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  1. ... and not for the sake of a joke. Hello there, ladies and gentlemen! Today, I bring you an opportunity that's a little out of the ordinary. Tracking down and obtaining an artifact is pretty typical fare, isn't it? Group meets in a bar or something, intrepid leader susses out the details, and the merry band of adventurers is of to seek out an object of great power- but, oh, how often have you seen somebody undertake a quest to take an existing artifact and make it stronger? To take one of those objects of great power and make it another cut above? That there is precisely what I'm here for. I'm looking for a partner with which to undertake this task. But I'm not opposed to making this a group of 3 or 4, depending on how much interest I get! As this will be raising a B-class artifact to an S-class, it will be three pages long, making up the difference between the artifact class requirements. Standard norms for my threads apply: skipped if no word about posting status after three days, posting order established by the order of the first round, etc. etc.
  2. Original interest check Mechanics 1) Health Points (HP) When a character suffers physical damage, their HP is lowered. At tip top condition, they are able to perform 3 actions in a turn. As they get injured, their movements slow and they get less and less actions. Your number of actions for the turn is based on your HP at the start of your turn. You don't immediately gain an extra action after healing, only on the next turn. Every character starts with 5 HP. 2) Sanity Sanity affects your character's state of mind. The less sane you are, the more likely you are to miss or damage yourself, or even attack your team mates. I leave it to each of you as to what low sanity means for your character. Sanity rolls are applied per action, so if you use your first action to increase your sanity, you can use the improved sanity for the next action. Characters who participated in the first arc starts from sanity of 4 due to mental exhaustion from the previous failure and prolonged stay in Yh'mi. Fresh characters start with sanity of 5. 3) Skills Unlike the previous round, your character has a set of skills that they draw from, which differs from character to character. Each character will choose a set of skills from the skills list below. This will form the list of actions that your character gets to choose from every turn. Everyone will get 3 normal skills. On top of that, characters from the first thread will get 3 special skills, and new characters only get 2 special skill. The extra 1 special skill represents the characters gaining experience from the last battle and being able to form a better strategy for this fight. Movement does not require an action, but the distance you can move per turn should make narrative sense. Choose the actions that fit your character's fighting style the most! Support characters (heal, buff etc) could be as useful as offensive characters. Normal skills (choose 3 for your character) - Has no usage limit. Can be stacked in that turn (e.g. attack 3 times). You can delay 1 action over to the next turn (e.g. if you have 3 actions, you can delay 1 action so you have 4 the next turn). Special skills (existing characters choose 3, new characters choose 2) - Each one of these actions can only be used 3 times throughout this whole Furthest Point Part 2 arc. These actions are still affected by sanity, but if they miss or backfire, then they are not considered to be used. Use them wisely! Q: Can I choose an action not on the list when building my character's skills? A: Yes, but run your idea by me for approval please! Q: Can I change my skills halfway through the thread? A: I have no plans to allow for that right now, but if we find any of the skills problematic later on, I may allow a change. Put your characters here!: IC thread:
  3. One of the next holidays is Valentine’s Day, so in honor of this I have decided to have a Valentine thread or two. There are six different areas in Seinaru Forven, and each one will have a lucky winner to a well thought out Valentine date. The events will be planned, and the theme will be around romance/love. This does not mean your character has to find love, or get into the romance of the moment. This is just a normal free event with a Valentine theme. How your character decides to react in the events will be up to you. I have a character that can be the date for every one of the areas, but if enough people are interested I can set up the event and others can enjoy the threads. I can participate in at least two threads, but no more. The posting time will be up to the participants. If in a thread with one of my characters there will be a three day wait before I will be able to post a response. This event will only be available until Valentine’s Day, so if the thread has not begun before then it will be closed to new participants. If the thread is two full pages or more and finished, it will be added to the canon of the area. If you are interested please post your interest in this interest check and add the character you'd like to participate with. Here are the dating options: Dashkanchay To begin the date in Dashkanchay we will start with a tour of the city in a romantic carriage ride. This will be a great opportunity to introduce yourself to your date and to set the tone for how you want the event to go. The carriage will lead you over to a theater where there will be a play to attend and dinner afterward to discuss what you have seen with your date. The next day the event will include a night at a local museum where you will admire the art, history, and collections. Karmathen This date will begin with a couple’s tarot reading from a local fae who lives in the area. It will reveal more about who you are dating as well as your possible futures. Then you will move toward a paint and sip event, where you will drink wine or spirits while painting a canvas for your date. It will be a fun activity and you get to take home a souvenir. The next day you and your date will participate in a Valentine’s sweets contest. The best tasting concoction will win a prize of gold and the reputation of best chef. Lo’Bre In this event we begin with a poetry reading centered on a love theme. You could choose to bring your own love poetry or just listen to the poetry of others as you get to know your date. After that you will make a trip to the Blues Bar, where wonderful music is played and wonderful food to enjoy. The next day you will be participating in staying overnight at the local haunted hotel, where no one sleeps. It is a place where people go to see the supernatural, and you might have an opportunity to sooth your date’s fear as you take on the scary other-worldly occupants. Kinumo Here you will begin with a game. This game is a game of clues to escape the room and win. It is a great way to break the ice and get to know your date. The next day you will be having a picnic under the tree of knowledge, and the day will end with stargazing with your date. Dawic What better way to get to know your date then to go on a romantic gondola ride? Enjoy the beautiful sights of the area as you get to know your date. Later on you will take a tour to see the swamp monster, one of the most famous myths of Dawic. See if the creature appears for you and your date as a bonding experience. Then the next day you will be going on a scavenger hunt in the sea caves. Find all the objects to beat the others playing the game and win a trophy. Eneraith Climb the black mountains of Eneraith, which will be full of obstacles. When you reach the top you and your date will be rewarded with a spa day in the famous hot springs. The next day there will be a bonfire to celebrate the romantic holiday, and Wyvern rides will be given to those interested in soaring in the darkened skies by the full moon.
