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Found 78 results

  1. Here is the OOC for the Bloodsport Yh'mi Nightmare World. Here you can discuss strategy, beg for mercy, throw complaints at Hollow, or wail in despair. It's up to you.
  2. Hey everyone! I'm tagging everyone in here who has shown interest in starting this thread with me. I plan to wait until everyone has made their first post before making this a closed thread. There are already quite a few in the thread, and to keep the momentum going instead of having a three day wait time before skipping to the next one in the posting order we will have a two day wait time. This could change as we see how many stick with the thread. I started this off as an auction for artifacts found in a monastery, but the artifact we are going to be searching for isn't in the monastery. Something will lead us on a journey to the artifact though. Just wanted to make that clear. Don't want to make it too easy. Your character can start anywhere you want. He/she can start outside of town, in town, in the hotel, standing at the auction tent, or at the site of the monastery where it all started. It's up to you. Hopefully we will all be going on the journey together though. @ODSTDRAGON @princeben07 @danzilla3 @Thotification @Cheezeegriff @Voldemort @JackDoggo
  3. This begins the OOC Thread for Silver Ticket Calling. Looking forwards to RPing with you all. Please, if you have any questions do not hesitate to ask them. @Thotification @Die Shize
  4. This is the OOC Thread for Mouths to Feed, in which a desperate cluster of warriors, brigands and murderers attempt to identify, mark and steal whatever food, wealth or property they can. This Thread is all about spreading the infamy and desperation in which the Skaven and their newer non-rat friends scramble over everything they can in search of food and supplies. Things might get messy fast, and Skaven are easily disposed of in combat. It's going to be bloody work, but there are families that are relying on this raiding party to return home, piled high with grains, meats and cheeses. To that end, I'll introduce the cast. Zhot Blightburrow is a newer generation glaive-rat, wielding a heavy, cruel weapon designed for the newer generations of better-fed, better raised Skaven pups. He's never had to fight anything before, but is imbued with that peculiar mania that all ratbloods have. He's ready to put his life on the line--and his foes to the blade. Skritch Glassmaw is a Skaven marks-rat, carrying a crossbow, and little else. He's a survivor of the original war for the Forgotten Woods, and participated in plenty of skirmishes in and around the woods during his time. He lost an ear in conflict, and since then has made a habit of aiming for the eyes first, to minimize the chance of being hurt. He's ready to do what it takes to earn his supper. Khrol Skysplitter is a Grey Seer, a male Skaven, castrated at birth and raised originally as a caretaker for Skaven broodmothers, only for his horns to grow in, announcing him as one of King-King's chosen. As a Grey Seer, he imbues the bitter cruelty his kin have suffered, and channels that into terrifying sorcery. Embittered by the nature of his life, and the training endured as a member of the Grey Seers, Khrol despises man-thing with a passion--which he turns back on them with a vengeance. Thril Shadowweaver is a Skaven Gutter, draped in dark black cloth and wielding two bladed shields--like katars, but designed to protect the wrists as well as work as bladed weapons. Thril is a rare example of a female Skaven not being turned into a Broodmother--after her birth, another, healthier Skaven picked her as a future mate, only to die shortly afterward. She could not be converted afterward, and instead has taken up the mantle as a Gutter, murdering man-things in silence for King-King. Her duty is towards the Clan that gave her this rare life, but she pines for greener pastures, and finds herself greatly intrigued by human culture, foods and society. Those who will be joining us, feel free to provide a small blurb about your character, or a character sheet in here. This is where thread updates, questions, and discussions will take place. Be sure to follow both of these threads, to keep up to date.
