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  1. Stapled to several walls in Vdara, at about chest-height are several notes, which seem to have appeared overnight. Each note is written in barely legible common, and one of them in particular is written on an asymmetrical piece of parchment. It's filled with spelling errors, some of which have been crossed out, while others have been rubbed out with some kind of rubber eraser, permanently smudging the paper. However, it is legible, but just barely. Helo! We need helo help moving kargo! Wijitz Great Exploder is good macheen, but needs patint patent! Pleez take to Vdarr Vdora Dragon Town so we can patint! Thank! Despite the request written on the note, it isn't really obvious who wrote this message. Who is 'Wijit', what is 'The Great Exploder' and where is it kept? Trying to solve this strange conundrum promises to be a riddle on its own. Maybe there's someone around who knows more? Hello everyone! This is actually the second thread in a short series I am doing on the Kobold occupation of the mountains near Vdara. The Kobolds, small, ambitious, if a little clueless dragonoids, have established a strong lair within an old mine that fellow adventurers helped liberate for them. Now, as they dig and shape their new home, more and more Kobolds arrive to settle within the mountain, and with them comes the Kobold Inventor Wijit. An excitable tinkerer and aspiring machinist, Wijit seems to be one of the more eccentric minds in the Kobold's domain currently. Her latest, greatest invention, 'The Great Exploder', might just get the attention of the Merchant's Guild in Vdara, if she can get it there in one piece. Who: I am looking for roughly 2-4 volunteers for this thread! This thread is quite straightforward, so this is an excellent opportunity for newer writers to dip their toes into the strange and magical world of Genesaris! Furthermore, given the straightforward nature of the thread, there's no need for your characters to be particularly strong or well-developed. If they're willing to escort a potentially destructive war machine through the winding hills of the Great North, then they're a fine fit for the job. What: The thread in question revolves around finding the Kobold inventor Wijit (which is accomplished off-screen. The party will arrive outside of the Kobold lair, and from there get a chance to explore The Infinite Magmaworks, meet Wijit, and take on the quest. From there, the thread will involve moving Wijit's invention down to Vdara kingdom, to the Merchant's Guild. From there, one only needs to prove it works, and get the patent for it. When: This thread should ideally be accomplished in around 5 pages, at the very most. It's not that long a travel, and resistance close to Vdara shouldn't be terribly great. With the further addition of two kobolds, and a potentially self-destructing weapon tagging along, the trip probably won't take long. Where: This thread takes place in the Carmine Dominion, in the Great North in Genesaris. Genesaris is a land of magic and high fantasy, with lots of possibilities for different characters to flourish. You can read up more information on Genesaris here! How: Pretty straightforward, this thread is about interacting with NPC's, escorting two kobolds with a big unstable weapon platform, and haggling with merchants. It's also very possible you'll get to fight a thief or two, or a wild animal. Why: This thread is entirely monetary-based. The kobolds, bless their little hearts, haven't had time to develop full, meaningful gear and magical weapons, so you likely won't leave with much beyond coin. Currency doesn't really have too much of use beyond roleplay purposes, so you can certainly take it and use it how you see fit. Maybe this is a chance for your character to buy some better gear? A new steed, or a one-way trip elsewhere? That's entirely up to what you like to do with it. The thread goes up once I have 4 volunteers, or after a week passes and I have enough volunteers. If you have further questions, or would like to know what kind of characters work best for this scenario ("Hey, can my character join?") feel free to drop a character sheet and ask! I'll accept any comers for this particular thread.
  2. With the bell tolled at the Low-Tide Festival hardly even a few months ago, the public reception of the Acolytes of the Coiled Beast has changed. The trench-diggers, the sandbaggers, the food supplies and supply distributors that courted the residents of Taen, in particular those around Arcturon, still remain, but their presence brings tension. The trenches are dug, and now fill with a grey, surreal rainfall from never-sunny skies, but their diggers are rare. Fugitives, some of them. Myths, others. Their work at the Low-Tide Festival brought the ire of several authorities, and while many of them have joined the effort to keep the peace, and avoid the inevitable flooding, they have other motives, seeking out the Acolytes responsible. Most are questioned and left alone. Others brought in for questioning. The Acolytes have never been stronger, but their work grows dangerous. M'yr Boldbarrow, the appointed 'leader' of the Acolytes of the Coiled Beast, rallies even now to pit his companions against greater and greater threats. Their latest objective; to find the meaning of the visions M'yr and many others observed when the bell rang, and see if perhaps their slumbering god can yet be reached. However, such work is dangerous, and best left to those not involved in the cult. Hence, M'yr's friends have scrapped together enough money to hire a mercenary or five. Enough muscle and mindpower to break into one of the most ancient and strange buildings in Taen; the rumored infinite Library of Totenborough, housing ancient scripts and books older than Taen itself. Such a break in will put the Cult at direct odds with the authorities, and certainly will not be easy, but M'yr believes it is imperative to finding the answers they desperately need. Hello There! This thread is actually the second in a series surrounding the Acolytes of the Coiled Beast, Its Pelagic Mind Treading Above the Wake. an esoteric clergy surrounding a mysterious, anamolous ship found in the wetlands of Taen, that promises the end of times in the form of endless rainfall. They hope to prevent this doomsday--or at least make sure as many people survive it as possible--by working as volunteer workers, waterproofing homes, digging ditches and raising funds to buy food for less fortunate families. However, they moonlight as desperate followers of their Doomsday cult, following the guilt-ridden leader M'yr as he attempts to steer them towards salvation, and answers. This thread can actually hold any number of writers, including just myself, as a few NPCs may be present to help M'yr in his task. The thread itself will include elements of espionage, burglary, stealth, and likely light to heavy combat, while the party of mercenaries work to break into the Library in the underground city of Totenborough, and help M'yr find books relevant to their interests. Along the way, the party may learn about the cult more, as well as M'yr's own reasons for establishing the cult, while also getting a chance to explore the ancient secrets of Taen. It's also entirely possible that the party will be offered some kind of position in the Acolytes, if it is so offered. Furthermore, the contents of this thread are likely illegal. M'yr is acting outside of the law, and against the wishes of the various forces aiming to suppress the Cult's rise to prominence. While your actions are valid, and can change the outcome of the thread potentially, keep in mind that you are directly influencing the Acolyte's public perception as well. Discretion is needed. Lastly, the thread will likely operate on a once a week basis, giving the next guy in line 7 days to post before moving on to the next. This thread is also Canon, meaning that anyone who participates may leave with various Taen artificats, and maybe a few cultist items in tow. Lots to be found, and lots to do. If this interests you, please feel free to express your interest below, and maybe leave a character sheet. After about 2 weeks, this interest check will close, or if we get 3 volunteers by the end of the week first. Thanks for your time, and good evening!
