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Found 44 results

  1. So today I was struggling with finding a name for a type of architectural structure when I stumbled upon Wikipedia's Glossary of Architecture. I thought other people might find it useful when they write, so I encourage you to post whatever helpful information resources you can in this thread for others to learn from. This includes writing tutorials, description aids, various how-to's (e.g. blood spatter analysis, surviving in the wilderness) and other neat information you think will help others with their writing. RULES DO post helpful resources in any form, whether it be through video, audio, infographic, pdf, or website link. Don't be afraid to recommend books as well. Feel free to also request help to find resources to aid in your writing or character building/development. DO feel free to ask for particular resources (in addition to posting a resource) or respond to other user's pleads for assistance with their writing! If the conversation should last longer than a couple posts, then please move to PM. DO NOT turn this thread into a circlejerk about "things you hate that other writers do" and instead work on providing solutions. If you want to correct someone on an incorrect resource they've posted, provide an alternative resource and leave a brief comment notifying them of their error. DO NOT litter the thread with chatter! If you have something you'd like to discuss with another user, PM them! CLICK HERE TO ACCESS THE COMPILATION DOCUMENT UPDATE 12/18/15: You can now access a fully compiled document of all the resources posted in this thread. It will be updated with every new full page that gets added to this thread.
  2. What is a major goal for just one of your characters right now, and how far along are they to achieving that goal?
  3. Overall, my RP experience has generally been mild in comparison to some stories I've heard. I've had some good times and some bad, with a fair few cringe inducing moments here and there. But my overall experience definitely leans much farther into the positive end, with few note worthy bad times worth a story telling. So, just curious if anyone has any stories of there bad RP experiences. Online or in person, anything goes.
  4. Metty

    Explosions and MP

    Okay so here's the laydown: I have a character that create explosions using explosive flames. These range from small to room size (building in certain places and with buildup obviously). Is this allowed in any shape or form on the site?
  5. supernal