  5. Welcome folks, to the OOC Thread. As always, this is the place where I'll be putting any maps, pictures, drawings or notes that I believe, or you believe, will be useful. It's a multifunctional resource to pool our information, exchange ideas outside of the thread, and keep up to date on whose turn it is, whether people are having issues responding, or taking issue with anything written down so far. Hopefully we'll be able to make good use of it. To break it in, I'd ask all of ya to put your character's profile sheet in a comment here, so that you can follow the topic and keep everybody on the same page. We can also argue about important things in here, like where we'd like the thread to take us, what sort of posting schedule we're able to commit to, and anything else we wish. @Venus Sprite @Token @Grubbistch
  6. Mae Govanen Friends, Strangers, and Fellow Fortune Seekers, If you happen to be receiving this message you have happened across my Emergency beacon spell. I must be brief but I am Captain Richter Konig of the Justicar. In a recent battle we fought against a Nest of Sky Pirates left my Vessel severely damaged and unable to to make harbor for formal repairs. We are currently Grounded and in needs of supplies to perform emergency repairs. The Goddess has blessed us that most of our engineering team made it out alive. But most of our Personal flyers were destroyed save a handful. We have located a forest and cavern that should provide us the necessary raw materials to salvage my vessel. But alas my former command crew is all missing in action and I need to leave my Ground crew and Marines to keep the Auxiliary teams secure while we secure the resources. I need the aid of a few brave souls to assist me in acquiring these materials. If we all happen to make it out of here alive. I could use capable hands on my Ship. Goddess watch over you. (Themes: Action/Survival/Adventure)
  7. Quest Information: "... A valiant warrior who was taken from us far too soon. Consider his ring as good as found, it is the least I can do to honor him." Hello there, people of Valucre! Today, I'm looking for at most two people to join me in a rather quick quest (really, if we take three of us, that's 5 posts each. We could knock that out in a few days if we really wanted to) to find a wedding ring around where the breach in Inns'th's wall used to be. We can kick some Chhitten around, marvel at the Aligorian workers as they work on reinforcing the newly repaired walls with Uru, and just have a grand 'ole time in the jolly old land of Yh'mi! ... And maybe a little glimpse into the machinations of Neque, the Shadow King? At any rate, I will be bringing along Ocelia, amnesiac elven mage whose magical traps were very helpful to ensuring the successful defense of Inns'th.
  8. This here is the OOC Thread of Not all Threads Involve Water Feel free to use this space to talk amongst yourselves, share resources (including Character Sheets and Area Maps) If you're not already enrolled in this thread, feel free to post in here, and see if we have an opening of some kind! We may use your help if the Skaven threat proves too great! @Bkfootball @Neondragon7 Also, on that note: A Warm Welcome to Neondragon7 for joining rather spontaneously! Have you got a character sheet and stuff you'd like to throw our way?
  9. PALGARD -:- Our very own Gotham -:- The premise of this Interest Check is very simple: who would like to play a hero or villain with me? Although Palgard doesn't see much use and a lot of the newer players might be like wtf is that place (click the name to be linked), it's essentially a city run rampant by anarchy with very little if any ruling factions. In fact, most sane people have left it for Martial Town. But that makes it even more like Gotham! My idea is to run this in an episode format. Which is basically just threads labeled with E1, E2, E3, etc. I think it could be fun to just watch the numbers roll up and whatnot, idk. Now I want to be clear, this isn't something for "World saving heroes" or "villains that plan to take over the world" type characters. Similar to superhero shows/ comic, we're going to be specifically focused on Palgard and stuff going on in Palgard. Everything else can suck it lol Characters will have to be those that feel some sort of duty or responsibility to Palgard because it's their home/ their family lives there etc. So I'd prefer characters to not have already made outside affiliations. For example, I'm not going to plop Titus down in Palgard and call him the Veluriyam Angel. While the thread is light hearted, I do want participants to take it seriously and at least try to stick with it. I personally think this will be really fun! (after watching Gotham + starting Young Justice >.> haha) There will be conflict but it'll be narrative. Winning and losing is irrelevant cause in Superhero stuff no one really loses or wins forever. Always another round to be fought, so let's have some fun with it! Not like Palgard can get anymore fucked either way lol Oh! Also, Heroes and Villains have to have something that makes them unique and a Hero/ Villain name cause secret identities and stuff (although villains don't HAVE to have a secret identity, they still have to have a villain name). It'll be boring if everyone is classic hero A or classic anti-hero B. All good superheroes have a unique quality to them. Like Batman. Catwoman. Hulk. Thor. Etc etc etc Powers should follow MP and the Terran mainland limitations ? If anyone is interested in this, lemme know!
