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Found 144 results

  1. 1000 Years of Wynter Genre: Action, adventure, Sci fi, supernatural, romance* Location: Alternative/non canon Plot: *So romance is always optional and dependent on character interaction or wether or not we want to include it. Please be cool with playing NPC to keep plots and character developing and moving. Also please at least give a paragraph ~ I’m easy to talk to so also feel free to OOC chat me anytime. Other than that I don’t have any expectations or things to tell you before we intitially speak. OH AND - please don’t respond if you’re racist, homophobic, transphobic, etc. because I do play only black woman and queer identities. No hate allowed only love, thanks 🧡
  2. Venus Sprite

    "Quest" for knowledge and experience

    Torie is a young shape-shifting druid from a tribe of druids that hail from the cold north of Terrenus. Her people value many things, such as strength and kindness, but none so much as knowledge or wisdom. They believe the only way to gain wisdom is through experience, hence their young adults are encouraged to travel and learn. Doing so increases their status within the tribe. Seeking to increase her status, Torie has been travelling the world for the last couple of years. She's after knowledge but she's easily distracted by the luxuries she's found in the more southern civilisations. She loves attention, making new friends, wine and above all, food. She wants new experiences but also the comfort of a nice warm bed and someone to brush out her fur. Boys are particularly distracting - being in the form of a big tiger (ok, a VERY big tiger), she doesn't get much attention from them, but she'll do her best to encourage a handsome young barkeep to apply a brush to those hard-to-reach places. … like her back, I mean! Torie might be a bit mischievous but she's not kinky. Essentially I would like a RP where Torie has someone to learn from, interact with, clash with. You could be someone with a skill that Torie wishes to master (like cooking! Or weaving, or gardening or farming. Anything she can do with her large but nimble paws, or with magic, particularly if it's useful to her tribe), or you could be someone who encourages her to get up to mischief and distracts her from her True Path (whatever that is. It's all learning, right?). You might be someone mean, who wants to exploit Torie's ability to control animals, or her ability to change shape. You might even want to take advantage of her exceptional strength. Whoever you are, I'd like to meet you and discuss ways our character can interact. Let me know if you're interested, and please check out Torie's page in my signature for more information. Hope to RP with you soon!
  3. Mae Govanen Friends, Strangers, and Fellow Fortune Seekers, If you happen to be receiving this message you have happened across my Emergency beacon spell. I must be brief but I am Captain Richter Konig of the Justicar. In a recent battle we fought against a Nest of Sky Pirates left my Vessel severely damaged and unable to to make harbor for formal repairs. We are currently Grounded and in needs of supplies to perform emergency repairs. The Goddess has blessed us that most of our engineering team made it out alive. But most of our Personal flyers were destroyed save a handful. We have located a forest and cavern that should provide us the necessary raw materials to salvage my vessel. But alas my former command crew is all missing in action and I need to leave my Ground crew and Marines to keep the Auxiliary teams secure while we secure the resources. I need the aid of a few brave souls to assist me in acquiring these materials. If we all happen to make it out of here alive. I could use capable hands on my Ship. Goddess watch over you. (Themes: Action/Survival/Adventure)
  4. HollowCipher

    Looking for a fight?

    I am beginning a series of events that will lead one of my characters to Terrenus, and would like to make the firing pin. To be blunt and short, I'm looking for 1-3 people to have a fight with Dan on behalf of the Gaian church, attempting to capture him. I could do it myself with npcs, but come on. That's just no fun. It will be held in Umbra, killing and maiming are not allowed on either side. The combat will be narrative driven, because bleh dice rolls. Weapons are allowed, and encouraged. For context, the first thing Dan did when he arrived in Valucre was accept a job to slip into Biazo Abbey and take something from Archbishop Twizzen. Well, he did. In fact, he robbed the man blind. And proceeded to beat the hell out of the clergymen when one of his partners tripped an alarm. He was detained once by a bounty hunter, using a tactic we don't talk about and was pure luck anyway, and put into a prison, where he promptly escaped after 3 days. He hasn't returned to Terrenus since then, save only once. Despite being a thief boy, there will be no risk of having your gear stolen by Dan should he win. ...Unless you make him really really really really really want it. 😜
  5. Etched in Stone

    Divide To Conquer

    I know I'm late, but ..... Looking for a small group of antagonists to basically be the main opposing force for my character and his Coven. Their goal is to acquire as many followers as possible of course, this is a repeatable quest and as mentioned by Hummingbird there is no need to canonize any Whispernight quests. A few from Choisel would be setting out to explore these lands, try to negotiate or form some type of alliance with the existing league and if that does not work, acquire things all lastly by force we can come to figure in a small skirmish or something. For those in need of a basic summary of what the place is/looks like: Talix-Egine A city run by gears, including a central gear that operated the entire city on a wheel of science and architecture seen nowhere else in Valucre. Home to more math and logic than magic, Talix-Engine’s near impenetrable headquarters that operated the entire city was overrun by doppelgangers and evil spirits. The city was in the end toppled. This ruin is one of the most dangerous, overrun with undead creatures that seek nothing but to destroy all that is left. Everyone who was gone here has died at the hands of violent geists. Led by a league of vampires wielding ancient, powerful swords capable of nullifying and reflecting magic spells, be the one to defeat the horde and free the city from the curse of Whispernight. I'm looking to start things as soon as possible. What do you guys think? Even if you just want to tag along for added story without being the opposition, that’s fine too.
  6. Freedom in the Innocence of Avarice ouse Dali emerges ever farther from the sands of history, golden family roots finding light and thriving in the cracked dirt. Word of seamless Northtrail leadership and culturally privy Goldcourt tongues spread like wildfire. Attributes, members, and associates of the family’s branches were soon to be found in almost as many places as word of them could be. With growing recognition of the family, as with growing recognition of anything, came a swell of those who held house Dali in ill rapport. While reception of the family was largely well met, the world must always pockets of dissolution. The culturally privy could be mistaken for conniving, the air of leadership snide. What is this? Avarice Goldjest, considered a connoisseur of fashion in his circle of family and friends, had taken liberties with his father’s small fortune and gone travelling the Terran countryside with a couple friends. Well, he had come to village outside Dougton when he found himself accosted for his effeminate attire. Avarice stood up for himself boldly, flavoring his rebuttal with a couple spicy words he thought might add to his masculinity. Unfortunately for Avarice, the person he had exchanged verbal fisticuffs with was the village elder. His friends were not of enough fortitude to defend him when a group of luddite farmers in a recovering village called Tormo had locked him up for the slew of pompous insults; they were, however, man enough to return to House Dali and request help for their friend’s unfortunate blunder. In addition to a warning about the happenings upon Avarice, his friends tell of a large wolf prowling the area that attacks Tormo at night. Belos Titansinger, high priest and lawman of House Dali, answers the call to trial for Avarice’s freedom with two apprentice attorneys or journeymen he finds along the way. Together, the three will venture to Tormo and, do trial with the primitive folk village’s high counsel, and do what it takes to get their loudmouthed cousin back. Just how they will accomplish this feat may entail more danger and surprise than first meets the eye. What do we need? 1-2 people: Join Belos and save Avarice to advance in legal standing in house Dali; see what you can find in the blossoming village of Tormo; attempt to gain favor with the high counsel of Tormo, with Avarice, or Belos. @Diremast @KittyvonCupcake @ethela penna @Witches Brew (All other Dali family members tagged just in case they want to participate)
  7. Reinholdt

