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Found 409 results

  1. We Can Do Both What Is “We Can Do Both” Having arrived here on Valucre, the once infamous Crime Lord Miss Blonde was fortunate enough to appear directly in the hive of scum and villainy. The Terric coastal city of Last Chance, the perfect place for a person of her particular talents to thrive. Trading and scraping a few exotic items from her world, Miss Blonde has amassed enough capital to make her first move. Lacking the fighting men of her criminal empire, Miss Blonde turns to one constant that seems to apparently populate the grand multiverse. Mercenaries. Mercenaries will be paid in gold to help her acquire a few of the various rackets in the underworld of Last Chance. Two in particular really. Gambling and shall we say the worlds oldest profession. In Last Chance people are often killed for not being able to pay back a debt to send a message to others. While Blonde isn’t against breaking an arm or a leg, a corpse can’t pay you back. Nor can a struggling family of the deceased. Which leads us to the second part of the problem. Often times the daughters of indebted families are sold to local sex traffickers and brothels. And while the institution of slavery is illegal, it happens all the same. This is also something that Miss Blonde intends to put a stop to. This is the premise of We Can Do Both. To do a little bit of good, and also break the law and take power. How Will This Go Down? Violence. Miss Blonde has done terrible things in her life. Things she’s not proud of and can never forget. But this is an opportunity to turn over a new leaf and try to be a better person. The sex traffickers, the enforcers killing decent folk, they need to be dealt with. Permanently. So Miss Blonde will be leading an attack on one of the more popular late night establishments in the Last Chance underworld. A place known simply as Club Euphoria, where one can gamble away fortunes and then find comfort in the arms of a drugged up slave. Though it needs to be said that Miss Blonde is no hero, her overall goal is to secure the establishment and take it as her own no matter what other wannabe Crime Lord she might offend. We will hit them loud and hard in order to send a message. Payment and Rules of Engagement. Rule 1: Your physical identity will be concealed at all times by wearing a hood, mask, or helmet. Rule2: You will have a codename assigned to you. No one is to use their real name. Example names: Mister Crow, Miss Blink, Misses Havoc, Mister Vex, you don’t have to throw a Miss or Mister in front of it if you don’t want to. Rule 3: You will not kill civilians unless they are armed and shooting at you. Do not engage unless you are engaged. Rule 4: Cops, Security Guards, and other enemy Gangsters are fair game. They knew what they signed up for. Rule 5: If anyone is caught breaking any of the rules they will receive a dock in pay. Payment is two hundred gold pieces each and a custom minor magical item made by Miss Blonde (sword, shield, magitech gadget or pistol/rifle etc etc) Details. The thread will be player vs NPC which will be DM’d by me. Though if you wish to aid the side of the local police or even the rival gangsters you may. Or you can just stumble upon the situation. Whatever you’d like! The thread will be up later today.
  2. ChaosLord

    A Night of Mystery and Mayhem

    Up in the mountains of Terrarus, rests the large and magnificent mansion of upper nobility and wealth, owned by a man with deep pockets and many connections. Someone who many people wanted to know, or cherrished knowing, he was a man with great charisma and strength as well as smarts. There were some who envied him, especially those who were often around him, and he provided much work for adventurers, mercenaries, and so on. His businesses were thriving, and the expeditions he funded were also rather fruitful. Truly a man who was blessed with luck. As such, various adventurers and such, as well as those of influence, would gladly go to his party, and some would even bring their families on occasion. The mansion was a large place that tempted people to explore its depths, built rather intricately and almost like a maze, there were a few who insisted the insides were constantly changed on each visit. With tricks, traps, and secret passages, there was always entertainment to be had. It was practically designed to entertain the curious, although the thieves who attempted to break in sometimes probably didn't find it as funny. However, little did anyone know tonight...about what would occur at this party, and the danger they would face. About just how their lives would be forfit, unless they could solve the mystery of this dangerous mansion. LOOKING FOR people who will be able to post frequently enough and are interested in a mix of mystery and action. There will also be some NPCs around, but its up to the players really. The plan is for all the characters to be trapped in the mansion until they solve the mystery, while trying to survive the attacks of the entities full of malice. As for the resolution, well since it would be nice if my character didn't die from my first try, how about everyone solving the mystery and escaping? The character I plan to use is the first and currently only character I put on this site, Momo Moryan. He came with his "mom", but before they all get trapped, she is going to step outside for a moment and end up locked outside while everyone else is locked inside. Also, neither her nor anyone else will find themselves able to communicate and call for help. It will be a fight for survival against threats while solving the mystery of what is going on so they can escape. BTW, for those who are wondering, leaving aside my map skills, due to the fact that the mansion keeps changing its interior, there is no map of the mansion. It would only end up confusing you more. This is Momo's Profile for those who are curious: Confirmed Characters: Momo Moryan
  3. Hello everyone, I've been working on a thread the past few weeks involving the Taen Empire and the city of Tethys. The thread has now progressed to where I will be taking my character, Asrael, and two other characters to Tethys as a delegation on behalf of the Taen Empire. As ambassadors, our goal will be to successfully negotiate with the Prime Minister of Tethys and resolve a small conflict that has been ongoing between the two nations, before it grows any larger. Specifications: I am seeking two people to join me in the delegation, and one more to control the Prime Minister for the duration of the thread. Please note, when the thread resolves the Prime Minister will revert to being an NPC. I have no strict requirements for your rate of posting, as long as it remains reasonable. So, if you want to have fun with a small thread for a little bit, please let me know! Reference Threads: - Establishing Thread - Resurrection of the Witch King Exactly how these two threads will be related will be discussed with participants when I have selected them (though you can infer it). Further details of how the negotiation will unfold will also be explained at that time.
  4. Grubbistch

