanical. This also shouldn't be accessible (edit-wise) as a communal spreadsheet in my opinion. On the logical side, I'm not sure I agree that a currency system should have any bearing on (exisiting) reputation points for a number of reasons, and if this is to be trialed, I'd prefer it to be from a clean slate on all sides. For one, current reputation points were grandfathered in from a legacy model of positive/negative rep which wasn't 1:1 -- you might look at my reputation and think I have over 3 likes per post, but at least half were carried over from a system where the person giving you rep would have an exponential snowball effect on yours. For example when I was a newbie, I had around 200 points and got in a scuffle with already-oldie at the time Rob, who had thousands. I neg-repped him and it decreased his points by a few, he noticed and neg-repped me in return and it took me from 200 to a soul-crushing 10 total. The reason my score here is so large is because Carlos always had the highest number of points and was constantly giving me reputation. But also, reputation isn't an indication of communal effect in any IC sense. This has been touched on before but only in the sense of which board -- I'd argue that the board doesn't matter and that the literal act of giving a reaction is always OOC, even inside canon threads. The fact the others participating "like" or approve the post could be for any number of reasons that don't directly translate to literary or storytelling value -- I tend to get likes because my style is very visual and flashy but that doesn't mean I'm actually contributing to the current story in any meaningful way, which it probably should if these points will directly correlate to ownership, authority, canon artifact holding, and tokens of authenticity. I think a unified, universal currency system would be good and useful and engaging, but that this is such a loosely defined game that it may be hard to actually work out details of how it could be integrated to match both casual and harcore interest, along with leveraging new and old users. If this means my Daily Weekly account gets to buy an attack helicopter and orbital canon and I get to go around threatening people and causing an administrative ruckus because I feel my paid-for items are better than your non-paid-for ones in a fight though, it could cause quite a few issues.
  7. ImmenseUntidyAsianconstablebutterfly-siz

    1. Show previous comments  1 more
    2. Off Topic

      Off Topic

      VacantEvilArcticfox-size_restricted.gif

      It looks very good though.

      I still have the same number, and I still play my violin.

    3. Ampersand

      Ampersand

      Time for a heart two heart, Mr. Eye -- ooh you had four ?, I missed one in my reference and as for numbers...they may be missing.

      Test text? 

    4. Off Topic
  8. Check your Hangouts, I might have found a security issue

    1. supernal

      supernal

      Thanks for the heads up!

  9. Hi! It'a great to see you active again. Wanna collab on things? ?

    1. Off Topic

      Off Topic

      Hey! I may be back relatively soon, I'm focusing on development only at the moment.

      I can now make fully interactive HTML/CSS/Javascript games, fully interactive animations, desktop apps (and am looking to revamp the world maps to be fully interactive), puzzles and more -- I've been very busy learning how to be inventsable.

    2. Csl

      Csl

      That's so cool! Are you reachable on Discord or do you still mainly use your Skype?

  10. Cool thread! Here's the most updated form of that Universal Herbalism mechanic via Google Sheets. You're free to use as little or much or all of it as you like.
  11. I was listening to some of the stuff you did for the DW (as well as looking at some of the graphics). I don't think I've ever said you, but you've created some really wonderful and amazing stuff.

  12. How's it all coming, traveler?

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