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Sigil Warden

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  1. Sigil Warden

    Fatal Seduction S2.

    An intermission of what passed for silence in the small lounge intervened, the rogue cautiously straightening to standing in the dark. She couldn't find words to reply to the man's outrageous confession - it brought absolutely no balm to the mortal terror that had been gripping her a moment prior, and it washed over her so quickly she was still trying to process just what exactly had just happened. So instead she feigned a fumbling in the darkness to reach the fader switch on the nearby wall, even though she could see it perfectly well, and gradually restored the recessed lighting to the small room, a look of incredulity still frozen on her face. Then, as if a ton of bricks weighed on her shoulders toppled and slid off all at once, her neck slumped in relief, and laughter chimed from her chest. Her hand rose questioningly to her cheek, as she looked up at him, still laughing with an expression that read mostly as "Are you serious?!". Trying to stifle it with her fist did nothing - the chuckling continued to rise unbidden at the absurdity of it all. The famed crime boss Ryker Albrecht confessing his infatuation with her like some breathless schoolboy at a dance. She had to take a seat - it was all she could do to keep the tone from rolling into outright mockery as she gripped the leather armrest and let the giggling fits pass. Only when she had taken a deep breath did she look back up at him, her mouth still twisted into a grin she couldn't suppress, constantly threatening to break back into hiccuping laughter. "O-okay, Mister Albrecht. Ryker. I guess that puts us first name ba... basis. Ahem." The thief had to stop to prevent herself from giggling again. "It's really uh... sweet of you to say that, but you really scared the hell out of me. I don't know how I feel about my boss... crushing on me." Her smile drooped a bit, the coping mechanism of mirth finally starting to slip away, as she realized that she couldn't simply let him down easy and take her leave like he had suggested. Her mission required her to stay, and record episodes just like the one that was currently transpiring. While there was nothing overtly criminal about this particular action, it did paint the man as extremely brash... and also, judging from his face, quite high. This could be manipulated... as could, she realized, his fancy of her. That part made her heart sink a little. Increased favor was a double-edged sword that brought more confidence, but also more scrutiny. She'd almost outed herself just now with her acrobatics - how might she slip up later if he was always watching her? So naturally, she said something entirely the opposite of her feelings. "Maybe I'm in the wrong position then if you're going to steal me away from your customers, Mi - Ryker. I don't want to be the employee that makes you drive away the people paying the rent. I'm not petty, I will stay - I just want to feel safe, and right now..." She fixed him with a strangely distant and yet vulnerable look with her smoky eyes. "...I don't feel safe at all." @Better Than Gore
  2. Sigil Warden

    Fatal Seduction S2.

    The near-absolute dark and pounding bass line made the sudden intrusion absolutely and terrifyingly surprising. The resulting reactions were equally violent, but couldn't have differed more between client and girl. A high-pitched scream rent the air, peaking over the music for a brief moment as Unity vaulted off the customer reflexively, her powerful legs throwing her into a tumbling cartwheel that landed her in a poised crouch in the corner. Her lenses immediately auto-corrected for the contrast in lighting pouring in from the doorway, recognizing the silhouette of Ryker instantly... and also the growing dark spot seeping across the customer's pants as his shriek died in his throat. Adrenaline surged in her veins, and her muscles tensed, not knowing if the drugged up bastard was here to visit violence on her... but certain that her impulsive movement was... not typical of any kind of exotic dancer, no matter how flexible or gymnastic they might be. If the jig was up this goddamn quickly, there would be blood, and lots of it. Black polished nails twitched silently in the air, ready to fight the moment the fucker so much as flinched in her direction. She cursed herself now for having smeared herself in glow-in-the-dark paint... he'd have no issue seeing exactly where she was - all he had to due was follow the bobbing trails of her pasties. Instead, the boss, whom to the customer must still have looked just like the spectre of death looming in from the bright light of the hallway, directed his ire entirely at the poor fucker frozen on the couch. Stammering and swearing, the guy realized Ryker wasn't kidding, and at this point was more than willing to hand over the rest of his cash just to be allowed to leave. A vibrant array of colorful epithets streamed from his mouth the whole way out, leaving Unity still crouched and tensed in the corner by the end of the couch. Her characteristically soft voice could barely strain over the unemotional track that continued to fill the room. "What the hell?!" @Better Than Gore
  3. Sigil Warden

    Fatal Seduction S2.