  10. hello fellow roleplayers, its your favorite rambler who likes to bother people, me. Anyways, I am on the third chapter of one of my biggest rps ever. Its about the war happening in the floating islands due to the princess of the land, Rin. At first she wanted to bring peace back but now she's changed and became evil. What I'm rambling about, is as I decided to focus on the third island, since Athentha and Lyonesse gets tons of exposure. Talia, has its own sets of problems. A dying cult resurfacing. Its princesses caught up in this mess. So for this chapter, I brought in a knight who fought against the mirror and barely escaped. She seeks out Ra, a demoness from Lyonesse, to help her learn more of the secrets of this organization. Lore, though very disorganized, I was wondering if one or two people can help me out by playing a character or two to help destroy any hope of these two finding a light to crush the Black Heart Mirror Organization. So, I need someone to play Nebula's old captain of the Plutonium knights, that has become committed to the cult, and wants to spread more mirror pieces. And another character to play someone from Ra's past to persuade her to the side of the black heart mirror. Sorry if my words are muddled, I am terrible at explaining things. Can ask questions here. All lore, and things Athentha located in the signature and the link posted above. also, here's the girst two chapters to get caught up on if needed. ❤️
  11. For thread OOC if needed. @Infernal @Thotification @Chemister_Kaane @Vilhardt Character Sheets
  12. THE WISEMAN Haberdashery and Metaphysical Shop Audio Advertisment | Queue Quote At Approximately 7-8 Seconds In ~ “Here at The Wiseman, I have taken it upon myself to assume responsibility for the persistent necessity of fresh, attractive styles fit for any respective gentleman. With a humble, modest beginning, The Wiseman aims to corner the market in terms of providing goods and service to the gentleman in need. Fabrics, ribbons, buttons, ties, cufflinks, tie clips, socks and even shoe accessories are sold in tandem with a plethora of health and beauty products ranging from soaps and washes to shampoos, conditioners, colognes, and aftershave. There will also be a wide range of miscellaneous merchandise available both relative or exclusive to men and the few things not. Whether shopping for one’s self, a love one, or even a significant other in one’s life, we ensure only the best products one’s money can buy, And then some! So, come see me, Xartia Raye Pendragon The First, for all masculine essentials one could need and desire!” (Quote wraps at approximately 43 seconds.*) As the commercial implies, founder, owner, operator, and haberdasher Xartia Pendragon has pooled time, money, and resources tirelessly into the funnel called entrepreneurship. Despite being a Count and former prince and interim King of one court, and the Regent of another, this ambitious gent finds himself not nearly spread too thin to pursue personal goals. With a reaching hand aiming to clench a Barony within his grasp, the Magician finds himself already primed and ready to find his business in what seems to be the perfect place to market his product. Not because of the great location with customer flow to anticipate, but because the setting was simply perfect for this business that would otherwise outplaced in surrounding territories. While this didn’t mean he wouldn’t branch out, it simply meant that he sought stronger roots in which to sustain his business upon. To find this diamond in the not so rough, one must travel to a place outside of technology, and ultimately the comfort zone of the average citizen in today’s society. Our humble journey begins by arriving upon the shores of Nvengaria, where the Magician becoming businessman would seek counsel with the King of this very land to establish the origin of his most recent, yet highly ambitious goals. If he could have it his way, every respectable man, especially sovereign, spread across Valucre would prefer his brand over any other. He would certainly stop at nearly nothing to see his goals achieved.