    Yh'mi: Lirrey Lines OOC

    Many mysteries of Yh'mi have been explored, though answers have been rare. One of the more enigmatic elements of Yh'mi remains nearly untouched, travel unfairly discouraged by the Order of the White Hand for reasons they can't even properly elaborate upon. The Village of Lirrey. Entrepreneur and adherent to science, Doctor Xeyal wishes to fund an expedition to Lirrey to properly investigate the strange village and open up a possible trade route. I will be sending Doctor Xeyal's pet monster Sasha to accompany the group and @jaistlyn and potentially @Dolor Aeternum will be joining in and as well. I am looking for two other players interested in traveling deep into southern Yh'mi to investigate this strange town. A standard 72 hour post rate will apply. This is a canon thread, so any creative contributions made to Lirrey (within adult reason and following theme) is very likely to become lore. Now's an excellent chance to carve your name into horror history. Are you brave enough to accept? Current Roster: 1. Sasha - Reinholdt 2. Lunara - jaistlyn 3. Agony - Dolor Aeternum 4. Voldemort, Lord 5. Karuna - 1lionFang
  8. Quest is maxed out on participants, but this is a 'continuous roleplay arc' so feel free to read on and expect openings after the IC thread is wrapped up! Class C: Free inoculations are being handed out at the offices of the Civil Defense Force. There is a scientist that claims to know the truth behind these health initiatives. Escort her to the offices of the Public Defender news agency (note: quest ends with delivering the scientist and so should focus on challenges getting her there) OOC Thread IC Thread Quest Rules Hey all, I've just been approved to undertake a Class C quest (above) for Last Chance, and I'm reaching out to 2 other roleplayers to help me with it. Quest is titled "Last Regret" because "Last Chance" lol Some bullet points on key features and amenities: 1-3 days before skippage Looking for characters who are mercenaries, in the military or, preferably, in the Civil Defense Force (CDF) of Last Chance (follow link to city page or read along little donkey) No character sheets required (doubleplusplus because if you don't already have a 'militant' char, like me, then you can make one up for this rp!) Although this quest only requires a minimum of 16 posts to complete it, I'm aiming to go at least a little over, especially if I get two pardners (more postage overall) If CDF, our characters can already know each other or be new faces. I'm game for either. I'll run our crew OOC and IC as a PC who is a lieutenant and likes TV, with 5 CDF members (3 will be NPCs, 2 will be PCs, keyword "will" so sign up darn it) or a mix of CDF members and outside contractors. Combat will be collaborative, so go gunho and watpoh and wangfo on das enemies as we will certainly face them in our heroic zinger of a journey Fun is a requirement and if you can't have fun then you can't have cookies and I'll likely stab myself in the eye with one of those inoculation needles As bullet-pointed, I'm looking for Playable Characters of the militant capacity and preferably who are in the Civil Defense Force (CDF). From what I'm reading, though, this is a Last Chance guard unit, not a 'Terrenus proper' military force, so I don't believe that OOC signups or rankups are required. 10,000 person Civil Defense Force (CDF) - this force is very well equipped, trained by the military and assigned for five-year terms from bases from across Terrenus. Permanent assignments and ranks above 3rd are provided with enhanced training and equipment provided by the Civic Safety & Defense Academy (CSDA). Training often consists of enhanced crowd control, elementalism, with some specific members trained in unspecified psionics. —From the Last Chance lore page Finally, I plan on expanding the quest's overall story into follow-up quests or simply follow-up roleplays that will continue the storyline to really see my plans through. So even sweeter if those who stick with me unto the end of this quest...stick with me unto the end of any next quest-rp-thing. I LIED DANG IT this is the final part here's my char: Lieutenant Hayden Jansuela lol lied again here is a current list of PC participants including yours falsely Die Shize - Lieutenant Hayden Jansuela @-Lilium- - Capria Belvardi @Ace - Elisha "Levi" Ripkin WELL MISTERS AND MA'AMS that was some introduction right thar and now I'll point the finger at ya'll and will probably eat my own finger if I don't get any partners, pardner. Here's this for some inspiration (refunds not included): EDIT: If anyone is a needlephobe I'll remove that image in hindsight Promo Video Cast of Characters
  9. PLEASE READ THIS BOTH CAREFULLY & THOUGHTFULLY. This is merely a poke in the shrubs to see who's out there. I will answer questions about the [less than] current thread already in existence and how to proceed from it, pending the interest of you fine fine people. Genesaris: An Expedition in the Past. This is for a roleplay story taking place in the early years of Genesaris. A time when magical technologies are up and rising and where the land is still so very young and holds a lot of secrets to discover. A group of scientists [and travelers/guides] wants to use the newest of technologies [airships/steampunk tech] to transport themselves quickly across the land in order to follow up on leads about special plants, animals, and people. The time span the characters will face will most likely consist of years [for them]. During this time frame, they will be able to witness the birth of a new age in Genesaris. They will be able to experience the change in atmosphere and society, as well as traverse untouched lands that will eventually become more civilized as time goes on. With these things in mind, a lot of the more powerful plants [powerful as in the abilities provided by such plants] may go extinct and become very rare, so that in the present timeframe of Valucre [? AO] they will be very limited and extremely hard to come by. [Also, please take note that during this early period in the young Genesaris’ life, that it has not made itself known to the other continents of Valucre, e.g. Terrenus, Tellus Mater, etc. Also, keep in mind that weapons like guns…are nonexistent or extremely rare in this time. Advanced technology will not be used or even referred to, as it does not exist either.] This RP will fall in line with the lore of Genesaris, but will give whoever’s character, the ability to witness history as it happens. You may have free reign [with approval from King] to help create plants, animals, and old landmarks no longer in the existence of today’s Genesaris. [Approval must be made before posting any changes, new things made.] A list of preapproved plants is already in existence, and when we come upon them, I will explain what type of plant they are… And all or some of our characters [pretty much whoever chooses to] can be the first ever to try them out. We won’t know what they can do to anyone ICly….unless we experiment a little first…right? All the plants are going to be written out in the same [older]format created by OffTopic, and can be viewed in Herbalism 101. Please keep in mind that our characters will not have access to most of these plants, due to having no connection with Terrenus and other continents[Tellus Mater, Terrenus, etc.] during the timeline we will be writing in. I’m pointing them out as a reference, so you can get an idea of the design and presentation used after discovery to describe the plants, and hopefully create more new ones in a group effort by us. This also encompasses older civilizations and tribes, unknown areas and landmarks of Genesaris, and animals and creatures no longer seen in Genesaris today. When I say that, I really hope that people not only want to RP out this idea, but help to build on it by creating more flora and fauna, and can help generate great scenes of the young Genesaris. This will be a creatively fun RP, where your contributions do and will count. CURRENT Thread[Thread One]: Early Genesaris: Expedition in the Past. [cont.] Thread Two: Early Genesaris : Time Stamps This thread is optional, and is merely meant to be used as a journal for each individual. Here they can ‘write’ about their experiences, what they’ve encountered, etc. It doesn’t necessarily have to be a journal either. They can write letters to friends and loved ones as well. Old Thread as a Reference for Newcomers: EarlyGenesaris: Expedition Here is where most of the traveling and discoveries will take place during the entirety of the story. This is also where I will explain what the plants look like, and we experiment to find out their effects. A lot of them are poisonous and deadly, I will let you know beforehand whether or not it is safe. For your character. Mind you, I may warn you about the plants, but I will not warn you about the dangers being faced while traveling through the youthfully wild lands we will be in. Everyone will be at risk, including my own character. Characters/People: Looking for 3 people to join Die Shize and I as we continue our gloriously haphazard adventure. Lead Herbalist/Scientist: [The early and original] Doctor Lilium Concordia [yes…She is friggin' old, and you’ll get to see part of why in this story and your characters [if you so choose] may experience this phenomenon for themselves. And a lot of it has to do with another story not included here. Sorry.] Our Main Crew: 1. Die Shize as Dr. Jikol 2. -Lilium- as Dr. Concordia 3. Rin as Claudette Virga Von Ja'Guthra Talia 4. Thotification as Lord Ruler Suzerain, King Emperor of All Creation [Suzy] 5. Flame Hero: Endeavor as Potential Cameos: Vielle [Guinea pigs provided] NPC Guides NPC Travelers PLEASE, if you are going to join, feel free to share any ideas you may have. Don't be afraid to speak up. I like plots and ideas. Especially if they make the story more fun! If you're worried about receiving credit, don't be. Whatever contribution you come up with is your own, as long as-first and foremost-it is approved by King. ****There will be a 3 day post limit. What this means, is that if you do not post within three days of it being your turn, you will be skipped, but that’s not to say you can’t post later. You’ll just be skipped in order to keep the flow of the thread going. If you have stuff going on and are busy, that’s understandable, just let someone know what your post time may possibly be.**** I am a fan of posting order, mostly because it is less confusing in my mind. That way there aren’t two people interacting back and forth in ten posts before anyone else posts, which can deviate from the story. Important links: Genesaris Lore Herbalism 101 If interested please reference these posts: 1. Introduction - Notes about the mission. 2. Movement - Parachuting to the ground. 3. Current locale - Forest in search of whaaaaat?! PLEASE TAKE NOTE: A new thread will be created as Die Shize and I are going to break away from the old one to start fresh from where the last one ended. Please make yourself aware of this. Boon: Depends on what you contribute. Discover something awesome! Help to create new plants, artifacts, animals…etc, etc. If you have in-depth questions you don't feel like asking here, feel free to contact me via PM here on Valucre or drop me a line on Discord @Lilium#8636. ALSO, I would like to invite those people with older Kingdoms set in Genesaris to ponder the idea of guest appearances depending on the location of our troop. For those of you who would like to add to the background of your rich lore while it may have been in its youth, this could be a fun and interesting way to do so...? Or even hint to me, things you would like to have been seen, discovered, or noticed about your areas in this RP's past time frame of setting. @King @Die Shize
  10. -Lilium-

    Pirates?