    At first, the slender thief was barely cognizant of the voices around her - a thick auditory fog seemed to separate her from the thronging adoration surrounding her. Still flushed with the thrill of her performance, she straightened, 'collapsing' away her batons so that she could sweep her tips together quickly with the sole of her platforms. Halfway through this process, she remembered she wasn't wearing pants anymore, and stiffened, her cheeks reddening even more as she realized she'd been bending over multiple times to pull the money together. Covering herself with her discarded jacket, she spared the sizeable pile a sad glance - it was a shame it would be added to a mutual pool. Although she barely recognized some of the denominations present, it was a hefty amount. What finally brought her back into the present was a particularly brash young fellow stuffing a fistfull of bills directly down the front of her mesh shirt, giving her a third boob comprised entirely of... money. Unity looked down at the offering between her breasts with a sort of puzzled bemusement, then up at the sweaty dude, and realized the guy had about 5 guys getting ready to dogpile him if she took his offer. Pre-empting a massive brawl over something she'd not even been paying attention to, she hopped down off the stage gracefully, interposing her pretty self between the posse and the client, giving a brief wink. "Sorry lads, I'm taking his offer. I'll be around later for more, don't worry your handsome heads." She gave the youth that had stretched her mesh shirt a swat on the rear, taking care to keep her legs closed as much as possible as she navigated the club behind him. "Find a booth you like, love, I'm going to go pull on my spare skirt real quick." She let him wander off towards the private studios, before flitting off to retrieve her bag from behind the DJ's setup. Unity gave him a shy, apologetic smile as she shimmied quickly into the tiny garment that barely restored her modesty, and shrugged. "Normally I'd find a room but I figure it goes on and off easily enough, heh. Thank you for nailing the timings, I... actually had fun up there. I think. I think that's the sensation I am feeling." She giggled, and was off again, chasing down this generous tipster. The thief couldn't back down now, maintaining her cover would require her to demonstrate willingness to work without being told. Not to mention... her heart was still beating out of her chest with the audacity of what she had just done a few minutes ago, and she wasn't entirely sure she could say she hadn't genuinely liked it. Unity found the man already settled in to a partitioned lounge, his fist down the front of his trousers. She suppressed the urge to laugh - did he even need her there if that's how revved up the dude was? Besides, it wasn't like she was going to help him with that - if anything, quite the opposite. Exotic dancers were purveyors of flustering, not satisfaction. Keeping her eyes on him, she blew aside her single black bang that always hung into her face, and fished up the wad of cash he'd given her, depositing it on a side table, 'ere she sauntered over to him seductively, crossing her legs at the ankle in a catwalk that far outdid her usual streetside strut. It was, of course, all about indulging his fantasy. She cocked her hip out, stopping in front of him, gracing him with a brief smile. "Shall I get a bit more hands-on then, sir?" The question was largely rhetorical - the customer managed only a mute nod. Unity met it with one of her own, and sidled forward, pinning him to the leather couch as her knees hemmed him in at the waist and she settled into the man's lap just a hair away from full contact. The lounge music here was languid, easy, not really any particular track but some looped mix, but Unity didn't care to change it. Instead, she dimmed the lights down to near-darkness, letting the outline of her glow-painted skin trace the suggestion of her shape in the air as she undulated just out of reach. @Better Than Gore
  4. Sigil Warden

    Fatal Seduction S2.

    Shit. Thrown right into the maw of the shark tank, Unity froze up again as she felt what must have been every pair of eyes in the establishment swivel to face her like a turret, their curious gazes boring into her side and back like a powered auger. Her hands balled into fists, eyes growing wide as the place spun around her, suddenly overcome with vertigo and nausea. In that moment, she realized she really, really didn't want to be here... especially not dressed like this. With a lost, dilated look, she stared blankly at the stage and strobing lights, a few seconds stretching into multiple eternities of anxiety, the urge to cry and the need to flee vying with each other for dominance - until a gentle hand ran down her back, stilling her tensed muscles, loosening them and slackening her brow. A potent cocktail of mood stabilizers deployed directly into her nervous system, lifting her from the icy grip of fear into an aetherial far dimension, where she felt what might have been close to joy. Or maybe that was just her confusing relief with happiness. A practiced ease released her from her stage-fright, her tall heels rolling her hips into time with her song as she ascended the few stairs to the dais. Already, the dimmed lights and brief strobes shrouded her body in mystery, the silhouette broken only by the taut stretch of mesh over a perky chest and thick, fit rear. She'd ran blackglow through her frosty tips, lending her cropped hair an almost angel like halo under the UV backlights. I guess its time... to dance. An easy toss of the hair... a lean back onto the pole to bob her head easily to the thrum of the beat that both lit the senses and evoked primal emotions, letting the slow buildup move her body the ways that felt right. The rational part of her practice forgotten, she began to shift side to side with one hand back up against the metal, widening her stance with each rock of her hips to show off her toned legs. Strapped into 8 inch platforms, under normal circumstances the agile thief would have been hard pressed to do more than a basic strut in them, but this music had crawled into her ear and it moved her with a sensuality she'd only dreamed of sober. Her cropped little jacket, whose hem had barely cleared the base of her bust, came off almost immediately, revealing two glow in the dark circles under the black mesh of her shirt, bouncing along with her every move. The bright pasties winked at her audience, jiggling on each breast, as she spun abruptly on the ball of her foot and embraced the pole between them, dragging herself suggestively over the cool aluminum, sighing loudly with the kind of need that made every man in the room stiffen instantly. But the music was picking up, and she stalked out in front of the rotating pole now, her shoes drumming the podium in time to the bass, and waited for the brief voice sample that was the only warning to the drop. With abandon, in double time, she moved both erratically and yet with definite purpose, her legs always posing just right after a kick for a pigeon toed, suggestive forward lean or toss of the head, her arms lancing out only to run her fingers indulgently over her body a moment later, throwing out small beads of sweat as she did so. Intense heat radiated from her, as if with fever - a perfect euphoria that soaked her through. Yellow hardlight batons blossomed in her hands, though in the dark it seemed like she had pulled them from the tiny pockets of her booty shorts, and in a blur of neon they carved arcs of light around her writhing form. Some melody beyond the blasting, echoing bass overlaid itself, only in Unity's imagination, timing her erotic contortions into superposition over this simplistic baseline. Like a master ravebunny, she wove a tapestry of light around her in trails of white and yellow, her teasing flesh only visible in the briefest flash of a strobe above. But they wanted to see more than silhouette. She'd cut the little black jeans ahead of time - with a single wrench they tore off, baring her properly... allowing the shapely thief to release an ampoule of UV sensitive paint with a clench of her pelvic floor. Like an exclamation of climactic finality, it splattered out over the stage in a staggered dribble , licking across her thighs on its way down. Fingers trembling with exertion, she slumped back against the pole, dragging the glowing liquid up over the curve of her hips and up her sides, smearing it up over her bust and streaking it out in fading trails into the hollow of her neck with suggestive moans and splayed hands that pawed at her own body. When the music faded out and the lights slowly raised back to normal, all that was left was the sweat-drenched, slightly disheveled girl squatting at the base of the pole, the batons crossed between her legs, breasts heaving with labored breaths. However... she was smiling... a smile that quickly broadened into a shudder and a broad grin. She'd done it.... she'd actually done it. @Better Than Gore
  5. Sigil Warden