  13. Before I forget, let me link the important links (lemme know if you have any important links to throw up, will not put up character sheets): Nu Martyr Goes to War Interest Check (has background information I'm not going to retype, but that should be kept in mind) Nu Martyr Lore Article Cult of Power Lore Article IC Thread (when it goes up) Okaaaaaaaay, hey guys! Yeah, I know I said I'd have this up by Friday/ Saturday but, as the saying goes, "man plans; god laughs." Not much I can do when I get hit in the face by a head cold lol Anyways, here's the OOC and I'll have the IC thread up as soon as a I can, though that will probably be early tomorrow afternoon. So here's a quick drawing of the Nu Martyr Province that I put together. It's a very quick map and I didn't bother setting the lines/ colors perfectly. Note that blue is water, sand is land, and the void space connected to the land is where other provinces are, so we can just ignore those parts. For this thread they're irrelevant unless you want to somehow mix in other provinces. Which you can, but at a tangent. Looking at the map you'll see that, along with the two red dots, there are 18 smaller purple dots. Each of those purple dots represent a smaller city, village, or town that characters can attack or defend in basically any form they want to. You can consider these to be "ready made" cities in the sense that you have the right to make them what you want. If you like, you can choose to canonize a city with Aleksei if it grows on you, but that's not really the point of them lmfao Here are the 18 cities you can choose from, the numbers here corresponding to the numbers on the map. Nu Rosinder and Mu Martyr (the city), are playable but not for destruction. That would have to be on the outskirts of it. Note that I do NOT expect all of them to be used. I honestly would be extremely surprised if more than 5 end up used, but you're free to destroy any of the ones that you want. Or save them. Or whatever. Draven Skaiway Primaria Apolypse Yascrow Shrreb Collorea Parrish Landonia Hungary Fannow SkyHaven Ralrome Algany Taronta Nu Delo Keto Tabtany Let me know if you destroy a city or something so I can mark your name down beside it with a small description like "destroyed" or whatever. For the record, Lilith will be arriving in Keto (17) and making her way toward Nu Martyr. So arrange yourself with that in mind as she will be heading toward the Nu Martyr dot. Oh, also any two parties that want to fight need to come up with a system and let me know so I can record it here. That way we can avoid the *ahem* misunderstandings that sometimes occur in big threads when people engage in T1. Feel free to ask any and all questions here. Defenders of Nu Martyr @Alexei @Djinn&Juice @Fierach @Hurttoto @notmuch_23 @Tenkai Matsumoto @Twitterpated @-Lilium- @Chappu @Sir Nathaniel @Tyler Attackers of Nu Martyr Me @Thotification @Die Shize @Metty @Archeos @danzilla3 @Tyler
  14. Hello, my lovely goons. Let me just start by saying, dungeon-making is a terrifying and dizzying process. Tonight, I churned out three random dungeons, populated them randomly with enemies and traps, and flavor text. I say this with the greatest of confidence: I would not wish any of these dungeons on anyone. They are terrifying, they are dangerous, and they are the perfect place for this experiment to begin. So, the rules: You, the party members, have been paid up front, and have been supplied with one-way transportation to the front door of the dungeon in question. You may explore it as you see fit; you will be supplied with a barebones map of the dungeon, for traveling needs, and of course, one of you is holding the Crate. You are free to explore as much as you see fit, and stash the crate where you want. When you are satisfied, you may begin messing with the dungeon as you please, and this includes a ridiculous range of tools, traps, and other things. You can request monsters be transported into the dungeon, as added security, hire thugs to take up residence inside, or whatever you see fit. It's all on you. If you want, you can even avoid fighting baddies to keep them around as security. Before we can do that, however, we need to meet our cast. @vielle and @Hurttoto, feel free to present your character sheets here, get to talking about whatever you like, and put in a first post in the thread, here. You can both decide, in your post, which dungeon appeals to you the most, and cast your vote. In the event of a tie, I would recommend you try and resolve it yourselves, before I have to break the tie. Once that is concluded, I can fill you all in on how you get to the dungeon, and we can begin!