    There Be A Wolf In These Ruins

    Setting: The island of Corinth, thick jungles and hot weather. Daytime, early morning. The Skulking Grounds Genre: Adventure Objective: To claim both the True Crown of Ursa Madeum and to reclaim the remains of Sir Sarvos the Unchecked Danger level: High- A vicious werewolf prowls the grounds, as well as the ghosts of the hunted and traps covering the estate. Reward: The True Crown of Ursa Madeum Desired Story Arc: The full force of the Dogs of War knight order is coming down to Corinth to quest for treasures of great power. In one of the ruined fortresses, known with dread as the Skulking Grounds, these champions of House Uldwar desire both artifact and remains of one of their greatest members in known history, Sarvos the Unchecked. Recently, the knights have uncovered knowledge of a thief who had stolen the crown shortly after the disappearance of the Queen, a master of stealth who had come to Ursa Madeum to plunder all of its magical treasures. After pilfering the True Crown of Ursa Madeum, the thief ventured into the Skulking Grounds, knowing that any artifact of Sarvos the Unchecked would fetch a high price. The thief went into the ruins, but has never come out, his death likely due to the werewolf rumored to lurk within the ruins to this very day, always hunting for new prey to devour in its massive maw. What Roles Am I Looking For?: At the very least one person to serve as either helper or competition for the Crown and other such treasures that may be in the Skulking Grounds. Others can join in, really just depends on how your character fits into the story overall. Expectations: Good communication, an open mind for ideas and a willingness to keep disagreements civil. Aiming for at least five pages for this thread. Created Opportunities: If Oscar Uldwar is allowed both the remains of Sir Sarvos the Unchecked and the True Crown of Ursa Madeum, then he will indeed be a force to be reckoned with in the political and military scene of Ursa Madeum.
  5. Rin