  3. 'Class A: At the eye of the storm that tears across the land lies a floating citadel.' It was early in the morning when researchers at the Department for Meteorology, Ignatz University, had requested to speak with the Regent. It was midday when they were cleared to speak with her. There they told her of a storm system that had, as according to their instruments and verified by their counterparts in Hell's Gate, formed over the former Wastelands. A very large storm system - a hurricane, really - and headed in their direction, with only days before it might cross the mountains, and bring its wind and rain to the valley in which the city sits. Only days to prepare the people for what was coming. One researcher at the back fidgeted. After repeated instances of doubt, she dared to raise her voice. But she was drowned out by arguments by and with city officials as to the best course of action to take in light of such an imminent catastrophe. So, she has spent her afternoon and evening going about the city. To inns and taverns, the train station and the first temple - anywhere and everywhere where travellers, adventurers, or anyone otherwise familiar with the perils of the wild, might be found on such short notice. Asking them whether they wished to be paid well for a quick job. To those that said yes, she directed them to meet her, just before the stroke of midnight, at the University. So that she might grant them access to the Department's airship, with which they might gather 'direct readings' of the event. So that they can determine whether or not her superiors were in correct in dismissing the storm's avoidance of the Plateau of Zühl over the course of the day as simply a natural arc, or if there is perhaps another factor in play... Spoilers: There is. Hoping to put together a party with 2-3 other people (though could always stretch) for what shall hopefully be a 45+ post adventure featuring a flying fortress of doom, cultists awaiting the return of their dark lord, simultaneous revenge plots spanning decades and centuries, a whole bunch of lore references, and more than a few cool set pieces along the way. Boss fight(s) highly probable.
  4. Abstract: It has been scarcely a few weeks since the resurgence of the Red Legion and the usurpation of Noviria, and already the fires of civil war sweep the western islands. With initial clashes slightly favoring the upstart House Arcos against a Corinthian Alliance that had just settled into the reality of a new monarch, King Mythal's high command seeks rapid and novel ways to arrest the aggressive rebels' progress ere the islands of Misral and Thraece be lost entirely. Misral especially holds its own strategic importance, housing the vast majority of the kingdom's mineral wealth. Sadly, miners, brave souls though they are, make for poor scouts, and rumors of dubious credulity about a persistent outcropping of elemental crystals ought to be substantiated by royal agents - to say nothing of gauging the movements of the enemy. A select few, whether by oath, desperation, or a fatalistic sense of adventure, set out to the caldera of Mount Egon by order of General Crowley, striking out from Port Mars through the tangle of inland jungles and the choking air of the Ashlands, there to study the after-effects of the great volcano's eruption and the secrets of the slain primordial at its heart. Part scientific enterprise, part military reconnaissance, 100% babysitting of a VIP that has absolutely no business going on such a trip. Tempers will flare, supplies will run low, porters and guides will fall prey to the wild - do you have the will to succeed? ++++ OOC: Though I daresay my thread is likely to be overshadowed by the social event also kicking off shortly (which is also way better formatted, holy cow!), I'm submitting my first 'quest' to enhance the lore of Ursa Madeum. Tangentially related to the Blood and Fire civil war arc, I will elect to begin sometime after Csl returns, but in the meantime I wish to gather 1-3 other player characters for this sanctioned expedition to the Ashlands and Mount Egon. The purpose is three-fold; to introduce my character Eolan to the setting, to determine the true fate of the defeated elemental at the heart of the volcano (world-building, in a word), and to lay the foundation for a more intricate plot I have formulated down the road. Seeing as my character is somewhat of a diva (completely insufferable, actually), I wish to sweeten the deal, as I, the writer, very much do not want anyone to feel like they are mere set pieces for my fan-wank. Thusly, I posit the one or more of the following rewards for participating in this grueling endeavor: A heaping pile of fire-aligned elemental crystals, as much as your character and their horse/mule can carry. These things are frickin spicy from what I hear, and there's a LOT of them. A generous grant of coin, half to be paid upfront. (Wade , want to open the treasury?) Honorary title of Elf-Friend 1 (one) major favor redeemable with Eolan Ys Symarron for your own endeavors, no matter how grand or petty. That's more or less the gist of it - I am available for questions or reprimands for being a bad in equal measure. Thanks for reading! @Csl @Wade
  5. I want to take on the Ficheur and Chips quest in Port Kyros with one of my radar fox characters (Nadia, specifically), but I cannot do it alone. No, really; that quest level needs a 2-player minimum. So do any of you have a character that would want to take on a counterfeitting ring with a sapient faux-hexapedal fox with an amazing nose?
  6. Kill me if you can! For those of you who aren't aware, the Nehalen provinces have been historically ruled by someone called the PRIME. You can assume that to mean something like King, President, Prime Minister, etc. However, the current plans for Renovatio, without spoiling anything, will be removing that title/ position from future existence. In her absence, Aleksei has given me free range to do a lot of stuff in Nehalen. Of those permissions, fucking around with the remaining PRIMES is one of them (with the exception of Oo'Xora since that's player controlled obviously. So, what to do, what to do has been my question. I've debated just using Lilith to kill them, but then I was like nah she has enough infamy. Adding anymore is like trying to put more hot chocolate in a cup already full with hot chocolate. Just kinda spills out. Then I was like, how about I give it to the Cult as a whole? But eh it's kind of the same situation. Instead, what I'm going to do is roleplay the PRIMES of La Guardia and Avylon. Both PRIMES are will be currently meeting in a negotiation structure that sits on a piece of land that borders both provinces. Here's the Map of Renovatio if you're interested in better placing my words. The goal of this thread is for both characters to die... BUT I'm not gonna make it easy for you. Where would the fun in that be? I'm not gonna mess with any of the dice and stuff for this, it's just gonna be GM'd with the ultimate ending being predetermined as both PRIMES being dead. That's where you guys come in. I need a small group of people with the goal to kill the PRIMES. For whatever reason. Maybe you're an assassin for hire, maybe you just want to kill them, maybe your character is rebelling against their rule, whatever you'd like. It can even be that the Cult or w.e. bad organization hired the assassin character. This is a chance for your character to get a +100 in the infamy department. Not everyday you get to kill a big-wig head of a Province character. Disclaimer - I won't accept any godmodding in this. All characters will get injured, increasingly so as the story progresses. If you want to walk in super edgelord and kill everyone in the building cause you're dope af, swipe left. Go to my other threads LOL they all open
