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Voting has reset for the month of August. Valucre is in the top 10 but we aim for the top 3 for maximum visibility when people land on the home page of the topsite. If you want to help new members discover Valucre, vote for us daily.

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    • supernal

      Vote for Valucre [August]   05/16/2017

      Voting for the month of August is open on TopRPSites! Vote for Valucre daily and help new members searching for a place to roleplay discover the same joys you have in Valucre. You can vote daily, so make voting for Valucre a habit. Discussion thread
    • supernal

      Poachers and spammers   08/18/2017

      Please report anyone that tries to use Valucre to get you to go to another RP site.  Since Valucre started getting popular people have tried to piggyback on Valucre's success. Once, the admin of another site made a fake account and spammed 50 members at a time in mass PMs, trash-talking Valucre and linking to their own. Another time, the admin of a different RP site just pretended to be me by name to convince people I had made that site too. There are more examples than it's worth getting into. The point is to remind our members that anyone linking to other RP sites is infringing on Valucre's Code of Conduct.


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About jaistlyn

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  1. A Rip Between Worlds [Precursor]

    Wyn laughed at himself for forgetting that Aziza was literal with words. She was learning the language so fast that sometimes, it was hard to remember that she was still a beginner at it. "No, I didn't mean that the drawings say 'shoot me'," he explained. "See that thing shaped almost like an eye? I thought that it might be a clue-" The ancient words moved again, expanding from the doorway like hundreds of thousands of bugs clamouring from a crevice. The thought made Wyn's skin crawl. "Yeah. Uhm, Wyn. Did the wall not like me saying I want to hit it?" "I don't know," Wyn's voice was tight with tension. "Maybe it doesn't like us very much at all?" The ground shook more violently under them, like the cave was about to collapse. "Look out!" He shoved the girl out of the way as a large boulder crashed down, the impact throwing him to the ground. He coughed as debris rained down. "Aziza!" he climbed to his feet and scanned around frantically for his partner. The flashlight had dropped, its beam bouncing around wildly with every vibration. The light skimmed past a flash of red - Aziza's scarf. Wyn wasted no time in sprinting towards it. "Let's get out of here!" he yelled above the deafening sound of cracking rocks. Snatching up the torch, he pointed it towards the way they had came. It was too late. As Wyn watched helplessly, rocks tumbled over the tunnel exit, trapping them in. He jumped back just in time as another jagged rock landed where he had been standing. There was only one thing to try now. He turned back towards the doorway outlined by the hieroglyphs. Chanting a spell to steady his aim, he nocked an arrow to his crossbow, then released it. The arrow pierced the eye on top of the door straight at its center. It started glowing blue, faintly at first, then growing in intensity. The illumination spread down the hieroglyphs decorating the frame of the doorway, then flowed outwards to the walls on all sides, until the two adventurers were lit by an eerie, cold light. With the painful groan of stone against stone that had laid inert for thousands of years, the doorway grinded open.
  2. Taen & Yh'mi - When Two Boards Collide

    We've not started yet, planning to start this weekend.
  3. Taen & Yh'mi - When Two Boards Collide

    Yeah, now Yh'mi has 6 and Taen has 5, we're hoping to balance it out on the Taen side!
  4. OOC: A series of unfortunate effects

    We're proceeding in small teams anyway, so the others can just disappear into the mist
  5. A new land ( survivors destination:High rock)

    As Haggard called for them to stop, Markus scanned around for anyone who might need a hand in finishing up their tasks. The guards were impatient with them, but yet would be infuriated by a job haphazardly left behind - they always had some kind of excuse to blame them. And it was not as if the slaves could do anything about it. The guards were the ones with the weapons and the resources. Anyone who didn't obey would be starved, or worse still, beaten up. "Let me help you with that," he said to a young lad, who was struggling to pull his plank in place. After the job was done, he wiped his hands on his shirt and clapped the lad on his back. "Well, the guards seem up for a chance game. Shall we choose the same number?" Markus noticed the figure walking away from them, a strange man in a mask. Who was that person? He wasn't a guard or a slave. There was no mention of anyone else coming out here with them. "I'll just go with the random number six," he turned back and chose his 'box'.
  6. So, I'm not dead... yet.

    double0pi!!!! We had a couple of really good RPs times back then! Those of us who played together in the Tavern of Legends will always have a special place in my heart, haha. No problem caused at all, just glad you're doing good now! Welcome back!
  7. OOC: A series of unfortunate effects

    Ok! Scrap the 'three of us in a team plan' then, let's see how this proceeds organically! @PandaHat jaistlyn SabersFire Maverick
  8. Taen & Yh'mi - When Two Boards Collide

    *Epicness intensifies*
  9. OOC: A series of unfortunate effects

    @SabersFire @PandaHat Ok! looks like it's the three of us! Three's a good number too. Our three characters can band up and traverse the Saevion territory together, that would easily explain us the 'disappearance' of the rest of the characters. Panda, you're up then! For everyone else, let us know whenever you wanna join back in!
  10. Taen & Yh'mi - When Two Boards Collide

    Speaking for Yh'mi - you don't need to have one right now, but when no more responses are coming in, I'll have an OOC, and then a sheet will be needed. This is just because instead of starting with the tavern meet and greet as usual, I'll be jumping straight into the action - keeping things tight and fast, because we have a lot to accomplish in ~50 posts! So it'll be good for players to have a reference to character appearances, basic personality and background etc.