    This is merely for fun, and possibly torturing the Houses of UM as politely as possible while plundering their coastal areas. Sky's literally the limit here. I'm looking for a few people to join the future generation of Pirates in Ursa Madeum; the hearts of the youth who seek out the freedom of the sun, the sky, and the waves of the ocean. No pressure, just taking up a sword and swishing it in the faces of the people who want to tear our world asunder in an attempt to break us down. We will never let anything or one steal our dreams for a free future!
  11. here, the woods are dark and deep and twisted with m a d n e s s . . . Hello all! Vielle here 😊 To start things off with the objective: I'm looking to hunt down an artifact — Persicaria's Amulet — for my noble House Hildebrand, which leads to an adventure through the Greywood, a sprawling forest of the titular trees said to have been grown by the first Lord-Hildebrand in a time where magic had been more rampant, more prevalent in the noble family's lineage. Some say that the forest is haunted, others cursed, but all can agree that one must never set foot into the Greywood: if a spark of madness does not take you, the strange creatures lurking in the undergrowth will. Ultimately, I'll be hunting down the artifact and having a grand old adventure with whoever comes along with me! ❤️ IMPORTANT — the story might pose some very real dangers for the characters involved, just to let you know before anything starts, so joining would be giving me express permission to throw some baddies and ouchies at you! 👀 For those new to this sort of thing, the narrative damage system will be implemented, with #10 lethal/death rolls included for the NPCs involved in the story, at the very least 👀 I'll be acting as both Player and Game Master for this particular storyline. Character development and the overarching story is important to me, so I'd like to discuss how your character gets roped into this thing before they actually jump in, so everything works out well for everyone! On that note, I also value intimacy and depth when it comes to these things, so I might only be accepting a select few to tango with us in the bushes! (if anyone is interested, that is, hahaha! *sad violin music plays*) 😂 As your humble Game Master, I only ask for these: Consistency! — I know real life can get in the way sometimes, and that's fine! I understand that quite well 😊 but I'd very much like to do this from start to finish with the same people, so being consistent would be very much appreciated and overall essential ❤️ Communication! — This is specifically related to the above; if you skedaddle for-a-while or forever, please do let us know so we can continue on without waiting for too long! 🙏 Respect! — Respect the storyline, respect the other writers, and all will go smoothly! Awesomeness! — Wait. I think you've got this in spades already 😎 So there ya have it! If anyone has any questions or concerns, do feel free to hit me up on that 👌 MEET THE NPCS ARTIFACT THREAD IS UP — check it out here! Will be posting to set the stage in the next few days! MY COMRADES @Thotification — Holiness "Holly" Sheathe, Khakina Khatun @Rin — Claudette
  12. ChaosLord