  7. HEAR YE, HEAR YE! THE QUEEN IS TO BE WED! Hello everyone! It's Vielle again, coming to you from the Queendom of Svanhild to cordially invite everyone to a royal wedding! The Queen of Svanhild is to be wed to Sir Quinton Swan, and the realm rejoices in a most glorious fashion. The city of Cal Eteris is rife with preparation for the upcoming festivities. Everyone is invited, whoever you are and wherever you come from! The only limit I can give is that all attendees must be in medieval or fantasy regalia/dress, as per UM’s tech limits. This means that modern and sci-fi themes (such as cybernetics, pet robots, etc) won’t be allowed, and any tech brought into the Queendom is subject to degradation and forced disuse. If you’ve got any guns or gadgets or other high-tech stuff, please just leave them at home; you can always get them after! 😂 EVENTS Taking inspiration from the old traditions of the royal house, marriage is celebrated through three aspects: mind, body, and soul. Because of this, there are three main events of the wedding: a wedding banquet, a tournament, and a scavenger hunt. • • • The soul speaks, bringing forth life and death in equal measure. Love is nothing without the capacity to share what is within. . . BANQUET No proper wedding can call itself such without a bountiful feast and a dance floor! 😂 Mingle with people from all walks of life, hailing from the highest echelons of Svanhild society to the colorful sea of faces from the commonfolk. Make connections, associate yourselves with those in power, or enjoy the festivities with your own circle of friends! It's going to be a wonderful evening for all. If socializing is not quite to your taste, there's always the generous spread at the dinner table, or the strange events that'll be occurring throughout the night. . . 👀 *NEW! SUB-EVENT: THE ORACLE RSVP LIST: House Hildebrand [ @vielle ] Rozharon Parálios, Lenore Parálios, Amoréi [ @Csl ] Addison Nacht [ @Phoebe ] Ewyer Nacht [ @HellstenNacht ] Amraphensbane [ @Shatter ] Dauner A. Light [ @Dabi ] Alexander Rookstone [ @Sanonymous ] Isabella Morcia Marquez [ @Pasion Pasiva ] Madame Silverbush, Holly Sheathe [ @Zashiii ] Raveena Jhanavi Bartolme Senaria [ @Malintzin ] *tentative Rowan Knight [ @The Hound ] *tentative Adá of Hyperion [ @L E V I A T H A N ] *tentative Grant Hyperion [ @danzilla3 ] Jinsoku Hayabusa [ @Twitterpated ] Ilyana Sevryn, Xavier Thoro'kan/Aislyn [ @Dolor Aeternum ] Ana [ @Veloci-Rapture ] Kalmuli [ @Kalmuli ] Farah Marin, Mahariel Marin [ @Witches Brew ] Kalicity Darkbane [ @Malaysia NightReaver ] Sue Hawthrin [ @ChocolateGold ] Igni [ @Venus Sprite ] Aeda [ @elixir ] Luca [ @Lucinda Valentine ] Evelynn Serana Nightmoor [ @Evelynn Serana Nightmoor ] MORE TO BE ADDED. LET ME KNOW IF YOU WANT TO JOIN! The mind deliberates, solving all problems it encounters. Love is nothing without the wits to understand and to adapt. . . SCAVENGER HUNT Thanks to the wonderful @-Lilium-, the Fantas-Menagerie is making its way to UM for the wedding event! TL;DR: it’s a scavenger hunt/treasure quest of sorts where your characters solve riddles related to the constituents of the Menagerie, following a route around the area that leads to the hiding place of the prize. Get your deerstalker ready—let’s see how well you know your lore! 😉 The mechanics of the scavenger hunt are as follows: At the starting line, every participant gets a riddle about one of the things found within the Menagerie (creatures, plants, caretakers, people, etc). At the start of each “round”, PM the Arbiter (that’s me!) with your answer to the riddle. If you get the right answer, you’ll be moving IC to the next exhibit and obtaining another riddle which will be given at the start of the next “round”. If you get a wrong answer, you stay in place IC and try to give the right answer at the start of the next “round”. This is a race to the finish line. Whoever gets to the hidden prize first wins the event! This is a competition, of course, and any IC form of sabotage (stealing the answer from another player, haunting the footsteps of another player and fighting them for the prize) is a-okay as long as it’s discussed OOC beforehand! The prize for this event is the mysterious Viessan Egg known as the Egg of Caged Song, courtesy of @Fierach (thank you! 💖). RSVP LIST: Jorahel of the Ishia Tribe [ @Rabbit ] Alexander Rookstone [ @Sanonymous ] Ana [ @Veloci-Rapture ] J. Rymer [ @Vaudevillian ] MORE TO BE ADDED. LET ME KNOW IF YOU WANT TO JOIN! The body overcomes, thriving against all odds. Love is nothing without a vessel to have and to hold. . . TOURNAMENT I’m not as well-versed in all the different RP combat systems as I’d like to be yet, so for this tournament, the rules of @Ataraxy's Load, Block, Shoot will be used, with myself acting as the Judge. 😊 Based on my prior experience using this system, it’s fun, it’s easy, and it’s competitive, so it should work rather well! The tournament is set in an no-holds-barred, round robin style. Ultimately, I will need at least four competitors for this event to happen; if there’s little interest in this particular venture, I’ll be relegating the tournament to a background event. The prize for the winning combatant is three vials of your choice from the four prominent consumable artifacts of Svanhild (Phoenix Blood, Moon Wine, Golden Scarab, Siren’s Scent). RSVP LIST: Rozharon Parálios [ @Csl ] Vito [ @Rabbit ] Alexander Rookstone [ @Sanonymous ] Jinsoku Hayabusa [ @Twitterpated ] J. Rymer [ @Vaudevillian ] MORE TO BE ADDED. LET ME KNOW IF YOU WANT TO JOIN! • • • So, there you have it! Celebrate with us however you see fit—if you’ve other, more nefarious plans in mind, send me a PM here or on Discord and maybe we can work something out. 😉 The wedding IC threads will be up sometime next week! Please RSVP below or in a PM, as I’ll be tagging all those who have RSVPed in each event! If you’ve any other questions about the overall event, please feel free to ask me here or in a PM. Hope to see you all soon! 💖
  8. We've hit our player goal and are no longer soliciting. If you are still interested in joining, please PM me first. Genre: Sci-Fi (Dystopian/Survival) Post-Apocalyptic Far Flung Future, confined to one city. Location: TBD but most likely Alternative Idea: In the far-off post scarcity future technology is the catalyst for speciation of humanity. Genetic modifications, bodily augmentations, cyberization, and religious fundamentalism has created distinct ideological and physiological difference. Transhumanist clash with purist in the political arena as both sides question what it means to be a human or even alive. Ethical considerations and regulations relax in some areas and tighten in others, largely depending on which paradigm is dominating the public eye at the moment. With the global consciousness focused on the debate of what it means to be human, no one pays heed to a growing pandemic. Within the depths of the web whispers about nanomachine plagues and weaponized viruses start to spread. By the time that the mainstream media has picked it up, it’s too late. The exact mechanization isn’t understood, but something is killing humans and transhumans alike, indiscriminately. Within a few years ‘humanity’ has been reduced to a handful of barely functional cities. No longer an interconnected globalist world, most of the large population centers have become isolationist city states that compete for scarce resource to maintain some semblance of their former life. Class systems quickly erupt as those with access to resource soon find themselves in informal positions of power and authority. This causes a noticeable increase in crime, a social disease that thought to be extinct, turning many sections of the once thriving cities into slums. Expectations: There isn’t a hard cap on technology, but there should be a strong inclination to not utilize energy or resource intensive items, due to resource scarcity. Genetic modification permits anthromorphic builds that could resemble mythical creatures, however there should be some element of realism. An Angel build would need to be light to achieve flight, which means reduced strength and hollow bones. Purist are unadulterated humans, that believe technological modification is wrong for philosophical or religious reasons. Transhumanist is any group that opts for modifications, be it genetic, synthetic bodies, cyberization, or what have you. There isn’t a central plot, the idea is to bring character motivation together to generate a one-shot story. FAQ
  9. Quest Summary: A self-proclaimed genius and former company owner, Yvan Hexfield has arrived on Rath Lux. He has found a good spot of land to base his new factory in, hoping to exploit local laws (or better to say; the lack thereof) as well as the power hidden behind the material called Emberite for personal profit and growth. He requires the aid of a skilled adventurer, or two, to help defend him and his newly-hired workforce, as they clear away the forested and unexplored landscape in order to create the foundations of future construction. Adventurer's that are highly mobile as well as those learned in the healing/medical arts are preffered, up to a maximum of 3 people. Payment: 10 bronze coins per hired person + varying amount of silver depending on the success of the operation itself. PLAYERS: @Orion Slatestout, Special Guests: @Ataraxy and @Aleksei
  10. I started a thread going after the Blade of Flames for my character Arashi a while back, December 31st to be exact. I'm over a page done already and currently it's lacking players. So here I am, I'm currently asking for people to help me finish this thing. I'm down to four players including myself, but currently, I lack direction other than a very faint idea on where I want to go. But other than that, it's going extremely slow as of current. Thread in question. Other players are: @Twitterpated, @Meraxa (?) and @Zashiii So I'm here asking for some help completing this thread.