    Fatal Seduction S2.

    What little practice Unity had managed to get in between the interview and the call had been... mediocre at best. Her employers had been surprisingly unhelpful in this regard - though perhaps she should not have been, given that this was not only a task of ill-repute but also what surely could be seen as a redemption arc. She would have to figure this one out on her own. So she'd posed questions to actual dancers, trying to word them in a manner that made her look like an eager newbie and not, in fact, a clandestine agent. They'd given a lot of conflicting advice, and no small number of anecdotes about guys being grabby which Unity had assumed came with the territory and really wasn't factoring into the whole matter. She had meds to deal with groping hands, but she did not have meds to make her better at working a pole. Finally, one girl gave her an idea she could work with. Eschew the pole almost entirely - and do a dance routine closer to a rave. With sufficiently insufficient clothing and no small amount of glow-in-the-dark paint, the brief flashes of flesh in the strobe lights would be as good a tease as any sensual pole-work... and she didn't quite feel crass enough to go straight to talentless booty-shaking either. Unity had a nice behind but... clapping it like a seal was just abhorrent even to her sensibilities. Besides, it would let her use some of her actual talents in a way that wouldn't arouse suspicion. Thus, armed with an upbeat track on vinyl that had cost a hefty dime, and an outfit heavy on the mesh and zippers and little else, the thief found herself once again greeting the bouncer at the door. This time though, they let her straight in... the boss was expecting her. Fantastic. She was on time, but Unity hoped she'd have time to steel herself... maybe rehearse a bit beforehand? First things first though... she needed to hand this disc off to the DJ and AV guy so they'd know what was up. Fleeting around the edge of the place behind the bar island, she bee-lined to the head-bopping dude in sunglasses next to the turntable, hoping to avoid talking to anyone before she managed to tell him what she had in mind. @Better Than Gore
  6. Sigil Warden

    The Tournament of Reverie (T1e)

    Nice copy pasted note section there bud XD
  7. Sigil Warden

    Fatal Seduction.

    The girl stooped to retrieve her discarded top from the floor, carefully tying herself back into the bikini while she listened, sensing that the interview was coming to an end. She left the coat lying neatly on the desk, leaning against it with her hip as she looked at Ryker, exhaling a brief laugh at his question. "Oh, that. I'd just bought a new phone and had to change the number. One sec, I've still not quite remembered it..." She slipped her fingers into the band of her little beltskirt, and pulled out what looked like a lighter - a small chrome case. But the device was far more interesting that that. With a pinch of her fingers on some hidden catch, the frame slid open lengthwise into the more familiar outline of a smartphone, generating a screen of light amber hardlight that she tapped at expertly with her thumbnail. The thing looked high-tech as hell, and expensive to boot... a toy the likes of which only the supremely wealthy or someone on the cutting edge of development might have. She pulled up her number on it for him, turning the illuminated screen towards him with a flick of her wrist so that he could take it down. "It's nice to hear you give your girls a chance to succeed, Mr. Albrecht. I can start sometime this week if you'd like..." Unity looked around her, re-evaluating the scenery one last time, before turning back to face Ryker with a soft smile. "I only have two questions - Will I be collecting my own tips? And do you have a theme you'd like me to keep for my outfits?"
  8. Sigil Warden

    Fatal Seduction.