  15. Class A: Help the military establish outposts for displaced refugees from Biazo City and protect them from raids Aspyn is a budding mega city embedded on the southwestern hemisphere of Biazo Island. Northward, the ruins of Biazo City, Bi’le’ah, warp on under the influence of an unnatural magical rift. Within the ruins there still survive mutated and deformed people. Their sustenance, their features, their minds are all twisted by the magical catechism that befell Biazo almost a decade ago. It took the Half-Men many years to rise from the haze of what happened. As if a nuclear bomb had dropped on them— an unfortunately comparable incident to what had actually happened— they wandered blindly in the magically radioactive wasteland. Then they slowly organized into clans. Some clans tried to reorganized and pick up new life in the chaos of Bi’le’ah. Other clans probed out, searching for somebody to blame. They found Aspyn. The Mule's Half-Men Attack One of the cornerstones of authority and peace in Terrenus, Peacekeeper No. 5 Michael Commager, took up residence in Aspyn specifically to defend against threats coming from the north. Now he runs continental conquest in search of evil, and Aspyn finds itself naked to attacks from Half-Men, who come down to steal from supply caravans moving to and from Biazo Abbey, a holy location on Biazo Island that lies to the east. Aspyn Watchmen put out a request for authority figures and do-gooders to come stop the Half-Men clan sent by Bi'le'an crime lord the Mule, and come up with a solution to the problem. Possibilities include: Cutting a deal with the Half-Men Killing a significant portion of them and establishing future measures to deal with them Finding a Half-Man leader to take hostage Etc. Join @J. A. Horton and I to solve this problem and fortify Aspyn! Players wanted: 1
  16. The sands of the Velhatien Desert stretch as far as the eye can see, and doubtlessly reach equally deep into the earth. Before the sands, before the heat, and the arid, unforgiving climate, what secrets once laid here? What lost, forgotten relics await the persistent, and the wary underneath these sprawling dunes? What dangers could possibly await the intrepid and persistent explorers in the secret, untouched crypts of the decayed civilizations beneath the desert? What ancient history awaits them, within the corridors of this mysterious ZIggurat? The Thread: Our Cast in this Thread is: @Garion as Azytzeen, a well-traveled psyker, familiar with conflict and danger already. @Alexei as Ghoul Slayer, a battle-hardened warrior, with an almost fetishistic obsession with slaying (you guessed it) ghouls. @Mollusk as Pollst Greeneye, a bard. I accidentally thought his last name was 'Talethief', but his real last name is also quite telling, I think. @Dolor Aeternum, as Ilyana Sevryn, a well-trained adventurer, with a penchant for shiny trinkets, seeking out secrets, and sticking people with the point end. @Zashiii as Zatalya of Izral, who apparently does not need a permission slip to explore ancient tombs beneath the desert. @Csl, both of whom have not yet revealed their characters. (I for one, am on the edge of my seat with anticipation) @ourlachesism Hello and welcome to what will hopefully be a very, very active OOC Thread, for what is otherwise a rather straightforward dungeon. Here, we will be able to post our character sheets early, so we have a better understanding of who is participating in the thread, and what kind of personalities you'll be encountering. I'll also be sorting through the character sheets from time to timse for important, plot-relevant details. As always, we'll also be able to ask questions, keep up to date on whose turn it is to post, and more. But this OOC Thread is far more than that, this time around. In fact, as far as this thread will be concerned, this post is more important to me than the thread itself. This is because I will be writing primarily in here. My posts in this thread will actively detail each new environment we encounter. Every trap, piece of architecture, the lighting, the taste of the air, each and every monster and baddie we come across, it's all going to go in this thread. This is because my goal is to minimize the hand holding within this thread, and in doing so, hopefully make the thread read far more organically, and feel more engaging for you, the writers. I ask only for you to suspend any disbelief you might have in this method, and give it your all. It's, theoretically, the closest I can get to writing a thread the same way I might write a campaign in Pathfinder, or Dungeons and Dragons. So, I would ask that when you get the notification from this thread you post your character sheet, or write a little something about them here right away. That will show me who is interested, and still willing to participate with the thread. Sometime this evening, or perhaps tomorrow sometime, the main thread will go up, along with a post that will detail the party being briefed on the situation they're getting into, transport to the location of the dungeon, and from there...well, that's entirely up to you, once we get inside. The Ziggurat, her ancient treasures, and her untouched history awaits you around every corner. I do hope you have fun.