    The Azatar Assembly

    The Grand Airship Lunova Rai, a spectacular airship built with such magnificance and elegance that some people consider itself a work of art, and is owned by the Global Shipping Initiative, has been hired with a major order from several charities. Their goal: deliver loads of presents to the orphans and poor across Terrenus. Having made their pickup in the city of Hell's Gate, they began their journey when.... Well, this is what happened. "Mayday! Mayday! We have been hit....error.....ple.....end hel....." And so the Grand Airship, which has been hired to carry countless presents, has crashed in the wilds of Terrenus. The presents meant for all those poor civilians, all those children, are at risk, and another shipment will not be ready in time for The Azatar, or as Otherworlers might see it, Valucre's Christmas. In other words, it is a race against the clock. The fate of The Azatar for countless children is in danger. A critical alert has been issued, adventurers have been asked to go on site, collect all the gifts, and bring them to Blairville, the nearest megacity close to the crash site that has the distribution ability needed to properly get all the gifts to where they need to go. There will be countless monsters, harsh terrain and weather, and a constant pressure of time. Right now, we need more then adventurers. We need Heroes. Help us save the spirit of Azatar. Help us save the smiles of children. Help us save the future of happiness. Update: Details on Azatar Below! Thought that would help!
  13. [For the impatient, skip to the next words in bold to get the gist of this quest opportunity] I would like to ask you a question (and you don't have to be joining this thread to answer): How easy do you think it is to fight a pack of wolves? Ponder it for a moment, and really think about your response. If would be easy right? People have done it in real life all the time. Now consider the following situation: You are an adventurer — trapped several stories underground beneath a frozen city in the dead of winter, remnants of buildings ravaged by some past calamity. You, along with six others, are in the heart of enemy grounds. How many are there? Five? Ten? Fifteen? Twenty? You would wish that were the case, but in actuality, there are over a thousand, ravenous wolves lurking in the shadows, remnants of the disaster which befell the city which have made these ruins there home. Over the past year, they've gestated, growing in number, strength, and in intelligence. They aren't a pack of bloodthirsty animals anymore: they are a system of highly capable beasts whose sole purpose is to kill you, or worse. Trying to wipe them all out at once with wide-range magic didn't work — it just brought more of them to you. Splitting up didn't work either — those times you split, you never saw the others again. These white wolves are cunning beasts, and they don't attack blindly. They'll separate you like sheep from a herd, strike when you are at your most vulnerable. It's easy for them — you are in their home after all. These warpacks are led by towering, unnatural, monstrous wolves, so white in color, they fade into the snow itself, and if you were to defeat one, your name would most likely be recorded in the annals of Imperial South for your accomplishment — that is, if you get back. Rumors have it that there is more to these 'simplistic' beasts other than to maim or kill. Clearly, there are other forces behind the growing number of these beasts. Even as intelligent as they are, they are too organized. Too cunning. Too daring. Sightings have shown packs wandering farther and farther from their den, doing things that they've never done before like snatching men and women from their homes. But adventurers don't care. As a mounting threat in this ruined city grows, will you just stand by and watch? * * * So, suppose after that, you think this is all still trivial. Would you like to test your theory? This quest is a continuation of another quest I started in the summer which was taking on the Whispernight Quest in Cobran, Genesaris, but you don't need any prior knowledge to hop in. Just know we are diving into a beast-infested town, with a small party, in the dead of winter, where everything is trying to kill you. The goal? Find the source of the abnormal growth in wolf attacks and abductions. As custom, I shall be leading this adventure with carefully crafted NPCs and enemies, as well as a few characters of my own. Combat will not be easy — bring a character you aren't attached to, I assure you that killing these wolves will be less than easy. During the last quest, people scoffed at the wolves, yet one lost and arm, and the other almost lost her life. For reference, here is a list of things I usually go by when running these quests which you may find useful when deciding if this quest is right for you (my guide). I hope to see you join me in this little adventure, and I promise you... There will be cookies: If you don't join... 【 = ◈ ︿ ◈. = 】← sad face So see you there here 😉
  14. Greetings! Vielle here 😄 Boy, this interest check has been a long time in the making— Míra Andronov, headmistress of Toxicant, is an enterprising businesswoman who has it in mind to establish various entrepreneurial endeavors around Terrenus and acquire both wealth and power in equal measure. Through these businesses, she seeks to extend her influence across the face of the continent, and soon to even beyond its shores. At the same time, Míra is also a cultured woman and highly enjoys art and similar intellectual, creative pursuits. Thus, her repertoire of enterprises includes various opera houses, one of which she is soon planning to construct and open in Coth. tl;dr We're establishing some opera houses around Terrenus, and I'm looking for some people to answer the call! ÓPERA TOU MOIRAI | or simply: Opera Moirai Location: Blairville, Terrenus When she became the Crow, Míra Andronov brought along her family’s opera house and incorporated it into the criminal business. Now, it caters to not only those fond of opera, but to the underground syndicates as well. I'm looking for at least 2-3 writers to join me in establishing Ópera tou Moirai, a lavish opera house in Blairville 😊 This thread takes place in the distant past, when Míra first acquires the deed from her family and revitalizes the ailing opera house into a more revered, highly-respected enterprise. Investors and esteemed patrons are also welcome to join! Possible rewards: a favor that can be used to call in a Toxicant agent for your personal goals/quests, gold, connections, and the like. Let's talk perks if need be! ÓPERA STON AÉRA | or simply: Opera Aera Location: Coth, Terrenus Looking for new business opportunities, Míra Andronov plans to establish an open-air opera and performance center in Coth. Due to the circumstances of said location, the criminal underbelly usually present in her other establishments is notably absent (for now) in this one. But no matter; Míra has more than enough of that to go about at the moment. I'm looking for at least 2-3 writers to join me in establishing Ópera ston Aéra, an open-air opera house in Coth 😊 This thread takes place in the current day and age, and will encapsulate the process of buying land to construction to formal opening of the cultural institution. Investors and esteemed patrons are also welcome to join! Possible rewards: a favor that can be used to call in a Toxicant agent for your personal goals/quests, gold, connections, and the like. Let's talk perks if need be! If you're interested to join in, please do specify which opera house you'd like to write for 😊 Feel free to PM me or comment below if you have any questions! ❤️
  15. A little over a year ago, a talented physician and medical scientist by the name of Dr. Kersh Engel was arrested in Port Caelum. It was discovered he was working with a mysterious cult that was kidnapping and torturing psions and magic-users, while he himself was also conducting illegal experimentation in an abandoned wing Port Caelum's general hospital. Engel has languished in prison since then, but his talents have not been forgotten. Agents working for the Norkotian Union, where Engel originally hails and from which he was exiled many years before, are now seeking an elite strike team to bust him out of the slammer. The operation is officially unsanctioned by the Norkotian government, which has prompted the agents to seek mercenaries and contractors who have no direct affiliation with the state. This hasn't stopped them from reaching out to some old friends, however... So, as if it wasn't already obvious, this mission is to break into the Port Caelum prison and extract the brilliant, but sadistic Doctor Kersh Engel. The agents giving out the mission won't identify the Norkotian government as their employers, so unless your character already knows the connection, they won't know any better. That said, I'm hoping to bring back some mercenaries who have worked for Norkotia in the past, and they might know better. But they should also know better than to let on what they know to the wrong people. 😉 Anyway, the thing I want for sure to happen is for Engel to be extracted and returned to Norkotia, most everything else in-between is wide-open. Anyway, I will likely be GMing this plot, possibly with advisement from @Red the Ambivalent. Also, @Djinn&Juice has expressed interest in being involved as well, possibly controlling another prisoner that will be encountered during the mission. Also, I'll be contributing my own member to the strike team, in the form of my bounty hunter Mara Mercer, who is indebted to Engel for saving her life. I'm accepting a max of three more members to this team, though honestly I can work it with only one or two. I'm reserving slots for a couple people I've worked with in the past who I believe I can trust to see the thread through to completion, so I'm just gonna go and tag them now: @scrivener @Abigail666 Top two slots are reserved for you two if you are interested. Beyond that, I'll accept new entries, but there's one a little caveat. See, I've had people abandon me mid-thread before, which leaves named characters kind of just hanging in the balance there, and forces me to have to control them myself. It also kind of disrupts the team dynamic and slows down the thread. THUS! I am putting a little rule into this thread. If you join, and you fail to post or notify me of absence for longer than two weeks, I will assume you have left the site, and subsequently your character will be killed in the narrative. A bit harsh? Perhaps. But I'm not interested in people who are going to just up and vanish without warning. I also think it adds to the narrative flavor if someone dies during the mission, so I consider that an added bonus if you fail me (evil laugh). Anyway, basically just know that if you are putting your character on the line if you enter them into this thread. Now, I'm a reasonable guy, so as I stated, if you communicate with me that you need to be absent for a time, then I will accept that and we can wait for you. It's if you fail to post and fail to respond to tags and attempts to remind/contact you, then I will assume you are gone from the site. This rule applies only to the strike team players. Okay, so if you have read all that, and you haven't already decided I'm an asshole that you definitely don't want to work with, feel free to apply your characters for entry below. I'll wait about a week for word from scrivener and Abigail, after which point I'll pick two or three people from the remaining entrants.
  16. Grubbistch