    Playing with the fur on the coat helped ease the difficulty of meeting his eyes, turning her reticence of addressing him directly into a more endearing feminine coyness. She shrugged lightly at his question, gracing its straightforwardness with her own. "The boys are always watching me as I walk by... figured I'd might as well make them pay for the pleasure of looking. Beyond that, I... dunno. Never finished school." Well, that last part was somewhat true. Her schooling on her homeplane, a place and time that seemed an entire lifetime ago, already lost in myth, had been extremely focused on skill-based instruction. Unity was an amazing thief, and a decent flirt and lover, but not much else. She knew how to read and write, but only the common tongue of where she had come from. Even though her speech to Marcus was without error, it still tinged lightly with her exotic accent, something that even the magical baubles and wetware upgrades could not entirely erase. Likewise, her basic mathematics had been upgraded in speed by the chips in her frontal lobe, but not in their breadth. Simple geometry was about as complex as it came. This was a woman that survived on wit, wisdom, and intuition. "I heard about Fatal Seduction when a friend who comes here sometimes on the open bar nights told me while extremely drunk that I was prettier than any of the girls here, and that if I came here they'd fall dead at the sight. He found it very funny - I just locked him in the bathroom til he sobered up. The name stuck in my mind though, so here I am, I guess."
  9. Sigil Warden

    Fatal Seduction.

    Unity froze on command, even her breath caught mid-inhalation at his instruction... not daring to relax in the face of the instruction. Abrupt as it was, she could sense purpose behind it... a brazen purpose that unfolded just at the edge of her peripheral vision. With her head leaned back, her hands caught up in her frosty locks, the girl looked like she was indulging his fantasy, presenting herself as a tableau of pleasures physical and chemical. In reality, however, her eyes closed in bitterness, unable to turn the camera on the evidence being brazenly scattered over the swell of her chest, and aghast at the indignity of it all. Her jaw set grimly, resisting the urge to shudder with all her might, as his nostril crudely smeared the stimulant down the curve of her left breast. His finger scraping the remainder away was the cherry on top, and her own nose flared briefly in disgust... a detail she hoped he'd not notice in his immediate high. Of course, it just made him all the more manic. The shapely thief had hardly relaxed her neck back down to look at him and worked out the kink in it with a roll of her shoulder, than he scooped her up to seat her on the desk. Instinctively, she caught him by the lapel to avoid falling backward... and instantly regretted it. Now he'd think she was into him. A brief frown tugged at the corners of her mouth, but by the time Ryker tossed her the coat she'd turned it back to a pleasant smile that did not reach up to her eyes. She caught the heavy coat easily, cradling it across her midsection to cover herself from him, but did not deign to put it on. No amount of warmth was going to still her imperceptible trembling. Instead, she turned to look at him with a slight cock of the head, and shrugged lightly. "Like what?"
  10. Sigil Warden

    The Tournament of Reverie (T1e)

    I have some further questions about this but I am too tired atm to formulate them, so, til tomorrow.
  11. Sigil Warden

    The Tournament of Reverie (T1e)

    "This works similarly to how a magnet of negative charge will stop a magnet of positive charge from approaching" But... that's not how magnets work. Opposing poles attract.... And that's just the first ability! Oh noooooo...
  12. Sigil Warden

    The Tournament of Reverie (T1e)

    " Element Nega-Ergokinesis" Stop making up words you silly goose.
  13. Sigil Warden

    The Tournament of Reverie (T1e)

    Not a Valucre regular, so my opinion is to be taken with a grain of salt, but I'd say using established story characters from a given franchise is probably frowned upon. Beyond that, the abilities are very vague and could either be impossible to challenge (I'm going to imagine that 5 instant charges of haste makes him move at like Mach 3 because anime) or completely ignorable based purely on how closely the opponent decides they want to adhere to the number values of damage potential. Basically, it looks like you are trying to cheese the system by frontloading a bunch of physical buffs that have no cast time, but by not putting any innate DP into them you intend to make them seem balanced. I for one, would counter this by simply referencing Atraxy's rule that every attack needs to have a reaction window available, and spear you through the throat with a quickdraw as you sped up to fighter jet speeds. My 2 cents.
  14. Sigil Warden

    The Tournament of Reverie (T1e)

    As far as win-loss record or what the most commons types of attacks were and their average or mean damage?
  15. Sigil Warden

    The Tournament of Reverie (T1e)

    Presumably taking the PDP can be avoided in various ways, like stop drop and rolling out of being on fire or what have you.
  16. Sigil Warden

    The Tournament of Reverie (T1e)

    It's not "This might snowball." it's "This will immediately become an insurmountable obstacle." Allowing only the winners to restock their ability uses immediately places them in a position to obliterate their depleted opponent. The only way that would work is if you made all the winners fight each other every other round, so strong is fighting strong, but we don't have enough people to do that.
  17. Sigil Warden

    Fatal Seduction.