    The Black Heart Mirror

    Interest Check. Looking for 2-6 people. The seed Vanilla has been giving the mission of hunting down lost artifacts of the Red Blood Moon Children Organization to sell in her shop. However recent whispers in the little sleepy town of Ebony-Yahera has rumored one such artifact is uncovered. The Black Heart Mirror. A powerful yet dangerous artifact. Since it lies with a few other artifacts, the Black Heart Mirror Ore Bow and Quiver, the Red Blood Moon Chalice, the Ebony Quicksilver Rod and the Farenheit Celisus Heart Sword, it would quite an exciting adventure plus artifacts to acquire for all. I'll be linking the artifact page here as well as adding the aforemented artifacts to it. Hopefully you'll come along for the ride. Ask questions here or PM ❤️ Rin And the link to the artifacts: 1. Zashii- Mistress, Sera 2. Ourlachesism-- 3. Hurttoto 4 5. 6.
  6. Genre: Fantasy Location: Genesaris Idea: Saila is a poor girl who suffers from a condition that devours magic. Nobody knows, except for her, how this manifested, but it has lead to some unforeseen consequences. She desires to consume magic as much as possible, and in doing so, could wreak havoc in a place where magic is omnipresent, venerated, and held up as a pillar of society. Like Genesaris. If your character or organisation wants: To destroy magic, because it's bad. To destroy magic, because it complicates your plans. To investigate antimagic, in hopes of being able to use it. To cure or kill Saila because magic is good. To cure or kill Saila because magic is necessary. Or any number of things, perhaps Saila is a character that could interest them. If you feel that there's a way for them to interact that's beyond glaring at the dishevelled child in the street, please respond! I'm open to any suggestions!
  7. Let me bring you down a particular street in Andelusia. It’s out of the way, it’s secluded, and the stone tiles crackle under your footfalls, smooth and sun-warmed. You hear the birds chirping in the air, the breeze rustling through the prismatic leaves of the trees, the distant sounds of laughter and civilization just over the edge of the buildings. Can you picture it? You’re good? Now, you see that white door over there? It’s on the left, the building with the barred windows, the shards of painted glass on the ground (don’t mind those; they’ll sweep them up soon). The signage isn’t readable from this distance, so come on, let’s take a closer look. There’s—wait, there’s a woman coming out. She’s placing a colorful sign on the door; can you see it? Oh, look, see what it says: BARISTAS WANTED (we're reopening, dearest citizens! we need baristas: love for tea required! see the manager for more information) Hello all! Vielle here 😊 I've a new project coming up in Ursa Madeum: welcome to The Andelusian High Tea Society hub! A teahouse in Andelusia that caters to all walks of life, including the noble elite to which they provide seclusion and luxury within the city. Despite being a friend and partner of House Hildebrand (in particular, as the house provides uncommon herbs and plants for the teahouse’s special brews), the Andelusian High Tea Society is ultimately considered neutral ground, where commoners and adventurers can enjoy a little of that magic liquid goodness, and where the nobles can meet with each other somewhere they are considered equals. Now, this is a unique teahouse. The baristas are good listeners to people's problems, as well as good people readers, and if permitted, will serve customers the tea that they believe suits them best (they usually get it right 😉). The owner is a tea specialist and a herbalist, also a personal friend of Nairne Hildebrand, and can, for a certain price, weave magic into brewing the tea, which fuses the brew with magical effects. For example: need a dash of courage to propose to your loved one? The owner will brew you a blend that fills you with a little bit of that needed push to do it. After getting shut down during the rule of the Tyrant King, they're now reopening with bigger, better, and more elaborate facilities—thus, they'll be needing new baristas to replace those who have relocated to foreign countries when the teahouse shut down. What does this mean for you, dear reader? 😊 If you'd like to take up the call and become a tea sommelier for the Tea Society, look upon the information below: First, you'll need a barista character! When you've made one, please post your barista's profile on the Tea Society's organization thread. As the teahouse will be a hub thread, any time customers come in, you may be asked to serve them if you are requested to do so. Deep character interaction is one of the founding pillars of the Tea Society, so let's make it so! 😊 I imagine the hub to have a fairly lighthearted atmosphere unless the overarching story calls for it, so if you'd enjoy a little slice of life or casual chats with other characters, this is the place for you. ❤️ Aside from looking for baristas, let me all invite you to The Andelusian High Tea Society's Grand Reopening as well! Every noble house in Ursa Madeum is invited to come celebrate with us, and of course, this event will no doubt allow for social interaction between the houses and so forth. The letters are to be sent soon, stamped with an icon of an ornate tea cup and scented with the faintest hint of mint and lavender. We look forward to seeing you there. 😊 Adventurers and so forth are also invited to come! Now, don’t be late; tea’s at four. ❤️
  8. Mickey Flash

    Secret Thread

    I usually base threads I'm going to start with different ideas in mind. Sometimes my threads are formed around a place, or a character. Sometimes my threads are formed around a certain adventure type (example - demon pirates raiding an aircraft you happen to be on). This time I was thinking of making a thread based on a theme.... a secret theme. Every character that joins the thread will have a secret that they are keeping. It could be any secret.... a secret mission, a secret friend, a secret pain, a secret crush, a secret baby.... you get the idea. It could be anything secret. Of course the secret isn't revealed at the beginning of the thread. Different clues can be given throughout the thread to slowly unravel what juicy secret your character has to hide. Or it might not be revealed. That will depend on you, or how much your character opens up about themselves. Setting won't be the focus of this thread, so I was thinking of a setting that would force characters to go through a kind of crisis to where they will reluctantly bond over the event. One building should do. Swally's Swamp Bar is just as good a spot as any. Remeber, the only requirement for joining this thread.... your character has a big secret. 😉
  9. Fennis Ursai

    A Silver Ticket Gamble (LFG)