  11. Hello, I am hoping to gather a group of writers to help me with a story I wish to enact within our little world of Valucre. Specifically this is taking place within a city called Imradel, which is situated in the Rising West section of Genesaris. It boils down to this: I have a character, an elven wizard by the name of Lancellar, who wishes to enact a highly ambitious ritual. The ritual involves using a building that she was allowed to construct within the city of Imradel as the base of operations for the mercenary group she is apart of, the Shields of Valor. By using this building, which is designed specifically with the intention of harnessing magical energy, she intends on creating her own star. Now this isn't the usual kind of star. Such a star that Lancellar wishes to conjure is one in which holds no mass, it's light doesn't harm you in any way, all it does is act as a sort of beacon of goodness. Feelings of calm and peace roll out of the miniature star for as far as we can make it, depending on how large the thread gets, giving the people of Genesaris and possibly beyond a reprieve from the pain and suffering they might be feeling. Of course, doing this doesn't come without it's own risks. How I envision this, is that some dark force, played either by myself or someone else, is going to be involved in trying to stop this. Whatever their reasons can vary, from either wanting to squash out a beacon of hope and goodness or just feeling antagonized about so much good energy being gathered in one place, whatever, it's going to end up being a situation where the building must be defended from these evil forces of shadow and cruelty. So I am hoping for people to either join in on whichever side they wish, so long as we are all here to have some fun, yeah? Oh yeah, here's the description of the building in question. A circular domed building encased within an octagon, with large towers at each point, connected on three levels all around. In this, it will become a focal point of magic, and the center of the Shields of Valor's arcane might. @Shatter you up for being involved in this maybe?
  12. A few days ago, a scout returned to Hydra's Haven from an outing. He spoke frantically of a mad people who presided east of Lunaris, claiming that they had gone insane. He himself exhibited strange symptoms in the following days, changing his story; never adding up to his original claim afterward. With no shortage of hired hands between and about Taen and Fracture, an immediate listing was posted for work. An added note advises caution, as scholars have theorized that some strange, vile creature may have manipulated the village into becoming it's mind slaves. Little is known about said creature, due to those who survived encounters with such only hardly able to acknowledge it's very existence in retrospect. What is almost certain, is that something in the Moss Forest is driving people insane, likely preying on them. It is possibly capable of exerting psionic ability, and told to resemble the liking of a rare Eldritch Hydra of some sort. The listing asks for any of guile or glory to gather at the inn in Hydra's Haven and ask the keep for a man known as 'Jared Haywood' to inquire further. Mission Title ~ Hunt and Kill the False HydraMission Location ~ Unnamed village, east of LunarisMission Reward ~ Gem encrusted gold statue + ??? (With acquisition of knowledge about the monster)Mission Requirements ~ 8 Post MinimumDescription ~ A recon scout into a village which had fallen silent reported back, stating the village had fallen into a state of insanity. Scholars have researched into the matter, believing the village to have fallen under the control of a prior monitored false hydra. Use whatever means necessary to exterminate the creature. It is desired that minimum casualties occur, but will not result in any penalty. Research into false hydras is highly advised. I'm looking for 1-3 other people to help hunt down this bad boy. It's going to be an odd tale, involving slaying a fleshy snek monster, some dancing villagers, a Doo Wop siren song, and potential brain damage. 😉 While the quest was set at an 8 post minimum, I'd like to see it through as either a B or A ranked quest. Meaning, 2+ pages for a B rank, or 3+ as an A rank. 80 word minimum per post. This is to meet the canonization requirements for The Veluriyam Empire, specifically Taen. Additionally, other possible reward could be gleaned from this quest in the form of learning an 'Eldritch Doo Wop Hymn' which will be elaborated on in thread, and whatever benefits/deficits could come with partial, or permanent 'Split-Brain' disorder; with Shafafa on the side. Post below with questions, or to show interest, and I'll get back to you as shortly as possible. I'll likely have the interest check available for a few days, or until we've reached capacity; at which point I'll be setting the thread up.