    Limited GM

    How interested (or not!) would you as a player be in a “service” where another player will GM a plot for you but service is limited by time or content. Meaning they will stop GMing after X weeks or months, or after Y posts or pages of roleplay
  6. Canon lists are usually threads of accomplishment. What have your characters lost? Physically or mentally or symbolically or in exchange or whatever else might apply
  7. What is the most significant challenge your characters have overcome and how did your characters overcome it? How did this challenge affect your characters, other characters, and the setting?
  8. In contrast to Supernal's thread "What Have Your Characters Lost", what have your characters won, earned, realized, stolen, built, acquired, or otherwise gained? My main characters, the Singlances, gained a new appreciation for the environment, infrastructure, and ironically, petroleum. They've also gained a thriving business. Thurgood gained powerful allies in John Wilder and Grant Knight, Aveline gained a position in law enforcement.
  9. So, language barriers are something I'm hoping to play around with in group threads once my exams are over. I have used language barriers before, but only in super mild non thread affecting ways. I'm interesting in creating solvable language barriers, so I've been looking around online for guidance on it. I've slowly been thinking up potential ways to do it. I'm just curious to know if others on site have used language barriers in their threads and how did you solve them in RP? I'm also looking into creating a writing system, but it's all still in the works. So far, Artifexian's and David Peterson's youtube channels have been great help with this subject, for anyone else interested.
  10. I'll start by saying that I'm not looking for suggestions that are drugs, sex, or gambling, mostly because I've already done variations on all three and those are also among the most common "entertainment industry" offerings I've seen Many other forms have been touched on, and I'm looking to do more of those (like museums!), or conceive of new forms if possible. I have a handful of ideas in mind and / or already in play but I'm curious. What would a place have to have to make it a tourist destination? A place people go for honeymoons or special dates or on vacation? . . . a boardwalk!
  11. Using the word "background" here will have variable mileage. Things that I consider background-type services are things that some RPers pivot characters or even the whole of their roleplay energy on. With that in mind though I'd like to see what comes to mind from people when asked to think about the kind of in-character services that don't see the spotlight and might be interesting if they did So personally, as it must be: I like and would like to see more of tailor and fashion types, more bard types which get more consistent use and maybe even do little ditties on IC exploits as pulled from various canonization threads, and more apprentice types to see more complaining about dealing with learn-ed maesters
  12. Books, manga, web pages, blogs, threads on this site, etc. What would be your recommended read of the week for RP inspiration? These don't have to be new books that have just come out or an overly long review, just something you've read this week that you've enjoyed and might want to share. My read of the week would be The Dark Powers of Tolkien. I'm not really a fan of the Middle Earth or its product. But as someone who loves darker settings, I've found the book to give great inspiration and insight into the creative process behind how these awesome settings and creatures are formed. It's a very aesthetically pleasing book, but don't expect this to be a long read. It doesn't go into an incredible amount of detail, mostly just facts here and comparisons between real world religions/faiths. Would really recommend it to anyone who's lore/character/world building, not so much to more veteran Middle Earth fans.
  13. This is a chatter thread for a previously made Water Cooler Thread in which I'm recording as many service and good-providing PC's and NPC's that I possibly can. The point of this chatter thread is to invite conversation and discussion about making craftsman and trader NPC's more important on Val, and how best to organize them, and perhaps even the economy at large. So, before we get carried away, there's definitely an easy way to sort out shops, as has been pointed out by @Veloci-Rapture more than once. By simply listing your shopkeeper, your trade workers and crafters as easy as possible, you can avoid the majority of this conversation easily. Just list who they are, what they do, and how good they are at it. However, I don't feel like shops and smiths exist in a vacuum, and some context is required, and by offering detailed descriptions of who they are, what they can do and where they work offers the rare opportunity to automate the service somewhat. This way, shopping and smithing can mostly be done without any effort on the creator's half, and allows hopeful writers to get more involved in Valucre's world building frequently and reliably. With enough availability, we can probably make it an unspoken rule, even, by setting a standard.
  14. What are some cool non-human races/species/sentient beings you've seen around Valucre? Links to lore sheets/relevant posts please, if you have them! Bonus points if they're non-humanoid (not human-shaped, walking on two legs with a head and two arms, like elves, dwarves, etc.) I'm adding new staff members to the Tavern of Legend (season 4) and would like to make characters who represent the unique variety in Valucre's lore.
  15. https://www.google.com/search?q=anime&oq=anime&aqs=chrome..69i57.1267j0j7&client=ms-android-samsung&sourceid=chrome-mobile&ie=UTF-8
  16. I've been binging on a few videos related to post-ww2 settlements, like the Nuremberg trials and the Tokyo trials. This got me thinking right, with the insane, countless, innumerable, immeasurable atrocities committed by player character "villain" or "anti heroes" on the regular, if there is a powerful governing force that manages to arrest these people, how would they be prosecuted? I mean surely these beasts, monsters, those with power once brought down by another of higher power, must be punished for their crimes. Maybe back then, there was simply no platform, resource or purpose for this, nor would there be a need too as severe crimes like murder get shrugged off and is accepted as a part of daily life in the wilds of Valucre, at least within areas without advanced governing forces. But now with the IPP led by @amenities (If I'm not wrong that is) acting as basically Interpol, more towns/cities/nations being more open to communication and alliances, along with the growing (At least I hope) interconnection we all share, I would like to think of all your opinions of this matter. Laws, especially those regarding fictional worlds have always been... Iffy, at best. So I want to rectify that 😄 I'm not going to write an entire constitution of course, that would take a dedicated person with aLOT of rainy afternoons to write, and an even more dedicated community to read and use, so I want your opinions all. What are justifiably "unlawful" things, both regionally and internationally? Would different races be treated with different laws as a form of subtle racism? Would someone who has committed, basically war crimes, like Lilith Reiter be prosecuted and have the sentence be respected by all powers involved? Would a "United Nations" sort of organization be possible in the Valucrean landscape, to basically be able to not only solidify treaties and alliances, but also persecute those guilty on a global scale? Come, share your opinion! I wanna get the site talking, and I think this is a topic worth diving into 🙂 Also for the record I'm gonna tag @Ataraxy because if the topic dwells deeper into the textbook law I'm unfamiliar with, I need someone much sharper than I am to help 😄 That and Lilith Reiter.
  17. Dragons, gods, relic hunts and more dragons are very common things seen in fantasy settings and roleplay. By no means am I complaining about this, they're commonly used for the simple reason that they're fun! But what're some creatures and concepts that you'd like to see more often in RP threads and fantasy settings in general? And have you ever tried to start a thread with that concept, but never got enough interest?
  18. As the title suggest. Just some brainstorming that appears to be sparking in chat that I want to capture in part in something with a longer shelf life
  19. What are some unique dishes/foods you've encountered or want to see in Valucre? Not just meals, but drinks, desserts, appetizers, snacks, and more. Food is closely tied to culture-- some would even say, it is culture. With such a variety of fantastical races and places on Valucre, it'd make sense for different places to have their own, unique dishes. I've been writing for Tavern of Legend for a while, and with most of my initial dialogue being "What would you like to order?", I figured I'd crowdsource unique Valucre foods to reference. Also have a WIP of Terran city dishes so I'm curious about foods from other places across Valucre. Specifically I'm looking for, food tied to lore -- Dragonfire-broiled fish? Yuuja kebabs? Magitech lab-grown vegetable casseroles? Sparkly soups? Roc egg souffle? Is there a sacred herb protected by religious zealots, that sells thrice its weight in gold on the black market? Are some soups made from holy water, and therefore more delectable? Let's talk food.
  20. supernal