    Greetings potential employees I, the great gambler of the Astral Planes, am seeking potential talent for a little investment. In particular, I am looking for a small group of adventurers or 'enforcer' types to help 'secure' a light encampment of hostiles so that I may turn it into a worth while investment location. For those seeking a potential opportunity to turn a quick payout for light physical work, seek out the small heavily armored man that hails by the name Vashka. As a side note, he seeks liquor fairly heavy. To those willing to take on a light task, the pay out will be compensation by means of gems, the currency that will never go wrong. For those that show an aptitude as well as a 'spark' for this line of work will see themselves in standing within my good graces as well as more opportunities for employment. Looking forward to seeing the outcome of this little business opportunity. -The End Game Hello everyone, this is an inquiry for a small group of adventures. This is open for 'any' persons no matter skill level or how confident you are in your roleplay ability. For information, this is a light quest, very low risk of death but high risk of injury. This will be the start of a line of quests by the benefactor know as 'The End Game'. As for characters I do not care what alignment or walk of life/experience of character. I'm hoping for a maximum of eight OC's willing to clear out an area of hostile denizens. The rest of the details will be given once the characters make contact with Vashka. As for the location, I will be setting the location to Blairville, where the contact will be spending at least 5 days wandering the city before either moving on or until a party has been found. Once your character makes contact with Vashka, they will be informed to hold onto a very light pebble (magical for those attuned to 'ancient' millennia old magics) which contains a tracker and responder sigil within it to contact the potential employee as well as making them much easier to find for when Vashka will be assembling the pack together. The most important thing is have fun 😄 Looking forwards to seeing you all on the job. If you have any more questions, feel free to PM me or post them below 🙂 Spot 1: Witches Brew Character: Ji-woo Spot 2: Spot 3: Spot 4: Spot 5: Spot 6: Spot 7: Spot 8: To the action!
  10. Well, if the other Noble Houses in Ursa Madeum are doing it... House Singlance is the newest of Ursa Madeum's noble houses, its only two members right now were raised to nobility by Empress Rozharon Parálios, and now seek to modernize Ursa Madeum. A few problems though: They've made an enemy in House Uldwar in a move they saw as loyalty to Taen. They've so far been unable to establish themselves in Ursa Madeum The people generally hate them They have no history They aren't really all that noble They have few if any allies right now So, as a major noble house, Aveline is calling minor noble houses dedicated to STEM pursuits, education, and infrastructure development under their banner. House Tankred has, to her knowledge, pre-declined. Thurgood however, is aligning the house with John Wilder, an organized crime boss, and is calling for other criminals on Ursa Madeum to either work wih them, or die. Also, he's offering support to skilled labor guilds and specialized laborers if they choose to struggle for better working conditions and compensation. Who this is for: Those who want to play a minor noble house in Ursa Madeum, either new, already existing but struggling, or reforming after being disbanded by Damien Gillick's rule, that seek to improve the quality of Ursa Madeum through science, technology, industry, education, and/or infrastructure Those who want to play a criminal element in Ursa Madeum, such as a street gang or smuggling ring, that wants the backing and outside connections that John Wilder can offer, and the "legitimacy" of aligning with a major noble house Those that want to offer political, trade, intellectual, or other support Characters interested can speak with Thurgood or Aveline Singlance, and at least one of them is at the Mil Dot Lunaris lately. The message can either get to a character by either rumor, or officially in either a political circle or the criminal underworld (depending on which side you're responding to). Players interested can post below or send me a PM (but title it appropriately).
  11. Miss Blonde

    The Wild Hunt (Fast Pace Thread)

    The Wild Hunt What Is It? for those of you who don’t know, besides being a Crime Lord. Miss Blonde is an master level enchanter, engineer, and avid constructor of various helpful and deadly trinkets. Trinkets that in the past in her old world easily rival S Class ranked magic artifacts and equipment. With the Valucre being her home, she wants to begin crafting once more, and she has a powerful and S Class magical item in mind that she wishes to create. Unfortunately she can not do so without hunting down and taking what she needs from three of the more powerful magical beasts that Terrenus has to offer. The Wild Hunt is Miss Blonde and other hunters or mercenaries coming with her to track, stalk, and hunt down these beasts. What Will We Hunt? Kirin Wyvern Lagiacrus How Will This Work? I want to do one long and epic thread that’s broken up into separate arcs for each creature being hunted. Ideally I’d like to get a total of 50 to 60 posts with post counts for each beast split evenly, though of course story comes first with however many posts are needed to hunt the target. While hunting the beasts is the main objective of the thread, I don’t want it to be solely that. As you may or may not know, Miss Blonde is a rather mysterious woman who is constantly shrouded behind a mask. Her intentions for these beasts are nefarious at best, and it’s rather clear that she does not wish to divulge what she intends to do with them. So it’s up to you to blindly follow or dig deeper and try to uncover a mystery surrounding this great hunt. So the thread will be very dialogue heavy as well as having the crazy large action scenes. Posting Requirements no one likes to talk about it, but IRL I have a decent amount of free time. I work a lot, go home, cook dinner for my family, and relax. So I’m provided with a good amount of free time. So ideally I like to post at least once a day, and I know a lot of people aren’t me and have more stuff going on in their lives. However as this is a larger endeavor, I would like to try and push through it as fast as I can. So if can’t at least post once a day or at the minimum once every two days, I’m afraid this venture is not for you. 😢 if you can then come right in! And while normally I’m a everyone can join kind of guy. I’m looking for only two people to join this time. So if you are interested let me know! Rewards Besides lots of gold pieces, you will be granted one favor from Miss Blonde, a Custom Minor Magic Item, and a secret prize that I can not discuss at this time.
  12. Etched in Stone