    In Gaia We Trust

    The people have been given their freedom, now they must be given purpose to direct their newfound freedom. I for one cannot think of a better use than to help one's fellow man, for freedom from tyranny does not mean freedom from moral obligation. -Illyana Uldwar Setting: The island of Misral, Port Mars, daytime Genre: Political/Religious intrigue Objective: Celebrate Gaia and to spark a revival movement towards her worship in Ursa Madeum. Danger level: Low- As Illyana Uldwar is of noble birth and eldest daughter of the Lord and Lady Uldwar, she has been afforded a great deal of protection in her cause. Several knights, including a Dog of War, have been assigned as her protectors. Violence is possible however, but please make sure to discuss this with ne first before proceeding. Reward: Satisfaction of spreading the Holy Worship of Gaia to those that have lost their faith during the dark times. (More tangible rewards are possible but must be discussed before playing them out in the main thread.) Desired Story Arc: During one of her times devoted to prayer, Illyana Uldwar is given the inspiration and courage she needs to finally make an attempt on spreading the word of Gaia throughout Ursa Madeum. Her journey starts out in Port Mars, where the people feel uncertain and alone on their spiritual journey through life. Through her efforts, she hopes to awaken a fire within their souls, so that they may no longer feel alone in this frightening world. What Roles Am I Looking For?: One to three people to serve as companions or guards during this, its really up to you how you wish to be involved in this story as I left it open ended. Expectations: Good communication, an open mind for ideas and a willingness to keep disagreements civil. Aiming for at least two pages. Created Opportunities: Success of this mission means effecting the religious beliefs of the people of Ursa Madeum. This may also anger or threaten those that wish for the islands to remain secular or following a different religion as well.
  17. ChaosLord