  4. Adventure calls to you, will you answer? My character, Thyphainne Gladesinger, along with some of her fellow paladins from the Oathkeepers, will be investigating the ruins of Old Khaiperon, in the mountains below Hell's Gate. This is going to be a perilous mission, where we are likely to encounter bloodthirsty bands of humans who had gone mad from the previous destruction that had been reigned down upon the city, as well as other hazards that await. If you'd like, you may join as either a character already made, or have your character along as part of the Oathkeepers, or even make a new character that is already part of the Oathkeepers if you desire. All that truly matters to me, if I'm being honest, is that we all have a good time playing out this story. Those that are interested please post here and we can figure out the basics like character motivation, rewards, and anything else you can think of. [IC Thread]
  5. "Dance for me, mortals. Show me your worth." A few months ago I came to a sort of standstill with how I wanted to proceed with Lilith's path. She had become one of, if not the most powerful and infamous antagonist in Valucre. Where do you go from there? After a while of pondering, I decided that I might want to try having Lilith be captured. It would open up a whole new avenue of roleplays while also allowing me to expand on her unique species through IC means. I wasn't totally set on whether I wanted to go that route, since I had a potential other route by allowing her to fuck around in Nede, so I kind of bounced around the idea for a bit. After taking a while to think it over and sorting out my real life stuff, I've decided that I'm going to dive right into her capture. And I've got a rough script for how I want it to go down, but I am taking suggestions if someone has any ideas. Keep in mind that any plans that were previously bounced around are officially invalidated and have to be revalidated in THIS thread. The only canon events that automatically carry forward are those that will be stated in the canon summary post for the "Toto, I've got a feeling we're not in Kansas anymore." thread (I will link the post/ thread when I post it later today). Rough Script There will be two sides: The Cult of Power and The Global Allies The ending of this thread is predetermined. Lilith Reiter will be defeated and then captured. Each member of the Global Allies will be able to claim a single "glory" of her defeat. This means, for example, that you CANNOT be both the team that defeats her AND the team that holds her captive. You get ONE glory (NOTE: more glories may be given out if not enough teams sign up). Event Timeline 1. Starts at the end of the Toto thread. Quick summary of the ending: After putting pressure on the Cult, the International Police Program notice that a second wave of Cult airships is approaching and strategically back off before they could get pinched. Although firepower and numbers are about equal, the IPP had long since created a tracking device for Lilith's Lagrimosan artifact and were therefore prepared for almost all situations. Despite the Garden of Nede's unknown variables, IPP had already called out to various other organizations from around the world to help out. A handful of these groups were tasked with cutting the Cult off by arriving to Nede earlier than the Cult. So, despite managing to land on Nede, the Cult was immediately met with prepared resistance and forced off the unknown island by sheer force and numbers. - This is where we will begin - 2. The Cult of Power and the Global Allies fight back and forth on airships (and w.e.) as the Cult struggles to return back to their stronghold in Nehalen. Having prepared earlier, IPP has voided out any teleportation abilities. They way the allies have positioned makes it so that any escape except the one that goes back to their Stronghold is completely cut off. Although suspicious, the Cult figures it the IPP is simply trying to contain them. But they don't know that a character close to Lilith is actually against her. 3. The Cult arrives back into their Stronghold, only to be immediately bombarded by the Allies from both the outside and the inside. Thus ensues a massive fight that will leave hundreds of thousands dead. 4. Drawing on the power of her Renovation artifact, Lilith connects her core to Nehalen Loci, increasing her power exponentially. A team of Allies squares off against an empowered Lilith and some of her Risen Servants (Elite Cult members, basically). 5. The team is victorious (how and etc will be discussed once the team is determined, but I demand at least major injuries) and the Cult begins to scatter. The Global Allies can clean up however they like, but they will not get everyone. There are simply too many. The Marks of Lilith, however, do not disappear and they still cannot be forcefully removed by a third party. 6. Lilith is taken by the team which will be her captors. Those captors will have a deal with Aurelium Incorporated to aid in the holding of Lilith (this is an OOC requirement because it gives me IC access to her without having to play her directly). 7. The Stronghold is completely destroyed and the hunt for Cultists starts across Nehalen (and maybe the entire region/ world depending on how it goes). Questions and/ or Concerns @supernal Let me know if you still want the IPP involved or not. I assumed you did, but I can make them more / less involved depending on your position/ involvement. If you want to be a team (on your own or with others), post below and I'll add you. Don't forget to request a Glory. It is NOT first come first serve. I reserve the right to pick and choose which glories to give out to whom, but everyone will get at least one so maybe request 3-4 glories and rank them. Questions/ Concerns posted below will be added here: Form to Enter (real quick, just to give me some information) Character name + link Group name + link What glory you want Questions/ Concerns Any other comments or ideas you have Cult of Power: Global Allies:
  6. Heyo! Again, I reach out to you, Children of Gaia! Devotees beneath the Wyld, Weaver, and Wyrm! Before we start, I should tell you I have a major motive here. My Clergyman is Gaian Apprentice Yshmael, The Thrice-Blessed Agent! I am developing him up the rungs of the clergy to the point of Paladin (and then even further to an Inquisitor!). He is one of deep misfortune in his recent past, and now works by Her Will throughout the Continent in an effort to snuff evil and Unnaturals and preserve life all over while creating a nice and loving space for people to get close with Gaia, as well as more objectively the world around them. i seek to further establish my character within the Gaian Clergy, but I cannot do that without taking the initiative to spread the word and smite evil and Unnaturals!! Here lies a reference to Gaianism! For newcomers and those unfamiliar with the Gaian Orthodoxy, here we go! Points of interest! Most of these places have varying genres, but overall they are places in which we might cultivate a loving relationship with Gaia and the Orthodoxy. Yh’mi Aspyn Behods Ignatz The Glacier formerly known as Shawnee(?) -- This one is for the truly adventurous, being that it is questless and simply a free form space by which we might explore! I am Open to any and all Encounters, though! Do not let my Gaian fixation deter you. y o u d o n o t h a v e t o b e w i t h i n t h e C l e r g y t o p a r t a k e , b u t i t h e l p s ! I just want some faithful friends ❤️ Let’s mingle!! WHOOOOOOOAAAAAA YOU MADE IT TO THIS POINT, KEEP IT UP (please)! MORE INFORMATION Easy picks all around. Feel free to suggest your own quest selections from anywhere, for anything. I am not a small box kinda guy, so let me hear you! That being said. Here we go! From Ignatz, with love! Class A: At the eye of the storm that tears across the land lies a floating citadel. Class B: The funeral for a good fighter was disrupted by enemies he made while alive. Class 😄 An illusion of peace and tranquility is projected over a nearby village. The players must escape the illusion and see what's really happening. From dearest Behods, my options of interest are here! Class B: Gold and Gems and Greed. [Repeatable; 2nd player optional but recommended] There's money to be made in Béhods, and why wouldn't you want your own cut? Get your map of potentially dubious origin, assemble a crew - or go it alone - and see if you can't make a fortune for yourself out of what lies beneath the mountains. Just uh, try not to run into Pyrolisks, Gargoyles, Bandits, competing prospectors, an overly zealous knight, or the trolls that are said to live deep in the dark, scornful of the outside world and its disturbance of their ancient passages... If you do, then good luck! Class B: The Hound of Béhods. Younger adherents to the Order of the Word are telling of something strange they have encountered in the deeper, less commonly delved corridors of the Temple. While denying exactly what it was that had them find somewhere so out of sight, they swear by the apparition of a fierce, monstrous hound that chased them away. The Order proper is quiet on its intended response, giving the adherents time and space in which to speculate: Perhaps it guards some ancient treasure, tucked in a forgotten chamber? Maybe it is the spiteful spirit of a Druid, seeking vengeance on those that occupy their hallowed halls today? Or it could it's the spiteful spirit of a knight, murdered or forgotten, and not laid properly laid to rest. Only one way to find out... Class B: Feeds the Trolls. In ages past, the people of the mountain lived in harmony: those above and below. But the recklessness of the Order of the Word has seen this harmony brought to an end, and now it is widely known that the trolls beneath will attack on sight any outsider, for fear of further disturbance. Most of the Druids have begrudgingly accepted that the ages old tradition of a peaceful meeting has come to an end. But Abarran the Younger is not most Druids, much like his father. He wishes to go, blue lens in hand, in the steps of his forefathers, down to The Path That May Only Be Walked Together, where he expects a counterpart of the trolls to meet him, with a purple lens in hand. Abarran the Elder, cautious and wise, would ask that you travel with his son, and keep him safe from any dangers that may face him. And, perhaps, reclaim the first piece of a peace feared lost. Class A: Star of Brilliance; Star of Mourning. A most fateful day is set to fall upon the Temple City, with many a traveller who would otherwise not make the journey doing so in anticipation of it. The streets are overflowing, and every inn is full, as the Emerald Eclipse approaches - that is, an eclipse set to occur in tandem with the ten minutes that the sun turns a dazzling green, itself an occasional recurrence of a previous event. While most view it as a time of celebration to mark a most rare occasion, there are those who view the event with great caution. Abarran the Elder, something of a pariah among his fellow Druids, has nevertheless put out the call for aid in monitoring the night's proceedings. It may be that nothing happens in those ten minutes, but if it should, then he wishes to be ready. Literally any and all Aspyn quests are fantastic steps toward civilizing a space and bringing peace to an otherwise chaotic space! Dearest Michael is a man of resources, and I'm sure talking over rewards and such are more than capable. (please don't take my word as truth; this is simply an assumption ^ ^ ; I know he loves us though ❤️ ) My top pick for Yh'mi, unless anyone wishes to simply Explore and find out what resides in the Darkness! I am open to all Quests within Yh'mi! One-Eye Zapping *Available* Hide contents Quest Description: Recently, a beam of red laser light has been seen shooting towards the sky near to the village of Lirrey. The Order of the White Hand requested investigation of this phenomenon, and found that the laser is shooting from the eye of a dead Cyclops - one of the larger of their kind. The laser seems to be relentless, and does not require any kind of power source. No other Cyclops had been known to be able to shoot lasers, so the Order is unsure of what caused it. Nevertheless, they are requesting aid to find a way to stop the laser temporarily, and harvest the Cyclops' eye safely so that they will be able to install it at the Furthest Point fort that is in the midst of being built as a defensive weapon. Quest Level: B+ Recommended group number: 2 to 5. Minimum thread length: 40 posts. Creature level (refer to Booklet 2 - The Tomes): Level B. The creatures of Yh'mi may be hanging around the corpse of the dead Cyclops, devouring its flesh, and adventurers may also encounter its Cyclops brethren attempting to retrieve the body of one of their kind. Storyteller: Not required. Reward: In addition to monetary rewards, each adventurer will receive a ring that can store some of the energy of the laser, and they will be able to release the energy at will. (Laser beam 5 seconds, 2 uses.)