    House of Choisel, BEWARE OOC

    To begin, my character is not from this world but from Gaia Primus. There are seven pureblood families. I encourage more Houses to come and play along and join us as a Society of Purebloods. However, I think starting with one which would be Choisel, would be a good start until we find more followers. I was kinda' shaky about this one, seeing as I don't know how Valucre and you all are going to take the idea of a totally new race of vampires here. For the most part I feel, people generally don't like vampires, but we all know how cool these undead beings actually are. These pureblood families are the first of vampires and are considered as the highest ranking from a lineage far, far away. I've looked at the vampires of Valkohyr and we share common abilities for the most part, but this is a different breed of vamp from a totally different world. I have information on the pureblood in my profile if you'd like to look. As for goals I plan to take some things over with time. Primarily I want this to be a unification of Purebloods. Let me know what you think, guys!
  13. Twitterpated

    Omagatoki | Recruiting

    Linked above is the actual organization page dedicated to this unit of elites, serving The Dragon Emperor from the shadows. This black hand is of no official rank to the budding Empire, but is vital to effecting some general outcomes that will ultimately help to decide the Empire's direction. I myself will play 1 of these characters, 2 if there are holes left open by the time I start having the Emperor dispatch them. Feel free to discuss about this here, or to message me directly for any comments, questions, or concerns.
  14. " Yes, I need children brave enough, adventurous enough to test out my newest creation!! A dungeon for children! - No, I am not mad! Children all crave adventure, and I have made just the thing to fit their fancies!" There was a man sitting in the town square in Doughton, screaming all this to no one as he was tossing fliers from his sleeve in all directions! There were far, far too many fliers, spilling every where and creating quite a mess. Next to the man stood a Gleaming door connected to nothing, and had engraved on it in ashen black lettering that read "CHILDREN ONLY." This seemed to be an obvious trap, the man by the door was wearing a gaudy and unpleasant green and purple striped pin-stripe suite for peet sake! That black dreaded hair and his metallic grin that showed no happiness... The man tapped on the door, and as it opened he slowly slid inside, giving one last piece of advice to any one listening. "Just, don't try to enter if you are not a child! I am looking at you... Seventeen year olds!" The man slid fully into the door, leaving only a mass of fliers and the door with him standing transfixed in the air. Soon after his leaving, the fliers shuddered horribly and took to the air like a mass of birds, heading towards the orphanage in that very location and plastering themselves all over the building. The fliers read in glittering golden print: " Seeking all ages, children born for adventure! Treasure and glory (most importantly fun) await you here! Tired of only having bugs and cats to slay and wish to hold a sword in your hand? Come in to the door in the square, and if you do survive, only glory and gold can be had for you here! Hate the head of the orphanage and wish she would go away? Wish you could afford a house to get you off the streets? All are welcome in Taddius's Dungeon for Tot's!" ( The rest is colorful illustrations of birds gently pecking holes into cactuses and filling the holes with ribbons, what did that even mean?!) ——————---------------------——–— (( Okay so I'm looking for a small band of rugrats under the age of 17 who would enter the dungeon around the same time, or even band up together to explore this 'child friendly' dungeon. They all don't have to be orphans from Dougton, but they definitely have to be children! Lemme know if you guys have any interest in this. Basics; there's a door, there's a dungeon, and children is a must.))
  15. Twitterpated

    Liberating The Slaver's Alcove

    After a run in with some local Slavers in Genesaris, the aspiring Slayer known as Jinsoku has decided to take it upon himself to raid and dismantle the Alcove, ultimately freeing the slaves that are already there, and hopefully stopping more from being created. While he very well could do this job on his own, things always go a lot smoother with the right team having been assembled. As a note, Jinsoku affiliates with The Order of Force Majeure whom affiliates with the Scarlet Regions as it's base resides in Predator's Keep. He also affiliates with Hyperion in the Rising West. These affiliations should not be mistaken as the source of this quest, rather this man Jinsoku himself simply couldn't bother to continue turning a blind eye to such a terrible operation happening presumably with the government's support considering the lack of response to the activity. A large group could be ideal, though it seems that any time the involved parties include more than 3-5 people, things start to get a little lost in translation, or the wait time between posts becomes so wide the activity never finishes. For that reason I'm open to a larger or smaller group for this job depending on who is involved and how those of us involved decide to go about the "quest". Also, in the case of larger interest, don't be surprised if I break one huge group into two or three small, fair sized groups for just that reason. This plot is intended to be submitted for canon. It'd be nice to get at least two volunteers to join me, though I definitely wouldn't be going beyond nine additional participants. (Max Party Size = 10 (Including Jinsoku))
  16. Grubbistch

    There's Oil in these Jungles!

