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Setting: The island of Corinth, thick jungles and hot weather. Daytime, early morning. The Skulking Grounds

Genre: Adventure

Objective: To claim both the True Crown of Ursa Madeum and to reclaim the remains of Sir Sarvos the Unchecked

Danger level: High- A vicious werewolf prowls the grounds, as well as the ghosts of the hunted and traps covering the estate.

Reward: The True Crown of Ursa Madeum

Desired Story Arc: The full force of the Dogs of War knight order is coming down to Corinth to quest for treasures of great power. In one of the ruined fortresses, known with dread as the Skulking Grounds, these champions of House Uldwar desire both artifact and remains of one of their greatest members in known history, Sarvos the Unchecked.

Recently, the knights have uncovered knowledge of a thief who had stolen the crown shortly after the disappearance of the Queen, a master of stealth who had come to Ursa Madeum to plunder all of its magical treasures. After pilfering the True Crown of Ursa Madeum, the thief ventured into the Skulking Grounds, knowing that any artifact of Sarvos the Unchecked would fetch a high price. The thief went into the ruins, but has never come out, his death likely due to the werewolf rumored to lurk within the ruins to this very day, always hunting for new prey to devour in its massive maw.

What Roles Am I Looking For?: At the very least one person to serve as either helper or competition for the Crown and other such treasures that may be in the Skulking Grounds. Others can join in, really just depends on how your character fits into the story overall.

Expectations: Good communication, an open mind for ideas and a willingness to keep disagreements civil.

Aiming for at least five pages for this thread.

Created Opportunities: If Oscar Uldwar is allowed both the remains of Sir Sarvos the Unchecked and the True Crown of Ursa Madeum, then he will indeed be a force to be reckoned with in the political and military scene of Ursa Madeum.

Edited by Grubbistch

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