  17. Things to know This meeting will determine (IC and OOC) the government of Ursa Madeum after the Veluriyam Empire leaves. There will also be some minor concerns brought up (oathsworn, misral incident, should airships be a thing) I'll mostly by facilitating the meeting (both IC and OOC), but it's up to your characters IC to decide the future of Ursa Madeum~ Major and Minor nobility is invited, will be welcome to voice their views, and will be allowed to vote. One representative per house. Senaria, now regarded as an embassy of Hyperion, and Singlance (to be reassigned outside Ursa Madeum) will be participating, but not as noble houses Spectator characters who are not the heads of the noble houses are welcome. If there are enough spectators who want to roleplay sipping tea and reacting to what's being discussed, we're having a thread running parallel to the main meeting thread. Thread mechanics Round-based, no posting order. I'll post for Roz at the beginning of each round and may have her respond within rounds when needed. You may reply multiple times in a round as long as you don't post twice in a row or actively spam replies. Be sure to check in the OOC if anyone wants to post before you post again. One round for arrivals/introductions. One (or more, if needed) rounds for minor concerns/announcements. No set number of rounds for the remainder of the meeting, which will be about the new UM government. Same as with the funeral thread, attempts to break the peace or cause a scene will have IC consequences. No posting order, no rounds for the spectator thread. Assume it's taking place parallel to the main thread. I went ahead and made an OOC but I'll need to confirm those who are attending. Thread's going up as soon as I write the first post. Independence is near :) Attendees Abigail Karradeen Thurgood Singlance Grant Knight Godric Uldwar Alexandros Kholin Varda Hildebrand Miloran Mythal Ampelos Dali Spectators Holly Sheathe Joseph Tynes Andross Kholin Jasper Hildebrand Merel Hildebrand Illyana Uldwar Delphine Mythal Primera Topics of discussion Eruption of Mount Egon House Tankred Damages; state of Misral Mia Uldwar Capture of Oscar Uldwar; Leadership of Uldwar The Oathsworn Ursa Madeum Independence Assembly thread: Spectators thread:
  18. It's finally here, after all this time! [Canned Applause] Alright, but before I get started, I have to make a brief disclaimer here for all the newbies looking at this right now. Take a second and read this next bit, because it's incredibly important. DISCLAIMER: The following list is composed entirely of races other users have already made characters of, and as such this list is always growing. Additionally, this list is not official, and not fully inclusive. You are by no means expected to pick from this list when making characters, nor do you need to conform to this list in any way. This list is not official. This list is not official. Additionally, I am hoping to constantly add more races to this list as I go, so if at any point you would like a race submitted to this page for others to consider using, then by all means go ahead and send me a private message. I'm on here almost every day, and I reply quickly, so it won't be hard to see something you made end up on this page. Also, a tremendous thanks to @supernal for not only supporting this idea before I even started working on it, but also constantly checking in with me. Props to that guy. The following document is an ongoing list of many races that appear in Valucre as player characters and NPC's. They have been documented here for ease of access and identification, and to help new and veteran users find new ideas for characters quicker. The list updates often (hopefully) and I will attempt to frequently interact with users in order to add new races that I find interesting. Please, use this list to your own discretion, and remember that this serves as more of a guideline instead of stiff rules. Do as you please, and make a character you're happy with. If you would like to submit a player race of your own, please feel free to PM me with the following formatting. Race Name: (Official and Colloquial) Basic Physical Description of the Race: (Things like size, weight, body type, etc; are they furries? Zombies?) Age of Race: (How long has the race been around for?) Place of Origin: (If they're indigenous to Val, just specify what continent they came from. Do they share any common ancestors with other races on Val? Are they from another world?) Character Sheets for Reference I am fairly lenient in terms of composition, so as long as all of this information exists somewhere for me to find, I will be satisfied.