    Setting: The island of Misral, thick jungles and hot weather. Daytime, early morning Genre: Adventure Objective: To claim two oil fields in the name of House Uldwar Danger level: Average-High (Chance for being attacked by an assortment of wild animals and/or hostile humanoids and for inclement weather.) Reward: A sum of gold considered enough to live like a nobleman for three months and possibly an item either magical enchantment or of a unique material exclusive to the Terran material list. Desired Story Arc: First Phase: To explore the thick jungles in order to locate at the maximum two oil fields, so that House Uldwar can set up a drilling operation to extract the oil. Second Phase: After discovering each oil field, a random encounter will be rolled for (a total of six in all) that will keep the party from securing said field. Once the obstacle is removed then the field will be considered secure. Third Phase: Once the last oil field has been secured, a random weather phenomenon will be rolled which will be played out as a natural disaster. The party will need to either find a place for shelter or outrun the disaster in order to make it to safety. What Roles Am I Looking For?: At the very least two people with each or both playing a role that I would wish to have for this quest. Your character doesn't have to meet this requirements, they are only a preference for helping to make the story go smoother. 1. A survivalist who is skilled in navigating wild terrains. 2. A magic user well versed in the arts of geological magic. Expectations: Good communication, an open mind for ideas and a willingness to keep disagreements civil. Created Opportunities: With the acquisition of one or two oil fields, House Uldwar grows in both wealth and political clout, bringing them one step closer to their ultimate goal of the crown.
  17. So my last attempt to make a RP focussed on friendship and companionship has slowed down considerably, and I'm looking to start another so I actually have something to do around here (as suggested by @The Alexandrian). Hopefully one that will keep on flying until the entire story is complete. Basically I want a RP that isn't about some buffed up assassins/heroes/mercenaries after some treasure and one about less powerful, more regular beings, who are more invested in each other as friends and companions and their NPC friends and family. Perhaps their goal isn't a trinket or power but rather the safety and wellbeing of each other, or that of some NPCs. Heck, I want my PCs to make friends they can rely on in difficult times, like Harry Potter or something, and to face the evil together. Does anyone else want that? If so please hit me up. I'm probably looking for two other people. Maybe three if I have enough interest. I intend to play with Torie but haven't finalised the setting yet. It'll be small and intimate, like a small town or village, a single street in a city where the neighbours look out for each other, a trade caravan or the crew of a ship. Generally speaking the starting location is just a place to branch out from. When danger threatens we'll be on the move together! So please let me know if you're interested:).
  18. -Lilium-

    Welcome Aboard Strangers.