  7. Priscilla Arrettle, recently returned to her position as runesmith and merchant, has a bit of a problem. Or rather, the problem the size (and value) of a mountain. The runesmith several months back bluffed about owning an impressive, but abandoned mine shaft etched into the mountains North of Vdara Kingdom, a mine which now pumps out a generous amount of precious metals. Her faithful mining crew of kobolds have steadily churned out enough new mithril and platinum to make Priscilla a very wealthy woman once again. But there's a catch; the mine originally belonged to somebody else, somebody neither Priscilla has never met, and according to her research, nobody has seen or heard of them for a long time. Without many leads to go off of, Priscilla bent every resource she had (including visiting her ex) to finding some clue as to how to find the identity of the former mine owner. Now, she's fairly certain she has enough evidence to go off of. However, she's not alone. Since day one, Priscilla has been shadowed by other merchants, many of them vying for the mine and her lucrative operation. Should they discover the deed before her, not only will they be able to claim it for their own, they'll be able to confiscate her profits and materials for their own as well. Furthermore, making money off someone else's land and resources is theft. Priscilla could easily end up in prison for the rest of her life if this goes south. So instead of looking for help through the regular channels, Priscilla Arrettle must once again look to the streets for a handful of rough, efficient, and hopefully understanding brigands, thieves, outlaws or mercenaries to do the job in her stead. If they succeed, the payout will be nothing short of expansive...assuming they actually decide to hand the deed to Priscilla when they're done, that is. This is thread four, or possibly five in an ongoing series involving Priscilla Arrettle, my runesmith maskmaking merchant. With this thread, we'll likely see the end of her current misadventures, as she finally recovers enough wealth to rebuild her hard-earned fortune, and perhaps even start something more significant. If what you've read so far interests you, take a look below and see if this is the thread for you! Who: A group of adventurers not affiliated with any major political or state factions. This group should ideally comprise of between 4 and 5 different people. I am providing one of my own characters, Kian, to guide the thread forward. @Houndy Poochykins has also expressed interest in joining the thread with one of their characters. @Venus Sprite has previously written with Priscilla in another thread, and might be interested in joining us for another adventure (maybe?) That leaves space for 2 or potentially 3 more writers. As stated before, these characters should ideally be located on Genesaris, and be independant contracters, unaffiliated from any major groups. If you have a character that is a part of a major group, but you want them to join anyway for lore reasons (or money reasons), talk to me about it, and maybe we can arrange something! These characters don't necessarily have to be good or evil; they also don't necessarily have to help Priscilla in the end if they don't want to! There's a lot of wiggle room here, so pick what works best for you! What: The thread will consist of the party following Priscilla's only lead on where to find the deed to a number of locations in order to collect it. This will involve burglary, grave-robbing, and probably fighting some undead/magical guardians of some kind, and perhaps some monsters along the way. Furthermore, Priscilla's information broker isn't the best oiled wheel on the cart, it seems, as the party will likely be tailed by other prospectors eager to reach the deed first. Depending on how you want to do this, there could be some murder, a little treason. Who knows what'll happen, right? Because the thread is meant to be canon, it'll need to reach a certain page limit to be considered canon. This also means that upon completion your character earns a valuable artifiact. And because I'm the guy who makes this stuff canon for this thread, I get to dictate what that is. You'll probably leave with a handsome smattering of cool stuff, including your own custom-made runeite mask. What's a runite mask? Well, Runeite is the material used by smiths (typically runesmiths) to give weapons, armor and other equipment enhanced magical properties. This includes junk like making the sword set on fire, allowing the mask to drink blood, changing your shape--all kinds of stuff, potentially! Your mask will be custom made to give you a benefit that reflects your character, so you're guaranteed to get something cool! Where: The thread takes place in and around Vdara Kingdom, in Genesaris. It's a pretty cool place to write, and you should write there more. In fact, you should write in Genesaris too. Do it, you silly fool. More importantly though, the thread will involve travelling from Vdara Kingdom to a nearby city to follow up on a lead. From there, the party will need to determine how best to track the deed down, by visiting a few places around the city. Lastly, the party will need to return the deed back to Vdara Kingdom, at the Merchant's Guild, so Priscilla can finally get it updated with her name. When: The thread will begin within 3 days of confirming enough writers to start. As I already know that Hound wants to participate, and I intend on bringing my own character, this means we will likely be ready to go after two people express interest in the thread. However, if we get 5 characters for this thread, we'll start on that same day, to keep everybody from waiting too long. Because of the nature of the thread, I expect that at the longest, it'll take us about two months to complete, at the longest (hopefully). Don't forget, we're writing at a pace of at least one post every 3 days, so hopefully we get things done quick! Any questions? Any concerns? Let me know below! I'd be happy to hear them!
