Jump to content

Lore Dump - Queendom of Alethea

Recommended Posts


The Labyrinth City



Ruler Regent Lore Quests AMA

Seductively beautiful and perfectly placed, Alethea has been luring passersbys since the time of legends. The land of the Xenos has been praised and prized by the many ancient cultures whose bones lie buried there. From sparkling seas to restless mountains, Alethea's juxtaposition of sea, forest and mountain scenery makes a stunning backdrop for any adventurer.


Alethea sits nestled on the northwestern region of the Rising West and 20.50 miles (33 km) east of Port Kyros. Within the Kingdom of Alethea is the city Illyrium and the village Tal, with the former fortress known as Himmelsfestung turned memorial as its crowning jewel. Beneath the city, beyond the Labyrinth and stretching under the Wicker Mountains is the elusive underground City Ikaria, run by the shadow regent of Raz Nogore.



Host to the Noble Houses of Alethea, the city boasts the expanding markets and businesses. By Raveena's decree, the liberation of humans to co-exist with Xenos ensures that all races will receive an education. Home to the wealthier side, more Xenos than humans occupy the city, attending the institutions of higher learning and participating in court affairs and events. Illyrium's clifftop palace is one of the most dramatically sited in all of Alethea. Beyond the palace's first gate, a ramp leads to a broad courtyard that gives access to several monumental, elaborately decorated rooms, from which you can enjoy magnificent views of the surrounding countryside.

Tal Village

A predominantly human village, Tal ensures textiles, agriculture and basic technological needs exist. Snaking for several blocks is Tal's busiest street market, which throbs with activity well into the early evening. It's a fascinating mix of noises, smells and street life. Tal Village received a great deal of funding to expand and renovate many of the destitute homes of liberated slaves to ensure medicinal and living needs were met with satisfaction. There is a rumor that beneath certain parts of the Kingdom, there exists an underground Labyrinth that expands into an underground city.

The Ruins of Ikaria City

Alethea's most enthralling archaeological site encompasses the ruined ancient city of Ikaria; an underground city run by criminal factions that exist beneath a shadow regency. Having fallen from the graces of Raz-Nogore, many rebels both human and Xeno have retreated to a life underground, creating a rogue court for themselves. Many of the factions are at war with one another, with the ultimate goal to return to the surface.


The Kingdom of Alethea boasts a Mediterranean climate with wet, cold winters and dry, hot summers. Closer to what the natives call the Wicker mountain range, there is heavier snow, making it nigh impossible to pass come winter.

grey?text=Flora grey?text=Fauna (land) grey?text=Fauna (sea)


Flora and Fauna

A lush mosaic of forests, woodlands and shrubs that span to the coasts of Port Kyros. This inspiring landscape of peaceful rolling hills and rounded tree-covered peaks is interspersed with little-disturbed meadows and stretches of virgin woodland, providing a habitat for many species long since vanished from the rest of central Genesaris. The flatlands leading from the Tyrean Sea to the Wicker Mountain range. Spring here sees spectacular spreads of wildflowers carpeting the mountain slopes; autumn brings wild mushrooms and richly colored foliage; winter prompts the halt of trading until spring; and June through August offers an escape from the coastal crowds. The underground caverns beyond the walls of the Labyrinth that span underneath the kingdom and into the Wicker mountains. This haunting stretch of caverns with pyreflies, subterranean streams and waterfalls, and intricate limestone structures have become its own sustainable underworld.

Alethea's flatlands are home to the common R’hesh, who are often hunted for their silt and stone pelts, horns and bones. Down in Ikaria caverns, you'll find the luminous pyreflies--who gave birth to Alethea's main export, Coltherstone. Alethea is also home to the antelope-like Braix, which are a common mount throughout the Hyperian Empire.


Alethea is a kingdom divided. Many generations were raised with prejudice against the humans, while the new order helps to shake the negative foundation and encourage peace and co-existence. Many retain the old ways, while the newer generations are open to the introduction of technology and education. Prior to the rebellion and revolution, culture was heavily repressed and censored. By the establishment of her rule and formulating the new government policies, the culture of Alethea blossomed under Raveena. Museums showcase artifacts from the rebellion, notable heroes and histories of the city. Festivals, tournaments, and religious practices are rampant.


Several types of currency flow from every part of the world that Genesaris trades with, all of which can be converted to the Genesarian coin, though it also accepts the Imperial mint from the Arcane East as well. Jewels, gems, and other valuable metals can also be used and traded among the shops and merchants of Alethea.

Due to inflation, wars, and other variables, the value of currency may heighten or drop to reflect the times..

Alethea has an abundance of Fresh water, Rhodium, Gold, and Silver, Phosphorus in supply for trade between varying cities, as well as unique gemstones

Alethea's major export is the valuable Coltherstone. With its unique composition, Coltherstone will neutralize acid on contact. It is one of the most effective acid neutralization materials in the city and is used to neutralize acidity in the water system of the city. On a medical level, Coltherstone has proven to be valuable in taming acid reflux or indigestion and is a common medicinal cure, its luminescent properties also useful as a natural, strong antibiotic..