    The rogue steadied her breath by exhaling through her nose, slumping her shoulders a bit at his words. Of course he wanted her to continue. She hoped he'd not see the flush tinging her cheeks as she adjusted herself into his lap, splaying out her thighs to either side of his waist. With her weight properly supported and her heels pinned up over his knees at the ankle, a simple lean forward would put his chiseled face directly into her bosom, but she wasn't going to go there just yet. Unity was no dancer, but she could at least follow a beat, so instead of continuing her forward grinding into him, she let her hips settle into a lateral sashay, syncopating a secondary rhythm with a double shake of her bum to the right or the left as the calypso percussion inspired her. Hopefully that would suffice as variation enough while she steeled herself to... reveal herself in front of this complete stranger. Granted, it would not be the first time she'd used her body to seduce a man, nor likely the last, but the context of it nonetheless made her face burn with shame. She did not feel any control here, nor was there the strange dreadful reassurance that the certainty of being forced might have brought. There was only anxiety-laden limbo. If it weren't for the powerful cocktail of mood stabilizer floating around in her nervous system, she would have been shaking uncontrollably. Instead, she lazily reached up behind her, and with a deft tug of her bikini ties, let the already tiny garment fall away to the floor with an elegant flourish of her right hand. She had the presence of mind to keep her chest covered briefly with her left arm, popping and grinding on him teasingly until at last she pulled her arms up and away, stretching backwards. With her back arched, she traced manicured fingers along the length of her lofted arm, pushing out her bosom for his enjoyment. Unfortunately, she'd not been able to keep his gaze any longer - Unity hid her mortification behind the seductive fall of her black bangs, turning her head this way and that as she writhed atop the mob boss and hoped it was to his liking. @Better Than Gore
  18. Sigil Warden

    Fatal Seduction.

    A little shiver ran down the woman's spine at the gesture, an acute reminder that regardless of her looks if she couldn't dance, that would be the end of it all. Stopped before she began. Her shoulders stiffened as the music began to play, but as the slow rolling beat filled the little lounge-turned-office, they slumped back into relaxation. She could work a slow beat her own way... and the rush of mood stabilizers helped as it trickled into her brain stem, steadying her breath. She gave Ryker a soft smile, and with a flutter of her mascara-caked eyelashes, settled her hips into a sway to match the song's ebb and flow. Unity stalked her way past his desk, ostensibly en route to the little stage platform, but she paused in her catwalk, spinning elegantly on her forward toe to face him. Maybe this wasn't so hard after all. Leaning down, she palmed the surface of the desk with both hands, stretching over it luxuriously with an arch of her back, her painted eyes never leaving the boss' gaze. Her red irises reflected vividly in the mood lighting, a striking contrast to her snow-white hair, as she pulled one leg up against the forward edge suggestively. She gave him a saucy little wink, and then flipped herself up onto the writing surface, knocking aside all of his papers and pens as she splayed out her body for him. Right leg propped over her left, she lay there for him like a model, her pretty lips pursed into a teasing promise of a kiss. He'd see all of her - how her average-sized chest nonetheless strained her top against gravity, fully natural; how tightly the bottoms clung to her sex under the decorative skirt, and every inch of her taut, muscled legs that looked like they saw enough activity they'd suffocate a man between them effortlessly. "In all honesty, Mr. Albrecht, I'm more of a hands-on girl." The rest of his remaining papers swept to the floor with the kick of her legs, along with his favorite mug, spilling out over the carpet. She hardly noticed - this was about the brazen impression. Brazen enough that she hardly realized she was in his lap until her hands alighted onto the man's chest, pushing him back into his chair. With each clash of the snare and throb of kick-drum, her hips undulated over him, inviting Ryker to run his hands down her waist and onto her bubbly rear. Hovering just over the point where the apex of her thighs would actually make contact, she made love to the air betwixt them, hemming him in between her powerful legs. Her hands played with her hair passionately, streaking fingers down her face and neck, gratuitously circling a breast, before returning to balance herself with a gentle touch of his chest. Her single bang of jet black hung over her right eye as she leaned in, wreathing her in mystery a brief moment before the song petered out, and silence settled back on the back room. The barely audible huff of her breaths washed over him, a self-satisfied grin threatening to part her glossy lips... even as her left iris was actively taking a dozen pictures of his face in closeup HD. @Better Than Gore
  19. Sigil Warden

    The Tournament of Reverie (T1e)

    My body is ready. As is Unity's.
  20. Sigil Warden

    Fatal Seduction.

