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  1. While one would hardly call it the talk of the town, a particular subject of conversation has come up with increasing frequency among the people of Casper, especially among those that pass by the Lightning Rail on their way to and from work. Namely, that of the weirdo who often hangs around outside the station, telling portents of imminent doom and despair. Perhaps not such an unusual sight these days, but uh, he's a bit more specific than most. He speaks, with difficulty, of an Enrele hivemind - Aleth - and its growing power; its grip upon the city of Dougton. He shows what he claims is the pulped, decaying remains of one such parasite, as long as the human spine. He pleads with the people that largely ignore him, saying that Aleth's power is growing, and he needs allies with which to fight it. Most just wonder if it may be that rumoured murderer that Dougton are after. Without fast travel between the two cities these days, it's hard to say; the exact description is distorted. The man disappears after a while, perhaps evading local law enforcement, but he returns the next day, speaking ill omen once again, even as he looks increasingly tired and worn for wear. It would seem he has planted himself at the Lightning Rail, hoping that someone, from however far afield, may listen to him...! Will you? So this here is a formal interest check and/or planning thread for a potential assault on the Enrele Hivemind, Aleth. Argi's experiences in the matter, which he would relay to anyone willing to ask, can be found here: For those unfamiliar, Aleth is the largest of the Enrele hiveminds; in-universe, last year, it was estimated to have compromised 2.5 million people, and was likeliest to grow so vast as to have such latent psychic will that it could compete with a genius loci. That is scheduled to happen this year, and there's only so many months left. So, might be worth nipping in the bud, even if the means to do so are about as subtle as a sack of hammers. As this is being arranged informally, unless someone with a big backer steps in, the chief reward here would be much less tangible than existential. It's do or die. So... any takers?
  2. Original interest check Mechanics 1) Health Points (HP) When a character suffers physical damage, their HP is lowered. At tip top condition, they are able to perform 3 actions in a turn. As they get injured, their movements slow and they get less and less actions. Your number of actions for the turn is based on your HP at the start of your turn. You don't immediately gain an extra action after healing, only on the next turn. Every character starts with 5 HP. 2) Sanity Sanity affects your character's state of mind. The less sane you are, the more likely you are to miss or damage yourself, or even attack your team mates. I leave it to each of you as to what low sanity means for your character. Sanity rolls are applied per action, so if you use your first action to increase your sanity, you can use the improved sanity for the next action. Characters who participated in the first arc starts from sanity of 4 due to mental exhaustion from the previous failure and prolonged stay in Yh'mi. Fresh characters start with sanity of 5. 3) Skills Unlike the previous round, your character has a set of skills that they draw from, which differs from character to character. Each character will choose a set of skills from the skills list below. This will form the list of actions that your character gets to choose from every turn. Everyone will get 3 normal skills. On top of that, characters from the first thread will get 3 special skills, and new characters only get 2 special skill. The extra 1 special skill represents the characters gaining experience from the last battle and being able to form a better strategy for this fight. Movement does not require an action, but the distance you can move per turn should make narrative sense. Choose the actions that fit your character's fighting style the most! Support characters (heal, buff etc) could be as useful as offensive characters. Normal skills (choose 3 for your character) - Has no usage limit. Can be stacked in that turn (e.g. attack 3 times). You can delay 1 action over to the next turn (e.g. if you have 3 actions, you can delay 1 action so you have 4 the next turn). Special skills (existing characters choose 3, new characters choose 2) - Each one of these actions can only be used 3 times throughout this whole Furthest Point Part 2 arc. These actions are still affected by sanity, but if they miss or backfire, then they are not considered to be used. Use them wisely! Q: Can I choose an action not on the list when building my character's skills? A: Yes, but run your idea by me for approval please! Q: Can I change my skills halfway through the thread? A: I have no plans to allow for that right now, but if we find any of the skills problematic later on, I may allow a change. Put your characters here!: IC thread:
  3. The Silver Ticket Company is Hiring Talent That's right, if you have experience in escort duty, body guard services, mercenary work, or are looking for a good place to start, apply today. Non-combative oriented? No Problem, the Silver Ticket Company is also looking to staff it facilities with cooks, maids/servants, recruiters, laborers, crafters, and plenty of other opportunities for those less inclined to spill blood. Though we are mostly taking in hired combat talent, we are also looking for individuals looking to join in on a large business opportunity to become a part of a network of services and goods. Requirements: Must be willing to learn Must be willing to work Will teach new combatants if need be but will pay more for combat experienced talent. Benefits: Complementary Breakfasts Competitive Wages Access to the Facility itself Free usage of the Company's Training Programs and Mentor-ship Regular Hours/ Self Set hours for Combat Hands Hello dere lads and lassies o/ So I'm looking to recruit some characters into a company that has it's hands in many business practices that is just beginning to get it's foot in Valucre. As for 'WHO' I'm looking for in terms of writers, I'm looking for anyone who is willing to involve themselves in an expanding company that has a lot more going for it than it leads on. As for 'WHAT' you will be doing, I am looking for writers to have characters (New and inexperienced to Older characters) preform various jobs/tasks/missions to increase the name of the company as well as to help flesh out the facility and help it expand and grow it's Valucre branch. I am looking to keep posts at one per week pace at it's latest (Meaning I want at least 1 post per week or you might be skipped in turn order). If you can't keep a 1/week schedule I can work with you. This 'ONLY APPLIES' for most mission settings and or important events. I want to gather a few people before I launch the thread so if you are interested please respond down below or PM me. I will answer any questions you may have regarding this thread. If you are new to RP or inexperienced I am looking forwards to RPing with you. Please do not feel shy or afraid to post in this thread, it is open to anyone of varying experience.