    A Night of Mystery and Mayhem

    Up in the mountains of Terrarus, rests the large and magnificent mansion of upper nobility and wealth, owned by a man with deep pockets and many connections. Someone who many people wanted to know, or cherrished knowing, he was a man with great charisma and strength as well as smarts. There were some who envied him, especially those who were often around him, and he provided much work for adventurers, mercenaries, and so on. His businesses were thriving, and the expeditions he funded were also rather fruitful. Truly a man who was blessed with luck. As such, various adventurers and such, as well as those of influence, would gladly go to his party, and some would even bring their families on occasion. The mansion was a large place that tempted people to explore its depths, built rather intricately and almost like a maze, there were a few who insisted the insides were constantly changed on each visit. With tricks, traps, and secret passages, there was always entertainment to be had. It was practically designed to entertain the curious, although the thieves who attempted to break in sometimes probably didn't find it as funny. However, little did anyone know tonight...about what would occur at this party, and the danger they would face. About just how their lives would be forfit, unless they could solve the mystery of this dangerous mansion. LOOKING FOR people who will be able to post frequently enough and are interested in a mix of mystery and action. There will also be some NPCs around, but its up to the players really. The plan is for all the characters to be trapped in the mansion until they solve the mystery, while trying to survive the attacks of the entities full of malice. As for the resolution, well since it would be nice if my character didn't die from my first try, how about everyone solving the mystery and escaping? The character I plan to use is the first and currently only character I put on this site, Momo Moryan. He came with his "mom", but before they all get trapped, she is going to step outside for a moment and end up locked outside while everyone else is locked inside. Also, neither her nor anyone else will find themselves able to communicate and call for help. It will be a fight for survival against threats while solving the mystery of what is going on so they can escape. BTW, for those who are wondering, leaving aside my map skills, due to the fact that the mansion keeps changing its interior, there is no map of the mansion. It would only end up confusing you more. This is Momo's Profile for those who are curious: Confirmed Characters: Momo Moryan Clover
  18. I have a mercenary/monster hunter/adventurer named Howl who has recently been cursed. Hoping to find a cure, Howl has traveled from Alterion to Terrenus by way of Renovatio in search of a cure. I’m looking for 2-3 individuals who would be interested in taking part in a multi faceted plot which will see us take on a quest in every major continent. 1) Terrenus - Quest TBD - Goal: return Howl to a Human (more or less) form. 2) Genesaris - Quest TBD - Goal: learn the origins of the cursed amulet and how it came to be in Alterion. 3) Alterion - Quest TBD - Goal: Locate Howl’s original client... 4) Renovatio - Quest TBD - Goal: Revenge, Profit????, Answers. Other than the backstory of the Amulet, I have none of this plotted out. Each adventure we take in each region will have its own impact on the story as well as it’s own reward. I’m looking for anyone who is willing to help me push this story forward and vibe some old school random writing.
  19. Hello Val been a while. I figured imma fire up again and try and gain ground for a country of my own carve out my little space. However I also want to socialize with you and make new friends. So I’m launching a role Expansion. Ive mostly tried to keep my nation small and self contained and isolated and tried to recruit people however as this is fruitless as I’m a relative in known to all the constant and new faces of Valcure I figure I should introduce small bits of the culture and work with larger nations, and existing members to work with lore and world building! now I’m putting this here as the first role expansion to see how it goes. if it’s a successes I plan to shoot Val into the stars and aim for excellence. So here we go the intro for this first one, this is aimed at my nerds and those interested in technology! however this will also open up operutinities for you larger nations ! It’s a humanitarian project! The Trrminals/Gates/Doorways/teleporters/ matter cannons/ Accelararors as the rest of Val will undoubtedly call them, among other names, are to functions as Long range quick transit machines, able to move Materials, people , machines and vechiles at relatively close to Light speed, anywhere on the planet, and possiblely to others. However that’s only the dream. Rhis role play is a foot note of possibility. The He rp is set on day one of the project, material aquirwment, design, production. This is stage one, the ground work. Stage two is to take over two uninhabited islands’s in Valucre’s vast oceans. For testing of the Zentheria as the Nersh have designated them. Stage three involves picking people role assignment and outsourcing work to people of your choosing! Mercs or trustworthy adventurers. stage 4 involves testing, however spending on the speed and size this may be the start of an intrigue plot involving sabatoage. now this rp sounds huge and sprawling however I doubt the ability to fish this many people and also keep a high amount of people( because large groups often end up losing a lot of members) so this will probably be smaller and if a majority want to skip step or work on a specific part then that’s the part we move to. now then this thread does have to to with lab coat wearing hard workers, but again materials are needed, and so are test subjects, so if you want to get a nice reward ( either an upgrade or raw materials as the Neesh do not beilve in a moneyrsry system and do not support it at all) it even experience in the dangerous locations of Val! also the potential for larger nations to be better connected ! Trading, invasions, the ability to quash rebellions, exploration, aid , or evacuation make this a versatile tool with a multi purpose function. maybi also point out, that while again this is simply an rp to work on the idea I’m more than willing to expand the world concept! Seeing as to how valucre’s lands are so wild and different and diverse means different gates built in different area’s will have different design challenges! One may have to be powered by magic in one area while being able to withstand High radiation in another area! Sorry adventures mercs and other explorerers! I am working on another expansion for your Cup of tea! Anyway if one of the mods sees this I want to state this is non cannon unless approved and that I want to ask the Genesaris board leader about something. I tried to ping you but my device can’t find your. Same and is glitching our when I pull up the mentions. Sorry