  8. What's Mine is Mine Quest Description: A group of prospectors had successfully exposed a large vein of Ercaniron oreat the mountains at the edge of the Whitewoods. The Order's concern is that the ore is tainted and dangerous, and that mining it will put the citizens of Inn'sth at risk. They are hiring contractors to close the fissure and make the ore inaccessible. You can either take up the quest to close the fissure, or to mine the ore for your own gain and fortune, but know that doing so will anger the Order of the White Hand. Additional: You will find charred pieces of a Gutterfiend near the fissure, and signs that a significant amount of Ercaniron has been taken recently. You may also find wagon tracks around the area. These Ercaniron have been smuggled out by gypsies. It is up to your characters whether to report these findings to the paladins of the White Hand. Quest Level: B+ Recommended group number: 3 to 4. Minimum thread length: 40 posts. Creature level (refer to Booklet 2 - The Tomes):Level B. Storyteller: Not required. Reward: If you close the fissure, the Order will reward each character with a ring that can be activated to cast a light beam of 100 metres. If you mine the ore, you can sell it to gain money, but by doing so, your character will no longer be welcome in Inns'th - the Order will forcibly remove you from the area. Hi everyone! I’m three days into the forums and I must say that I’ve absolutely fallen in love with the Yh’mi setting. It has such grotesque and fascinating lore; every bit of me just wants to jump straight into it right off the bat. I’m looking for questing partners to undertake the above mission with me as allies or opposition. I’m also looking for a storyteller to help guide the quest along and present obstacles. I will be roleplaying my Terran Military Initiate, Bloom, whose organisation has a personal stake in the affairs of Yh’mi. I suppose @supernal should be tagged here so that he can usher other interested Military people over. You can join this thread as an ally to help go seal the fissure, one of the culprits who has been smuggling the corrupted ercaniron out of Yh’mi for profit, or even a double crosser who seeks to discretely profit off the ercaniron while pretending to aid the Order. Thread Link: Storyteller Status: FOR GOD SAKE. WHY ME. Pace: 1 x 1 Day Party Members: Myself, @Sirloin, @danzilla3, @Nobilis, @Walk Among The Abyss Interested Parties: @L E V I A T H A N
  9. Alright, so my character Bishop is about to start gaining activity around New Everrun starting with this Fade Out quest. Anyone interested in joining me is invited whether it be as a friendly, neutral, or enemy. @Malintzin I've already vaguely mentioned Jade gave him a lift to town if you wish to partake, @danzilla3 I know you're kicking me off as the governor but am not clear if you plan to host the opposition or not. Lmk and we can modify this invitation accordingly. 😁
  10. There's a quest of moderate difficult started in Chesterfield by a member who has since left the site and given the quest back to me as management. In terms of minimum post count most of the first page is filled up, (hence the half off. I'll be adding another post summarizing the significant contributions or exposition points so far then providing a scene skip for interested players to jump in. It'll be more of a conventional dungeon crawl since the premise of exploring ant politics was something the previous member introduced on their own and may only have interested them. If new players want to explore this concept they're very welcome to but note that's not what I'm offering. I'm deliberately reducing things in my attempt to salvage a thread while managing my contribution to it. To that end I'll be offering a limited GM experience. This will include a rough map of the crawl and some guidance as to where to go and what to do through narrative posts, NPCs, or OOC prompting, as convenient and applicable. Once we reach the third page and satisfy the minimum requirement I'll step back. The thread can be canonized at that point or I can hand over any remaining GM information to another player or the group and players can continue following my milestones or making up their own. Where things get a little spicy is that I will be asking each participant at least once in the thread to roll on the Narrative Damage System and incorporate taking damage in some way throughout the course of the thread. You can remove the Lethal result for this but if you opt into it and it happens I'll figure out a way to do something really neat with it or something: https://www.valucre.com/topic/40180-narrative-damage-system/ If anyone is interested let me know. Current IC thread with summary: https://www.valucre.com/topic/44908-quest-politics-part-i/?do=findComment&comment=811691 Participants: Pygmalion, Eth Unidus, Hojicha Characters: Momji, Severin, Eth Post order: Eth Unidus, Hojicha, Pygmalion
  11. This is for a quest from @Pasion Pasiva. Below will be a description of the quest. If I'm missing something, Pasion will add or correct me. La Cierra is the ruins of a small village within Orisia Ruins Flower's pollen causes deep sleep In search of a box with a key inside - located somewhere in the ruins Antagonists are unknown Have been previous attempts but none successful Magic - Magic works a little differently. Here is a quick quote about it, "Orisia has its own magic that causes high tech to not function correctly and all other magics to do the same. So for example, your character might try to do something that is like second nature to him but instead of it happening the way he wants it to, it will be different somehow. It could make him more powerful or weaker..." - I plan on playing with this aspect as I find it interesting. The theme I'm thinking of is 'The Last of Us' vibes with some apocalyptic atmosphere thrown in there. Not a cheerful RP with butterflies and unicorns. I've added lore here to read up on. I'm thinking of keeping this intimate so possibly 1 other person but I'm not against 2. Mostly throwing out feelers right now. Throw me a PM if interested.
  12. Riding the Winds, A Swashbuckling Heist Genres: Action, Adventure, Swords & Sorcery, Intrigue, Crime, Heist Location: Port Caelum, Genesaris Idea Summary: A virtual unknown within the city has been secretly arranging for a number of individuals to conspire together in order to successfully steal an airship from within the city itself... And not just any airship! The Avery has been moored amidst one of the lower airship docks in the southern side of the city, and contains enough of a score within it to easily be worth assaulting in the clouds. But not all of us are so lucky as to have a means of easy transportation through the air. Therefore, in this city, with larger than life monsters making it their home, and protecting the Airship Avery, this unknown, a man by the name of Bellamy, has called you all together. With blade, tactic, spell, and whatever else you can bring, let's start to make a grander move on this stage, and make off with both the airship and the wealth... And hopefully, with all of your lives. Expectations: Session 0. Looking For: A Group of 3-4 other players for this. Little Note: I plan on working simultaneously as an ST and utilizing Bellamy Vane(my currently only character) in order to piece this together. The goal is to minimize Bellamy's influence, and have him utilize a broad but shallow diversity of skill sets in order to better amplify your skills and your ideas, to piece together this heist. This makes my job as ST easier, because it helps guide my character's actions along paths that will be better utilized by and work more easily with other players. Suggested Readings: So. Hey there. Welcome to the meat and potatoes of this interest check. I'm currently looking for 3-4 people in order to run what amounts to a mixture of an airway steampunk-esque swashbuckling adventure, with a focus on swords and sorcery, taking down monsters with skill, cunning, and force, and using that in order to leverage a better success to accomplish great things. With that in mind, I want you to know that the feel I'm thinking of going for is a mixture of high fantasy swashbuckling, Pirates of the Caribbean style, and an Oceans' 11 Style heist. Investigating what's there, what's going on, how to get to it, and executing the plan towards maximum efficacy, will be decided on you all, the players, while I run with a support character who's happy to work with you all in the background. With that in mind, I would like to make the comment that the mixed modern-magic and Far Eastern aesthetic of Port Caelum will influence some of the creatures and enemies that will be getting in your way, utilizing a diversity of different Yokai, Japanese-style magic interpretations(such as Onmyouji), and various other challenges and roadblocks along the way, though the modern-day aesthetic will be utilized in order to maintain believability. I don't want to make this a cake walk, so the challenges are intended to be, well, challenging, but if you're smart and pull things off easily, I'm happy to bend the narrative towards making the characters who join feel like the protagonists of their own moments, provided that they're not done in an extremely over-the-top way. If you have any interest in joining this, hit me up. I'd be glad to chat with any of you, and if you have any questions to ask me about what I'm doing, where I plan on going, etc., leave those for me here too, I'd be happy to hit you all up. Thanks for reading!
  13. Hey everyone! I hope you're all doing well. I'm fairly new to Valucre so please excuse any poor wording or wrong terminology and such 😅 Anyways, into the roleplay check! So in Yh'mi there is a group of paladins intending to cleanse the land of whatever corruption is plaguing it, you know the White Hand paladins well. But what if there was more than just animals and corruption to face? What if some group was actively opposing them from the shadows? I had a cult just sitting around in the back of my head for a while now, named "The Hands of Abberoth." obviously it would be evil aligned. This cult would attempt to cut off the White Hand at every turn. The Hands of Abberoth would also be searching for this corrupting power, not to destroy it, but to harness it. To exploit its power, for what purpose we could decide later. The Hands of Abberoth serve Abberoth, Lord of Oblivion. Abberoth is a multi-limbed, most notably multi-handed, god. He is not the god of death, but rather oblivion. Total annihilation, burning into ashes, etc. As such his disciples are destructive, though Abberoth may not lend much power to them. Abberoth would rather point them towards artifacts of power, or show them how to attain power themselves in other ways. I am looking for Hands of Abberoth, as well as paladins of The White Hand (ranked or unranked, I don't mind either). I will be leading the cult (well my character will be but you get the point) Feel free to ask me any questions! P.S. I added group small and group large because I wanted a small-ER group for The Hands of Abberoth than for the White Hand.