    It was amazing how, despite the culture shock of post-modernity, certain things the thief had learned never changed. The best way to gain access to a place you ought not to be was to act like your presence was the most natural thing in the world. That being said, this was still easily one of the more brazen ventures she had ever undertaken... at least in the context of making herself known to her mark. It also carried a considerable amount of self-consciousness the attractive thief was not used to feeling. The sensation of eyes following her was not a new one - the woman would have been infamous for her predilection of wearing less than functional clothing if she wasn't a ghost. This time, though, it carried that stigma that she felt in her very being the same way she knew the men watching her understood innately. Exotic dancer. Stripper. Escort. It changed the entire dynamic. It leeched the full confidence in her step, and she almost tripped over the club's threshold. Or perhaps it was just that she wasn't used to wearing platforms. She was here to interview as an entertainer, and she certainly looked the part. Far from her usual stylish urban chic or even the punkish street look she had started to favor recently, the rogue was dressed in a tiny metallic silver triangle bikini that complemented her shocking white hair. Bridal gauntlet-style armwarmers of iridescent silver nylon connected to a taut choker around her throat via a pair of short garters, and her hips sported a flouncy belt-skirt of the same material. Her long legs tottered along on completely transparent 6 inch platform heels, their length caught up in a loose fishnet stocking weave, the bands of which sat snugly nestled into the fat of her thighs. Her usual armaments were absent, as their presence would clearly alert everyone to her intentions. Instead, she thanked the merciful gods that the bouncer had been more interested in palming her rear than investigating the slight bump of two throwing knives clipped under the band of her stockings. As the girl picked her way among the tables, she slipped out of reach of more than one pair of questing hands, led to the back by one of the imposing guards stationed about the place, leading her to a private lounge in the back with a single stage and the very man she was here to see. Ryker Albrecht. Whatever he thought of his enterprises, more than one person was interested in seeing him deposed from his throne of business. Some of those people were law enforcement with little qualm about utilizing criminal elements against themselves. So here she was, to glean whatever could be taken from this man, and ingratiate herself until enough information was ready to be able to prosecute. What the authorities had not counted on was that the pretty thief had never once danced on a stage pole... or that her acceptance of the job was not a willingness to return to the right side of the law. She leaned seductively on the door frame, and cast her painted eyes into the dim lounge. "Mister Albrecht? I'm Unity. I'm here for the interview." Her voice was quiet, scarcely above a whisper over the dull pound of music from the main club. @Better Than Gore
  21. Sigil Warden