  20. An aspiring young musician, Brydom realizes that to accomplish his lifelong dream he must learn more than what he has taught himself in his small community. He must go out and find inspiration and possibly riches to further his ambition. Possibly form a jazz band and take on the world of Valucre by storm. He starts with very little but his compact saxophone, Stan, and a makeshift gun, both of which he made himself.
  21. Introduction Mechanics This is a long section, so if you hate board games or rules, you may want to move on. But if you've read to this point, you should be somewhat interested, right? Here's an image to entice you before I delve into the rules. Rules
  22. Thread: Players: @Aleksei @Grizzly @danzilla3 @Alexei @Garion @Grubbistch @Maverick @EpicRome23 Posting Expectations: 1 per 3 days. I am going to be very stringent on this! You will be skipped if you don't post within those time requirements. I am wanting to make the success of this quest canon, so I'm going to be pushing hard to keep this thread on track and 100% completed to The Hummingbird's standards. I will tag you when it's your turn to make sure you know when you're up. Where: Whispernight Ruins - Kuratel. Kuratel This leader in innovation left behind an airship filled with magically-enhanced rifles among a ruin of stone, steel, and dead bodies. Two dragons guard the city against intruders hoping to do good, one a Red Dragon and the other a Black Dragon. Both are lich lords and highly intelligent despite rotted brains, though they are more animalistic in nature and can barely talk. The airship was known as Heaven’s Mercy and is still operational. Warriors from afar have discussed grabbing the ship and fighting the dragons in the sky, suing the ships; powerful firearms to kill them both, then flying away with the ship’s army-full of rifles and guns in hand. The problem is fighting their way through the horde of geists that surround the airship base itself. There are other airships – Warrior’s Soul, Paradise High, Hellion Sky, and more – yours to keep if you can down the guardian dragons and their army of undead. - By @The Hummingbird What: A woman named 'She' has pasted flyers anywhere and everyone for people to see. She is looking for some hardy adventurers to go with her to the Whispernight Ruins in Genesaris, and get the airships - Heaven's Mercy (+ the magically enhanced rifles inside it), Warrior's Soul, Paradise High, and Hellion Sky. If you join her she expects all the ships and the extra goodies to be delivered safely to Aelindra or else no one gets paid and she will make sure you get punished (IC you won't be killed or anything, but you will be hunted down). Goodies: Your characters will be rewarded for their services retrieving the ships and their goods, and delivering them back to Aelindra. This opportunity is for characters looking for wealth and constant flow of work. After the success of this quest, your character will have an income that could sustain a reasonable living for the next 3 years. You will be on a list of people who will have first dibs on a job, which you can deny or not, you're not strapped to take every quest. I will be your DM for this quest, so your characters will have countless opportunities to get other goodies, like weapons, enchantments, etcetc in the quest. Hello everyone! Hope this Interest Check grabs you This is open to everyone. With me being your DM I will make sure to ensure to accommodate everyone the best that I can, but I will say this: This won't be a walk in the park, nor will it be a sprint across lava. It'll be difficult considering there are all sorts of things in the way to a successful completion of the quest. Expect your character to get injured and a little lost. No deaths unless you want me to kill your character, then that's cool, just let me know. If you have questions or concerns, post them here!
  23. Hello all. I've started a thread in Aelindra, the sole purpose of which is to steal a prototype for my character. My plans for the thread are pretty low key, and open to everyone. I imagine there will be some infiltration, some fighting, and a speedy exit from the town (see: fleeing from the authorities). For a more in depth breakdown of what I plan on doing please scroll to the bottom, otherwise, here are some keywords to give you an idea of what this thread will be like. Cooperative storytelling Mid level fantasy, with Magitech. Mild Powers (important!) Casual Thieving/Heists Low Impact - no/minimal killing, emphasis on low property destruction. Strategic - Not just a fight, I hope. If you are interested, check it out, here is a link. Otherwise keep reading below if I haven't captivated your interest yet. This thread is open to all, but will be low/no turn order. I wanted to try a new format, I will be the 'anchor' so to speak. I'll be posting a minimum of once every three (3) days, sometimes more often (but no more than once a day). Everyone and anyone else who would like to participate is encouraged to post in between these times, pushing the story or interacting with characters however they want. I think this might either provide an interesting freedom of choice and action, and I can bring everything back together to drive the story when necessary. My only request is that you don't post multiple times between my own posts, to prevent the thread from derailing, or stepping on other people who want to participate. No runaway trains here. From what I have read on Aelindra I imagine it to be a rather modern city, bustling with an enormous amount of people, and driving innovation. My character, Tad, has come to Aelindra in search of a piece of prototype technology. He is resolved to stay in the town until he has taken it by any means necessary. He plans to first steal the security plans for the building that he wants to burgle, followed by burgling the building itself, and finally escaping with the prototype. Since this will be illegal activity, our characters will be actively hunted by the town guard, and unable to use any of the more regulated means of public transportation, such as crossroads, airships, etc. So long as nobody kills anyone, the risk should be pretty minimal, no risk of character death. Mild powers are required for this thread, preferably the lower end of mild powers to keep things interesting. Magitech is more than welcome. Since I will be posting on a regular basis, and anyone can join at any part of the adventure, anyone who shows up will be part of my characters premeditated plan. This is just to help gloss over any awkward timings and introductions, that way we can keep the story flowing. Nothing like joining in the middle of fleeing the town guard to make things awkward/difficult to write. If you need or want to leave, feel free to write yourself out, anybody who doesn't return will be assumed to have contributed their part to the plan and have returned to whatever they were doing before. Again, this is just to keep things flowing. I'm not a fan of when threads start to stagnate as you wait on one person who might have another obligation or doesn't have time to post for a while. Genre: Mid-Fantasy/Magitech. Location: Aelindra, Genesaris. Idea: Stealing a prototype from a heavily guarded building. FAQs: None yet. Feel free to post any questions, as I am sure I have missed some detail or made something unclear, or jump on into the thread. Constructive criticism is always welcome.
  24. Aleksei

