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I have a character whose a professor of adventure-ology and adventure-nomics

I’m looking for characters at the novice level of adventuring who want to learn how to dungeoneer and make a practical living off the adventure. Naturally they won’t learn everything, it’s just the 101 class after all. Gotta get the basics somewhere right? 

This would be starting in May and should be for “freshman” characters (in terms of applicable skills, not necessarily age)

Anyone interested? 

Edited by supernal

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