    Unity, the Thief

    Reverie Tournament Profile Name: 'Unity' Race: Human Sex: Female Age: 27 Height: 5' 7" Weight: 130lbs Build: Athletic, Leggy Persistent Advantages + Passives: Augmented (Persistent): Unity has become something beyond human: an 'aug'. Her body contains several physical and neurological augmentations of a cybernetic nature. Due to her figure and occupation, the vast bulk of these are nearly undetectable to the naked eye, and some are even invisible to biometric scanners. All of her melee and close-range abilities enjoy an additional 0.30 DP due to these upgrades. Acrobatics (Persistent): As a career thief specializing in escape with high-value objects, Unity is both athletic and agile, capable of performing Olympic-level feats of gymnastics and parkour regularly, even in the absence of protective mats. Her ability to perform them under stress is well-honed - typically meeting with success unless directly physically interfered with by some outside agent. Any evasions or defenses that make use of her agility gain an additional 0.30 DP. On the Ball: A keenly honed, inhuman sense of balance allows Unity to not only traverse narrow, jagged, or slippery surfaces with expert control, but also to do so while wearing heels. She may run, fight, jump, and otherwise move in them unimpeded, able to compensate for their alteration in height and center of gravity without issue. Rogue Exemplar: Unity first began her training as a saboteur, an agent for the royalty abroad. Hiding in the shadows is second nature to her, as is the art of the ambush. Lux Et Luminum: Whenever fighting in a brightly lit space, be the light natural or artificial, or even the result of an opponent’s ability, Unity’s hardlight abilities increase in effectiveness. Equipment: Gangnam Style: Unity eschews full armor in day-to-day wear, instead simply wearing whatever seems most fashionable for the environment. Experiences in the arenas of Kharessos have forced her to alter this philosophy somewhat, as she will now sometimes don armor when expecting a fight. Street Wear: Street Wear 2: Street Wear 3: Expedition Wear: Winter Wear: Urban Wear: Club Wear: Fleeting Shadow: Taimanin: Blur and Contrast: Two mildly enchanted daggers, made of obsidian and steel, respectively. Their enchantments allow them to maintain their edge indefinitely, as well as heavily resist material shock that would otherwise break, shatter, or bend them. Premiere: A cutting-edge crossbow, designed and supplied to Unity by the lycanthrope super-soldier ZEAL, this marvel of engineering combines stealth, penetration, and ease-of-use into one compact package. Mounted on a bullpup-style, collapsible stock, the recurve spring-steel lathe and braided cable-and-pulley system provides unmatched power for a weapon this size. The standard loadout carries 4 penetrator quarrels and 2 broadhead quarrels for armored and unarmored targets. Electric Grapple: Equipped with a retracting, motorized winch system, this steel-cable grappling hook can be deployed from the hip and activated via thought. It can raise or lower its payload at about the same speed as Unity can run on level ground. The grapple head allows for both active anchoring as well as passive friction-based locking. It has a maximum length of 60 feet. Abilities St. Elmo’s Fire o Type: Hardlight o Range: Variable o Description: Coalesces ambient light into tangible objects with the material strength of high-carbon steel. The objects cannot contain complex moving parts, and must be created within a range equal to or less than the number of preps used. They have a maximum combined volume limit of 20 cubic meters. None: Melee, 1: Close Range, 2: Long Range, 3: AoE o Uses: 3 o Innate DP: 3 o Persistent DP: None o Turn Duration: Objects persistent until destroyed. o Notes: Regardless of charge level, St. Elmo’s Fire can always be used as a defense-type ability. All constructs shed bright lantern light, dispelling magical darkness of equal or lesser power. Uncanny Dodge o Type: Physical Technique, Agility o Range: Defensive o Description: Unity evades low-powered and quickdraw projectiles, areas of effect, and other offensive powers even in the absence of proper cover, sustaining no damage or loss of tempo even if caught in the open. o Uses: 4 o Innate DP: 2 o Persistent DP: None o Turn Duration: 1 o Notes: Uncanny Dodge automatically counters abilities of innate DP 2 or lower. It cannot be prepped. It functions at an effective innate DP of 3 if used to counter a prepped attack, but is no longer a perfect defense. Partial damage taken from attacks exceeding 3 DP that Uncanny Dodge attempts to counter bestow no PDP. Storm of Daggers o Type: Hardlight o Range: Short Range, AoE o Description: A hail of 40 hardlight daggers appears out of thin air to stab and slice at the opponent. The more preps assigned, the denser the cloud, at a rate of 10 additional daggers per prep. Unity is immune to their attacks. o Uses: 1 o Innate DP: 4 (2) o Persistent DP: None (2) o Turn Duration: 1 (4) o Notes: Storm of Daggers may instead be used to create a field of brightly glowing, autonomously intrusive caltrops that stick to all surfaces inside the Area of Effect. If used in this manner, the innate DP is lowered to 2 but it gains a PDP of 2 for 3 turns to represent their continued threat to movement. Leaving the AoE ends the persistent damage effect. The number of caltrops is triple the number of daggers to ensure proper surface coverage. Unity is immune to the effects of her own caltrops. Atmospheric Lighting o Type: Hardlight o Range: Long Range o Description: All light sources in the vicinity, such as spotlights, desk lamps, bonfires, glowing mushrooms, the sun, et cetera emit a scalding, blinding laser pulse at the opponent, igniting them. The light sources do not have to be lit. o Uses: 3 o Innate DP: 3 o Persistent DP: 1 o Turn Duration: 3 o Notes: Atmospheric Lighting deals an additional 0.5 alpha DP for every 10 additional sources of light available to create it beyond the first, to a maximum of 5 DP. It may utilize Unity’s own hardlight constructs to do so. The PDP is from ongoing burn damage. Partial damage from this ability may be incurred despite a matching DP defense if the sources of light are positioned at angles not defended by the mounted defensive ability. The alpha blinding effect causes a situational disadvantage to the opponent on their next attack made. Human Revolution o Type: Physical Technique, Cybernetic o Range: Melee, Short Range o Description: Unity may fire up her various augmentations to provide a burst of speed to her limbs, increase the force of her quickdraw strikes, scale sheer surfaces, see through walls and obstacles, control or elicit a particular emotion in herself, accelerate her reaction window, cancel fall damage, deploy subdermal carbon composite blades from her limbs, violently expel a blast of shrapnel, expulse a localized EMP, or hack+control an electronic device/lock. She may choose up to 2 of these effects to deploy with one use of this ability. Any offense/defense interactions use the innate DP to determine damage done/added. o Uses: 4 o Innate DP: 2 o Persistent DP: None o Turn Duration: Varies o Notes: Most of these effects last 1 turn, with the exception of the hacking and surface scaling, which last 2 turns, and the EMP which does no damage but reduces the effectiveness of any prepped electronic device attack made after it hit by 1 DP for 3 turns and negates any quickdraw attacks of the same type. Preps used on this ability either increase the duration of the chosen effects by 1 turn or allow the choice of an additional augment activation per charge.
  22. Sigil Warden