  14. Kill me if you can! For those of you who aren't aware, the Nehalen provinces have been historically ruled by someone called the PRIME. You can assume that to mean something like King, President, Prime Minister, etc. However, the current plans for Renovatio, without spoiling anything, will be removing that title/ position from future existence. In her absence, Aleksei has given me free range to do a lot of stuff in Nehalen. Of those permissions, fucking around with the remaining PRIMES is one of them (with the exception of Oo'Xora since that's player controlled obviously. So, what to do, what to do has been my question. I've debated just using Lilith to kill them, but then I was like nah she has enough infamy. Adding anymore is like trying to put more hot chocolate in a cup already full with hot chocolate. Just kinda spills out. Then I was like, how about I give it to the Cult as a whole? But eh it's kind of the same situation. Instead, what I'm going to do is roleplay the PRIMES of La Guardia and Avylon. Both PRIMES are will be currently meeting in a negotiation structure that sits on a piece of land that borders both provinces. Here's the Map of Renovatio if you're interested in better placing my words. The goal of this thread is for both characters to die... BUT I'm not gonna make it easy for you. Where would the fun in that be? I'm not gonna mess with any of the dice and stuff for this, it's just gonna be GM'd with the ultimate ending being predetermined as both PRIMES being dead. That's where you guys come in. I need a small group of people with the goal to kill the PRIMES. For whatever reason. Maybe you're an assassin for hire, maybe you just want to kill them, maybe your character is rebelling against their rule, whatever you'd like. It can even be that the Cult or w.e. bad organization hired the assassin character. This is a chance for your character to get a +100 in the infamy department. Not everyday you get to kill a big-wig head of a Province character. Disclaimer - I won't accept any godmodding in this. All characters will get injured, increasingly so as the story progresses. If you want to walk in super edgelord and kill everyone in the building cause you're dope af, swipe left. Go to my other threads LOL they all open
  15. Genre/Location/Renovation Coronation in Nehalen NOTE: When you sign up please state if you are from Nehalen or not. If you're from outside of Renovatio, please state that as well. DRAGONS OR DRAGON REPRESENTATIVES, including NPCs, are extremely welcomed as long as you can figure out a way to fit them into a castle that has presumably been built for humans. For centuries, influence from the nearby Song Archipelago (OOC: think of it as a smallish Eastern Culture land that’ll hopefully peak people’s interests to get more non-Western influence on the board) has influenced the religion and trade of their brethren overseeing the Primacy of Avylon. From the Mountain-Lords ruling within the colonies burrowed into the Xionic Mountains, to the bourgeoisie of the influential Merchant Guild - who wish to form a trade league led by Avylon - there have been few that have not come to be aware of the relationship between the young but unmarried and childless ruler of Avylon and Xiu of the Song Shogunate. The noble clans of Avylon as well as the peasantry have long prayed to a Great Eastern Drake only to find the results were flourishing crops, pleasing weather, successful fishing, and a slight fatigue following prayers save for when one was going into battle that has since intensified upon his landing in Avylon. Transformed from a non-traditional Duchy-esque entity with Songese and Oo'Xora style clans in place of noble houses to a Grand Shogunate overnight, though still firmly within the national borders of the Kingdom of Nehalen, there are presumably changes to come in the following weeks, months, and years that OOCly will look like updated lore pages and user lore pages while in-character these will touch upon the Rise of Avylon mentioned in my plots. With the extinction of the class of Primes that once ruled over the Kingdom, unintended consequences wrought by the Fall of Primes have brought the presence of the ancient and storied Clan Song - so ancient, indeed, that they seem to have existed before the written record - to Nehalen once again. Considered a disturbance of their new order by some, a reckoning from the last whispers of butchered Gods by others, and an interesting opportunity that will bolster the numbers of the kingdom and insure the Kingdom's merchant ships can be escorted by the Songese Dragon Fleet, there are many opinions on the matter. Some have kept them to themselves, while others discuss the matter with close friends. Rumors swirl about the ending of Avylonian contribution to federal military forces, as Songese soldiers appear in large groups in Avylon and the iron-hulled skyships - with enchanted hulls able to traverse sky or sea - of the Songese Dragon Fleets loom over the Xionic Mountains. Avylon is lush with the world's largest reservoir of Dragon’s Tears, an untapped and widely prized black oil that is imbued with the magick of the draconic ancestors that once ruled the world and can be found in bone-rocks within the stones of the land, while the Song have experience using this for a wide variety of feats, including in the use in their iron-hided turtle ships which have long represented a dominant naval force in Renovatio and come with new techniques that have allowed them to bypass the end of the age of black gold in the Song by extracting in a new, more efficient method. A heathen ruler, Xiu encourages dragon worship - something that has been creeping through Avylon - but it has only become more apparent as of late as the inheritance of Avylon brings more attention to the area. Known to be ambitious as well as having something of a reputation as someone who has lived far too long to be a normal human, Xiulan of Song, also known as the the Tigerlily Prince, operates off of the Mandate of Heavens, enabled by the Gods - his ancestors - to have divine rule, albeit one that encourages the nature of humans as innately spiritual creatures. Mysterious, well-educated, and a master statesman, his relative possessed the ability to use the draconic language to some magical effect, was able to understand any language spoken to him as well as garner that same understanding, and was rumored to be able to heat up kettles of water for imported Song teas without the use of a flame. Rumors are flying, and say that Xiulan has lived so long his relative was in fact his descendant while Xiulan retained his youth. The Merchant Guild has picked up other rumors on Xiu's intent to form a merchant fleet, and have sided with him, making the bourgeois an increasingly militarized faction to contend with as they now see him in their best interests - save for a small hick-up with a change in taxes brought by the beginnings of cataloguing every coin, item, person, and tract of land in Avylon. Others can do little to interrupt the line of inheritance established by Avylon without enraging traditionalists who see Xiu as the most immediate next of kin due to the Song cadet branch overseeing the now-former Duchy having gone extinct while increasingly verifiable rumors of Xiu being one of the Dragon Lords begin to peak in the area. The Heavenly Order of the Drakensang has incorporated the Knights of Zen into their membership as a semi-autonomous branch, and samurai have been seen appearing within Avylon for several weeks and months before the Duke’s death with rumors of ninja - a mystical and dangerous group - having representatives within the court continuing to perpetuate the increasingly dominant Songese influences in the area. The draconic races seem to be well aware of what Xiu is, and he has extended invitations to them and their representatives, as well as a number of other non-human races, though he has yet to blatantly confirm the so-called “rumors” of what he is. Perhaps they are only rumors because taking the form of a human for so long is a difficult feat for any dragon, or perhaps they are only rumors because of something much more mundane - they are less believable as truth, and more believable as the seamlessly seeded rumors of a young man in a position of power, a master manipulator, yes, but a young man nonetheless. The crest of the Chrysanthemum has descended upon Avylon, bringing with it the pomp and circumstance of a lush land with a rich culture and bestiary (think a combo area for Japanese, Korean, and Chinese influences). As the fervor of Xiulan of Song's coronation spreads, the energy feeds a blossoming of tigerlillies and chrysanthemums across the lands. An omen… But of what? Is it the coming of a new age for the Song? Formerly, the Shogunate of Song, now the Grand Shogunate of Song and Avylon, was powerful enough to defend against invasion and intimidate others but not necessarily powerful enough to expand. With a population that doubled overnight, and the potential to greatly expand their already impressive fleet of skyships, that is no longer the case and the Songese military is going to grow increasingly dangerous as their technology seeps into Avylon in a new Enlightenment policy that intends to teach magick, new crafts, and expand the skillset of makers, including production centers, and magician alike. Now, the Grand Kommandant wishes to welcome his new subordinate to the lands, and is holding an event in the Tigerlily Prince’s honor with a joint invitation list having gone out far and wide and gifts of silks, porcelain, jade, and more rumored to be brought as tribute to the Grand Kommandant. Fun Trivia Xiu has apparently expressed interest in installing a painting of the Grand Kommandant in a Muse Room representing the most beautiful and fascinating individuals of the land, though with how tight-lipped his upper ranking followers can be this is likely only known because he is seeking out such a painting. Who else will join the Muse Room, and does the Grand Shogun's interests apply to marriage as some insist, despite his apparent hobby of homoerotic art collection? Fun question: is it a rumor, or a strategic leak to gauge reactions? Muse Room: The Grand Kommandant Foreigners: Camelia Sorena Perynut and his daughter Zerrorth Renovations None so far The Nehalenese Grand Kommandant Romilly