  4. Ursa Madeum has made its decision, a new King sits on the throne. To celebrate this momentous event, you are invited to mingle, drink, and be merry. There are no restrictions as to who can come! Commoners and nobles of all varieties are welcome to enjoy this celebration in comfort and peace. The Castle of Andelusia and its King hopes to see new and familiar faces. Thread: Masquerade! Every face a different shade! Where: Andelusia, UM. What: Masquerade ball open to the public! Posting Expectations: This event has the potential of getting large, so the posting order is pretty open! Tag all the peeps you're talking with to make things less confusing. If an order is needed for your group, then discuss that among yourselves. The Deets: This is a party for everyone to come in and have a good time! I expect some people will want to talk politics, and Milorian is open to entertaining those kinds of talks, but that's not what this ball is all about. This is an opportunity for the new King to get to know everyone and vice-versa. I'm all for shenanigans, but I will lay down the law if things get a little outta hand - please don't break the castle. The Castle: Red is off-limits; green is open. MAP BY @Ataraxy SO HE FEELS GOOD. Things to Note: A Council of Dryads from the Free Marches are holding a meeting in the garden to discuss the current state of nature of Ursa Madeum. They are open to inquiries and are partial to acorns. The Lounge has been occupied by a group of dwarves who are far into their cups for the night. They are holding an arm-wrestling competition; the winner gets a prize. Participants: Open How-to: Dice Rolling Thread - Look at the result for the D2. If a 1 is rolled, you won! If a 2 is rolled, then you lose that round. There will be 3 rounds per-participant. You need a 2/3 win to get the prize. A mourning fairy has taken advantage of the famous festivities. Its victims experience sudden feelings of grief, and if the fairy is not caught, the grief can turn one mad. Catch the fairy and receive a reward. A witch is dropping elemental rune stones around the castle! These stones can be used to enchant weapons, armor, or yourself; only two stones per participant, please. Stones: wind, water, fire, earth
  5. Research the Valley of Elemental Stone Located in Taen is an untouched valley, its beauty and potential ready for exploring. The recently discovered valley holds a high volume of elemental stone, resulting in anomalous and ever changing terrain. Floating islands and rivers, endless waterfalls, creeping mist and more. The flora and fauna found have perfectly adapted to this environment, exclusively found within the valley. "Study how water flows in a valley stream, smoothly and freely between the rocks. Also learn from holy books and wise people. Everything - even mountains, rivers, plants and trees - should be your teacher." Official Page Basic Overview ~ Objective ~ Explore, research and catalog the geography of the valley. Difficulty ~ Easy Reward ~ One adapt level summon/familiar, adapt level enchanted item or oddity trinket. Hello and welcome everyone! I've decided to start my first large scale project and currently looking for others to join. The project in question is meant to be fairly laid back and more wholesome, but can go in any direction if desired. The purpose is to build upon the valleys lore, allowing participants to create and shape its geography. Building a catalog of what can be found there such as fauna, flora, fungi, terrain, landscape, phenomena, etc. So far nothing has been made beyond a basic outline, so this is pretty much a blank template. The starting point will be Hydra’s Haven, participants will be transported to the location via airship. Once there you’ll be allowed to go off in a group or solo, do whatever you want whilst you're there. However, the main goal is to explore and research the inhabitants. You’ll be able to create your own plants, animals, terrain features, anomalies, etc and they’ll be added to the official page. Create as much or as little as you desire, just follow the simple template below if you do decide to make something. A more detailed template can be created if desired. E.G for fauna you could add subdivision, temperate, etc. The example below is simply the minimal content required. Researcher name: Your characters name Name: The name of your creation. Classification: Flora, fauna, topography, anomalie, etc. Descriptions: Description of your creation. Upon return you’ll be rewarded for a job well done. You'll be able to choose one of the three listed rewards mentioned in the basic overview, the item or summon will be randomly created by me. Examples of enchanted items could be something along the lines of an enchanted sword or ring. Examples of summons/familiars could be an elemental slug or miniature psionic dragon. Examples oddity trinkets could be a compass that always points home or a necklace that gives you an out of body experience. If you want something specific then feel free to ask, but I won’t be creating anything too powerful. Thanks for reading! I'm always open to suggestions if you have any, if you have any questions then don’t be afraid to ask. Current Crew @Thotification @Chemister_Kaane @Infernal @Vilhardt
  6. Interest check for a little run-and-gun adventure in Silver Harbor, thread to start in a few days to maybe a week. Background: The sleepy little harbor has been a major dock for smugglers for years, at the town's detriment. Avarice Lynch has recently arrived in town, and is marshaling allies to seize the biggest smuggling ship of the lot: the Iron Queen, when it comes to offload its cargo. To that end, he's recruiting outside help from Silver Harbor and beyond. Looking for: Adventurous action fun. The thread will start with some planning with Avarice and the volunteers, followed by a giant run-and-gun as the Queen comes into port. Any and all are welcome, there will be plenty of chaos (and hidden objectives) to go around. Combat: I like to run a narrative combat, rather than anything crunch-heavy. So really, you're pretty free to do as you like and show off some cool stuff as you like, in keeping with the Rule of Cool. If you'd like to face down a major NPC or something suitably dangerous, I am all about that business, so shoot me a PM beforehand and I'll set you up with some gnarly smuggling sorts. Some minor dice rolls may be in order to determine degree of success/embarrassment. Hit me up with any questions, and start the countdown to the demise of the Iron Queen! @Saerwen Talmiel @Dizzy00
  7. Dawic is an interesting place, full of dwarves, sea caves, and giant crocodiles. I’m eager to dip my toe back into the RP waters and see about posting a simple adventure. I’m looking for three or four RPers that would like to go on this journey with me. The thread will have a three day skip rule for posts, and a posting order. The goal of the thread is to explore Dawic and the sea caves. Simple, right? The best part about simple threads is that anything could happen. If you’re interested, please let me know.
  8. The Doctor is in! And he’s looking for individuals to join him in taking over a hospital. And it’s not any old Hospital too, but the one and only Mausoleum. Combining the best magical and technological healthcare available, the facility houses advanced tech and potent arcane instruments for the purposes of healing and recuperation. The Mausoleum was originally in a continent that has now been destroyed/ assimilated. Being a sizable facility with prominent individuals seeking treatment, there existed a teleportation drive within the building that moved it to the outskirts of Last Chance in Terrenus territory where it has operated all these years. Mercenaries, outlaws, heroes, people looking for arthritis medicine, anyone is welcome to the gate-crashing party. Looters are welcome but the main purpose is to commandeer the facility as a base of operations for the doctor and any interested parties thereafter. Expect some resistance from the facility security and probably some of the staff. Look at it this way though, if you get hurt, we’re in a hospital already! This RP has started Current Players: I'll be leading the effort with Dr. Navarr, with a few high-functioning junkies in tow. @amenities will be playing the Head Administrator Raiders Include: @supernal will run join with the Terenus Military (This group/faction is its own thing although anyone is welcome to play on the side of the law/government personnel as a parallel group) @Trexasle With Leontias Metalliene @Rabbit With Vito and Floki @Turquoisie With Gabriel @SteamWarden With Nikolai @Monoxide With Chad @Nebula With Alkha @Praetorian With Farkis Come join the fun! Links for info: Mausoleum Informational, WC thread, IC Thread (Though the IC thread is defunct) Main Objectives: a) Overthrow the administrative staff and security forces within the facility b) Assimilate submissive staff if capable c) Reestablish presence in Terrenus Optional Objectives: a) Minimize civilian casualties to avoid governmental reaction b) Minimize structural damage to the facility Loot Division: a) All generic resources (currency, generic drugs, personal equipment) acquired should the mission succeed will be divided half, with one part remaining with those assuming command of the facility, with the other half divided among all other participants in whatever manner they deem appropriate. (these aren't going to be good guys so maybe expect a little squabbling over the loot.) b) Large equipment (cybernetic implantation tables, rune smith tables, etc.) are not to be part of the loot division, although interested parties may barter/negotiate for them if they so wish. c) Participants will have free lifetime access to the Mausoleum's services via a VIP card. VIP cards are bearer-only, meaning anyone who has it is honored, regardless of whether they were the original participating character or a thief/murderer/scavenger/heir who happens to possess it. (free here meaning IC interactions are not as demanding as it would be to out-patients) Other Perks: Parties interested in investing, or otherwise becoming part of the new staff get first priority for positions and such. @vielle calling dibs on the success of this operation. (thanks for the support!) Map of the Mausoleum: Live map: https://docs.google.com/drawings/d/1ikccFj4WlAja6S9Mife8K0Wlnwfuuk_DaZUljsj8eRk/edit
  9. (Description of quest, for reference:) (Link to OOC:) So! I've made an interest check for this quest before. However, events have conspired, and there is only two of us who remain undertaking this quest. I'd like to re-open recruitment to 2 or 3 people interested in undertaking this quest! The action is still in its infancy, so it's not at all difficult to explain how your character got there. I'll be applying my usual pace of expecting one post every three days, but as always, I'm willing to make exceptions for order and posting time and such as long as you let me know what is going on. Communication is key, yo.