    Now is the time! Come one, come all, to the intriguing island city of Stonehaven We have a lot of refurbishing going on. New content in the works Lots of open positions for you amazing people to place your characters in Plans, ideas, and more plans We are currently searching for creative thinkers, willing to place their input on a very closed society in order to widen the crack in the door. Do you think that might be you? Iffen ya do, please contact me day or night, and possibly leave a message with your hopes, your wants, your dreams, your desires, your ideas, and/or anything you have on your mind regarding this advertisement… And I will get back to you in as quick a fashion as I possibly can. As always, we appreciate your time and attention. May the day find you well.
  19. In Arkadia Prime, a man who only calls himself Yago is causing a spat of havoc in an R&D facility. Armed with explosives, firearms, guerrilla tactics, and bizarre powers, he's causing quite the ruckus. Your job: to try and stop him! Either a heroic passerby, or someone who's answered the call of being able to deal with a powerful 'mage', who so far has been able to repel police action through both lethal and nonlethal means. Currently, it's unknown what exactly he's after, but there is the suspicious addition that there were two points of forced entry: pointing to that possibly, there is a second perpetrator somewhere in the building taking advantage of the chaos. Yago's tactics have allowed the total evacuation of the facility, and currently, all personnel sent inside have been forced to extract, or slaughtered single-handedly by magical and conventional means. The facility is a 2 story building, with 3 sublevels. The second floor, only offices, has not been touched by Yago, while he has dipped in between the first and first sublevel floors rapidly during his movements, and heavy resistance in those sectors is to be expected throughout.
  20. Hello all. I've started a thread in Aelindra, the sole purpose of which is to steal a prototype for my character. My plans for the thread are pretty low key, and open to everyone. I imagine there will be some infiltration, some fighting, and a speedy exit from the town (see: fleeing from the authorities). For a more in depth breakdown of what I plan on doing please scroll to the bottom, otherwise, here are some keywords to give you an idea of what this thread will be like. Cooperative storytelling Mid level fantasy, with Magitech. Mild Powers (important!) Casual Thieving/Heists Low Impact - no/minimal killing, emphasis on low property destruction. Strategic - Not just a fight, I hope. If you are interested, check it out, here is a link. Otherwise keep reading below if I haven't captivated your interest yet. This thread is open to all, but will be low/no turn order. I wanted to try a new format, I will be the 'anchor' so to speak. I'll be posting a minimum of once every three (3) days, sometimes more often (but no more than once a day). Everyone and anyone else who would like to participate is encouraged to post in between these times, pushing the story or interacting with characters however they want. I think this might either provide an interesting freedom of choice and action, and I can bring everything back together to drive the story when necessary. My only request is that you don't post multiple times between my own posts, to prevent the thread from derailing, or stepping on other people who want to participate. No runaway trains here. From what I have read on Aelindra I imagine it to be a rather modern city, bustling with an enormous amount of people, and driving innovation. My character, Tad, has come to Aelindra in search of a piece of prototype technology. He is resolved to stay in the town until he has taken it by any means necessary. He plans to first steal the security plans for the building that he wants to burgle, followed by burgling the building itself, and finally escaping with the prototype. Since this will be illegal activity, our characters will be actively hunted by the town guard, and unable to use any of the more regulated means of public transportation, such as crossroads, airships, etc. So long as nobody kills anyone, the risk should be pretty minimal, no risk of character death. Mild powers are required for this thread, preferably the lower end of mild powers to keep things interesting. Magitech is more than welcome. Since I will be posting on a regular basis, and anyone can join at any part of the adventure, anyone who shows up will be part of my characters premeditated plan. This is just to help gloss over any awkward timings and introductions, that way we can keep the story flowing. Nothing like joining in the middle of fleeing the town guard to make things awkward/difficult to write. If you need or want to leave, feel free to write yourself out, anybody who doesn't return will be assumed to have contributed their part to the plan and have returned to whatever they were doing before. Again, this is just to keep things flowing. I'm not a fan of when threads start to stagnate as you wait on one person who might have another obligation or doesn't have time to post for a while. Genre: Mid-Fantasy/Magitech. Location: Aelindra, Genesaris. Idea: Stealing a prototype from a heavily guarded building. FAQs: None yet. Feel free to post any questions, as I am sure I have missed some detail or made something unclear, or jump on into the thread. Constructive criticism is always welcome.
  21. The Skarr Clan Not All Floods Involve Water The Forgotten Woods are, unsurprisingly, forgotten for the most part. The strange magics that work within the forest defy almost all attempts to travel through them. This not only cuts off trade routes between neighboring territories, makes the abundance of lumber there unobtainable, and also eats up tonnes of space to develop upon. Perhaps this is what has made the Skaven's abrupt appearance within the woods, or the rumors of Skaven in the woods at least, are causing such a commotion. The Skarr Clan, the small faction of Skaven that have found their way into the heart of the Forgotten Woods, have been sighted more and more along the outskirts of the Forest, scouting and poking along. Skirmishes can be heard from deep within the woods, echoing through the night. Though it's never seen, it's evident that blood has been spilled in the Woods already. It is unclear what will happen in the coming weeks. The Skaven are at odds with the fae living within the Forgotten Woods, and open conflict seems to be just around the corner. Weapons of war are surely being forged already, on both sides, and tensions can only continue to mount. Without some kind of insider information, it is unclear who will win the war for the Forgotten Woods...and who should win the war. See, the Skaven's position in the woods offer a unique opportunity. So long as they are thriving within the woods, the magicked trees will continue to be cleared out. Roads will eventually--hopefully--emerge, and trade will flourish along these new routes. If the Skaven are victorious, it would be in the neighboring territories' best interest to get on their good side. Does this mean the Skaven are justified in slaughtering the fae? Certainly not. There's no clear explanation as to how best to proceed, no obvious explanation as how best to approach the oncoming conflict. That won't stop some people from trying to make a difference, one way or another, however. In fact, one merchant has already put up posters in a handful of smaller settlements, looking for escorts. Looking for guards who can: -Protect a Carriage and One (1) Passenger along multiple routes through the Forbidden Forest All expenses covered; Food, Equipment, Reparations and Insurance Please get into contact with--- The Skaven's numbers will continue to grow, and if they are left untended they will surely overrun the fae no matter how well-organized their will. Through user participation, the Skaven's numbers will vary drastically following the conflict, along with that of the fae they're facing off against. There's no telling how this conflict will unfold--through your interaction, you may help shape the fate of the Forgotten Woods, and that of Terrenus at large.
  22. Aleksei

    Assassination plot, yay!