  13. Potentially Discriminating Reading Theme River Raiders Svanhild Quest River Raiders — River pirates are attacking trade boats along the Symarron River between Cal Eteris and Canterstone. A mysterious patron is looking to hire able-bodied adventurers to find the pirates’ hideouts and destroy their operation. ♦ Requirement: 1+ pages (16+ posts), 1+ players ♦ Reward: Satisfaction The peaceful people of prosperous Svanhild are plagued by pirates. Will you protect them? Hello, I'm Die Shize! You may remember me from such roleplays as "Honey, I Shrunk the Gnomes!", "The Lord of the Forums: The Fellowship of the Forum", "A Loud Place" and "Star Trek: Star Wars". But today I'd like to talk to you about a most noble quest to stop a pack of pesky pirates from harassing the good fine people of the Queendom of Svanhild! After all, vielle went through so much hard work to give these folks a pleasant place to live in, and the last thing she needs (as the true queen of gold and green) is these good-for-nothing river raiders raiding unchecked and unchallenged (like those Uruk-hai from that one film that you may not remember me from). Well, far be it from me to exclude myself from this weighty responsibility of safeguarding the lives and livelihoods of my fellow Svanhildians (Svanhildians? Svanhilders? Svanhildenerfolken?). No, I shall answer this plea for help with sword and shield, sail and ship, determined to cure this piratical disease one injection at a time...and I shan't be going at it alone. Who, I ask among my fellow Valucreans, shall join me in this most noble and most epic and good and fine quest to row our boat up and down the Symarron River and put an end to those who poison its waters? Who will aid me in my good and fine duty to seek out the pirates' hideout and put them and their perverse business...out of business...once and for all? Join me as I plot a course into Ursa Madeum, into the Queendom of Svanhild, into the Symarron River, and into the breach. It will be a roleplay to remember, so that the next time you introduce yourself, you can do what I do and say "You may remember me from such roleplays as "River Raiders"." I am looking for a maximum of three participants in this roleplay-quest-adventure-thing, including myself. I figured we'd start out meeting this mysterious patron person and go from there. It's been a minute since I've roleplayed so I may be a little rusty, so forgive me for assuming that I will do most of the DMing (including the mysterious patron), though if that should be someone else then that is good and fine. There will be a reward for this quest: the satisfaction of having helped good and fine people. Well, something more tangible too, but that is a secret for now. You will sail on my ship, the Iron Justice, captained by my character, Wallace Ambrose. We can assume that Wallace is selected by their contractor to lead the mission and the other two PCs are to assist. Wallace is specifically interested in individuals who know the land and water of Svanhild more than he does, to help him and his crew navigate toward their quarry, since he is relatively new to the scene. Now, if noble causes aren't quite your thing, we can also throw in money as part of the reward package. I'm sure that's no issue. The pirates will likely have a hoard of stolen goods in their hideout, and perhaps a portion of that can be rewarded as well. I could ask vielle on the front end, or play the old 'forgiveness instead of permission' card and just do it anyway and then backtrack after the fact all oopsy-woopsy lol I say we meet in a tavern, our characters either having heard of the job beforehand or finding out at the tavern, whatever floats your boat, and that's where the contractor can get into the meat and potatoes of the mission (and you can eat meat and potatoes too because tavern). I will of course make the thread. Well, words are hard, but there you have it. WHO'S WITH MEEEEEEEEEE IC thread OOC thread Participants Die Shize - Wallace Ambrose supernal - TBD Venus Sprite - Sam the Mage
  14. Have a bone to pick with someone? Need help with hunting someone down, maybe a little espionage, perhaps a tête-à-tête? Whatever the case, if you need someone to make someone“change their mind” or you’re just looking to get a little money and some recognition, then I’ve got the right person for you! But if you want her to scratch your back, you gotta scratch her back. What do you need to do? It’s simple: retrieve certain magical items and return them to my character. She will be taking these magical items and putting them in a museum of some kind - or her private library, doesn’t matter. Doesn’t matter the means (legal or not) how the items are obtained, just as long as they are returned to her. A list of items paired with a prompt can be found below. I will tell you where you can find the items, the prompt is a little added spice to keep the story flowing (also an extra opportunity to earn some goodies!), and give you four options to pick from for my character to do in return for you getting her the item. If you have questions, please don't hesitate to ask me! Instructions Step 1: Pick an item. Step 2: Complete a 1 page (can be more!) thread claiming the item. I will start this thread off so introductions can be made. Step 3: Summarize the thread and tag me in it. Step 4: Return the item to my character and collect your prize. Items & Their Threads: Ancient Notebooks: THREAD — Arcanist's Notebook — Botanist's Notebook — Historian's Notebook — Physician's Notebook — Theologian's Notebook » Claimed: @paradigm » Completed Prompt: A Necromancer seeks Lichdom not for themselves, but for their child. Their child is afflicted with a disease that no healing spell has been able to cure, so they believe their child can be saved if they turn them into a Lich. ↳ Reason with the Necromancer and obtain the item. OR ↳ Kill the Necromancer and obtain the item. Deal: Pick one of the four options here. ▪ Hunt someone down. ▪ Intimidate someone. ▪ Frame someone. ▪ Take payment and nothing else. iiiiiiiiiiiiiiiiiiiiiiiiiiiii Eldritch Tome: THREAD — Eldritch Archer — Mystic Marauder — Sorcerous Sentinel — Spell Sword » Claimed: @Zashiii & @The North Wind » Completed Prompt: An asteroid has fallen from the sky and has stopped mere moments before it hits the ground. The asteroid begins to segment itself into layers, exposing floating fortresses and cities. Investigate one of the cities and get the item. ↳ Destroy the asteroid once item is obtained. OR ↳ Save the asteroid so it can be studied. Deal: Pick one of the four options here. ▪ Hunt someone down. ▪ Intimidate someone. ▪ Frame someone. ▪ Take payment and nothing else.
  15. Werewolves! Wolves in general! Fantastic creatures and tragic stories come from the thought. Bold, beautiful, and unyielding in pride and prowess. I’ve been mulling over the idea of developing a pack or den. Moreso like a support group and offhand militia of likeminded fellows and beasts. Got an itch to transform? Delve into the psychological perspective of being infected( or blessed in whatever occasions we have), having to work your way around it all, day to day, major events, being hunted, hunting. Anything. I’ll be throwing something together of a character in the next few weeks. Between the excitement of Cobran and various other individuals and events across the continent. If you wish to be Made, to offer your companionship, or if you want to Hunt or be Hunted. Tons of things can be arranged ! You don’t have to commit to this, but do know if it’s a one thread wonder they may be open to danger in the thread for abandonment! Either Hunted by the Alpha or the amassing Hunters in the continent banding together. Anyways, I’m bored and want to play with wolves and hunters and tragedy and finding a safe haven among each other. Alternatively, I would also love to see a coalition of hunters banding together, should the wolves be causing trouble! Tons of savagery! Hit me up about anything. Or other things. (Even if you want to do something on Fracture!)