  10. Nobody knows exactly how, but pigs have invaded the pocket dimension of Taen a long time ago, and have since adapted quite well to living in the Moss Forest. In the past, Rixnaurs, Garanthas, Mork'Outh, and especially Zkriz'kas kept their numbers in check. Did the settlement of the dimension by sapeint humandoids, the Xer-Orians, or something else allow their population to explode? Who knows? All I know is that they're now a fucking nuisance and need to die! Jungle pigs are doing the same thing more "normal" pigs do everywhere else: destroy crops, damage property, and ravage native life. Jungle pigs though, have camouflaging fur and can climb trees, so they're also devouring native tree fruit like a fat neckbeard at a buffet, and are mean and aggressive enough to fight, and collectively take down rixaurs, garanthas, xer-orians, and are in a vicious territorial war with the Zkriz'ka population; the pigs currently have the upper hand. The very ecosystem of Taen could be at stake! Now that the problem has very visibly hit Lunaris, Thurgood and Aveline Singlance, owners of the Mil Dot Lunaris, are sponsoring a massive, no-illusion-of-a-limit-whatsoever, pig hunt, offering prizes for the most dead-jungle-pig weight, specials on arms and ammunition, and food made from the jungle pigs (including smoked sausage, thick-cut smoked bacon, barbecued ribs, pulled-pork, all sorts of ham dishes, etc. Let the hunt begin!
  11. Mae Govanen Friends, Strangers, and Fellow Fortune Seekers, If you happen to be receiving this message you have happened across my Emergency beacon spell. I must be brief but I am Captain Richter Konig of the Justicar. In a recent battle we fought against a Nest of Sky Pirates left my Vessel severely damaged and unable to to make harbor for formal repairs. We are currently Grounded and in needs of supplies to perform emergency repairs. The Goddess has blessed us that most of our engineering team made it out alive. But most of our Personal flyers were destroyed save a handful. We have located a forest and cavern that should provide us the necessary raw materials to salvage my vessel. But alas my former command crew is all missing in action and I need to leave my Ground crew and Marines to keep the Auxiliary teams secure while we secure the resources. I need the aid of a few brave souls to assist me in acquiring these materials. If we all happen to make it out of here alive. I could use capable hands on my Ship. Goddess watch over you. (Themes: Action/Survival/Adventure)
  12. So, I have this priestess character who's pretty useless in combat on her own, but is good for support, and she goes around helping settle disputes, arbitrate deals, and dish out divine punishment. She's not really a "famous" person, more or less a ghost that deals with issues she comes along, but can be contacted when needed... Character sheet link at the bottom. I'm looking for someone to RP with but I don't really have any specific plans yet. Maybe just a random encounter while she's doing her job? Maybe found along the road? Or perhaps she's a damsel in distress, awaiting a knight to save her from brigands? I dunno. Just looking for 1 or 2 people tops to do my first thread with. Character Sheet:
  13. The cursed sword, Muramasa. The Immortal Ending. Forged several hundred years ago on a world far away from Valucre, the swords of the infamous smith Sengo Muramasa carry a bloodstained legacy. Each blade possesses an edge of unparalleled sharpness capable of mortally wounding even those who would otherwise be considered "immortal". Yet these peerless blades come with a price, as they all serve as a reflection of Muramasa’s dementia and his obsessive pursuit of the sharpest blade. As a result, the “soul” of each sword bears an unquenchable thirst for blood that spurs it’s wielder on to commit greater acts of violence each time it is used. The swordsman is inevitably driven mad by the cursed blade, until it can be sated by nothing less than taking the swordsman’s own life. Only swordsmen with the most immovable of hearts and unfettered minds could possibly wield a Muramasa blade without giving in to its bloodlust. One such swordsman was the famous Yagyu Jubei Mitsuyoshi, who wielded Muramasa’s final blade against the immortal Amakusa Shiro Tokisada. It was the discipline of Jubei’s art, Yagyu Shinkage-ryu, that allowed him to wield the cursed sword without becoming a monster himself. Today, in a far future and an even further world away, the swordsman monk Tenkai Matsumoto follows in the footsteps of the Yagyu swordsman who came before him, wielding his own Muramasa to cut down those unjust souls who have for too long enjoyed freedom from the fear of death. But now, it would seem even the "Immortal Ending" is has its limits. Faced with a foe whose immortality stood beyond the blade's ability to reach it, Tenkai has learned of how little he truly understood of his longtime personal weapon. Intent on breaking through both his limits and that of Muramasa, the swordsman sets out on a warrior's pilgrimage across the many lands of Valucre, facing other cursed swords in hopes that he may find his answers in the heart of battle. OOC: This may be a little bit in advance (since the actual plot hook that triggers this quest has not yet happened) but I wanted to put out an interest check regarding my quest to make Tenkai's sword Muramasa a canon weapon on Valucre. I'll probably update the blurb above once the actual event happens (and also edit that artwork shown above, since its still slightly unfinished and outdated). The idea I had was based off of something I've thought of for a good while. I always liked the idea of having Tenkai go around fighting evil swordsmen or people cursed with evil/cursed/demonic blades and defeating them, which by extension would defeat their blades and gradually unlock some sort of "awakening" in his sword. The specifics of what exactly happens to it are still being hammered out but I wanted this interest check because as much as I could just write out a bunch of different stories and encounters detailing this, RPing with myself would be incredibly boring. So I wanted to see if anyone wanted to create characters for something like this. A few ideas I had were like... - An innocent swordsman who by some bad luck came into possession of a demonic sword that made him into a murderer - Career assassins/killers for higher making use of other well-storied cursed blades - Otherwise noble warriors that are in possession of exceedingly dangerous swords that they themselves do not understand the consequences of wielding - Voracious sword collectors who collect cursed weaponry purely for self indulgence and obsession - Entire groups/organizations of swordsmen or sword thieves, usually with some sort of common theme between them - Anything involving otherwise famous weapons either originating on or somehow finding their way to Valucre - Finally, something as heavy as facing another completely different Muramasa, or even a Masamune sword These are just some small ideas but I'm open to to other suggestions as I see who's interested in helping out my story with some sword-related roleplay fun.
  14. I was very much inspired by the alternative setting created by @supernal (Oakpeak - A Western) that I made a whole character for it. Come at me if you wanna get all up in the American Frontier.
  15. Hello ? I have a lot to do with Nymeria of Genesaris’ Ariatic Ocean and I was wondering if anyone was interested in any type of interaction with the Ocean Empire? In regards to Terrenus, I was hoping to establish a consulate, be it with myself or @Malintzin Doesnt have to be something drastic but it can be! Maritime endeavors or land based endeavors. I myself am not picky. I should note that there is a consulate in Port Kyros, if anyone in the west of Genesaris wishes to reach out. But all are welcome to approach this little interest check. Questions regarding the consulate can go here or in my inbox! Any ideas? Hopes? Concerns?