  16. HEAR YE, HEAR YE! THE QUEEN IS TO BE WED! Hello everyone! It's Vielle again, coming to you from the Queendom of Svanhild to cordially invite everyone to a royal wedding! The Queen of Svanhild is to be wed to Sir Quinton Swan, and the realm rejoices in a most glorious fashion. The city of Cal Eteris is rife with preparation for the upcoming festivities. Everyone is invited, whoever you are and wherever you come from! The only limit I can give is that all attendees must be in medieval or fantasy regalia/dress, as per UM’s tech limits. This means that modern and sci-fi themes (such as cybernetics, pet robots, etc) won’t be allowed, and any tech brought into the Queendom is subject to degradation and forced disuse. If you’ve got any guns or gadgets or other high-tech stuff, please just leave them at home; you can always get them after! 😂 EVENTS Taking inspiration from the old traditions of the royal house, marriage is celebrated through three aspects: mind, body, and soul. Because of this, there are three main events of the wedding: a wedding banquet, a tournament, and a scavenger hunt. • • • The soul speaks, bringing forth life and death in equal measure. Love is nothing without the capacity to share what is within. . . BANQUET No proper wedding can call itself such without a bountiful feast and a dance floor! 😂 Mingle with people from all walks of life, hailing from the highest echelons of Svanhild society to the colorful sea of faces from the commonfolk. Make connections, associate yourselves with those in power, or enjoy the festivities with your own circle of friends! It's going to be a wonderful evening for all. If socializing is not quite to your taste, there's always the generous spread at the dinner table, or the strange events that'll be occurring throughout the night. . . 👀 *NEW! SUB-EVENT: THE ORACLE RSVP LIST: House Hildebrand [ @vielle ] Rozharon Parálios, Lenore Parálios, Amoréi [ @Csl ] Addison Nacht [ @Phoebe ] Ewyer Nacht [ @HellstenNacht ] Amraphensbane [ @Shatter ] Dauner A. Light [ @Dabi ] Alexander Rookstone [ @Sanonymous ] Isabella Morcia Marquez [ @Pasion Pasiva ] Madame Silverbush, Holly Sheathe [ @Zashiii ] Raveena Jhanavi Bartolme Senaria [ @Malintzin ] *tentative Rowan Knight [ @The Hound ] *tentative Adá of Hyperion [ @L E V I A T H A N ] *tentative Grant Hyperion [ @danzilla3 ] Jinsoku Hayabusa [ @Twitterpated ] Ilyana Sevryn, Xavier Thoro'kan/Aislyn [ @Dolor Aeternum ] Ana [ @Veloci-Rapture ] Kalmuli [ @Kalmuli ] Farah Marin, Mahariel Marin [ @Witches Brew ] Kalicity Darkbane [ @Malaysia NightReaver ] Sue Hawthrin [ @ChocolateGold ] Igni [ @Venus Sprite ] Aeda [ @elixir ] Luca [ @Lucinda Valentine ] Evelynn Serana Nightmoor [ @Evelynn Serana Nightmoor ] MORE TO BE ADDED. LET ME KNOW IF YOU WANT TO JOIN! The mind deliberates, solving all problems it encounters. Love is nothing without the wits to understand and to adapt. . . SCAVENGER HUNT Thanks to the wonderful @-Lilium-, the Fantas-Menagerie is making its way to UM for the wedding event! TL;DR: it’s a scavenger hunt/treasure quest of sorts where your characters solve riddles related to the constituents of the Menagerie, following a route around the area that leads to the hiding place of the prize. Get your deerstalker ready—let’s see how well you know your lore! 😉 The mechanics of the scavenger hunt are as follows: At the starting line, every participant gets a riddle about one of the things found within the Menagerie (creatures, plants, caretakers, people, etc). At the start of each “round”, PM the Arbiter (that’s me!) with your answer to the riddle. If you get the right answer, you’ll be moving IC to the next exhibit and obtaining another riddle which will be given at the start of the next “round”. If you get a wrong answer, you stay in place IC and try to give the right answer at the start of the next “round”. This is a race to the finish line. Whoever gets to the hidden prize first wins the event! This is a competition, of course, and any IC form of sabotage (stealing the answer from another player, haunting the footsteps of another player and fighting them for the prize) is a-okay as long as it’s discussed OOC beforehand! The prize for this event is the mysterious Viessan Egg known as the Egg of Caged Song, courtesy of @Fierach (thank you! 💖). RSVP LIST: Jorahel of the Ishia Tribe [ @Rabbit ] Alexander Rookstone [ @Sanonymous ] Ana [ @Veloci-Rapture ] J. Rymer [ @Vaudevillian ] MORE TO BE ADDED. LET ME KNOW IF YOU WANT TO JOIN! The body overcomes, thriving against all odds. Love is nothing without a vessel to have and to hold. . . TOURNAMENT I’m not as well-versed in all the different RP combat systems as I’d like to be yet, so for this tournament, the rules of @Ataraxy's Load, Block, Shoot will be used, with myself acting as the Judge. 😊 Based on my prior experience using this system, it’s fun, it’s easy, and it’s competitive, so it should work rather well! The tournament is set in an no-holds-barred, round robin style. Ultimately, I will need at least four competitors for this event to happen; if there’s little interest in this particular venture, I’ll be relegating the tournament to a background event. The prize for the winning combatant is three vials of your choice from the four prominent consumable artifacts of Svanhild (Phoenix Blood, Moon Wine, Golden Scarab, Siren’s Scent). RSVP LIST: Rozharon Parálios [ @Csl ] Vito [ @Rabbit ] Alexander Rookstone [ @Sanonymous ] Jinsoku Hayabusa [ @Twitterpated ] J. Rymer [ @Vaudevillian ] MORE TO BE ADDED. LET ME KNOW IF YOU WANT TO JOIN! • • • So, there you have it! Celebrate with us however you see fit—if you’ve other, more nefarious plans in mind, send me a PM here or on Discord and maybe we can work something out. 😉 The wedding IC threads will be up sometime next week! Please RSVP below or in a PM, as I’ll be tagging all those who have RSVPed in each event! If you’ve any other questions about the overall event, please feel free to ask me here or in a PM. Hope to see you all soon! 💖
  17. In the long ago ages of darkness, or as called in modern education, the age "Before Gaia," Zengi reigned over near 600 years of desolation. In that time, before the valiance of Jason of the Lions, there was nothing that stood as a shield between the people and their death. And when someone that wasn't Zengi rose to power, it was Levas the cruel. That was the option of the people, a two person ballot. The most violent tyrant history would ever see, or the bubonic witch king that reigns death and disease over Terrenus. It is in this terrible time, that a creature was born from that despair, from the intense desire for salvation from the horrors of the era, from fear, and from hope. There are select few that still remember the name, few that know it's real name, few that know who it is and what it's done. The origin of this creature, this specter, is commonly understood by these lonely few and what records remain from the time, to have been born from Zengi himself. Whether the Witch King created it personally, or whether one of the desecrator arch-bishops did, or whether it was even on purpose, is unknown. What is known, is that while Zengi assaulted the land and slaughtered it's people- This spirit, this genie, assaulted it's very soul. It is Sharps. The Maelor. It's true name is Wollygod (Wool-e-odd), but only the most ancient texts, select individuals, or high desecrators, would know that name. A demon. A genie. An evil spirit. A specter. A something. Far too human in appearance, and deceptively vile. Sharps granted wishes. All wishes. He would find a stable hand with dreams of fiefdom, and do everything he could to make that a reality. No matter how impossible, no matter how disruptive or unrealistic or destructive a regime change, he