  16. Ursa Madeum, 598 WTA. The age of scheming nobles and conspiracies for the throne has come to a quiet close, the distant backdrop of the new era of adventures amidst the commonfolk. The Kingdom of Ursa Madeum and the Queendom of Svanhild have settled into their own establishments in the wake of the empire's withdrawal from the islands, and with this comes a wealth of opportunities. The cities are ripe with daring exploits, the wildlands are fraught with dangerous quests, and in the midst of it all, there are whispers: the Old Magic is awakening. . . WELCOME TO THE QUEENDOM OF SVANHILD! Hello everyone! ❤️ It's your exhausted friendly lorebuilder Vielle again, introducing a brand new sandbox I hope will spark your interests and storytelling senses! (Feel that tingle yet? 😂) Born from the egress of the Veluriyam Empire from the islands and the subsequent reorganization of power in the aftermath, the Queendom of Svanhild stands as the setting for a new era in Ursa Madeum: one that is rife with magic and quests. Shape the Queendom, or let it shape you—adventure is in the wind, and it looks to all who are willing to answer its call. So: what will you find in Svanhild? ADVENTURE! Nothing beats the insatiable desire to explore the world and discover all the wonders it has to offer, and going off the beaten path will always be rewarded here in Svanhild. With five new adventuring locales and two more on the way, the Queendom is ripe for the growth of new characters, stories, and tales to be told for generations to come. Check the Locales list here! QUESTS! There's a sparkling new quest list with multi-thread arcs in play over at the Svanhild Quest Board! If the listed quests don't quite satisfy that appetite for adventure, make your own quests (if applicable; PM me first, please!) and pursue your dreams! Don't let anyone hinder you from them. 😉 NEW LORE & LORE MAKING! With the new lore of the Queendom comes the opportunity to make your own creations. Wanna make something new you haven’t currently seen around that could fit right into the Svanhild setting, like wondrous flora or fauna the world has yet to see, or strange locations to tempt bumbling adventurers to explore? All ideas are welcome here; we need only discuss it and/or check it for approval, and then it’s off and canon to the Queendom lore. You craft the world you write in! ROLEPLAYING OPPORTUNITIES! Looking for artifacts to employ in your personal plots, or an organization to build up or dismantle, or for a place to play out that medieval pirate plot you can't stop thinking about? Svanhild is open for all sorts of roleplaying opportunities; just jump in (with prior permission; collaboration is important!) and you're good to go! NEW STORYLINES! Long-term, inter-connected, and persistent plotlines that can ultimately shape the face of cities, regions, and even the very foundations of the Queendom itself: those are the kind of stories we want to tell in Svanhild. I am very interested in exploring locale-centric roleplaying, which makes for a more intimate, collaborative space. No stories exist in a vacuum in Svanhild! EVENTS! Events in Svanhild are queendom-wide, affecting everyone. There will usually be at least one event in play that has wide-reaching effects on everyone in the Queendom; participating in these events can grant boons and generate new plotlines—there is never a dull moment in Svanhild! Check the Queedom's Bulletin every now and then for the schedule of current and upcoming events within Svanhild. NO MATTER THE STORIES YOU LIVE OUT, THEY'LL BE WRITING TALES ABOUT YOU. . . And that's that! If you find yourself looking for a new sandbox to play in, please don’t hesitate to stop by and look around—maybe you’ll find something you like! 👀 Let me know of your interest here or in a PM! ❤️ WHERE TO, NEXT? SOME SVANHILD QUICK LINKS: • LANDING PAGE • GUIDE TO SVANHILD (RECOMMENDED!) • ARTIFACTS • TIMELINE • LORE INDEX • QUEENDOM'S BULLETIN • AMA • CLUB OOC • CLUB FORUM •
  17. First and Foremost, Hello! ▇ ▇ ____Port Thea - Class S ↓▇ Oceanic dead zones have become an increasing problem along the coasts of Port Thea, putting many fishermen out of work and leaving families to starve and business to crash. Toxic algae is suffocating and killing off ocean wildlife while forcing Nymerians to poach for food sources from the last vestiges of safe ocean waters. Find a way to clear the toxic algae and restore the ecosystem before Port Thea falls into economic crisis. SO WHAT ARE WE GONNA DO ABOUT THIS YOU GUYS?! We gon’ sail over and clean this mess up! I come to you as one who would see ALL of our ecosystems THRIVE( ( ͡° ͜ʖ ͡°) ) and be healthy! As A Consulate for international affairs, Genesaran affairs, and coastal happenings, we here within the Rising West find it difficult to turn a blind eye to this. Port Thea is west of port Kyros, which makes this more than JUST a Northern Sea Problem. Not all seafolk are nice and Sophisticated. When pushed, they will surely survive in some way - be it relocating or raiding the coasts and ships more frequently than previously necessary. Let us not see(sea?) good folk of the fin suffer any longer! Help us help them and ourselves! I NEED at least 3 players, preferably not counting myself. I need a storyteller or two even? Mix it up a bit. Annnnnd I need like five pages out of us ! 75 posts+ Is the goal for clearing canon agreements! This is a great space if You’re A : warrior! eco-warrior! natural rights supporter! scientist! Hyperian! current or aspiring THRIVE agent! elementalist! pirate! sailor! good swimmer! botanist! Nymerian! curious mind! PLEASE DROP YOUR INQUIRIES HERE OR Here at the Hyperion AMA Thread!! Also I will probably be casting a Nymerian into the pot for this. 🤗 Come mingle!
  18. INTEREST CHECK Hello all, I was wondering if I could get some help with a rp. I am writing up the return of my very first and old charrie, Rin. I have lore, though I'm super lax about it. I need either 2-4 people, playing either the good or bad side. Its mostly about Rin once again going to all lengths to get her homeland back from the new elder since she's been away. I'll also be playing the resistance side, trying to revive a dead man and also trying to stop Rin. Should be fun. Sorry if this muddled, I suck at explantions.
  19. I started this thread some while back now, and in the beginning we started out somewhat strong, and have since slowly trickled to where we are I am now. As I near the third month of barely keeping this thread afloat without defaulting on time restrictions for this particular stone, I humbly ask, who among you is willing to help me finish this thread? It's about half way through the minimum requirement of five pages. I already generally know how I am going to steer this plot, but it's so incredibly boring to write by myself. I appreciate the folks that have tried to help me already, and would love to continue with y'all, but I can't wait around longer than three months for a single reply from any one person. Times get hard, shit gets crazy, shit happens. That being said, I need a small group that can at least post once a week for me, with me, so that we can fulfill this plot and I can fulfill plots I hope to have following this particular one, which leads to potential plot for folks moving forward relative to this plot, the time stone, and the island that the stone will be found on. (Antigone Isles)
  20. You appear in a strange Courtyard, the buildings looming over you. The fountain in front of you is made of a smooth white stone and spewed a scarlet liquid. There are six statues scattered about. Behind you is a long stairway leading down. To your left is a Clock tower. To your right is a butcher shop. In front of you is a huge cathedral. In between some of the statues is a worn path and a few far away buildings ....What will you do? (Please just respond with what you will do.If multiple people join work together to find a way out of this place.I shalll add other things that happen as you explore.I hope to see you soon!)