  16. Play music for full affect "I've always tried to control things / but in the end that's what controls me." -NF Renovatio Daily Post Written by Dr. Septimus Ne'loz, PhDs of Physics and Philosophy What happens when a god dies? Does the Universe just carry on, none the wiser do the disruption of balance? Let me ask you another question if those are too theoretical. Has sentient life ever existed prior to a god? A faith or belief in some higher being? No, there is always something. So what then happens if you can prove the existence of that superior being and then kill it. Remove its existence from, well, existence. Not seal or trap. Utterly and completely annihilate it. I'll tell you what happens. The Universe corrects itself. Everything has a balance. Entities that oppose and, yet, compliment. Good and evil. Courage and fear. Men and women. Hot and cold. High and low. Heaven and Hell. You cannot have one without the other. Like a Hydra, if you kill one head, more grow back in its place. Same goes for the Universe's attitude of uniformity. To the extent that the Avylon Provincial University has been able to prove, at least. Because of this, my colleagues and I, though we can only guess, suspect disastrous consequences to befall Renovatio in the coming days. Though my support and prayers go with the Grand Kommadant, I can only hope that she knows what she's doing. Renovatio Daily Post Written by Dr. Septimus Ne'loz, PhDs of Physics and Philosophy A new land has fallen from the sky like the tears of a dying god. We don't know exactly why it has come, though we suspect it to be the result of a god perishing. Again, which god is unknown; we can only guess. However the best mages and scholars in Renovatio have all examined the island at a distant to try to determine something about it. Anything. But there is only a powerful surge of divine and demonic energy radiating from it. Some claim to have sensed traces of human energy, but the flicker was so faint it could have just been an error in the machines or the mage's focus. We risk not venturing upon the land for fear of awakening that which should remain dormant. The flailing government in Nu Martyr, however, in what I can only guess is an attempt to recover their lost honor from the death of their PRIME, is sending a party up there to gather information. We pray for their safe return and that it is nothing but a remnant of ancient times. OOC Time! I imagine that right now, the people reading this are in two groups: (1) Alright, this sounds pretty interesting. (2) Wtf is even going on Okay lol so in order to understand what I'm talking about, you have to at least skim this Lore Article: Garden of Nede. Nede is a floating landmass just south of Nehalen (that's in Renovatio, I have a map and everything in the lore article) which has just dropped as of yesterday both IC and OOC. What that means is that it's virgin land for anyone and everyone who wants to try their hand in making their mark in Renovatio. For those of you who are either new to Valucre and are thus unsure about what's going on or just don't really keep up with things in Renovatio, the board leader @Aleksei has ordered a total and unequivocal killing of all Renovatio's god and goddesses. While there may or may not be further consequences from these deaths, the first to really show itself is Nede. If you're wondering what "Nu Martyr" is cause I mentioned it in the above article, it's a province in Nehalen that was attacked by some bitch necromancer that hasn't been around for a while. I'm here to tell you about the opportunities open for you! -:- -:- -:- How to Start in Nede In Nede, there are 4 Demon Lord Towers and 1 Demon King Tower. For now, let's forget about the Demon King Tower because that'll come back around once the Demon Lord Towers are situated. For the Demon Lord Towers, you have 2 options if you'd like to take one (btw having one gives you absolute control over that territory! Even overcomes Artifacts and Relics. Again, read the lore article, super important!). Keep in mind that "taking over" a Demon Lord Tower can be done to save those within the jurisdiction (maybe there are mortals there!) and can be done with any character. You can: A) Be a Demon Lord already in place meaning that you've ruled for hundreds of thousands of years after the fall of the previous era gods died. If you chose this option, you're likely to also have an entourage if not a city of lower Demons that follow your command. What they look like and act, is up to you. Demon-kind can vary. B) Use an already existing Valucre character to overthrow the current Demon Lord and take control of the tower. For good or for bad. With technology or without. Up to you. C) Be a rebel force within a territory. Similar to option A, in that you were already in Nede, but just not ruling. Please note that Demon Towers cannot be destroyed, only controlled. No player can be in charge of more than 1 tower for the moment. This means that parties need to focus on one section. I made it only 4 Towers so that it creates a competitive environment. 1 Player controlling all 4 is hella lame. There's a method to challenging a Player's hold on a Demon Lord Tower, but those are rules for after we get things kick started. If more than one player want the same Demon Lord Tower, we'll use one of the RNG methods + a Dungeon crawl to determine who wins it! Note that the rules will observe artifacts, relics, and canon weapons to give advantages for parties that have obtained those. If no one challenges your claim in the first few days of this going up, you'll be able to establish you claim with a lore article of your Demon City or whatever you plan for it to be like. Keep in mind that Nede is technology free from the start. Until people bring in technology, it doesn't have any beyond Medieval times. Magic is over abundant, at least twice that of the rest of Valucre (until you leave the island). This makes the max capacity of magic at, like, skyscraper destroying level. It's gonna be nuts. Then we have the Demon Seconds, which are essentially branch families or Generals within the main "family" that work under the Demon Lords after swearing fealty to the Tower and it's Lord. Once the Lord is dead, the fealty is voided. The type of fealty, whether magic or otherwise, depends on the Demon Lord. Where do I sign up to be a Demon Lord and have my own Demon City? Demon Lord Candidates Section 1: Ankou Lethe Section 2: @MichaelTheLightBringer ??? maybe lol Section 3: Lilith Reiter, VCF Section 4: Gamboor Demon Second Candidates: Section 1: Kalleth Tzreera Section 2: Section 3: Section 4: Tarsus Hain Note: I absolutely encourage new players to give this a shot. While I like to joke around sometimes that the reason I was able to make Taen and Ursa Madeum so popular back when I was in charge of them was because I have the Midas Touch (lmfao) but it's really because of new and old players showing interest and jumping in the story to make their own mark in the territories If you have faith in me and my story telling, I'll make sure that you are taken on one hell of a ride and help you enjoy Valucre to the fullest! I can only tell my best stories when there are people to enjoy it with me. So let's fuck some shit up! On that note, I'm also interested in players interested in joining the Nede Development Team. You'd essentially be helping me solidify and draft lore, plan stories/ events, create threads in the area, etc. So if you're interested, lemme know! Preferably players that don't have strong ties to other areas of Valucre. Give me, I mean Nede, alllllllll your attention <333 Welcome, to the bloodiest place in Valucre. May the odds be ever in your favor. The Garden of Nede War | Politics | Strategy | Massacre | Adventure | Horror *Current Opportunities open through August 16th