    Low tech locations

    Note this isn’t an exhaustive list. You can readymake low or high tech “setting props” all over the place as suitable for your story. But here is an attempt to crowdsource the formalized locations Links welcome! Please include general location detail in your post to make a handy reference, and maybe the flavor of low tech a player can expect
  21. God slaying threads aren't uncommon, I see a good few of them dotted here and there. However, I don't think I've ever seen a thread dedicated to the consequences of killing one. I've recently started reading a manga that involves divine spirits (Close enough to gods) and when they die they release black liquid, this liquid then begins to curse the surrounding areas. I won't go too much into detail, but they basically have to send in people to deal with these issues. So this got me thinking, what are other consequences that could occur after killing a god? Naturally not all gods are equal or the same, so different results will occur after killing different gods. These consequences don't always have to be negative either. Killing a nature god could release its energy, resulting in a newly forming forest. Killing an evil deity could release its followers of a curse. etc etc. Just wondering what you guys could imagine up.
  22. What’s a memorable piece of lore (creature, setting, history, etc) that you’ve encountered here? I don’t want to weigh the bias by saying “what’s your favorite!” cause I’m sure that’ll take a lot more sorting than just lore that struck you as cool and you still remember Your own doesn’t count. Go!
  23. Some characters have pets. Some characters have more weapons than small countries. Do you rp any characters that have allergies? Do your characters get sick? If your characters get sick, how do they respond?
  24. There was a short discussion in chat a while ago about what makes a character "important" Context below: Darth LagerToday 6:07 PM You're right, I'm more suited there then in Gen. I just feel like being a 'knight' of any sort in these days just entails a sense of acceptance that 'You're a knight, not someone actually important' and then just sort of writing that as some denied existence within the world, generally regardless of board; which is an entirely shameful career, and shouldn't be. Feels bad man. It's like a step above NPC, on the spectrum of SSJ w guns. CslToday 6:39 PM yeah i kind of get what you mean. from what I see it's cause people equate "importance" with power? like you gotta be an emperor or a villain with powers or some important weapon OR generally someone with "power" desolate milkshakeToday 6:40 PM this must be why i woke up. the super saiyans were calling out to me CslToday 6:40 PM but honestly? importance is relative. big fish in small pond, small fish in big ocean, and all that. someone can have a wonderfully-written character who's "important" in the threads or community who knows them, and not be "important" on the board-scale/continent scale of things, and that's great! that's just my 2cents on the thing tho and this is an interesting convo that should be a thread actually! What does "someone actually important" mean in rp? Within a board? Of course there's the "Notable Individual" designation for terrenus, which I also use for taen and UM, so as long as someone's done notable things I slap their name onto the list. desolate milkshakeToday 6:49 PM from my perspective, it's an interesting policy question. in terms of power level, people will always compare themselves to the default MP, and if it's too high (it is) then characters on average trend too high, and they'll want to use that power to do "important things" policy also has a role in determining what's important. we let people blow up cities, for instance, and the playerbase has a point of comparison for what's considered important to a board. there's a bit of, idk, subliminal encouragement involved What do you makes a character important? Reputation? Political/magical power? Their history of canon deeds? The ability to influence/create wide-scale events? What do you think?
  25. Just something I've been wondering for a while When browsing lore of locations (cities, landmarks, nations, etc.) how much lore do you look for? How much detail do you need to be able to rp comfortably in the setting, or what details are enough for you to go by? Do you prefer detailed lore that outlines every notable aspect of a location -- down to breeding patterns of local wildlife, plumbing and waste disposal, etc. -- or is a general description of the location's appearance good? Do you prefer having all the details at hand, or do you want enough freedom to exercise your creativity? How much lore is enough?
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