    Unity, the Thief

      ((Currently this is a skeleton of abilities. Personal details to be added later.))   PERSONALITY: Softspoken and unobtrusive, Unity is a perfect example of that ancient adage that women should be seen, not heard. Though not submissive in the slightest, she will always defer the spotlight to those more bombastic and loud, preferring to remain innocuous and approachable, as this invites her marks to let down their guard around her. Once no longer perceived as a threat, it is then that she is strongest. She is clever and resourceful, but thanks most of her knowledge to experience, not book-learning - often the particulars of historical precedent or animal biology escape her. That being said, she is a capable researcher, often willing to do the kind of legwork that most thieves would never bother with. Every hunt for an artifact is a unique one, and that is half the fun. When questioned about herself, or her occupation, she remains coy and flirtatious, preferring evasive, teasing answers. In the complete absence of leadership, she has been sometimes known to take up the mantle with a quiet confidence, but such opportunities are rare.   PERSONAL THEME: I'm So Bad, But So Good...   EQUIPMENT: [Blur and Contrast] - A pair of large, wide-bladed magical daggers. Contrast is whitish-grey with a blade-catching crossguard and a black power focus. It possesses edges that are rather blunt, but a sharp, pyramidal point for maximum damage when stabbing. Blur is a serrated black dagger, with a scalloped leaf-blade made of what looks like enchanted obsidian, and grey power focus. It cuts with a microscopic-level vibration, allowing it to gradually cut apart even things that a steel dagger would not stand a chance of harming. This usually requires several minutes however, making it useful only when adequately prepared ahead of time, or when time is not a factor. Both are enchanted to inflict a certain status effect on the victims injured by them.   [Snaketongue Carapace] - Though mostly only descriptive of Unity's arm vambraces and rerebraces, the Snaketongue Carapace is also the general name for Unity's entire default outfit. The armor itself is actually rather unremarkable, possessing no particular special abilities beyond those imparted by well-forged, articulated and layered steel plates. Their craftsmanship, and the basilisk visage hammered into the pauldrons, is clearly the work of a master armorer and artist both. Typically, these arm protectors are worn over bicep-length silk and leather gloves, and are paired with any number of suggestive, revealing outfits that tend toward the slightly exotic and more 'modern' fashion sensibility. High heels are staple addition to all such ensembles.   PASSIVE: [Equilibrium] - Resource meter. Split 50/50 between GLO (Glow) and SHA (Shadow), using one increases the others’ pool, forcing alternation of ability ‘schools’. Changes in meter reflected in cosmetic appearance of clothes, hair, and eyes.   [Mute] - Unity's generated noise from all actions is reduced to a quarter of its normal decibel value. This ability can be suspended or reactivated at-will.     ACTIVE: [Silhouette] - 20 SHA - Become nearly 2D for a short period of time. Movement is slowed and restricted, but can ‘stick’ to surfaces, or bend along contours/corners. Long CD.   [Tunnel Vision] - 40 SHA - Limits both caster and victim to being able to see only immediate surroundings and each other, shrouding everything else in deep shadow/darkness. Lasts a few posts. Long CD.   [Lightspeed] - 10 GLO - Vastly increase the speed of one or a pair of limbs for a post. Medium CD.   [Greyscale] - 10 SHA - Bleeds the color out of the surrounding environment for all observers, turning it a uniform grey. Also useable on a single touched object, turning it any shade of grey between white and black, for no cost and a short CD. Lasts a long amount of time. Long CD.   [Gradient] - 40 GLO/SHA - Gradually transition into either pure white/transparence or pure black/opacity over a period of three posts, then back again. Medium CD.   [Contrast] - 10 SHA - Strike with the dagger ‘Contrast’, oversaturating the victim’s vision into HD contrasts of black and white for a short period of time, removing accurate depth perception.   [Blur] - 10 GLO - Strike with the dagger ‘Blur’, causing the victim’s vision to grow cloudy and unfocused, making it difficult to discern exact dimensions and shapes for a short period of time.   [Fata Morgana] - 30 GLO - Project a silent but moving image of some reasonably distant object, or an abberration thereof. Alternately can make a close object appear to be very distant. Lasts a medium period of time. Requires proximity for close objects, and line of sight to distant ones. Affects nearby observers. Long CD.   [Subsun] - 40 GLO - Brightly illuminates a 10ft diameter sphere with brilliant light. Sphere must be touching the ground. Dazzles onlookers while active. Lasts two posts. Medium CD.   [Spectre] - 30 SHA - Fade into an ephemeral, grossly exaggerated shadow back-lit by misty rays of light, increasing reach and height significantly. Lasts two posts. Long CD.   [Night Shining] - 20 GLO - Shrouds a touched object, actor, self, or small area with bitterly cold wisps of luminescent mist that stubbornly cling. If applied to an area, the effect is static, otherwise, it follows the touched item/being. Lasts 2 rounds. Long CD.   [Parhelion] - 20 GLO - Momentarily splits the figure of the caster into three, with two opposite halves on either side mimicking the actions of the central figure on its respective side. Very long CD.   [Saturate] - 20 GLO/DARK - Coalesce light or darkness into tangible, physically interactable objects of up to a cubic foot in overall volume. Crystallized light shines with a lantern glow and dispels magical darkness it touches. Crystallized darkness wreathes whatever it touches in dense, black fog and for a few seconds after. Lasts up to 4 posts before expiring. Long CD.   [Shadowwalk] - 20 SHA - Step into a nearby shadow or area of darkness, and emerge from the same area a few moments later at a different point entirely. Only works on already existing, ambient shadows/darkness. Can double the cost to step out of a different, non-contiguous shadow within 100 feet of the first, or use all of her SHA to move up to 500ft. Medium CD.
  23. Sigil Warden

    The Tournament of Reverie (T1e)

    I'm bored enough to make a profile for this. Won't be that big of a tourney with only a handful of people though.
  24. Sigil Warden

    Poker Night at the Inventory (Interest Check)

    Interesting. Poke me if this happens. Will play a side character, gives me an excuse to dress one of my girls up pretty.
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