  19. Crystallo Stella Nation Name: Crystallo Stella Capital: Nigrum Stella Ruler: Aurora Aequaliter-Nubila Geography Topography The underground world of Crystallo Stella extends underground from the north where Raven’s Landing stands, through the mountain range to the south to Saint Desolatus. Entrances to Crystallo Stella are found at the base of Wicker Mountain, and the coast of Raven’s Landing hidden in the face of a cliff. Other entrances have yet to be discovered, or manmade. Cityscape When eyes are first laid upon the capital of Crystallo Stella, ‘Nigrum Stella,’ massive buildings made of stone and quartz can be seen from high altitude on a well-traveled road deep into the mountain. The quartz mimics the sun powering much of the city, other stones give off glows of multiple colors giving a show of lights. Architecture The building architecture is very similar to the ancient romans, many have the flowing water through the floors to in home baths and mini baths that hold fish or other water living creatures often used as pets or simply food. The houses are held up by the massive carved rock pillars that are often seen to be covered by the green vines of a jungle plant that had adapted to the darker environments, as well as the climate. The roofs are open to the sky made of natural quartz crystal, which is often found incorporated into the structure of the houses, other more high-quality minerals are found in the buildings of the upper-class citizens and public buildings like the royal house and temples. Crystallo Stella appears to be a massive mountain that often changes its formation due to the high priests/priestess manipulating the mountain to allow in the elements (sunlight, rain). Climate With a steady 70/80 temperature with humidity mixing with the coolness created by the inside of the mountain. Even with the city being deep within a mountain, a natural jungle supported by the indigenous people allow for massive vines and trees to take over, with the earth having been manipulated to allow for the jungles and water to take over. Flora and Fauna Outside Crystallo Stella is a thick jungle full of thickly grown trees that cover most of the canopy, moss most often found on the trunks of the trees and on any fallen fauna. Wild flowers can be found in patches where the sun pushes through the canopy much easier. Mushrooms and many other nocturnal growing plant life can be found in the caves and in trunks of the trees. Further into the mountain thick green vines and jungle life oddly grows in the dark, natural minerals like quartz crystal can be seen protruding from the rock face inside the caverns. Demographics Culture The culture of Crystallo Stella is made up of a mix of different races: Faerie, Dwarves, Elf and Human. The differences can be seen in the architecture of the buildings that were crafted by the Dwarves working with the Fae to give the inside of the mountains life, and magic powered crystals bring light and other items to life for the people. Economy The underground City of Crystallo Stella is self-sustaining, every outside village contributes with farms, some specializing in certain crops, animals and the like. No outside commerce has been brought to the City, but with the exposure that will soon change. Religion The people worship Mother Nature, and everything given to them by her. The land is the most sacred to them, they’re often seen protecting ancient life like the tree. The high priests and priestesses can be found worshipping in the temple built around a massive tree with a face, or performing rituals for the seasons. It is said that the Tree is a link to the Tree of Life, a life line to the great mother Gaia. Parks and Recreation Landmarks and Monuments Silver Stella Castle Large white stone carved castle cut from the rock of the mountain give way to the home of the royal family, and birth to the natural spring water that feeds other streams and rivers. Luna Lake A large natural spring lake that is housed outside the castle of the royal family, often a meeting place for the people and the royal family in times of annual events. Divine Rose Tre Temple A beautiful massive tree within the waterfall that houses the priests and priestesses that worship and teach about Gaia and all that she has done for her children. Found inside the temple is an odd tree with a face, the source of worship for all the practicing citizens. Blue Agate Library of Other Worlds The Blue Agate Library can be found carved into the eastern wall of the mountains, the structure donning large carved columns and a roof made from the blue agate. Inside the library is housed works from all over the world of Valucre, pieces that are brought back from travels of outside agents of the royal family. Some of the most delicate of works are kept under lock and key and are often put on display for the people to visit. Forgotten Gardens Large dome building leading into a garden of many flowers and shrubs that grow from ground to ceiling, the all crystal cut windows allow for the rays of the sunlight to nourish the plant life. This often a popular place for families to visit or for those who are doing a hand fastening. Government Local Government The Government consists of the ruler the Queen/King, and a council of Nobles stationed throughout the underground nation of Crystallo Stella. Each of the smaller villages are ran by the nobles, each house cares for their individual citizens managing any crime that may pop up. Each Noble House has a small army that can be called upon in times of war, or diplomatic reasons. Education Academies are found in the central part of the city, it houses the teachings for children as young as 4 years of age, until they mature into young adults. This academy gives them a chance to decide to take on a trade or a specialty at the age of 18 allowing them to join guilds and continue as apprentices. Transportation Long distances of travel the people of Crystallo Stella can be seen traveling by carriage or horseback. Roads and Highways Riverways Parts of Nigrum Stella is ran through with a large river that came from the waterfalls that stem from the Temple itself. Other water sources can be found deeper in the mountain where smaller villages are stationed. The largest pool of water can be found outside the Castle, the lake provides for a cool place to retreat from everyday stress. Cab (mounted horse, etc.?): Horse drawn carriage. Private: Notable Residents Royal Aequaliter-Nubila Family; Queen Aurora Aequaliter-Nubila and Queen Mother, Iris Aequaliter-Nubila. Council of Nobles. History TBA Canon TBA Past TBA
  20. Here you can ask me questions about the story, characters, universe and so on. Keep it civil and respectful, there is no need to fight each other. Here you could also send me the links for your character's sheet, which I am looking forward to. Also here you will get updates about the RP, for instance, if you have questions about Magnus's homeworld I will make a post explaining it here and if you want a super duper detail version of it. Well, it would have to wait but I could make it happen on a new topic which is linked here and in the first RP post which I have done and the same goes for any other question really, just ask and I will respond. So, I hope will enjoy this wild ride!