Uncut wood also serves as one of Alethea's major imports, in an effort to protect the natural forests around it. While Alethea has an over-abundance of minerals and gemstones due to the underground caves, wood is a precious commodity yet still a necessity.

grey?text=Import grey?text=Import 2

Landmarks and Monuments

The Enoteca Serious oenophiles flock to this bustling wine bar, complete with bar seating, courtyard and a generous selection of regional wines by the glass. There's no shortage of interesting local drops, not to mention artisan cheese and charcuterie boards, beautiful pasta dishes and grilled meats.

Despite being known for its exquisite dishes, the Enoteca is the Genesarian sister-bar to the Sadira Amar, and features a workshop beneath the floor that caters to those needing repairs on their wares or their artifacts being designed from acquired blueprints.

Raz-Nogore’s Labyrinth Arena It’s a toss-up as to which is more welcoming here: the cold, bare maze of walls that seem to magically arrange themselves, or the blood-stained arena placed in the center of it all. Navigate this Labyrinth that is drenched in magic reveals the bloody history of the tyrannical Beast King Raz-Nogore. Correctly navigating the Labyrinth brings you to the epicenter, where the true danger lies in wait…

The Ruins of Ikaria City Alethea's most enthralling archaeological site encompasses the ruined ancient city of Ikaria; an underground city run by criminal factions that exist beneath a shadow regency. Having fallen from the graces of Raz-Nogore, many rebels both human and Xeno have retreated to a life underground, creating a rogue court for themselves. Many of the factions are at war with one another, with the ultimate goal to return to the surface.


visit here


visit here

grey?text=Popular setting

visit here


The council of Seven

Like all lands within the Rising West, Alethea is subject to the edicts of its capital city Aelindra. While the city rulers are allowed to police their domains with leniency-- more in line with their own beliefs and views --they are all bound to the will of the council, seeing their will done and that no transgressions be made against their edict.

Beneath the city, the shadow regent enforces a balance of order and structure, though it remains functional through the factions established there.

Local Government

The Vetruvian Order A branch of the original Venetian Order that presides over the local government affairs of Alethea. These five councilmen headed by Raveena are retired military personnel that serve as officials during peacetime. Each member has a legal specialty, from law to the arts to agriculture and industry—each with valuable knowledge and skills to their respective seat. They are all trained to serve as officials of the city, and preside in the courts and justice system within the city.

The Guardia The military and police corps that safeguard the Kingdom. Like the Enforcers, the Guardia forces are grouped with a Profetto (Prefect), Quaestor (Inquisitor), and the Arma Karabin that make up the bulk of kingdom wide peacekeeping. The prefects have political responsibility and coordinate the local quaestor, who has technical responsibility to enforce laws when public safety is threatened.

The Enforcers Exclusive to Raveena. Many of the original Enforcers from Sigil City followed her to Valucre when she was promoted as their General and later Commander. Enforcers are volunteering Civilians who wished to have basic military and policing training to keep the streets safe.

According to the census, Alethea with the addition of acquiring House Kaashmii now boasts a population of 125,461.

  • 31,366 belong to the Guardia
  • 18,819 belong to the Enforcers .15
  • 15,055 belong to the Rising West’s Army
  • 12,546 retain local government jobs 

The countess has sought to rebuild and enforce the educational institutes of the Port City. As such, she oversaw several naval, technical, religious and academic institutes built to showcase the Rising Queen's importance of a well-rounded education, as well as a nod to the importance of the arcane and the worship of the Emperor God.


With the invention of the steam turret and pump, the city's means of transportation increased, namely the use of steam to provide energy to facilitate transportation along the coast from the mountains. This technology is rare and new to Genesaris, and has met with some level of prejudice and resistance, though the city intends to overcome this obstacle to become a highlight of engineering ingenuity and technological advancement.

Notable Residence

Queen Raveena Jhanavi Bartolome Senaria A Terran-born Noble of Imperial ancestry, Raveena has been a long-time ally of the Carmine Empire and the newest member of the Imperial Family as a Princess of the Empire. A rising politician and respected ruler, she is known to rule with a passion tempered by patience and kindness. Firm and fair, she has been well received by the citizens of Alethea as their Queen, earning respect among her appointed city officials. Resourceful and ambitious, she seeks to usher in prosperity for the Kingdom, and for Genesaris overall.

Baron Mograg Mazerunner

Groxnar Mazerunner


Tyrannical Regime – For decades, Raz-Nogore ran the Kingdom of Himmelsfestung under his rule. Overtaxed and overworked, the Human population was enslaved for their barbaric hunting ritual that eradicated Raz-Nogore’s kind before he took over as King.

Himmelsfestung’s Revolution – Disguised initially as a political envoy seeking trade establishment, Raveena and her convoy sowed the seeds of dissent among Xenos kind, particularly those oppressed by Raz-Nogore’s tyrannical rule. Staging a rebellion, Raveena’s miltant forces successfully neutralized the Kingdom’s military. After the Beast King’s execution and Raveena’s election, Himmelsfestung was renamed Alethea, though the fortress was named Himmeslfestung and memorialized, with the names of the fallen engraved along the walls for remembrance.

The Art of Acquisition – The Fall of House Kaashmii – Determined to expand Alethea, Raveena commissioned the Web to successfully secure a floating isle and its palace. Neutralizing the military and subjugating the citizens into Alethea, the castle was propelled to the Rising West, where it was grounded and expanded upon, becoming the Ilios Palace.


Edited by Malintzin

Share this post

Link to post
Share on other sites

  • Recently Browsing   0 members

    No registered users viewing this page.

  • Create New...