  21. Exhaustion burned through their body, hot and dull, an aching pain that filled their being more than anything they'd ever felt in their short, shallow life. Their senses were long since dulled; no longer could they feel the bitter cold of the store house, nor the heat of the blood and matter that continued to splatter across their face, the exposed, raw flesh beneath the skin, and the protrusions of bone and clay and coral that jutted from beneath their skin. There was probably pain there, as the coral spilled out, the craggy, broken meat that was their cold and frigid shell. Their hands--both of them--were numb. They couldn't feel the heavy axe they wielded in one hand, nor did they feel the fingers they'd already cut off. They looked so soft and pink and clean, despite the blood and filth that was smeared over them. Their eyes didn't work the way they were meant to, anymore; was that their limb, that broken, salt and coral-encrusted mass that held firm to the blubber before them? They didn't know, and they couldn't care. The axe came down. Their ears didn't work, so they shouldn't have heard the keening wail of the already dead creature. But they did anyway. It made their fingers ache. A small village in Eastern Taen, somewhere among the Moss Forest, a small village has come into tremendous fortune! A massive, reportedly-translucent whale has washed ashore, and the local whaling community has been able to grind the unfortunate gentle giant down into meat. The fat sells easy and burns well: a fantastic alternative source for the town's people, and with such a tremendous surplus of meat, oil and bones, all number of exports have found their way into larger communities, and, somehow, has even managed to end up outside of Taen in a few places. However, not all is well, as a short investigation into this small town--a town so small, it hardly has a name--reveals a series of confounding revelations. For one, not a single one of the various bone-hewn weapons, oil-based candles or tightly-wrapped bundles of flesh belong to any known species of whale. Furthermore, no information on their famous 'whaling' community has any records anywhere. They apparently don't ship anywhere, and apparently, was never constructed by anyone, ever. Perhaps most uncomfortable of all, however, is the fact that there are no oceans, no saltwater seas, or anything large enough to hold a whale in Eastern Taen... This thread is a minor disambiguation of an ongoing series of threads I'm already doing in Taen, involving the Acolytes of the Coiled Beast, Its Pelagic Mind Treading Above the Wake. I say 'Disambiguation.' This is because while some content might be similar, this thread is largely uninvolved from the larger cult, and doesn't feature any similar story beats, nor is it meant to be a continuation of that thread series. Instead, this explores different elements of the entity the Acolytes worship, by seeing how other folk might interpret coming into contact with the unknown. The primary goal of this thread is straightforward enough: a small gaggle of unexpected investigators, tourists or adventure seekers must explore the town, discover the true nature of the mysterious whale, and live to tell the tale. The thread will require a fair amount of investigation and curiosity on the writer's side, and features a pretty straightforward blend of exploration and combat. Combat, speaking of which, revolves around fending off deranged villagers who have drowned in the visage of the unknown, and perhaps even confronting another terror that lurks within the unseen sea that seems to have engulfed the town. The pacing of this thread is approximately one post per week. This is in order to give as many people an opportunity to participate in full without feeling pressured. I expect regular posts, mostly because we're all trapped inside for the forseeable future, but I'm fine with giving people time to get a post in when it suits them. My current policy is to remind folks after 4 days if they haven't posted yet, and moving on after the 7th day. This thread needs to be canon by Taen standards, which I believe needs to be 2 pages in length at a minimum. I am looking for just about anyone. This thread doesn't have a word requirement per post, nor does it require a certain amount of posts, or activity to participate in. My only request is that your characters have a character sheet ready, primarily for visual reference. You should be comfortable with depictions of body horror, and have a general sense of timing and scope. For example, if you're the type to decide the reaction to being attacked by Jason Vorhees is to blow him up with your mind sorcery, or the bazooka you failed to mention you had, you're probably in the wrong place. There will be opportunities for gratuitous fight scenes; but I'm also looking for dread, and terror. Upon completion of this thread, there will be rewards! Among standard canon rewards, everyone involved will also receive the following! an impending sense of dread the ability to hear the unrelenting droning of the waves lapping on the sides of the Grey Sea a cool and unique occult artifact If you are interested, feel free to tell me below! My primary goal with this thread is to kick a little more attention towards Taen, and give people a little bit of a scare, perhaps. If you're looking for somewhere to start, or otherwise want to get involved, give us a shot.
  22. I’m looking for 2-3 people to start up something of a vigilante group. Garland needs some like minded individuals to join his cause in ridding Alterion of Merchant Princes and other nations of bad people in general. Something similar to Night Raid from Akame Ga Kill (for lack of a better comparison). still in the idea stages so I’m eager and open to hear everyone’s interest/ideas.
  23. I’m craving for some storywriting that has nothing to do with canon (or too trivial to be canon), starts with a lighthearted adventure, has no posting order, and no particular plot planned or anyone driving the story. No restrictions on character, or who introduces NPCs or challenges. Just a simple one step, one post at a time in a continue-the-story writing, and see where it goes. I’m not looking for chat RP though, so at least a paragraph or two, or longer. Really depends on what you want to write in your post! No particular posting speed, but I’m not a super fast writer, depending on how long the posts are, I can take anywhere from 2 days to a week to reply. But anyone can post anytime though, so you don’t have to wait for me! No rules meaning nothing is disallowed. You can have a monster that shows up and blows up the planet, and I can have a god that resurrects everyone, if you and I so wanted during our turns. Not that it’s what I’m going for, but just saying that it can happen. There’s no storyteller, no one to moderate anything written. Lol I know it’s a strange interest check, but anyone wants to join me for this? It’s non-canon for sure, we can use Alternative or any readymade lore areas on Val. Looking for a small group of 2-6 people so that things don’t grow too crazy lol.