  17. "I will show you how the mighty fall." ☾ The Grand Kommadant of Nehalen has begun the process of removing the mighty Gods of her land. The balance between these Gods of the people of Nehalen is being disrupted by the Kommadant's blasphemous actions. By erecting a nullifier in the form of an invisible veil, Primera begins the process of pushing these powerful beings back into their own world, sundering them from the land they have called home for eons. This has sent the Gods into a frenzy, their powers are being siphoned from them the more they fight against the push, weakening them immensely, and their minds have begun to dwindle into psychosis. Once revered and fondly feared, the Gods are now looked upon as a disease in the eyes of the Grand Kommadant's followers who believe the time of Man has finally come. ☽ Welcome! I'm glad you all could drop on by to my little event I've got here. Things are pretty straight forward around these parts: Nehalen (formerly Renovatio) is going through some changes and this event will be the spark to said changes. I'm asking you all to affect my lore by joining the threads offered to kill a God and properly canonize them. The Gods are scattered across Nehalen and I will provide you those locations. Kill a God, become a hero (or villian)! Q&A: How many pages do the threads need to be? I am looking for at least two pages. Can always be more but can't be less! How many Gods can I kill? As many as you want but you can only go after one at a time. Can I do this alone? Absolutely! If you want to solo kill a God, I see no issue with that. Do I need to use a specific character? No. You can use whatever character you want but I do expect some sort of fairness from you all. Please keep to mild powers associated with the forum. Do I need to use a specific combat system? No. I am allowing everyone to go kill crazy with this but, again, I do expect some sort of fairness from you all. Please realize this isn't supposed to be easy; I expect damage not only to the area(s) you are fighting the Gods in but also damage to your character. Can I contain a God? Go right ahead! Contain it however you want, doing whatever you want, just keep in mind that it is a lesser, weaker version and it will be that way forever due to my character cutting said God's will off. Can I absorb the spirit/essence of the God? Of course! Do I need to use a storyteller? If you feel it is necessary, go right ahead! I don't know how to start? No worries! I will be creating prompts for all the Gods that need to be killed and you can follow that prompt however you wish. Just post in the thread and have fun. How long do I have once I start? I would appreciate 1 post per 3 days. This will keep the thread going with hopes it'll be finished at an appropriate time. If I see a thread has stalled for more than two weeks, I will assume that God is up for grabs again. If you need more time, reach out to me! I understand how life can be a bit hectic. I'm done, now what? Tag me in your summary for the thread with opportunities (example: killed the God, ended up destroying a city/village/town, how will this affect the area? Was something unleashed during this? etc.) for future role-players. I need some extra help! Never hesitate to reach out to me. I am constantly available on Discord, making it the quickest way to get answers. No Discord? That's okay, just send me a pm or tag me in the OOC for this event. How long is this event? Until all the Gods are killed off or just enough of them are killed. Gods & Their Threads: Titans Cialo ∾ Montis Maximus — Seraphim/Archon/Enigmas Enoch ∾ Liarae ∾ Sarandriel ∾ Ezekiel ┌────┬────┴┬───┴┐ Ynliss Nahum ∾ Vita ∾ Aestus ∾ Ventus ∾ Ophiuchus ┊iiiiiiiiiiiiiii┊iiiiiiiiiiiiiii┊iiiiiiiiiiiiiii┊ Baal ∾ E`na the Glorifier Libra, Sagittarius ↲ ┊ ┊iiiiiiiiiiiiiii┊ Aries, Gemini, Taurus ↲iiiiiiii iiiii ┊iiiiiiiiiiiiiii┊ Cancer, Leo, Virgo ↲ ┊ Aquarius, Pisces ↲ Rifornire - Cialo: THREAD » Claimed @Thotification » Completed - Montis Maximus: THREAD » Claimed @danzilla3 » Completed - Vita: THREAD » Claimed @vielle » Completed - Saggitarus: THREAD » Claimed @Thotification » Completed - Aries: THREAD » Claimed (@) » Completed - Gemini: THREAD » Claimed (@) » Completed - Aquarius: THREAD » Claimed @SteamWarden » Completed - Ynliss: THREAD » Claimed @Infernal » Completed - Nahum: THREAD » Claimed @Etched In Stone » Completed - Aestus: THREAD » Claimed @Alexei » Completed - Taurus: THREAD » Claimed @ticklefarte » Completed - Cancer: THREAD » Claimed (@) » Completed - Leo: THREAD » Claimed @Rabbit » Completed - Virgo: THREAD » Claimed @-Lilium- » Completed - Ventus: THREAD » Claimed @Twitterpated » Completed - Ophiuchus: THREAD » Claimed @Csl » Completed - Baal: THREAD » Claimed @Fierach » Completed - E'na: THREAD » Claimed @Ataraxy » Completed - Libra: THREAD » Claimed @vielle » Completed - Pisces: THREAD » Claimed (@) » Completed - Rifornire: THREAD » Claimed @Metty » Completed Please let me know which God you would like to go after so I can put your name next to it to keep everything orderly. 
  18. Figured I might as well ask around! I wanted to sort of fish for anyone who needs someone new in their character's stories. Whether it be a guide/mentor, a rival, a friend, or even an all-out villain. Really I'd just like to get some creativity flowing on my end, and I'd love to help anyone out with the stories they're writing in the process. I do have an existing character made, but of course I can write up something different as well. Whether it's a group, 1 on 1, action, horror, a little slice of life or philosophical discussion, it doesn't matter to me, just would like to get something going. If anyone has any ideas they wanna pursue, just lemme know!
  19. 'Class ? A dare among children causing them to perform a ritual to invite spirits into their home is rumored to be the cause of the high rate of missing children. Find out if this is true, or what's really happening.' In the city of Dougton, something sinister stirs. It is something of an open secret; acknowledged, but not agreed upon as to its causes or consequences. After all, who wants to be the one that knows exactly why so many children have disappeared into the night, and to have done nothing? Perhaps that shall be what compels a stranger or two, should they spot a child alight from a side or back window, to investigate. To know what the people of Dougton refuse to admit to. So, starting a new quest because I cannot help myself. Hoping for one extra person, maybe two if I can figure how to make it work somehow. That said, I would very much ask that whoever joins be prepared to post regularly. Obviously stuff might come up, so just say if so, but I would like to keep a regular flow going for this one. Don't wanna interrupt all the spooky fun with rituals and demons and possibly worse, after all. This will be a bit of a darker fare, just to note in advance.
  20. Technically the term is aristocrat but same banana. Changes are sweeping Ursa Madeum. No longer under the rule of a foreign empire, the nobles have taken back control of the kingdom, creating a council and crowning a new monarch. Some say this is a step away from the time of kings and queens, where power is wielded by one and easily abused. At the same time, a new Queendom rises in the North-- once-House Hildebrand has separated from Ursa Madeum’s new rulers. Tensions are high. Some whisper the nobles have simply been waiting to seize full power of the kingdom all along. Some murmur about the new elvin king - didn’t the old Tyrant King have good reason to order the massacre of that race? The island of Misral remains devastated by the eruption of Mount Egon. Pirates continue to plague the waters, and now strange reports of sea beasts cast fear on coastal folk. Amidst the tumult of the new government finding its footing, the spotlight moves to a different group - the aristocracy. Richer than the commoners, less powerful than the nobles, it is perhaps the aristocrats who have most to gain in these times. Two noble houses have fallen - two power vacuums, perhaps even two seats to be filled in in the fancy new council. As the Great Houses’ game of thrones come to a lull, the “lesser nobles” take the stage. The fight for power, security, or riches continues, in whatever form it takes -- trade deals, poisoned wine, arranged marriages, blackmail, cursed blades, and more. Perhaps some wish to claim their place as nobility. Others may wish to ally with one of the great noble houses, becoming a loyal vassal. Yet others may bear grudges against the king, or against the Noble Houses in the council. The wheel continues to turn. Welcome back to Ursa Madeum. BECOME AN ARISTOCRATIC HOUSE To apply as an aristocratic house, fill out the form below and PM to @Csl and @danzilla3 for approval. Name: Overview: Brief description of the family, what goals/plans they have, where they stand in UM society. Members: Include the head of the family. Estate, domain, holdings: Where do they live? What properties (land, resources, businesses, etc.) do they own? History: Important periods are the time of Queen Analea, the reign of the Tyrant-King and the Veluriyam occupation. There will be 5 slots for aristocratic houses for now. I may add more if there’s enough interest. Two (or more) of the accepted aristocratic will be granted noble house status after a period of time. This will need to happen in-character as well, and may be stopped depending on IC happenings. If you have any ideas for plots unrelated to aristocratic houses, feel free to post below! JOIN AN EXISTING NOBLE HOUSE → House Dali - Want to join a noble house? → House Karradeen - PM @Tyler →House Kholin - PM @King → House Hildebrand / The Queendom of Svanhild - PM @vielle OTHER STUFF → Opportunities in Ursa Madeum → Ursa Madeum Quests Notably, a ghost ship is up for grabs in a quest for any aspiring pirates. Check it out!