would destroy lives to make this happen. He did the same for everyone who solicited him. All these wishes were soulbound dreams, consecrated in a thick, brown, leatherbound ledger. Eventually, people took notice. Word spread. And eventually, too many wizards became arch-mage, too many kings changed crowns too many times too fast, too many villains were successful and too many heroes had too many problems to solve. History was on a wild, wild rollercoaster, and he was building the track. He was filling the seats. And he was making it go faster, and faster, and faster, each time he pulled the lever. Finally, a group of powerful individuals gathered and put together the pieces- This can't be happening naturally. Someone is behind the chaos. And so they tracked him down, like an animal, and butchered him. They just didn't understand. They don't want their lives lived to their most intense climax? Simpletons. Ignorance. Idiocy. Ignorance. Idiocy. Ignorance. Idiocy. But. Not all were simpletons, not all were ignorant, not all were idiots. His ledger survived his murder. And therefore, so did the dreams inside, and with them, Sharps. So the cycle began, for the first time. Time passed. The ledger moved through time, by Gaia's hand. Through growing trees, through rainfall, through libraries, and eventually, into the hands of a lucky soul. Sharps spoke to this soul. Wollygod spoke to them, and promised them everything. So he was summoned, brought back, and turned history upside down again. Then people noticed, and again, he was slaughtered like some villain. Ignorance, again. And again, and again, and again. But this time, the heroes were a bit smarter, and even though they couldn't destroy the ledger, they would do their best to erase it's history. Then, they sealed it away. Confident that it was solved for good. Confident, that it's pages would never be read again. No one would ever find it, and no one would ever read the dreams inside. But they couldn't have known, that you would. Okay folks! I hope you liked that intro, because I have got some GOOODS for you folks! Heres the deal people, I need recruits! I am in the process of getting this fellas existence entered into canon, and I want him to hit the modern era. So here's what I need, and what I'm offering. If you check my signature, you'll see a very old org called The Mailers. He runs that, check it out, I'll revamp it and redo the page, but for now it still holds up. He runs that. You'll also find his sheet there, check it out! You can join that. But first, I need a volunteer to find this Ledger, and summon Sharps back to the world of the living with a vessel and everything. The details of how, and the consequences, can be discussed. But largely I need for him to have free will at the end, "summoning gone wrong" cliche is in full effect. This is negotiable, however, so feel free to make your case known. I need someone to be one of the relatives of the many groups of heroes who have heard of this spirit, part of an org that would know of the significance of Sharps' summoning, or to otherwise understand the historical ramifications of whats going on here. An antagonist, or maybe even someone looking to take The Maelor's power for themselves, through some kind of genie lantern deal. or maybe just the typical hero, looking to put this evil away, maybe for good this time. Any other interested parties! I might add more, but those are the basics. Thanks for reading. Once this gets going, there will be far more opportunites to 1x1 with Sharps, or for any other interested parties.
  18. The attack and domination of Nu Martyr by the Cult of Power has grabbed the attention of many world powers that hadn't reacted during the initial invasion of the province. A global military power formed in the wake of Lilith's attack known as the International Police Program (IPP). In a recent interaction between the IPP and Lilith Reiter, it was discovered that the leader of the Cult, previously titled the Commander, was actually Lilith under a pseudonym. Due to the Victory AI reprogrammed into a Trojan paragon, IPP has also discovered that every Paragon is marked with a lunar moon somewhere on their body. This has spurred the IPP to put pressure on governments around the world to take a serious stance on the Cult of Power and its Paragons; to classify belonging to the group as a crime in and of itself. From the smallest village to the largest mega city-state to federal governments, a purge of any person with a lunar tattoo marking is on the rise- regardless of whether the person has actually committed a crime or not. The International Police Program is pushing forth a stance of non-tolerance for any connection to a known tier 1 criminal organizations, currently: the Cult of Power, the Dead, and the Legion of Doom. There are further suspected organizations being classified as tier 2 and tier 3, and others are unclassified due to lack of information. (Let me know if you want your org or group to be added!) Gathering its own forces and reaching out to other judicial forces around Valucre, IPP has begun to make a physical counter move on Nu Martyr in order to free it from the hold of the Cult of Power and its Paragons. Although initially hard to step into the province without massive return fire and destruction, IPP has made contact with Aedos Chanaril, a high ranking member of an old noble house of Renovatio who has connections within the Cult itself but who is not subservient to it. With him as their essential "in," IPP and the other global forces will be making a large and final move into Nu Martyr to upend the current Cult leadership. Meanwhile within Nu Martyr, Lilith is uncovering an enormous power source hidden beneath the land. Connected to the core of Renovatio's encompassing loci, if she manages to harness that power using the combined force of two Genesari cornerstones, the Crown of Asteria, and a handful of Fracture S-class artifacts, it has the potential to cause a global earthquake leading to randomly placed tsunami all across Valucre. Such a catastrophe has the potential lead to millions more deaths. A call to the world and a call to the pure. Save the world. Couple words to anyone reading this who might feel a twinge of interest! There is no current ETA and this is simply an interest check for a potential plot idea that I've been mulling about My character, Lilith Reiter, will not be killed in this event. She will be defeated/ captured. I know there are people who would love to have the pleasure of killing the character, but I'm fairly attached to the character and I don't believe her story to be over. So tough lol The method of Lilith's capture, beyond the actions I described above, is almost completely dependent on who joins. If not enough major characters join, I likely end up doing this. Lilith is supposed to be sort of like "the final boss" so having two level 1 characters beat her would harm the story I'm driving. "Major" characters is subjective. I'm mainly speaking about characters that players have put effort into developing. When/ if this goes through, it won't be a "stomp" if that's what you have in mind. Each side will take major losses. If anyone has character(s) they'd like to sacrifice (harm or death) for the greater good, that would be much appreciated as well. While the "main" thread will occur in Nu Martyr since that's where Lilith will be, the actual event is global. You have permission to involve this event in any thread, any org, in any place (unless the involvement is rejected by a person who controls that lore). Just try to play on the fact that most Paragons world wide are not "evil" and may have done a bad thing for a good reason. Conflict, both on the outside and on the inside is key here. You might be wondering "why" I'm doing this, and the reason is that Lilith has some major personal issues that I can only really play with and dive into when she's in a vulnerable position And finally, NO you can't have my artifacts and relics. Don't even ask lmfao have other plans for them. Timeline: When/ if this goes into motion, it will be after the Nede thread. I want Lilith to take over a demon tower first since it's part of another idea I have for future stuff. I also might have Lilith take a detour back into Terrenus to speak with Alexander Endriel and the Black Queen, though that's dependent on general availability of players involved. Potential Groups Against Lilith International Police Program @amenities Officer-in-charge @paradigm @Veloci-Rapture @Ataraxy (Alexander Hawk) (limited capacity) @supernal (??? prob not but he seems interested!) VCF @Metty @Sanonymous Force Majeure ??? @Fierach ??? @Tenkai Matsumoto House Chanaril Me again lol (limited capacity) Alterion @Meraxa ??? Genesaris @King ??? @Pasion Pasiva ??? @Malintzin ??? Renovatio @Aleksei ??? (she gonezo atm so probs not) @Twitterpated ??? Fracture @notmuch_23 Third Party @Sir Nathaniel @ anyone else I missed? Potential Groups With Lilith Cult of Power Me for a third time, with Lilith! @danzilla3 @Zashiii ??? @AngryCacti ???