    Location: Aelindra City What's the plot?: My Council Member was poisoned! An assassination attempt to remove her from her seat on the Council of Seven. What do you need?: A variety. Any characters are welcome to join this little story of mine. What do I need to do?: Find the would-be assassin and either 1. Kill them or 2. Champion their cause. If option 1: It removes the threat entirely and you acquire the antidote for Elilah. Everyone celebrates! If option 2: You help the assassin escape and make up a story on you unsuccessful capture. No remedy is given to Elilah, and she is forced to endure, finding another cure. What's the premise here?: This will essentially allow my character to continue her radical views, using the assassination attempt to bolster her cause. No matter what choice your characters make, it will profoundly affect her position on the Council of Seven. Posting: 1 every 3/4 days. I'm available again for a while now, thanks to rearranging my schedule around. Pretty simple premise here! Your characters will be playing detective, maybe have to do a little killing along the way, but no matter what they will be paid well while also having a part in a canon thread. This is just a page in a bigger plot that will eventually have the original Council Members (Elilah excluded in this) removed and replace, starting reform in Aelindra.
  23. Attention Valucre! Crystallo Stella the underground Faerie Nation is finally opening its gates to the outside world! In light of the eldest daughter of the Aequaliter-Nubila Family taking her father’s place as ruler of the land, they’re holding a coronation and summer solstice festival to celebrate. The times are changing in this breathtaking nation, and Aurora Aequliter-Nubila wishes to open the borders to the rest of Valucre with the invitation to this coronation. Will you brave the Rising West and enter the Wicker Mountains at the gate to Crystallo Stella? Enter through the Gates here.
  24. Setting: Pirate's Cove, Misral, second largest island in Ursa Madeum. Dead of night, calm weather with a full moon showing. Genre: Medieval fantasy/intrigue Objective: To convince the pirate lord to swear fealty to House Uldwar to serve as a makeshift navy/privateer operation. Danger level (Average): As this is a diplomatic mission, violence is not to be expected, but it is possible. Aggression towards the pirate lord or his lackeys will result in them returning the attack in kind if not worse. The use of characters with calm heads is not mandatory but is advised. Character death will not happen unless owner of character wishes for it to happen. Reward: Substantial amount of gold, recognition within the court of House Uldwar and possibly your own pirate ship. Desired Story Arc (Subject to change by participant request): A secret meeting is being held with the Pirate Lord of the Pirate's Cove in Misral and Lord Uldwar, Patriarch of House Uldwar and majority landowner in Misral. In this secret meeting, Lord Uldwar intends to recruit the Pirate Lord and many of his associates to act as Privateers in behalf of House Uldwar, to both protect their trade routes and harass the ships of their competitors so they may build up their own businesses. Through this House Uldwar would begin to start outfitting and improving on Pirate's Cove, making it it's own bustling city in a sense as the raiding would bring in more gold to the area. One twist that will come of this story is that the second oldest daughter of Lord Uldwar, Mia Uldwar, will be on the ship disguised as a boy. Whether or not you notice her will be up to you, giving you the choice of either turning her in to her father or letting her be and interacting with her a little. Should the pirates discover her it has the possibility of jeopardizing the entire negotiation, that detail is dependent on the people involved. Overall this isn't going to be a very action heavy thread (unless you the participants want to make it such). It really does depend on what the interested parties want. Should a tie come up on this decision I will weigh on and break said tie. What Roles Am I Looking For?: Minimum is one player to play as the Pirate Lord but I can play that role if no one wants to. Other than that you can play as either a mercenary in the employ of either Lord Uldwar or the Pirate Lord to make sure the other doesn't try anything funny. If you wish to participate in a different capacity then that is fine, just let me know and we can work it out on this thread. Please post a character sheet if your character has one (otherwise a short description of who they are and what they do) if you are interested in this kind of story. Expectations: Expectations are good communication, good behavior and an open mind towards other people's ideas. Posting window is once per three days, but I will allow at least a week so long as you let us know in the OOC thread that you need more time. As this will be a canon thread we will be going by the mild power settings and for the standard amount of words per post. Created Opportunities: Yo ho ho and a bottle of rum!: A valuable shipment of rum has gone missing! Discover it's whereabouts to receive a nice reward from the proprietor of the local taverns within the Pirate's Cove. Quest Type: Repeatable Reward: Some gold and a free night's stay at the tavern. Post Requirement: Ten or more Something stirs beneath the waves...: A sea monster has been spotted making trouble in the seas! Kill it, and bring it's briny hide in for a reward. Be it kraken, hydra, or royally pissed off snapping turtle, they'll be the perfect addition to your maritime legend! Post Requirement: 20 or more Quest Type: Repeatable Reward: If turned in to House Uldwar, a grand party held in your honor with a magical item made from the beast you have slain. If turned in to the Pirate's Cove, a raucous party will be held in your honor, with rum and women aplenty. A magical item will also be made from the beast you have slain. X marks the Spot!: There be buried treasure in a deserted island somewhere in those seas. Find it, claim it as your own, and reap the rewards of your labors! Quest Type: Repeatable Quest Reward: Large sum of gold coins and jewels, plus one item made from the Terran material list. Post Requirement: 20 or more
  25. HumanBean03

    The Blasted Badlands

    Hey everyone! I am starting my very first topic RP and it will take place in the Badlands of Terrenus. There isn't really a story right now so if you have any ideas of where you want it to go, go for it. @supernal if you want to join as a storyteller it would be appreciated. Here is the character that I am playing. Her name is Fawkes and she is a rare species of human variant known as Avian. Her physiology is that of a human, but her bones are full of air pockets like a bird, with a large set of wings attached to her back. She is a part of a small group of Avians living in the Badlands. That's all I have right now but if you have any thoughts on where story could go or just want to join let me know!!! Here is the link to the first post!!!!
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