  24. INCOMING MESSAGE FROM ://ERRORERRORERR Hello, and thank you for participating in our exciting and experimental test trials! By now, you're probably already on your way to testing, where you'll witness firsthand our state of the art facility! Keep in mind that while the hydraulic blast doors may be eight inches thick, tampering or knocking on them is against your contract, under User Argreement Stipulation 31, Addendum 3a. Soon, you'll be participating in real science--and testing one of our proudest products! Your muscles will be stronger than ever. Your bones will be stronger than ever. Your heart will be stronger than ever. Your mind will be stronger than ever. Your mind will be stronger than ever. Your mind will be stronger than ever. Your mind will be stronger than ever. Your mind will be stronger than ever. Your mind will be stronger than ever. Your mind will be stronger than ever. Your mind ERROR: AUDIO TO TEXT PRINTER FAILURE. PLEASE CONSULT SYSTEM ADMINISTRATOR FOR TROUBLE SHOOTING. ERROR LOG: HTTP//CLANDESTINE.INFO.14467 Are you sick of playing it tame? Has recent events begun to weigh in on your psyche, making it difficult to find things to focus on at home? Are you sick of checking for new threads, only for the nothing to change? Are you sick? Perhaps the cure you're looking for is...Ultraviolence. What is Ultraviolence? Ultraviolence is an upcoming thread in which three to four unwilling test subjects are subjugated to horrific experiments, involving the injection of a terrifying super drug. This drug accelerates the growth of cancers throughout the body, while also placing strict genetic coding inside the growths. The results include enhanced senses, development of new, previously unnamed organs, biotic reconfiguration, and perhaps most importantly: blind rage. How does Ultraviolence work? Ultraviolence involves the participants slugging, slashing and slaying everything in their path. The thread is seperated into three acts: each act offers a unique visceral experience to sink your claws into. I intend for this thread to be reactive: the violence directly responds to your ability to commit violence. The more aggressive and dangerous you can be, the more the violence ups the ante. You push hard, and the baddies push back harder. You may have heard me say 'Mutants'. This is because your character will be mutated based on two large tables of mutations, one 'good' and one 'bad'. These will shape how your character looks, performs and, of course, commits Ultraviolence. Those tables will be put up once things get in motion, but feel free to imagine and dream up your mutations in advance! Odds are your mutations will appear on the list anyway, and if they don't, you can bargain for them. Who can participate in Ultraviolence? Ultraviolence, as you can imagine, calls for folks willing to write at length. If you're particularly fond of writing graphic depictions of horrible mutant on robot murder, you came to the right place. Additionally, Ultraviolence isn't looking for 'edge'. There's a fine line between being blinded by fury, and being the lead singer of a boy band. Please find it. Lastly, Ultraviolence is not a canon thread, and as a result, I would ask that you start with a unique character, or even a throwaway character. In Ultraviolence, your mutations, and how you wield them, matters more than who you are. Where does Ultraviolence take place? Ultraviolence takes place in Neo-Lagrimosa (is that what we're calling it now?) Specifically in The Cell, a massive underground bioweapons research facility owned by Clandestine Industrial. Clandestine is not known for their strong ethics, but instead their willingness to ask the big questions. Questions like "Can you rip a tank in half?" And "How much ammunition do you need to burn in order to reduce a mutant into pulp?" Starting in their state of the art testing facilities, then slugging your way through the civilian-filled labs and offices, then mashing your way to the facility's nuclear reactor, the only thing standing between you and revenge is a legion of biologically engineered soldiers, machines and weapons of mass destruction. When does the Ultraviolence start? Ultraviolence begins exactly 10 days from now. If we get 4 volunteers sooner than that, the Violence starts sooner. Why? F̶̨̧̧̡̨̛̛̘̖̼̖̱̺̼̗̗͙̹̻̠̼͉̼̤͙̞̣͖̖̳̯͇͙̺̯͎̪͇͔̹̻͈̣̭̬͎̳̪̰̦̝̭͙̪̯͓̠͍̜̦͔̀̈́̆̓̈́̇̄̾́̈́͑̆́̾̀̅̃͋̎̉̂͛̾̎̓̓͂̓̃͌͛̎̾̑̍͒́̀̌̐̇̓̔̈́̇̓̀̈́̈́̎̌̾̐̍̏̽͗̕͘̕͘̚͘̚͘͜͝͝ͅo̵̧̢̮̰͉͎̥̯̫̻̞̭̯͇̥̻̝̱͖͍̮̦͓͔̝͔̯͍̱̳̳̪̳̻͔̖̦͕̙̬͚̻͎̥̘̝͉͓̼͈̫̠̯̠̭̬͛͑̋͋̽͒͋̄̐́͐͂̈́̎̆̐͂͐̉̅̒̓̓͗̊̀̿͌̍̓̓̀̈́̾̐͌̋̌͑͑́͐̇̈̌̊̓̏̂̀͆͗̈̊͊̇͌͆̆̐́͆͒͋͋̌̉̈͑͛͛̔͂̏͗̀͆̊̾̒͐̀͆̂̕̚̚͘͠͠͝͝͝͝͝͝͠͝͠͝ͅͅͅr̵̢̡̢̢̡̢̡̖̱̙̟̺̣̺̦̖̞̺͍̗͚̖̗̼͇̯̹̤̣̠̤̫̘̩̼̹͈̻̣̹̜͎̫͍͖͚̠̳̝̤̫̪̝̜̙̘̫̺̖̭͎͖͓̫̳͍͙͚͈̼͓̭͚̮͚̻̮̹̙̬̲͔̭̩̫̈́́̐̐̋̉̈̾͊͑̐͋̍̓̏̌̀͆̓͋̓́̂͌̀̀̓̄̃̈́͋̽̑̂̎͐̾̾̊̿̓̌̀̿̃̒͑͗̀̑̎͆̇̉̃͒̆̇̍̇̌̋̂̔͐̕͘̚̚͜͝͠ͅͅ ̷̧̢̧̢̼̘͚͉̠̱̩̜͈̜̤͇̞͈͍̫͙̲͓̠̭̮̩͚͙̖̠̹̗̥̲̪̘̞̥̯̺͙͓͔̪͖̗̳̘͍̼̯̰̼͕̹̲͚͈͖̜̦̖͇͎̙͖̆̌̆̈̃̍̅͌͊̎̆̅̓̓̏̅̈́̉́̄̈́̿͑͋̒̔͠ͅͅͅF̶̨̡̨̡̡̧̛̛̛̖̥̬̮͇̞͕̺͙̫͖̯̺͙̬͎̘̰̥̪̯͔̻͚͕̰̝̗̬̳͔̀͐̽̓͋̒̂͒̂̃̾͛̿̑́̽̄̉̆̌̀͆͂͆̅̈́̍͐̐̈̿̇͑̈́̽͗̆͑̊́͊́̍͌̊̈́́̈́̂̽̑̑̐̔̊̎̋̈́͊̈́̕͘͘̚̕̕͜͜͝ͅͅư̶̧̢̝̱̗̠̗̱͑̔̋̅͒͗̌̈́͛̑̿̊́̏͊̈́̽̈́͂̆̾͌͋͂͑̄̽̒̂̏͘͝͠n̶̨̨̡̢̛̛̜̦̖̮̮̬̻̼̣̮͖̖̰̰͙̬̺̜͙͔̥̹̳͖̲̰̦̤͍͋̂́̓̌͒̂͒͌̓̄̇̿̉͗̍̈͛̏̎́̿̈͊̃̀̓̑̏̐̀̅̍̔̔͒̀̏͑͋̽̈̎̉͘̕̚͠͠ͅͅͅ
  25. Link. With the age of new kingdoms in full force, the Watchers team of Genesaris have decided it's time to establish a place of their own. With nearly a thousand people rescued from Nu Martyr in tow, they are on the run from the Cult of Power and have landed in Genesaris. With many areas still abandoned from the Whispernight Event from years ago, the Watchers and their charges have resettled in one of them, an abandoned town south of Kethlerin. Nathan, leader of the team has declared his intention to build a new haven for all freedom loving people; a sanctuary based around virtue and justice. All are welcome, he declares, provided they uphold the same lofty ideals. Yet, there are malevolent forces in the land that would see this burgeoning haven fall... __________________________________________ I intend to make this new territory official lore as per canonization, but I thought it would be a bit of fun to have this place go through a hard beginning. The Watchers are a group of demon slaying brothers that recently fought against the Cult of Power in the war for Nu Martyr. Obviously, they've made many enemies, so if you have a bone to pick with them, now's the time to get revenge. Of course, they also have allies, so if you want to play the hero game and stand with the Watchers against the forces of evil, you're more than welcome. Nathan might even be tempted to offer a new home in the town they're creating. I have the end of this thread predetermined, but I'm very open to improv and suggestions. In the end, this place will be a haven for heroes, so to speak. Think of it as something like the Justice League's Watchtower, New Avengers Training Compound and the Sanctum Santorum of Kamar Taj all in one.
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