  19. Hey, my fellow role players. I’m not going for lengthy introductions unless you ask, specifically. However, lol. Those of you curious to read this now, I am seeking a few story-teller npcs for the current thread with my Nosferatu. Him and his bride from a distant past attended the Purple Penguin and won’t be not long until the party is ruined and the club notices it’s infested with a pair of bloodsucking undead. Another incident it would seem instead of plaguing New Tia, it was accurate to say that this was a random occurrence out of the spark of desire and greed from a totally seperate Vampire coven.. A massacre and conversion of innocent people is said to occur, something I’ve worked towards in a separate thread for Martial Town. I’m cool enough to be almost down with anything you’re willing to put together for the sake of RP and fun. Whether you play a worker, bartender, hell perhaps off-duty cop, security. Slight opposition, Whatever. If you’re willing to turn and wish to continue a role in the Choisel house of vampires using this opportunity as a platform, I’m also down for that. Thanks for volunteering to help!
  20. -Rings of Creation and Destruction by Unknown “Three Rings for the Nu Martyr Kings under the sky, Three for Oo’Xora warriors with blades of rage, Three for La Guardia priests doomed to die, Three for Avylon dragons of countless age, One for the Avarice on their dark throne In the Garden of Nede where fears forever lie. Spread far beyond the Shadow's den, One Ring to rule them all, One Ring to find them, One Ring to bring them all and in the darkness bind them In the Garden of Nede where fears forever lie.”
  21. I started a thread going after the Blade of Flames for my character Arashi a while back, December 31st to be exact. I'm over a page done already and currently it's lacking players. So here I am, I'm currently asking for people to help me finish this thing. I'm down to four players including myself, but currently, I lack direction other than a very faint idea on where I want to go. But other than that, it's going extremely slow as of current. Thread in question. Other players are: @Twitterpated, @Meraxa (?) and @Zashiii So I'm here asking for some help completing this thread.
  22. So, I've been debating this for a while since I've been writing more. I am mainly focused on the three islands of Athentha, Lyonesse and Talia. That means that I've been neglecting Rowan. Allia and the sub-island attached to Allia, Garuda-Scarab. But, I decided to let some people come roleplay and gain these islands to play in. I do have lore, as disoriented as it is. So, with a bit of luck, you guys can play, shape and make these islands a place to have things happening. I will still be involved in matters and rp things when necessary as its part of my board. --Rin
  23. Houses on the rise Noble Houses that had long been removed from the ruling and political systems of Nehalen are now emerging from a history long thought forgotten to time. These powerful and noble individuals believe that it is their responsibility to fill in the gaps of authority left by the deceased PRIMES and to ensure that the Age of Man stands triumphant. The Great Houses of Renovatio consist of only High Imperialists, noble individuals who are able to trace their roots to noble ancestors who are hailed to have forged and built Nehalen throughout its history. Below the Great Houses of Renovatio is the House of Lords. The House of Lords are Lesser Nobles that typically work in Nehalen' Parliament, such as Marquesses, Counts, and Barons. The House of Lords is split between those Houses which side with the Imperials, and those with side fully with the Aristocracy who push back against the Royal Family and Imperialists, believing that power should lay heavier with Nobles than it should with the Royals; even if many are nouveau riche and cannot trace their roots to established nobility. Nehalen has reached a new age: The Age of Man. The Old Gods have been dealt with, a new Grand Kommadant has been crowned, Nu Martyr has a new face, Avylon and La Guardia PRIMEs have been killed, and a whole lot of dust has been kicked up. With these new changes comes a need for new faces, so @Ataraxy and I offer all of you an opportunity to - once again! - affect the lore of Nehalen. Things are pretty easy around these parts: Look at the brand new lore! This is a given! In order for you to understand what is happening in Nehalen, you should read the lore to make things easier for yourself. Choose a Province! There is currently ONE province that needs a Great House to lead them: La Guardia. Claim your spot in the Hierarchy! We don't just need Great Houses, but also Noble Houses that will make up the House of Lords! We need you (and friends if you have any!) to write a 1 page thread about your House claiming their seat as the respective leader of their province. Q&A: How many pages do the threads need to be? We are looking for at least 1 page. Can always be more but can't be less! How do I make my House? Well that is completely up to you. Their history and their actions are up to your imagination! If you need assistance, I and @Ataraxy are here to help. We suggest creating a lore sheet for your Houses so people have a reference and can be informed! What are the Factions? Here is what can be found in the lore: Imperialists The Imperialists support the Grand Kommadant and their family. They believe that magic should not be restricted and individuals who are touched by magic should live freely, be treated fairly, and be allowed to operate in society with everyone else without being judged for their abilities as per the teachings of the Primier Cycle. Aristocrats The Aristocrats are known to not be friendly towards Imperialists and the royal family; they are always facing off against the Imperialists and the royal family for increased authority within the government. They not only believe that authority should rest mainly with the Nobility, but also that magic should be restricted and individuals touched by magic should be treated as objects, not as people since they have blasphemed against the teachings of Creationism that deems magic appropriate for only those who have been blessed by a Saint of the Church. I finished my thread, now what? Tag myself and @Ataraxy in your summary for the thread. What happens with the area I've claimed? The best part! The player who claimed the Great House will take the lead and work together with their Province's Lesser Nobility to write up a new landing page for the area you've claimed. I'm now a ruler of my area, what can I do? You rule, of course! Take this as an opportunity to do whatever you like (within reason, duh); make this your sandbox and get to creating and having fun. What we expect from you is activity, so that means you draw in the interested crowds however you deem necessary. I'm confused and need someone to hold my hand! That's what we are here for! Tag either one of us and we will be more than happy to assist you in reaching your goal ❤️
  24. The title says it all! xD Recently, I've been super slow in terms of roleplay, and my babies are starting to overwhelm me. As such, I'm helping them to reach out to other Val members via the water cooler. Jack Howard, played by @Jack Howard is the Governor of New Acheron, a city in the rising Empire of Eternus which formed during the Reclamation event in Genesaris. Dude is also the Prime Minister. Currently quite new to Valucre, but already seizing positions of importance among his own people. Jack is looking for other territory holders in Genesaris to make allegiances, contacts, trading deals! So if you are in or from Genesaris and would like to make contact with the righteous boatman, than here is your opportunity to do so!
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