  21. Emperor Titus Demetrius, ruler of the Veluriyam Empire, has passed away from a mysterious disease. His funeral is held two weeks later, under the shadow of the growing uncertainty about the empire's future. Veluriyam is young, Princess Teresa is missing, the Empress and her sons are a mystery, and Ursa Madeum is still recovering from the catastrophe in Misral. The emperor's death is an both ending and a beginning - though the beginning of what, exactly, no one seems to know. Perhaps the memorial, a gathering of important names and faces, will reveal more. Titus' funeral thread will take place June 1 in-character, in the city of Lunaris, Taen. We'll be working by this in-character timeline: May 19 - Titus dies. Rozharon leaves Veluriyam to search for Teresa. May 28 - Volcano elemental from Mt. Egon razes Misral, destroys Tankred estate June 1 - Titus funeral June 5? - Ursa Madeum Noble House Meeting (or whenever supernal decides the new year will be) The memorial will be a private event. Those invited include: Veluriyam government and military officials, Friends and allies of Titus and the Empire Members of the Allied Nations of Terrenus The Ursa Madeum nobility As I've mentioned before, this will be a relatively short thread as I'd like to move on to the Ursa Madeum noble house meeting as soon as possible. Brevity is encouraged, but not required. The thread will consist of two parts: Eulogies If there are at least a few players who wish to have their characters give eulogies for Titus, these will be posted immediately after the thread begins. After the eulogy round (if there are enough interested for one to exist) I'll fast-track the thread to after the burial. Post-funeral interactions Ideally, this thread will be an opportunity for notable individuals across Veluriyam, Terrenus (and beyond) to gather, offer condolences/chat/discuss alliances with the widowed Empress Rozharon Paralios and her sons, Pallas and Lenore. Maybe also gossip a bit with your peers about the empire's future, speculate that it was murder and that the twins weren't Titus' sons, make plans to seize control of the throne, consider courting the angel lady in hopes of becoming the emperor etc. etc. Fun stuff. Drink some tea. Spill some tea. The post-funeral interactions will have no set ending, though I'll probably close the thread a week or so after this. Do know that if you plan on making a character cause chaos or something similar, there will be IC consequences. If you're planning on joining, reply below with: The character/s you'll be using in this thread Whether or not your character would/would not be delivering a eulogy Feel free to PM me through Valucre or Discord if you want to plot any interactions. I might encourage some chaos as long as you run it through me before and it doesn't derail the thread. Have a happy funeral~ Confirmed attendees House Hildebrand @vielle House Sheathe @Thotification The Singlances @notmuch_23 Governor Sebastian Heiliger & Som Basil @danzilla3 Koji Datsuzoku @Twitterpated Order of Force Majeure @Fierach Grand Kommandant Primera & Milorian Mythal @Aleksei House Karradeen & Grand Executor Tynes @Tyler Raveena & House Senaria @Deus Ex Aizen Roen @Roen Videntia of the Order of the White Hand @jaistlyn Eulogy squad Aveline Singlance Sebastian Heiliger Roen The thread:
  22. Hi. I’m Csl. I’m looking for players to create characters for Significant, Important Canon Positions for two cities in Taen, essentially acting as OOC and IC lieutenants for these places in the board + a handful of other opportunities for this newly-revamped location. This is Taen: Taen is a world within a world, a spatial peculiarity tucked among the folds of Terrenus’ Blue Hills. It is a land of unknowns, a paradoxical mingling of strange, old magic and new phenomena from distant, alien worlds. This vastness of untamed, unmapped wilderness is rife with mystery. The forest paths double in on themselves, and the trees change places when you blink. Take a shovel to the desert sands and you’ll soon hit spacecraft metal. There are dead stars in the mountains and sleeping behemoths in the swamps. This is the corpse of an old world. Its dreams are wild, hungry creatures. Its whispers call forth feral things from beyond reality’s horizons. This is the crossroads of the wild and wondrous, a convergence for all things strange and surreal. Taen’s settlements resemble frontier towns in form and culture— small bubbles of civilization surrounded by the wilderness of a new world. Travel is rare (and often dangerous), and it’s necessary to band together against Taen’s dangers, creating tight-knit communities (Think Stranger Things crossed with Gravity Falls, Welcome to Nightvale, and a heavy dose of the Cthulhu Mythos.) Taen just got a brand new lore article, four brand new cities, and several boatloads of fresh, delicious opportunities waiting to be snapped up by eager writers. Let’s get to the specifics. Canon Positions There are three "major" cities in Taen: Lunaris, Arcturon, and Kuiperal. While under the authority of the Veluriyam Empire, each is ruled independently by a governor. I’m looking for players to play the Governors of Arcturon and Kuiperal. This will entail some IC and OOC responsibilities, but also carry a few perks! The governor character should be a resident of their city. Arcturon is your typical urban metropolis with a Suspicious Science Research Facilty at its outskirts. Designed to be Taen's main research hub, Arcturon became a haven for scientists, inventors and other like-minded individuals. Opportunity abounds for those who seek to understand the land’s strange phenomena and develop technology — organic, modern and magical — to benefit its inhabitants. Kuiperal is a small military outpost-turned-adventurer-town. It was founded as a lookout for Xer’Orians and other dangers originating in the mountains. Over time, a small town developed around the outpost: a rest stop for adventurers and explorers heading westward. Playing a governor character would entail the following perks and responsibilities IC Your character gets included as a Notable Individual in the lore article of their city You’ll be able to build and create on the foundations of the city’s lore - holding events, passing laws, etc. Post your own quests Character becomes a notable individual in the Veluriyam Empire OOC, you’ll be partially responsible for driving activity in your city. I’m looking for someone who’s (reasonably) active, proactive and very open to collaborating with others. Post below or PM me if you’re interested. New and old members alike are welcome to apply! I may update this with some sort of audition system, such as posting a one-page thread with your governor candidate, depending on the response this check gets. not interested in becoming a Governor? Worry not, dear friend, for there are plenty of Other things you can do in Taen See Opportunities in Taen for a full list of things to do. I like long-term storylines and player involvement- if you have any ideas, don’t be shy to reach out! Find refuge from the chaos plaguing mainland Terrenus! Plagues, the destruction of entire megacities, body-snatching aliens-- Terrenus isn’t a great place to live in, these days. Migrate to Taen, where refugees are welcomed with open arms, food shortages are nonexistent, and the government is headed by a black-eyed Empress who may be more ancient and horrifying than the land itself. SUGGESTED ROLES → Explorers pursuing knowledge of the land → Mercenaries, sellswords, and soldiers → Merchants, entrepreneurs and establishment owners → Organic technology mages and engineers Start a coffee shop in Lunaris! Murder some psionic wasp-men in Kuiperal! Join the City Watch and take on quests, keeping your hometown safe from the faceless dangers that lurk in the woods! You can also take things to the next level and create an organization/establishment such as the firearms shop Mil Dot Lunaris and the drug-dealing crime group, the Wild Hearts. Explore and discover lore! Taen is an open-world setting designed to support nearly any lore element-- just make sure to run ideas through me before trying to canonize anything huge! Trek to the blank places across the map, push the boundaries of our knowledge, and have your name written in history. Examples of setting elements you can canonize include: → Landmarks and geological features - Taen is full of mysterious, marvelous places. → Cities, settlements, and buildings - build them, found them, discover them, drag them in from other worlds → Plant and animal species - Include your findings in the Taen Book of Beasts → Metamaterials - alien ores, fossilized skeletons, magic-infused minerals, dangerous glowing rocks, and more. Get funding for your research project of questionable ethics! Khartes is the Veluriyam Empire’s research and development institution. Their headquarters, Site Coeus, is located in Taen’s Arcturon city. They’re