  21. Here you can ask me questions about the story, characters, universe and so on. Keep it civil and respectful, there is no need to fight each other. Here you could also send me the links for your character's sheet, which I am looking forward to. Also here you will get updates about the RP, for instance, if you have questions about Magnus's homeworld I will make a post explaining it here and if you want a super duper detail version of it. Well, it would have to wait but I could make it happen on a new topic which is linked here and in the first RP post which I have done and the same goes for any other question really, just ask and I will respond. So, I hope will enjoy this wild ride!
  22. Hello all! Here is the OOC for Under the Hot Desert Sun, I am waiting to see if there are any more takers on the RP and then I will get it rolling! This is gonna be fun! Here is Khepri, The premise is that she is finally able to return to her home land after a traditional 5 year exile following her "shame." She is basically going to go on a rampage and destroy some stuff / people : ) @The Bone King @ODSTDRAGON
  23. HELLO. Hover over highlighted text for more details. Ask questions in this thread when instructions are unclear. What do they know? @Wade @SweetCyanide @vielle @jaistlyn
  24. This is a thread for anyone interested in adding their dead threads for the Thread Zone Squad to create endings for. We have a few rules, and I'll add them to this first post to be looked at again for any who might be interested. Also, there is a template to follow, in order for us to take on your thread. The first thread had been given to us by one of our own members, just to see what could come of it. Every writer writes differently, so the endings will have different styles. THREE PATHS The TZS can give your writing group, or you and your writing partner, new ideas which can continue the thread to the ending. The TZS can create the ending for you, finishing the thread with your approval of their ideas, of course. The TZS can create a surprise ending, one you would have no clue would happen. This gives the squad the rights to make an uncharacteristically funny post for the ending that has nothing to do with prolonging your story. Of course this ending can be optional for keeping as an ending post, with the ideas given all in fun for crazy posts that are designed to make heads shake or spontaneous chuckling. (Only the creator of the thread is required for permission of #3, due to the option of it not being the actual ending. If it is decided by everyone in the group to make it the actual ending, then it will be added to the thread.) These endings will have their own section with links to the thread they belong to. RULES Only one thread can be nominated by a roleplayer at a time. I know some of us have fifty threads or more that need to see endings, but you will have to take your turn as we go through with as much total concentration on each thread as we can. If you give the option for the third type of ending, with a squad member making the ending of their choice, there is no call for hurt feelings over the thread going a different way than you wanted it. If inappropriate arguing or angry words are given because of a post, then you are choosing not to have another thread completed by the Thread Zone Squad. Remember, the third option is all in good fun. Please, no angry criticisms of the squad's ideas or posts. They are doing this for free in their own spare time, so they deserve a little respect while trying to help you end your threads. (We reserve the right to make changes to the rules, as needed.) **A template will need to be used in order for us to find out as much about your thread as we can. Please use the one below, and add what you think is necessary. Template Thread Link: Current summary (1-2 paragraphs will do, include whether it is quest or canon): Characters (links): OOC threads (if there are any): Related threads (threads before and after this one that relate to its plotline): Desired ending** (1, 2, or 3): The thread that will be showing the finished posts is here:
  25. So I decided to start the thread out with Lorial waiting for the other adventurers to join her. She is sitting in a local tavern. I'm going to leave this thread open in case someone else decides to join. I thought we could do a get to know you and introductions before our charries take to the road. Here's a link to the thread. @Venus Sprite @Hurttoto
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