    Assassination plot, yay!

    Location: Aelindra City What's the plot?: My Council Member was poisoned! An assassination attempt to remove her from her seat on the Council of Seven. What do you need?: A variety. Any characters are welcome to join this little story of mine. What do I need to do?: Find the would-be assassin and either 1. Kill them or 2. Champion their cause. If option 1: It removes the threat entirely and you acquire the antidote for Elilah. Everyone celebrates! If option 2: You help the assassin escape and make up a story on you unsuccessful capture. No remedy is given to Elilah, and she is forced to endure, finding another cure. What's the premise here?: This will essentially allow my character to continue her radical views, using the assassination attempt to bolster her cause. No matter what choice your characters make, it will profoundly affect her position on the Council of Seven. Posting: 1 every 3/4 days. I'm available again for a while now, thanks to rearranging my schedule around. Pretty simple premise here! Your characters will be playing detective, maybe have to do a little killing along the way, but no matter what they will be paid well while also having a part in a canon thread. This is just a page in a bigger plot that will eventually have the original Council Members (Elilah excluded in this) removed and replace, starting reform in Aelindra.
  25. Setting: Pirate's Cove, Misral, second largest island in Ursa Madeum. Dead of night, calm weather with a full moon showing. Genre: Medieval fantasy/intrigue Objective: To convince the pirate lord to swear fealty to House Uldwar to serve as a makeshift navy/privateer operation. Danger level (Average): As this is a diplomatic mission, violence is not to be expected, but it is possible. Aggression towards the pirate lord or his lackeys will result in them returning the attack in kind if not worse. The use of characters with calm heads is not mandatory but is advised. Character death will not happen unless owner of character wishes for it to happen. Reward: Substantial amount of gold, recognition within the court of House Uldwar and possibly your own pirate ship. Desired Story Arc (Subject to change by participant request): A secret meeting is being held with the Pirate Lord of the Pirate's Cove in Misral and Lord Uldwar, Patriarch of House Uldwar and majority landowner in Misral. In this secret meeting, Lord Uldwar intends to recruit the Pirate Lord and many of his associates to act as Privateers in behalf of House Uldwar, to both protect their trade routes and harass the ships of their competitors so they may build up their own businesses. Through this House Uldwar would begin to start outfitting and improving on Pirate's Cove, making it it's own bustling city in a sense as the raiding would bring in more gold to the area. One twist that will come of this story is that the second oldest daughter of Lord Uldwar, Mia Uldwar, will be on the ship disguised as a boy. Whether or not you notice her will be up to you, giving you the choice of either turning her in to her father or letting her be and interacting with her a little. Should the pirates discover her it has the possibility of jeopardizing the entire negotiation, that detail is dependent on the people involved. Overall this isn't going to be a very action heavy thread (unless you the participants want to make it such). It really does depend on what the interested parties want. Should a tie come up on this decision I will weigh on and break said tie. What Roles Am I Looking For?: Minimum is one player to play as the Pirate Lord but I can play that role if no one wants to. Other than that you can play as either a mercenary in the employ of either Lord Uldwar or the Pirate Lord to make sure the other doesn't try anything funny. If you wish to participate in a different capacity then that is fine, just let me know and we can work it out on this thread. Please post a character sheet if your character has one (otherwise a short description of who they are and what they do) if you are interested in this kind of story. Expectations: Expectations are good communication, good behavior and an open mind towards other people's ideas. Posting window is once per three days, but I will allow at least a week so long as you let us know in the OOC thread that you need more time. As this will be a canon thread we will be going by the mild power settings and for the standard amount of words per post. Created Opportunities: Yo ho ho and a bottle of rum!: A valuable shipment of rum has gone missing! Discover it's whereabouts to receive a nice reward from the proprietor of the local taverns within the Pirate's Cove. Quest Type: Repeatable Reward: Some gold and a free night's stay at the tavern. Post Requirement: Ten or more Something stirs beneath the waves...: A sea monster has been spotted making trouble in the seas! Kill it, and bring it's briny hide in for a reward. Be it kraken, hydra, or royally pissed off snapping turtle, they'll be the perfect addition to your maritime legend! Post Requirement: 20 or more Quest Type: Repeatable Reward: If turned in to House Uldwar, a grand party held in your honor with a magical item made from the beast you have slain. If turned in to the Pirate's Cove, a raucous party will be held in your honor, with rum and women aplenty. A magical item will also be made from the beast you have slain. X marks the Spot!: There be buried treasure in a deserted island somewhere in those seas. Find it, claim it as your own, and reap the rewards of your labors! Quest Type: Repeatable Quest Reward: Large sum of gold coins and jewels, plus one item made from the Terran material list. Post Requirement: 20 or more
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