quite generous with research grants, backing everything from moss processing techniques to solar-powered weapon systems. Site Coeus currently houses the following research centers: → Sansiuk Research Center (SaRC) – studies worldrift magic phenomenon, currently running a project that aims to develop a program that can predict the appearance of worldrift portals. → Talika Technology Development Center (TalDev) – aims to further understand the mechanisms of creating organic technology through wildlight. → Taen Exploration Committee (TEC) – a group that facilitates expeditions to properly map Taen, catalogue its flora and fauna, and understand its anomalous properties. It also promotes understanding of Taen’s Genius Loci. Have a research project you want canonized? Want a scientist character to work for a mildly threatening government research facility? Reply below with your ideas, or pm me for more private conniving :)) Start a plot! Have some grand, long-term storyline you’d like to set in motion? Want Taen as the background of a lovecraftian nightmare, an alien invasion, or the return of an ancient civilization? Taen is a setting that can support nearly any genre and storyline, from sci-fi to steampunk to dark fantasy. Plots have a better chance of approval if they: Encourage user participation (e.g., it gives other players roles to fill and events to join) Generate opportunities Does not conflict too greatly with Taen’s existing lore Take up a Quest! Check the Taen Quest Index for a list of spicy new quests. Here’s a few particularly interesting ones: ▸Age of the Triassic Reports have surfaced about reptilian behemoths living in a rocky fernland in the north, between Sierra Ossa and the Wetlands. Investigate, catalogue whatever species you encounter, and report back to Khartes. Requirements: 2+ pages (31+ posts), 1+ players Reward: Be the first to discover a new creature-- Saurians. Further rewards negotiable - PM Csl for details. Status: Available ▸Suspended in resin A half-submerged mound of amber has been discovered deep in the Wetlands. Peering into the golden rock reveals unnerving shadows trapped within. The Taen Exploration Committee is paying adventurers willing to unearth the amber secrets. Requirements: 1+ page (16+ posts), 1+ player Reward: Obtain a significant amount of a new metamaterial, mycenic amber. Further rewards negotiable - PM Csl for details. Status: Claimed by @Godspell Feel free to drop any questions or PM me about any of the above ^_^ Make sure to include @danzilla3 in any pms that are to be sent. EDIT: Danzilla has added an addendum about Totenborough below --> click here to be redirected to his reply or read the quote below.
  23. Ataraxy


    Disclaimer: This is a literal checking of interest for an upcoming project of mine. It has no set release date, but I'm planning on unrolling it in the next couple of weeks after my final exam. What this means is that the information down may or may not change. Location: Renovatio In the past, most of my projects have revolved around Terrenus, if not completely isolated in the continent. I touched upon Genesaris as well during my early Valucre years, but I never really immersed myself in Tellus Mater. There were a variety of reasons for that. Mainly, however, it was because there was still stuff for me to do in Terrenus. But I reached my goal with Veluriyam and did what I wanted to do. That show, for me, has ended. BUT I love spin offs. My image of Valucre's continents have always been something like this: Terrenus = Adult = sort of modernized fantasy Genesaris = wide-eyed child = high fantasy Renovatio = angst-ridden teenager = dark syfy-fantasy Obviously there's overlap, but that's how it's cemented itself in my mind. True or not lol Because this spin-off show relies more heavily on the Cult of Power than on Veluriyam or any of my Terrenus stuff, the dark, grizzled atmosphere of Renovatio is looking to suit it a lot better. So yeah. Moving to Reno people. Synopsis: Everyone dies. It doesn't matter if you're a mortal or an immortal. A dog or a god. No people understand this better than those of Renovatio. From the Commander's War, to Halcyon, to even the Harrowing in Kadia death is becoming something of a nonplus. An everyday occurrence. The land has become thick with it. Millenniums have passed since a land in Valucre has been so flooded with corrupted energy. Not even the evil reign of Zengi in Terrenus or that of Blood-God Raphael in Genesaris has resulted in so much consistent terror and death as the culmination of the modern Renovatio. Under orders of the continent's Grand Kommadant, Renovatio goes even further. They kill their gods. Though not all are destroyed by her command, each and every one of them, eventually found their future at the grim reaper's blade. No one knows what kind of repercussions such a deed will have in the coming days. But one thing is clear. Something will happen. The death of Primera's chosen, E'na ripped a hole in the space between the world of gods and that of mortals. From this rip dropped a land, at first, lush with apple trees and shrubbery. Even a healthy ecosystem from insects to snakes. And down it fell, each foot sinking deeper into the thickness death; corrupting the island just a little bit more each time. Until finally, it stopped, hovering steadfastly a few hundred feet above Nehalen casting a large shadow over a large swathe of the land. It was no longer that lush land from before. Instead it had mutated. Been distorted. A land of the gods should never have fallen to those of mortals. At the islands center, deep underground, was a cavern of magic veins that extend and reach throughout its every inch. A young girl was there as well among the veins, curled up into herself. Trapped, unmoving, unseeing, and unknowing within a length of chrysalis. A dim light beat from the chrysalis as if to match the girl's heartbeat. That light, dim and white as it was, became clear as it reflected off the magic veins. As it reflected off her wings. Coming Soon The Garden of Nede
  24. "Cyberpunk is a Speculative Fiction genre centered around the transformative effects of advanced science, information technology, computers and networks ("cyber") coupled with a breakdown or radical change in the social order ("punk")" —TV Tropes ____________________________________________________________________________________________________________________________________________________________________ A Martial Town Terrenus roleplay project Where the neon lights are as bright as the hope for the future is dim. "The key pillars of the cyberpunk genre are advanced technology, dystopian society, and trenchcoats." —Jane Douglas, Outside Xbox Profoundly Discriminating Reading Theme "I never asked for this. They say they saved me, but I'm not sure 'saved' is the right word." —Adam Jensen, Deus Ex: Human Revolution "I've seen things you people wouldn't believe. Attack ships on fire off the shoulder of Orion. I watched C-beams glitter in the dark near the Tannhäuser Gate. All those moments will be lost in time, like tears in the rain." —Roy Betty, Blade Runner "Welcome to the desert of the real." —Morpheus, The Matrix Shall we plug our minds into the machine and wander this world together? ____________________________________________________________________________________________________________________________________________________________________________________________________________ Martial Town. A city that never sleeps, and a city that never sleeps never really wakes. During the day, Martial Town looks as dry as it feels, with a sprawling mess of mismatched buildings alongside street lamps locked in a lattice, like the twisted limbs of barbed wire. Against a bustling backdrop that suffers no silence lingers a blur of smoking vehicles and pedestrians lost in a fog of drudgery as they grind themselves into the grave. Laundry is thrown over the power lines, hungry dogs bark in the alleys at the cats that stalk the rats, workers toil for the corporate crown and crawl the streets like ants without a colony. Cyber cafes pulse with energy, shopping malls thrum with activity beneath the drums of greed that beat consumer desire into their hearts, while the harlots join the denizens in the drug dens to prepare themselves for the night's lust. Shining over it all, as though laughing from a throne so impossibly far removed from the tiny clutter beneath it, the warm sun bathes the boiler as a golden liar that hoards the gold from the poor. At night, however, when the sun goes down and the moon rises to replace it, the city of Martial Town takes on a brighter light—but perhaps a far less hopeful one. The dry and drab buildings are overshadowed by the glow of a myriad of brilliant colors. Neon lights transform the city into a whole new world, illuminating the streets amid lamps suddenly alive with vigor and the need to shine. Corporate advertisements are painted with smiling faces, their voices echoing into the alleys, as though the gods of the galaxy had been erected to remind the citizens that they were not alone. It is all a lie. A marketing deception to keep those citizens under the thumb of the true rulers of the night: Dystopia and Moral Myopia. The arcades and the bars and the clubs pulsate with a million drums of music. The drug barons and the body-sellers and the body-snatchers stalk the darkness for their next victims. The criminal organizations seek to assert their organized crime on the populace, and the black market opens after the shopping malls close, selling a cybernetic limb to the worker who lost his first one in the factory, and a pair of eyes to a thief who just wanted to replace his good ones with ones that could see in the dark. The skyline of Martial Town is lined with stone structures between metallic towers that scrape the sky. These are the constructs cast off from a dying Palgard that refused to stay down, and that serve all hours as a creeping reminder of the city's dichotomy. In the day or the night, the center of Martial Town, called the Core, is its own town within the city; a military district where the music of marching boots join the chorus of piercing whistles in a symphony of security. This protection, however, comes with a price. As far as the arms of the armed can extend, the eyes of the all-seeing can see, and the biggest threat comes from the defenders themselves. Like a mini-police state, living in the Core of Martial Town means spending many moments wondering if there might be a knock on your door, and if the people who knock on your door might just inform you that they are there for your safety and the security of the city and they will now show you this personally if you will please come with them and ask no questions. The outskirts of the city, meanwhile, are like lava surrounding a volcano. Where the thumb of the military can press down and press hard, so hard that it may as well be a boot stamping on a face forever, the gangs and clans and tribes in the peripheral parts, in the slums and the neighborhoods and the forgotten gutters, are their own power and authority. In the corporate towers that loom over the city from its core, conversely, the outer rim of the crooked circle is claimed by crime like a cancer. However, the disease is slowly spreading all over the city, seeping forward like a black ooze each time the armed forces clash with the outlaw elements. In Martial Town, nowhere is really safe, and no network is really secure. The question is, then, is there a cure? Will you find out? Will you adventure through the day? Will you journey into the night? Will you pull yourself from your familiar lands and your known realities and enter the virtual space of the Cyberpunk City? Will you plug your mind into the machine and wander within this world? The choice is yours. All you have to do is make it. Like a decision between a red pill and a blue pill. All you have to do is swallow it. But you can only swallow one. As you contemplate this choice, then, heed the words of Morpheus: "You take the blue pill, the story ends, you wake up in your bed and believe whatever you want to believe. You take the red pill, you stay in Wonderland, and I show you how deep the rabbit hole goes." The choice is yours. Choose. "The future is already here—it's just not very evenly distributed." —William Gibson The Cyberpunk City is a roleplay project currently underway for Martial Town, located aside from Palgard, Southern Terrenus. This is a "roleplay project" in the sense that it is in its early development stage, with potential updates to the lore page of Martial Town itself alongside IC canon/non-canon growth and progress. To begin this cyberpunk adventure, one and all are welcome to join me in what will serve as a 'hub' setting of sorts. Shown below, but not limited to this scope, are a small handful of locales that you can, effective immediately, participate in. Set up stories and write those stories out to your heart's content. Maybe your character is a cyber ninja. Go jack their brain into a plug in the CyberFunk Cafe! Just be home in time for dinner or mama will spank you for turning your brain into jelly. Or is your character a private detective, and you're seeking some hardboiled film noir? If you heard that the MTPD was only employing its own officers, then somebody doesn't want freelancers like you investigating them! Perhaps outside of the law is a better fit for your criminal ways. Pal's Guard is something of a private retreat for scum of all kinds, and you're sure to pick up a beer and a lucrative job there, assuming that you make it out alive... Feeling jazzy-funky-dancy-wunky? Better skip the CyberFunk Cafe. You'll find all manner of wild partying in The Purple Penguin, but don't take the wrong pill or else you might see a purple that you didn't know existed, before you pass out and never wake up again. Sometimes, however, things do go wrong and a little too crazy. You might wake up from a drunken stupor to find that your hand was chopped off by a Bessho-kai corporate samurai. Have no fear! Visit a GRAFT clinic, open 24/7, and just get a new one! Then again, your character might prefer to don suit jackets over trenchcoats. A business type, eh? A corrupt corporate executive, maybe? Well, you won't find any company headquarters listed right now, but that's awesome, because you can make one and add it to the hub! YAY! You can view the hub here. IC thread(s) listed below! 1. [MTPD] Tears in the Rain Stay tuned, folks. Turn on your telescreens, flip out your AR phones, switch on your VR housewife, put your earphones on and listen to that deep AI manly voice, because sooner or later Martial Town, The Cyberpunk City, will be hosting its very first public event! The black market, every criminal's favorite trade show, every crime fighter's biggest headache. When it comes to the government and certain corporations, they might fall somewhere in between. No place in the world seems totally free from a black market's plague but, when it comes to Martial Town, illegal commodities are booming. For the right price, a customer can get the right weapon. More than that, they can get a whole new right arm without having to go through GRAFT paperwork. They can even get a new brain. Some, however, go through a whole transformation that calls into question whether they still exist as an entity of flesh and bones and, if so, one with the same soul. Cyborgs are a growing force within Martial Town, and "force" is a correct term here. Mechanical augmentations usually make you stronger, faster and tougher in a number of ways. And not everyone likes that. More to come.
  25. Hello! For two years now I have facilitated a D&D 5th edition campaign in a custom setting over Discord in the (now defunct) official Valucre Discord Channel. We play every other Sunday from 4pm pst to 8pm pst (though sometimes we go a bit later) through the Discord channel. The adventure began when a massive red dragon seemingly came from out of nowhere and leveled the village of Chiwak (the home of all the characters) to the ground, leaving behind nothing but bones and ash. The survivors who were outside the village at the time were beset by Kobolds, and first banded together to put stop that threat from killing the remaining villagers. At that moment, the party decided that their new objective was to become strong enough, and well enough equipped, to take out this dragon menace. Many other things have happened along the way, but that will be on the new players to uncover as they become a part of this party. Currently, the group consists of two Eladrin twins, both of whom love to have a good time at the expense of others (usually through pranks and jokes) and have yet to come across a lock they couldn't get around; the half-elf Paladin who grew up in Chiwak and now tries to find the best way to serve his patron deity when he isn't distracted by the butterflies; a gnomish wizard whose library research skills are unmatched even if he sometimes misses the social cues, and the Sylvan Ranger they adopted into the group whose grunts fill in for most speech. This plucky group has already seen their share of adventure and have many more lying ahead of them. Are you interested in taking up a permanent role? Or would you just like to guest star by dropping in for a session or two and then returning to that life of adventuring your character had before running into this group? If so, click HERE to fill out an application. We are currently accepting just ONE full time member, but anyone interested in a Cameo who seems like a good fit can be brought in for consideration (though Cameo opportunities might be months down the road, depending on the amount of people and the pace of the game). Feel free to ask any questions below. ?
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